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71
RoadTrain/RoadTrain/AbstractStrategy.cs
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71
RoadTrain/RoadTrain/AbstractStrategy.cs
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@ -0,0 +1,71 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RoadTrain.DrawingObjects;
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namespace RoadTrain.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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private IMoveableObject? _moveableObject;
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private Status _state = Status.NotInit;
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protected int FieldWidth { get; private set; }
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protected int FieldHeight { get; private set; }
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public Status GetStatus() { return _state; }
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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protected abstract void MoveToTarget();
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protected abstract bool IsTargetDestinaion();
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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33
RoadTrain/RoadTrain/DrawingObjectTrain.cs
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33
RoadTrain/RoadTrain/DrawingObjectTrain.cs
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@ -0,0 +1,33 @@
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using RoadTrain.MovementStrategy;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RoadTrain.DrawingObjects;
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namespace RoadTrain.MovementStrategy
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{
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public class DrawingObjectTrain : IMoveableObject
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{
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private readonly DrawingRoadTrain? _drawingRoadTrain = null;
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public DrawingObjectTrain(DrawingRoadTrain drawingRoadTrain)
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{
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_drawingRoadTrain = drawingRoadTrain;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawingRoadTrain == null || _drawingRoadTrain.EntityRoadTrain == null)
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{
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return null;
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}
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return new ObjectParameters(_drawingRoadTrain.GetPosX, _drawingRoadTrain.GetPosY, _drawingRoadTrain.GetWidth, _drawingRoadTrain.GetHeight);
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}
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}
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public int GetStep => (int)(_drawingRoadTrain?.EntityRoadTrain?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawingRoadTrain?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawingRoadTrain?.MoveTransport(direction);
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}
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}
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@ -1,28 +1,48 @@
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RoadTrain.Entities;
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namespace RoadTrain
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namespace RoadTrain.DrawingObjects
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{
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internal class DrawingRoadTrain
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public class DrawingRoadTrain
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{
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public EntityRoadTrain? EntityRoadTrain { get; private set; }
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public EntityRoadTrain? EntityRoadTrain { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _roadTrainWidth = 200;
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private readonly int _roadTrainHeight = 100;
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public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool wheel, bool door, bool light, int width, int height)
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protected int _startPosX;
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protected int _startPosY;
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protected readonly int _roadTrainWidth = 200;
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protected readonly int _roadTrainHeight = 100;
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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public int GetWidth => _roadTrainWidth;
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public int GetHeight => _roadTrainHeight;
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public DrawingRoadTrain(int speed, double weight, Color bodyColor, int width, int height)
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{
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if (_roadTrainWidth < width || _roadTrainHeight < height)
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if (width < _roadTrainWidth || height < _roadTrainHeight)
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{
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EntityRoadTrain = new EntityRoadTrain();
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EntityRoadTrain.Init(speed, weight, bodyColor, additionalColor, wheel, door, light);
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_pictureWidth = width;
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_pictureHeight = height;
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return true;
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return;
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}
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return false;
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_pictureWidth = width;
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_pictureHeight = height;
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EntityRoadTrain = new EntityRoadTrain(speed, weight, bodyColor);
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}
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protected DrawingRoadTrain(int speed, double weight, Color bodyColor, int width, int height, int roadTrainWidth, int roadTrainHeight)
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{
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if (width < _roadTrainWidth || height < _roadTrainHeight)
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{
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return;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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_roadTrainWidth = roadTrainWidth;
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_roadTrainHeight = roadTrainHeight;
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EntityRoadTrain = new EntityRoadTrain(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y)
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{
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@ -37,74 +57,68 @@ namespace RoadTrain
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}
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public void MoveTransport(DirectionType direction)
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{
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if (EntityRoadTrain == null)
