доделать форму
This commit is contained in:
parent
e66fcaaf6a
commit
36e2fba235
71
RoadTrain/RoadTrain/AbstractStrategy.cs
Normal file
71
RoadTrain/RoadTrain/AbstractStrategy.cs
Normal file
@ -0,0 +1,71 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using RoadTrain.DrawingObjects;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
33
RoadTrain/RoadTrain/DrawingObjectTrain.cs
Normal file
33
RoadTrain/RoadTrain/DrawingObjectTrain.cs
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
using RoadTrain.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using RoadTrain.DrawingObjects;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public class DrawingObjectTrain : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingRoadTrain? _drawingRoadTrain = null;
|
||||||
|
public DrawingObjectTrain(DrawingRoadTrain drawingRoadTrain)
|
||||||
|
{
|
||||||
|
_drawingRoadTrain = drawingRoadTrain;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawingRoadTrain == null || _drawingRoadTrain.EntityRoadTrain == null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawingRoadTrain.GetPosX, _drawingRoadTrain.GetPosY, _drawingRoadTrain.GetWidth, _drawingRoadTrain.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawingRoadTrain?.EntityRoadTrain?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) => _drawingRoadTrain?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) => _drawingRoadTrain?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
@ -1,28 +1,48 @@
|
|||||||
using System.Net.NetworkInformation;
|
using System;
|
||||||
using System.Net.Sockets;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using RoadTrain.Entities;
|
||||||
|
|
||||||
namespace RoadTrain
|
|
||||||
|
namespace RoadTrain.DrawingObjects
|
||||||
{
|
{
|
||||||
internal class DrawingRoadTrain
|
public class DrawingRoadTrain
|
||||||
{
|
{
|
||||||
public EntityRoadTrain? EntityRoadTrain { get; private set; }
|
public EntityRoadTrain? EntityRoadTrain { get; protected set; }
|
||||||
private int _pictureWidth;
|
private int _pictureWidth;
|
||||||
private int _pictureHeight;
|
private int _pictureHeight;
|
||||||
private int _startPosX;
|
protected int _startPosX;
|
||||||
private int _startPosY;
|
protected int _startPosY;
|
||||||
private readonly int _roadTrainWidth = 200;
|
protected readonly int _roadTrainWidth = 200;
|
||||||
private readonly int _roadTrainHeight = 100;
|
protected readonly int _roadTrainHeight = 100;
|
||||||
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wheel, bool door, bool light, int width, int height)
|
public int GetPosX => _startPosX;
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
public int GetWidth => _roadTrainWidth;
|
||||||
|
public int GetHeight => _roadTrainHeight;
|
||||||
|
public DrawingRoadTrain(int speed, double weight, Color bodyColor, int width, int height)
|
||||||
{
|
{
|
||||||
if (_roadTrainWidth < width || _roadTrainHeight < height)
|
if (width < _roadTrainWidth || height < _roadTrainHeight)
|
||||||
{
|
{
|
||||||
EntityRoadTrain = new EntityRoadTrain();
|
return;
|
||||||
EntityRoadTrain.Init(speed, weight, bodyColor, additionalColor, wheel, door, light);
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
return false;
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityRoadTrain = new EntityRoadTrain(speed, weight, bodyColor);
|
||||||
|
|
||||||
|
}
|
||||||
|
protected DrawingRoadTrain(int speed, double weight, Color bodyColor, int width, int height, int roadTrainWidth, int roadTrainHeight)
|
||||||
|
{
|
||||||
|
if (width < _roadTrainWidth || height < _roadTrainHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_roadTrainWidth = roadTrainWidth;
|
||||||
|
_roadTrainHeight = roadTrainHeight;
|
||||||
|
EntityRoadTrain = new EntityRoadTrain(speed, weight, bodyColor);
|
||||||
}
|
}
|
||||||
public void SetPosition(int x, int y)
|
public void SetPosition(int x, int y)
|
||||||
{
|
{
|
||||||
@ -37,74 +57,68 @@ namespace RoadTrain
|
|||||||
}
|
}
|
||||||
public void MoveTransport(DirectionType direction)
|
public void MoveTransport(DirectionType direction)
|
||||||
{
|
{
|
||||||
if (EntityRoadTrain == null)
|
if (!CanMove(direction) || EntityRoadTrain == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
