Лабораторная работа №1
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HoistingCrane/HoistingCrane/DirectionType.cs
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23
HoistingCrane/HoistingCrane/DirectionType.cs
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namespace HoistingCrane;
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public enum DirectionType : byte //Создали не класс(class), а перечисление (enum)
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{
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//Перечислим основные траектории движния нашего автомобиля. Сразу же зададим значения.
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/// <summary>
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/// Вверх1
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/// </summary>
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Up = 1,
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/// <summary>
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/// Вниз
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/// </summary>
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Down,
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/// <summary>
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/// Влево
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/// </summary>
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Left,
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/// <summary>
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/// Вправо
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/// </summary>
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Right
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}
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254
HoistingCrane/HoistingCrane/DrawningHoistingCrane.cs
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254
HoistingCrane/HoistingCrane/DrawningHoistingCrane.cs
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namespace HoistingCrane;
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//В данном классе мы будем думать над полем игры, размерами персонажа, размерами объектов и т.д.
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public class DrawningHoistingCrane
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{
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/// <summary>
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/// Класс - сущность
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/// </summary>
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public EntityHoistingCrane? EntityHoistingCrane { get; private set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Длина окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Стартовая позиция по х
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Стартовая позиция по у
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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private readonly int _drawingCarWidth = 80;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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private readonly int _drawingCarHeight = 67;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor)
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{
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EntityHoistingCrane = new EntityHoistingCrane();
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EntityHoistingCrane.Init(speed, weight, bodyColor, additionalColor);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Метод отрисовки игрового поля
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/// </summary>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns></returns>
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public bool SetPictureSize(int width, int height)
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{
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if ((width < _drawingCarWidth) || (height < _drawingCarHeight))
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{
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return false;
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}
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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_pictureWidth = width;
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_pictureHeight = height;
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return true;
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}
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/// <summary>
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/// Установим позицию игрока
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/// </summary>
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/// <param name="x">Координата по Х</param>
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/// <param name="y">Координата по У</param>
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public void SetPosition(int x, int y)
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{
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//Если размеры были заданы, то присваиваем х и у, иначе выходим из метода
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if ((x + _drawingCarWidth > _pictureWidth) && (y + _drawingCarHeight > _pictureHeight))
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{
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_startPosX = x - _drawingCarWidth;
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_startPosY = y - _drawingCarHeight;
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}
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else if ((x + _drawingCarWidth <= _pictureWidth) && (y + _drawingCarHeight > _pictureHeight))
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{
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_startPosX = x;
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_startPosY = y - _drawingCarHeight;
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}
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else if ((x + _drawingCarWidth > _pictureWidth) && (y + _drawingCarHeight <= _pictureHeight))
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{
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_startPosX = x - _drawingCarWidth;