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if (!CanMove(direction) || EntityRoadTrain == null)
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{
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return;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityRoadTrain.Step > 0)
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{
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_startPosX -= (int)EntityRoadTrain.Step;
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}
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_startPosX -= (int)EntityRoadTrain.Step;
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityRoadTrain.Step > 0)
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{
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_startPosY -= (int)EntityRoadTrain.Step;
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}
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_startPosY -= (int)EntityRoadTrain.Step;
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break;
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// вправо
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case DirectionType.Right:
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if (_startPosX + EntityRoadTrain.Step < _pictureWidth - _roadTrainWidth)
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{
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_startPosX += (int)EntityRoadTrain.Step;
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}
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_startPosX += (int)EntityRoadTrain.Step;
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + EntityRoadTrain.Step < _pictureHeight - _roadTrainHeight)
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{
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_startPosY += (int)EntityRoadTrain.Step;
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}
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_startPosY += (int)EntityRoadTrain.Step;
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break;
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}
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}
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public void DrawTransport(Graphics g)
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public bool CanMove(DirectionType direction)
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{
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if (EntityRoadTrain == null)
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{
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return false;
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}
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return direction switch
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{
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DirectionType.Left => _startPosX - EntityRoadTrain.Step > 0,
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DirectionType.Up => _startPosY - EntityRoadTrain.Step > 0,
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DirectionType.Right => _startPosX + _roadTrainWidth + EntityRoadTrain.Step < _pictureWidth,
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DirectionType.Down => _startPosY + _roadTrainHeight + EntityRoadTrain.Step < _pictureHeight,
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_ => false,
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};
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityRoadTrain == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityRoadTrain.AdditionalColor);
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Pen pen = new(Color.Black, 2);
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Pen anchor = new(Color.Black, 4);
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Brush bodyBrush = new SolidBrush(EntityRoadTrain.BodyColor);
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Brush whiteBrush = new SolidBrush(Color.White);
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//машина
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g.DrawRectangle(pen, _startPosX, _startPosY + 50, 160, 20); //кузов
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g.DrawEllipse(pen, _startPosX + 5, _startPosY + 70, 30, 30); //колесо
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g.DrawEllipse(pen, _startPosX + 40, _startPosY + 70, 30, 30); //колесо
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g.DrawEllipse(pen, _startPosX + 120, _startPosY + 70, 30, 30); //колесо
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g.DrawRectangle(pen, _startPosX + 120, _startPosY + 10, 40, 40); //кабина
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g.DrawRectangle(pen, _startPosX + 10, _startPosY, 90, 50); //бак с водой
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g.DrawRectangle(pen, _startPosX + 130, _startPosY + 20, 30, 20); //окно
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g.DrawLine(pen, _startPosX + 160, _startPosY + 70, _startPosX + 180, _startPosY + 80); //держатель для щетки
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g.DrawRectangle(pen, _startPosX + 170, _startPosY + 80, 40, 10); //щетка
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//обвесы
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if (EntityRoadTrain.Wheel)
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{
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g.FillEllipse(additionalBrush, _startPosX + 75, _startPosY + 70, 30, 30); //колесо
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}
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if (EntityRoadTrain.Door)
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{
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g.FillRectangle(additionalBrush, _startPosX + 40, _startPosY + 20, 20, 30); //дверь
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}
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if (EntityRoadTrain.Light)
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{
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g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY, 10, 10); //мигалка
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}
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g.DrawRectangle(pen, _startPosX - 20, _startPosY + 50 + 80, 160, 20);
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g.FillRectangle(bodyBrush, _startPosX - 20, _startPosY + 50 + 80, 160, 20);
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g.DrawEllipse(pen, _startPosX + 5 - 20, _startPosY + 70 + 80, 30, 30); //колесо
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g.FillEllipse(bodyBrush, _startPosX + 5 - 20, _startPosY + 70 + 80, 30, 30);
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g.DrawEllipse(pen, _startPosX + 40 - 20, _startPosY + 70 + 80, 30, 30); //колесо
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g.FillEllipse(bodyBrush, _startPosX + 40 - 20, _startPosY + 70 + 80, 30, 30);
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g.DrawEllipse(pen, _startPosX + 120 - 20, _startPosY + 70 + 80, 30, 30); //колесо
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g.FillEllipse(bodyBrush, _startPosX + 120 - 20, _startPosY + 70 + 80, 30, 30);
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g.DrawRectangle(pen, _startPosX + 120 - 20, _startPosY + 10 + 80, 40, 40); //кабина
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g.FillRectangle(bodyBrush, _startPosX + 120 - 20, _startPosY + 10 + 80, 40, 40);
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g.DrawRectangle(pen, _startPosX + 130 - 20, _startPosY + 20 + 80, 30, 20); //окно
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g.FillRectangle(whiteBrush, _startPosX + 130 - 20, _startPosY + 20 + 80, 30, 20);
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}