switch (direction)
|
switch (direction)
|
||||||
{
|
{
|
||||||
//влево
|
|
||||||
case DirectionType.Left:
|
case DirectionType.Left:
|
||||||
if (_startPosX - EntityRoadTrain.Step > 0)
|
_startPosX -= (int)EntityRoadTrain.Step;
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityRoadTrain.Step;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
//вверх
|
|
||||||
case DirectionType.Up:
|
case DirectionType.Up:
|
||||||
if (_startPosY - EntityRoadTrain.Step > 0)
|
_startPosY -= (int)EntityRoadTrain.Step;
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityRoadTrain.Step;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
// вправо
|
|
||||||
case DirectionType.Right:
|
case DirectionType.Right:
|
||||||
if (_startPosX + EntityRoadTrain.Step < _pictureWidth - _roadTrainWidth)
|
_startPosX += (int)EntityRoadTrain.Step;
|
||||||
{
|
|
||||||
_startPosX += (int)EntityRoadTrain.Step;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
//вниз
|
|
||||||
case DirectionType.Down:
|
case DirectionType.Down:
|
||||||
if (_startPosY + EntityRoadTrain.Step < _pictureHeight - _roadTrainHeight)
|
_startPosY += (int)EntityRoadTrain.Step;
|
||||||
{
|
|
||||||
_startPosY += (int)EntityRoadTrain.Step;
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void DrawTransport(Graphics g)
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityRoadTrain == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
DirectionType.Left => _startPosX - EntityRoadTrain.Step > 0,
|
||||||
|
DirectionType.Up => _startPosY - EntityRoadTrain.Step > 0,
|
||||||
|
DirectionType.Right => _startPosX + _roadTrainWidth + EntityRoadTrain.Step < _pictureWidth,
|
||||||
|
DirectionType.Down => _startPosY + _roadTrainHeight + EntityRoadTrain.Step < _pictureHeight,
|
||||||
|
_ => false,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityRoadTrain == null)
|
if (EntityRoadTrain == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Pen pen = new(Color.Black);
|
Pen pen = new(Color.Black, 2);
|
||||||
Brush additionalBrush = new
|
Pen anchor = new(Color.Black, 4);
|
||||||
SolidBrush(EntityRoadTrain.AdditionalColor);
|
Brush bodyBrush = new SolidBrush(EntityRoadTrain.BodyColor);
|
||||||
|
Brush whiteBrush = new SolidBrush(Color.White);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//машина
|
//машина
|
||||||
g.DrawRectangle(pen, _startPosX, _startPosY + 50, 160, 20); //кузов
|
g.DrawRectangle(pen, _startPosX - 20, _startPosY + 50 + 80, 160, 20);
|
||||||
g.DrawEllipse(pen, _startPosX + 5, _startPosY + 70, 30, 30); //колесо
|
g.FillRectangle(bodyBrush, _startPosX - 20, _startPosY + 50 + 80, 160, 20);
|
||||||
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 70, 30, 30); //колесо
|
g.DrawEllipse(pen, _startPosX + 5 - 20, _startPosY + 70 + 80, 30, 30); //колесо
|
||||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 70, 30, 30); //колесо
|
g.FillEllipse(bodyBrush, _startPosX + 5 - 20, _startPosY + 70 + 80, 30, 30);
|
||||||
g.DrawRectangle(pen, _startPosX + 120, _startPosY + 10, 40, 40); //кабина
|
g.DrawEllipse(pen, _startPosX + 40 - 20, _startPosY + 70 + 80, 30, 30); //колесо
|
||||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY, 90, 50); //бак с водой
|
g.FillEllipse(bodyBrush, _startPosX + 40 - 20, _startPosY + 70 + 80, 30, 30);
|
||||||
g.DrawRectangle(pen, _startPosX + 130, _startPosY + 20, 30, 20); //окно
|
g.DrawEllipse(pen, _startPosX + 120 - 20, _startPosY + 70 + 80, 30, 30); //колесо
|
||||||
g.DrawLine(pen, _startPosX + 160, _startPosY + 70, _startPosX + 180, _startPosY + 80); //держатель для щетки
|
g.FillEllipse(bodyBrush, _startPosX + 120 - 20, _startPosY + 70 + 80, 30, 30);
|
||||||
g.DrawRectangle(pen, _startPosX + 170, _startPosY + 80, 40, 10); //щетка
|
g.DrawRectangle(pen, _startPosX + 120 - 20, _startPosY + 10 + 80, 40, 40); //кабина
|
||||||
//обвесы
|
g.FillRectangle(bodyBrush, _startPosX + 120 - 20, _startPosY + 10 + 80, 40, 40);
|
||||||
if (EntityRoadTrain.Wheel)
|
g.DrawRectangle(pen, _startPosX + 130 - 20, _startPosY + 20 + 80, 30, 20); //окно
|
||||||
{
|
g.FillRectangle(whiteBrush, _startPosX + 130 - 20, _startPosY + 20 + 80, 30, 20);
|
||||||
g.FillEllipse(additionalBrush, _startPosX + 75, _startPosY + 70, 30, 30); //колесо