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_startPosY = y;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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}
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}
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/// <summary>
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/// Перемещение машины
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityHoistingCrane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityHoistingCrane.Step > 0)
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{
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_startPosX -= (int)EntityHoistingCrane.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityHoistingCrane.Step > 0)
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{
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_startPosY -= (int)EntityHoistingCrane.Step;
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}
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return true;
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//вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityHoistingCrane.Step + _drawingCarWidth < _pictureWidth)
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{
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_startPosX += (int)EntityHoistingCrane.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityHoistingCrane.Step + _drawingCarHeight < _pictureHeight)
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{
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_startPosY += (int)EntityHoistingCrane.Step;
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}
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return true;
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default: return false;
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}
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}
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/// <summary>
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/// Метод отрисовки объекта
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/// </summary>
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/// <param name="gr"></param>
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public void DrawTransport(Graphics gr)
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{
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if (EntityHoistingCrane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new Pen(Color.Black);
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//границы
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gr.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 25, 75, 20);
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gr.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 25, 25);
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gr.DrawRectangle(pen, _startPosX.Value + 4, _startPosY.Value + 4, 17, 17);
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gr.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 7, 6, 18);
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gr.DrawEllipse(pen, _startPosX.Value - 5, _startPosY.Value + 45, 20, 20);
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gr.DrawEllipse(pen, _startPosX.Value + 63, _startPosY.Value + 45, 20, 20);
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gr.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 45, 68, 20);
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gr.DrawEllipse(pen, _startPosX.Value - 1, _startPosY.Value + 46, 18, 18);
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gr.DrawEllipse(pen, _startPosX.Value + 62, _startPosY.Value + 46, 18, 18);
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gr.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 53, 10, 10);
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gr.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 53, 10, 10);
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gr.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 53, 10, 10);
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gr.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 45, 4, 6);
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gr.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 45, 4, 6);
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//корпус
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Brush br = new SolidBrush(EntityHoistingCrane.BodyColor);
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gr.FillRectangle(br, _startPosX.Value, _startPosY.Value + 25, 75, 25);
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gr.FillRectangle(br, _startPosX.Value, _startPosY.Value, 25, 25);
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//окно
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Brush brq = new SolidBrush(EntityHoistingCrane.AdditionalColor);
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gr.FillRectangle(brq, _startPosX.Value + 4, _startPosY.Value + 4, 17, 17);
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//выхлопная труба
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Brush brBlack = new SolidBrush(Color.Black);
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gr.FillRectangle(brBlack, _startPosX.Value + 52, _startPosY.Value + 7, 6, 18);
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//гусеница
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Brush brDarkGray = new SolidBrush(Color.DarkGray);
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gr.FillEllipse(brDarkGray, _startPosX.Value - 5, _startPosY.Value + 45, 20, 20);
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gr.FillEllipse(brDarkGray, _startPosX.Value + 63, _startPosY.Value + 45, 20, 20);
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gr.FillRectangle(brDarkGray, _startPosX.Value + 5, _startPosY.Value + 45, 68, 20);
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gr.FillEllipse(brq, _startPosX.Value - 1, _startPosY.Value + 46, 18, 18);
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gr.FillEllipse(brq, _startPosX.Value + 62, _startPosY.Value + 46, 18, 18);
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gr.FillEllipse(brq, _startPosX.Value + 20, _startPosY.Value + 53, 10, 10);
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gr.FillEllipse(brq, _startPosX.Value + 35, _startPosY.Value + 53, 10, 10);