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}
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}
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49
RoadTrain/RoadTrain/DrawingRoadTrainWithTank.cs
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49
RoadTrain/RoadTrain/DrawingRoadTrainWithTank.cs
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RoadTrain.Entities;
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namespace RoadTrain.DrawingObjects
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{
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public class DrawingRoadTrainWithTank : DrawingRoadTrain
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{
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public DrawingRoadTrainWithTank(int speed, double weight, Color bodyColor, Color
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additionalColor, bool pipes, bool section, int width, int height)
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: base(speed, weight, bodyColor, width, height, 185, 180)
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{
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if (EntityRoadTrain != null)
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{
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EntityRoadTrain = new EntityRoadTrainWithTank(speed, weight, bodyColor, additionalColor, pipes, section);
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}
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityRoadTrain is not EntityRoadTrainWithTank roadTrain)
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{
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return;
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}
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Pen pen = new(Color.Black, 2);
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Brush additionalBrush = new SolidBrush(roadTrain.AdditionalColor);
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base.DrawTransport(g);
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//щетка
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Brush brGray = new SolidBrush(Color.Gray);
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if (roadTrain.Brush)
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{
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g.DrawLine(pen, _startPosX + 160-20, _startPosY + 70 + 80, _startPosX + 180, _startPosY + 80 + 80);
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g.DrawRectangle(pen, _startPosX + 170-20, _startPosY + 80 + 80, 40, 10); //щетка
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g.FillRectangle(additionalBrush, _startPosX + 170-20, _startPosY + 80 + 80, 40, 10);
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}
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//бак
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if (roadTrain.Tank)
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{
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g.DrawRectangle(pen, _startPosX + 10 - 20, _startPosY + 80, 90, 50); //бак с водой
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g.FillRectangle(additionalBrush, _startPosX + 10-20, _startPosY + 80, 90, 50);
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}
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}
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}
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}
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@ -1,25 +1,22 @@
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namespace RoadTrain
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RoadTrain.Entities
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{
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public class EntityRoadTrain
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{
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public int Speed { get; private set; }
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public double Weight { get; private set; }
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public Color BodyColor { get; private set; }
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public Color AdditionalColor { get; private set; }
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public bool Wheel { get; private set; }
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public bool Door { get; private set; }
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public bool Light { get; private set; }
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public double Step => (double)Speed * 100 / Weight;
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool wheel, bool door, bool light)
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public EntityRoadTrain(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Wheel = wheel;
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Door = door;
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Light = light;
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}
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}
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}
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}
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23
RoadTrain/RoadTrain/EntityRoadTrainWithTank.cs
Normal file
23
RoadTrain/RoadTrain/EntityRoadTrainWithTank.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RoadTrain.Entities
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{
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public class EntityRoadTrainWithTank : EntityRoadTrain
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{
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public Color AdditionalColor { get; private set; }
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public bool Tank { get; private set; }
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public bool Brush { get; private set; }
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public EntityRoadTrainWithTank(int speed, double weight, Color bodyColor, Color
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additionalColor, bool tank, bool brush)
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: base (speed, weight, bodyColor)
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{
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AdditionalColor = additionalColor;
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Tank = tank;
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Brush = brush;
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}
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}
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}
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18
RoadTrain/RoadTrain/IMoveableObject.cs
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18
RoadTrain/RoadTrain/IMoveableObject.cs
Normal file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RoadTrain.DrawingObjects;
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namespace RoadTrain.MovementStrategy
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{
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public interface IMoveableObject
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{
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ObjectParameters? GetObjectPosition { get; }
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int GetStep { get; }
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bool CheckCanMove(DirectionType direction);
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void MoveObject(DirectionType direction);
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}
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}
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57