|
|
||||||
}
|
|
||||||
if (EntityRoadTrain.Door)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX + 40, _startPosY + 20, 20, 30); //дверь
|
|
||||||
}
|
|
||||||
if (EntityRoadTrain.Light)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY, 10, 10); //мигалка
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
49
RoadTrain/RoadTrain/DrawingRoadTrainWithTank.cs
Normal file
49
RoadTrain/RoadTrain/DrawingRoadTrainWithTank.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using RoadTrain.Entities;
|
||||||
|
|
||||||
|
namespace RoadTrain.DrawingObjects
|
||||||
|
{
|
||||||
|
public class DrawingRoadTrainWithTank : DrawingRoadTrain
|
||||||
|
{
|
||||||
|
public DrawingRoadTrainWithTank(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool pipes, bool section, int width, int height)
|
||||||
|
: base(speed, weight, bodyColor, width, height, 185, 180)
|
||||||
|
{
|
||||||
|
if (EntityRoadTrain != null)
|
||||||
|
{
|
||||||
|
EntityRoadTrain = new EntityRoadTrainWithTank(speed, weight, bodyColor, additionalColor, pipes, section);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityRoadTrain is not EntityRoadTrainWithTank roadTrain)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black, 2);
|
||||||
|
Brush additionalBrush = new SolidBrush(roadTrain.AdditionalColor);
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
|
||||||
|
//щетка
|
||||||
|
Brush brGray = new SolidBrush(Color.Gray);
|
||||||
|
if (roadTrain.Brush)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, _startPosX + 160-20, _startPosY + 70 + 80, _startPosX + 180, _startPosY + 80 + 80);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 170-20, _startPosY + 80 + 80, 40, 10); //щетка
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 170-20, _startPosY + 80 + 80, 40, 10);
|
||||||
|
}
|
||||||
|
//бак
|
||||||
|
if (roadTrain.Tank)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX + 10 - 20, _startPosY + 80, 90, 50); //бак с водой
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX + 10-20, _startPosY + 80, 90, 50);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,25 +1,22 @@
|
|||||||
namespace RoadTrain
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.Entities
|
||||||
{
|
{
|
||||||
public class EntityRoadTrain
|
public class EntityRoadTrain
|
||||||
{
|
{
|
||||||
public int Speed { get; private set; }
|
public int Speed { get; private set; }
|
||||||
public double Weight { get; private set; }
|
public double Weight { get; private set; }
|
||||||
public Color BodyColor { get; private set; }
|
public Color BodyColor { get; private set; }
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
public bool Wheel { get; private set; }
|
|
||||||
public bool Door { get; private set; }
|
|
||||||
public bool Light { get; private set; }
|
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color
|
public EntityRoadTrain(int speed, double weight, Color bodyColor)
|
||||||
additionalColor, bool wheel, bool door, bool light)
|
|
||||||
{
|
{
|
||||||
Speed = speed;
|
Speed = speed;
|
||||||
Weight = weight;
|
Weight = weight;
|
||||||
BodyColor = bodyColor;
|
BodyColor = bodyColor;
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Wheel = wheel;
|
|
||||||
Door = door;
|
|
||||||
Light = light;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
23
RoadTrain/RoadTrain/EntityRoadTrainWithTank.cs
Normal file
23
RoadTrain/RoadTrain/EntityRoadTrainWithTank.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.Entities
|
||||||
|
{
|
||||||
|
public class EntityRoadTrainWithTank : EntityRoadTrain
|
||||||
|
{
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
public bool Tank { get; private set; }
|
||||||
|
public bool Brush { get; private set; }
|
||||||
|
public EntityRoadTrainWithTank(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool tank, bool brush)
|
||||||
|
: base (speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Tank = tank;
|
||||||
|
Brush = brush;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
18
RoadTrain/RoadTrain/IMoveableObject.cs
Normal file
18
RoadTrain/RoadTrain/IMoveableObject.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using RoadTrain.DrawingObjects;