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gr.FillEllipse(brq, _startPosX.Value + 50, _startPosY.Value + 53, 10, 10);
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gr.FillRectangle(brq, _startPosX.Value + 30, _startPosY.Value + 45, 4, 6);
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gr.FillRectangle(brq, _startPosX.Value + 45, _startPosY.Value + 45, 4, 6);
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}
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}
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48
HoistingCrane/HoistingCrane/EntityHoistingCrane.cs
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48
HoistingCrane/HoistingCrane/EntityHoistingCrane.cs
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namespace HoistingCrane;
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public class EntityHoistingCrane
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{
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/// <summary>
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/// Ñêîðîñòü, êîòîðîé îáëàäàåò îáúåêò
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Âåñ, êîòîðûì îáëàäàåò îáúåêò
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Îñíîâíîé öâåò îáúåêòà
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Äîïîëíèòåëüíûé öâåò îáúåêòà
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/// </summary>
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public Color AdditionalColor { get; private set; }
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Ìåòîä çàäà÷è ïàðàìåòðîâ
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/// </summary>
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/// <param name="Speed">Ñêîðîñòü</param>
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/// <param name="Weight">Âåñ</param>
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/// <param name="BodyColor">Îñíîâíîé öâåò</param>
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/// <param name="AdditionalColor">Äîï. öâåò</param>
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public void Init(int Speed, double Weight, Color BodyColor, Color AdditionalColor)
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{
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this.Speed = Speed;
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this.Weight = Weight;
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this.BodyColor = BodyColor;
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this.AdditionalColor = AdditionalColor;
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}
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}
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39
HoistingCrane/HoistingCrane/Form1.Designer.cs
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39
HoistingCrane/HoistingCrane/Form1.Designer.cs
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namespace HoistingCrane
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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}
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#endregion
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}
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}
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namespace HoistingCrane
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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}
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}
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130
HoistingCrane/HoistingCrane/FormHoistingCrane.Designer.cs
generated
Normal file
130
HoistingCrane/HoistingCrane/FormHoistingCrane.Designer.cs
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using Microsoft.VisualBasic.ApplicationServices;
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using System.ComponentModel.Design;
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using System.Resources;
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namespace HoistingCrane
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{
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partial class FormHoistingCrane
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{
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|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxHoistingCrane = new PictureBox();
|
||||||
|
buttonCreate = new Button();
|
||||||
|
ButtonLeft = new Button();
|
||||||
|
ButtonRight = new Button();
|
||||||
|
ButtonUp = new Button();
|
||||||
|
ButtonDown = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxHoistingCrane).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxHoistingCrane
|
||||||
|
//
|
||||||
|
pictureBoxHoistingCrane.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxHoistingCrane.Location = new Point(0, 0);
|
||||||
|
pictureBoxHoistingCrane.Name = "pictureBoxHoistingCrane";
|
||||||
|
pictureBoxHoistingCrane.Size = new Size(818, 515);
|
||||||
|
pictureBoxHoistingCrane.TabIndex = 0;
|
||||||
|
pictureBoxHoistingCrane.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonCreate
|
||||||
|
//
|
||||||
|
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreate.Location = new Point(0, 492);
|
||||||
|
buttonCreate.Name = "buttonCreate";
|
||||||
|
buttonCreate.Size = new Size(75, 23);
|
||||||
|
buttonCreate.TabIndex = 1;
|
||||||
|
buttonCreate.Text = "Создать";
|
||||||
|
buttonCreate.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreate.Click += ButtonCreate_Click;
|
||||||
|
//
|
||||||
|
// ButtonLeft
|
||||||
|
//
|
||||||
|
ButtonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonLeft.BackgroundImage = Properties.Resources.left_arrow;
|
||||||
|
ButtonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
ButtonLeft.Location = new Point(118, 404);
|
||||||
|
ButtonLeft.Name = "ButtonLeft";
|
||||||
|
ButtonLeft.Size = new Size(40, 40);
|
||||||
|
ButtonLeft.TabIndex = 2;
|
||||||
|
ButtonLeft.UseVisualStyleBackColor = true;
|
||||||
|
ButtonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// ButtonRight
|
||||||
|
//
|
||||||
|
ButtonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonRight.BackgroundImage = Properties.Resources.right_arrow;
|
||||||
|
ButtonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
ButtonRight.Location = new Point(207, 404);
|
||||||
|
ButtonRight.Name = "ButtonRight";