|
||||||
|
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
int GetStep { get; }
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
}
|
57
RoadTrain/RoadTrain/MoveToBorder.cs
Normal file
57
RoadTrain/RoadTrain/MoveToBorder.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder <= FieldWidth &&
|
||||||
|
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objParams.DownBorder <= FieldHeight &&
|
||||||
|
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
56
RoadTrain/RoadTrain/MoveToCenter.cs
Normal file
56
RoadTrain/RoadTrain/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
29
RoadTrain/RoadTrain/ObjectParameters.cs
Normal file
29
RoadTrain/RoadTrain/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
public int TopBorder => _y;
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,4 +1,4 @@
|
|||||||
namespace RoadTrain.A_RoadTrain_Basic
|
namespace RoadTrain
|
||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
|
@ -59,8 +59,15 @@
|
|||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http:
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http:
|
||||||
|
|
||||||
|
www.w3.org/XML/1998/namespace" />
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
<xsd:complexType>
|
<xsd:complexType>
|
||||||
<xsd:choice maxOccurs="unbounded">
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
130
RoadTrain/RoadTrain/RoadTrain.Designer.cs
generated
130
RoadTrain/RoadTrain/RoadTrain.Designer.cs
generated
@ -1,8 +1,16 @@
|
|||||||
namespace RoadTrain.A_RoadTrain_Basic
|
namespace RoadTrain
|
||||||
{
|
{
|
||||||
partial class RoadTrain
|
partial class RoadTrain
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
private System.ComponentModel.IContainer components = null;
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
protected override void Dispose(bool disposing)
|
protected override void Dispose(bool disposing)
|
||||||
{
|
{
|
||||||
if (disposing && (components != null))
|
if (disposing && (components != null))
|
||||||
@ -14,122 +22,18 @@
|
|||||||
|
|
||||||
#region Windows Form Designer generated code
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
pictureBoxRoadTrain = new PictureBox();
|
this.components = new System.ComponentModel.Container();
|
||||||
buttonCreate = new Button();
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
buttonRight = new Button();
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
buttonUp = new Button();
|
this.Text = "RoadTrain";
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonDown = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxRoadTrain).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxRoadTrain
|
|
||||||
//
|
|
||||||
pictureBoxRoadTrain.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxRoadTrain.Location = new Point(0, 0);
|
|
||||||
pictureBoxRoadTrain.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
pictureBoxRoadTrain.Name = "pictureBoxRoadTrain";
|
|
||||||
pictureBoxRoadTrain.Size = new Size(700, 338);
|
|
||||||
pictureBoxRoadTrain.SizeMode = PictureBoxSizeMode.AutoSize;
|
|
||||||
pictureBoxRoadTrain.TabIndex = 0;
|
|
||||||
pictureBoxRoadTrain.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonCreate
|
|
||||||
//
|
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreate.Location = new Point(10, 307);
|
|
||||||
buttonCreate.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
buttonCreate.Name = "buttonCreate";
|
|
||||||
buttonCreate.Size = new Size(82, 22);
|
|
||||||
buttonCreate.TabIndex = 1;
|
|
||||||
buttonCreate.Text = "Создать";
|
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreate.Click += buttonCreate_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonRight.ForeColor = SystemColors.ControlText;
|
|
||||||
buttonRight.Location = new Point(663, 306);
|
|
||||||
buttonRight.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(26, 22);
|
|
||||||
buttonRight.TabIndex = 2;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonUp.ForeColor = SystemColors.ControlText;
|
|
||||||
buttonUp.Location = new Point(632, 280);
|
|
||||||
buttonUp.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(26, 22);
|
|
||||||
buttonUp.TabIndex = 4;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonLeft.ForeColor = SystemColors.ControlText;
|
|
||||||
buttonLeft.Location = new Point(600, 307);
|
|
||||||
buttonLeft.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(26, 22);
|
|
||||||
buttonLeft.TabIndex = 5;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
|
||||||
buttonDown.ForeColor = SystemColors.ControlText;
|
|
||||||
buttonDown.Location = new Point(632, 307);
|
|
||||||
buttonDown.Margin = new Padding(3, 2, 3, 2);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(26, 22);
|
|
||||||
buttonDown.TabIndex = 6;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// RoadTrain
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(700, 338);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonCreate);
|
|
||||||
Controls.Add(pictureBoxRoadTrain);
|
|
||||||
Margin = new Padding(3, 2, 3, 2);
|
|
||||||
Name = "RoadTrain";
|
|
||||||
Text = "RoadTrainForm";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxRoadTrain).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
PerformLayout();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
public PictureBox pictureBoxRoadTrain;
|
|
||||||
private Button buttonCreate;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonDown;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,62 +1,20 @@
|
|||||||
namespace RoadTrain.A_RoadTrain_Basic
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace RoadTrain
|
||||||
{
|
{
|
||||||
public partial class RoadTrain : Form
|
public partial class RoadTrain : Form
|
||||||
{
|
{
|
||||||
private DrawingRoadTrain? _drawingRoadTrain;
|
|
||||||
public RoadTrain()
|
public RoadTrain()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawingRoadTrain == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
Bitmap bmp = new(pictureBoxRoadTrain.Width,
|
|
||||||
pictureBoxRoadTrain.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawingRoadTrain.DrawTransport(gr);
|
|
||||||
pictureBoxRoadTrain.Image = bmp;
|
|
||||||
}
|
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawingRoadTrain = new DrawingRoadTrain();
|
|
||||||
_drawingRoadTrain.Init(random.Next(100, 300),
|
|
||||||
random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
|
||||||
pictureBoxRoadTrain.Width, pictureBoxRoadTrain.Height);
|
|
||||||
_drawingRoadTrain.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingRoadTrain == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
_drawingRoadTrain.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
_drawingRoadTrain.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
_drawingRoadTrain.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
_drawingRoadTrain.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,17 +1,17 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<root>
|
<root>
|
||||||
<!--
|
<!--
|
||||||
Microsoft ResX Schema
|
Microsoft ResX Schema
|
||||||
|
|
||||||
Version 2.0
|
Version 2.0
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
The primary goals of this format is to allow a simple XML format
|
||||||
that is mostly human readable. The generation and parsing of the
|
that is mostly human readable. The generation and parsing of the
|
||||||
various data types are done through the TypeConverter classes
|
various data types are done through the TypeConverter classes
|
||||||
associated with the data types.
|
associated with the data types.
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
... ado.net/XML headers & schema ...
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
|
||||||
@ -26,36 +26,36 @@
|
|||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
|
<comment>This is a comment</comment>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
|
||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
|
||||||
mimetype set.
|
mimetype set.
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
read any of the formats listed below.
|
read any of the formats listed below.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
|
||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
||||||
|
15
RoadTrain/RoadTrain/Status.cs
Normal file
15
RoadTrain/RoadTrain/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace RoadTrain.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user