|
||||||
|
ButtonRight.Size = new Size(40, 40);
|
||||||
|
ButtonRight.TabIndex = 3;
|
||||||
|
ButtonRight.UseVisualStyleBackColor = true;
|
||||||
|
ButtonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// ButtonUp
|
||||||
|
//
|
||||||
|
ButtonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonUp.BackgroundImage = Properties.Resources.up_arrow;
|
||||||
|
ButtonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
ButtonUp.Location = new Point(164, 367);
|
||||||
|
ButtonUp.Name = "ButtonUp";
|
||||||
|
ButtonUp.Size = new Size(40, 40);
|
||||||
|
ButtonUp.TabIndex = 4;
|
||||||
|
ButtonUp.UseVisualStyleBackColor = true;
|
||||||
|
ButtonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// ButtonDown
|
||||||
|
//
|
||||||
|
ButtonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
ButtonDown.BackgroundImage = Properties.Resources.arrow_down_sign_to_navigate;
|
||||||
|
ButtonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
ButtonDown.Location = new Point(164, 440);
|
||||||
|
ButtonDown.Name = "ButtonDown";
|
||||||
|
ButtonDown.Size = new Size(40, 40);
|
||||||
|
ButtonDown.TabIndex = 5;
|
||||||
|
ButtonDown.UseVisualStyleBackColor = true;
|
||||||
|
ButtonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// FormHoistingCrane
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(818, 515);
|
||||||
|
Controls.Add(ButtonDown);
|
||||||
|
Controls.Add(ButtonUp);
|
||||||
|
Controls.Add(ButtonRight);
|
||||||
|
Controls.Add(ButtonLeft);
|
||||||
|
Controls.Add(buttonCreate);
|
||||||
|
Controls.Add(pictureBoxHoistingCrane);
|
||||||
|
Name = "FormHoistingCrane";
|
||||||
|
Text = "Подъемный кран";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxHoistingCrane).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
// #endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxHoistingCrane;
|
||||||
|
private Button buttonCreate;
|
||||||
|
private Button ButtonLeft;
|
||||||
|
private Button ButtonRight;
|
||||||
|
private Button ButtonUp;
|
||||||
|
private Button ButtonDown;
|
||||||
|
}
|
||||||
|
}
|
65
HoistingCrane/HoistingCrane/FormHoistingCrane.cs
Normal file
65
HoistingCrane/HoistingCrane/FormHoistingCrane.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
namespace HoistingCrane
|
||||||
|
{
|
||||||
|
public partial class FormHoistingCrane : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
private DrawningHoistingCrane? _drawningHoistingCrane;
|
||||||
|
|
||||||
|
public FormHoistingCrane()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxHoistingCrane.Width, pictureBoxHoistingCrane.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningHoistingCrane?.DrawTransport(gr);
|
||||||
|
pictureBoxHoistingCrane.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
Random rand = new();
|
||||||
|
_drawningHoistingCrane = new DrawningHoistingCrane();
|
||||||
|
_drawningHoistingCrane.Init(rand.Next(100, 300), rand.Next(1000, 3000),
|
||||||
|
Color.FromArgb(rand.Next(0, 256), rand.Next(0, 256), rand.Next(0, 256)),
|
||||||
|
Color.FromArgb(rand.Next(0, 256), rand.Next(0, 256), rand.Next(0, 256)));
|
||||||
|
_drawningHoistingCrane.SetPictureSize(pictureBoxHoistingCrane.Width, pictureBoxHoistingCrane.Height);
|
||||||
|
_drawningHoistingCrane.SetPosition(rand.Next(0, 100), rand.Next(0, 100));
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningHoistingCrane == null) { return; }
|
||||||
|
String name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "ButtonUp":
|
||||||
|
result = _drawningHoistingCrane.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "ButtonDown":
|
||||||
|
result = _drawningHoistingCrane.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "ButtonRight":
|
||||||
|
result = _drawningHoistingCrane.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
case "ButtonLeft":
|
||||||
|
result = _drawningHoistingCrane.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
120
HoistingCrane/HoistingCrane/FormHoistingCrane.resx
Normal file
120
HoistingCrane/HoistingCrane/FormHoistingCrane.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
@ -11,7 +11,7 @@ namespace HoistingCrane
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormHoistingCrane());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
HoistingCrane/HoistingCrane/Properties/Resources.Designer.cs
generated
Normal file
103
HoistingCrane/HoistingCrane/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace HoistingCrane.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HoistingCrane.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrow_down_sign_to_navigate {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrow-down-sign-to-navigate", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap left_arrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("left-arrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap right_arrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("right-arrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up_arrow {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up-arrow", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
HoistingCrane/HoistingCrane/Properties/Resources.resx
Normal file
133
HoistingCrane/HoistingCrane/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="right-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\right-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="left-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\left-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="up-arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up-arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrow-down-sign-to-navigate" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrow-down-sign-to-navigate.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
BIN
HoistingCrane/HoistingCrane/Resources/left-arrow.png
Normal file
BIN
HoistingCrane/HoistingCrane/Resources/left-arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
BIN
HoistingCrane/HoistingCrane/Resources/right-arrow.png
Normal file
BIN
HoistingCrane/HoistingCrane/Resources/right-arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.5 KiB |
BIN
HoistingCrane/HoistingCrane/Resources/up-arrow.png
Normal file
BIN
HoistingCrane/HoistingCrane/Resources/up-arrow.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.6 KiB |
Loading…
Reference in New Issue
Block a user