RoadTrain/RoadTrain/MoveToBorder.cs
Normal file
57
RoadTrain/RoadTrain/MoveToBorder.cs
Normal file
@ -0,0 +1,57 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RoadTrain.MovementStrategy
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{
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public class MoveToBorder : AbstractStrategy
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{
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protected override bool IsTargetDestinaion()
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{
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var objParams = GetObjectParameters;
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if (objParams == null)
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{
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return false;
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}
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return objParams.RightBorder <= FieldWidth &&
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objParams.RightBorder + GetStep() >= FieldWidth &&
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objParams.DownBorder <= FieldHeight &&
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objParams.DownBorder + GetStep() >= FieldHeight;
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}
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protected override void MoveToTarget()
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{
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var objParams = GetObjectParameters;
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if (objParams == null)
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{
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return;
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}
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var diffX = objParams.RightBorder - FieldWidth;
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if (Math.Abs(diffX) > GetStep())
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{
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if (diffX > 0)
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||||
{
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MoveLeft();
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}
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else
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||||
{
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MoveRight();
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}
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}
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var diffY = objParams.DownBorder - FieldHeight;
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if (Math.Abs(diffY) > GetStep())
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||||
{
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if (diffY > 0)
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||||
{
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MoveUp();
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}
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else
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||||
{
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MoveDown();
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||||
}
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}
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||||
}
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}
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}
|
56
RoadTrain/RoadTrain/MoveToCenter.cs
Normal file
56
RoadTrain/RoadTrain/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RoadTrain.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
RoadTrain/RoadTrain/ObjectParameters.cs
Normal file
29
RoadTrain/RoadTrain/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RoadTrain.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
namespace RoadTrain.A_RoadTrain_Basic
|
||||
namespace RoadTrain
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
|
@ -59,8 +59,15 @@
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http:
|
||||
|
||||
|
||||
|
||||
|
||||
www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http:
|
||||
|
||||
www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
|
130
RoadTrain/RoadTrain/RoadTrain.Designer.cs
generated
130
RoadTrain/RoadTrain/RoadTrain.Designer.cs
generated
@ -1,8 +1,16 @@
|
||||
namespace RoadTrain.A_RoadTrain_Basic
|
||||
namespace RoadTrain
|
||||
{
|
||||
partial class RoadTrain
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -14,122 +22,18 @@
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxRoadTrain = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonDown = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxRoadTrain).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxRoadTrain
|
||||
//
|
||||
pictureBoxRoadTrain.Dock = DockStyle.Fill;
|
||||
pictureBoxRoadTrain.Location = new Point(0, 0);
|
||||
pictureBoxRoadTrain.Margin = new Padding(3, 2, 3, 2);
|
||||
pictureBoxRoadTrain.Name = "pictureBoxRoadTrain";
|
||||
pictureBoxRoadTrain.Size = new Size(700, 338);
|
||||
pictureBoxRoadTrain.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxRoadTrain.TabIndex = 0;
|
||||
pictureBoxRoadTrain.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(10, 307);
|
||||
buttonCreate.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(82, 22);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.ForeColor = SystemColors.ControlText;
|
||||
buttonRight.Location = new Point(663, 306);
|
||||
buttonRight.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(26, 22);
|
||||
buttonRight.TabIndex = 2;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.up;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.ForeColor = SystemColors.ControlText;
|
||||
buttonUp.Location = new Point(632, 280);
|
||||
buttonUp.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(26, 22);
|
||||
buttonUp.TabIndex = 4;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.ForeColor = SystemColors.ControlText;
|
||||
buttonLeft.Location = new Point(600, 307);
|
||||
buttonLeft.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(26, 22);
|
||||
buttonLeft.TabIndex = 5;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.ForeColor = SystemColors.ControlText;
|
||||
buttonDown.Location = new Point(632, 307);
|
||||
buttonDown.Margin = new Padding(3, 2, 3, 2);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(26, 22);
|
||||
buttonDown.TabIndex = 6;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// RoadTrain
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(700, 338);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBoxRoadTrain);
|
||||
Margin = new Padding(3, 2, 3, 2);
|
||||
Name = "RoadTrain";
|
||||
Text = "RoadTrainForm";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxRoadTrain).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "RoadTrain";
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public PictureBox pictureBoxRoadTrain;
|
||||
private Button buttonCreate;
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
}
|
||||
}
|
@ -1,62 +1,20 @@
|
||||
namespace RoadTrain.A_RoadTrain_Basic
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace RoadTrain
|
||||
{
|
||||
public partial class RoadTrain : Form
|
||||
{
|
||||
private DrawingRoadTrain? _drawingRoadTrain;
|
||||
public RoadTrain()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingRoadTrain == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxRoadTrain.Width,
|
||||
pictureBoxRoadTrain.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingRoadTrain.DrawTransport(gr);
|
||||
pictureBoxRoadTrain.Image = bmp;
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingRoadTrain = new DrawingRoadTrain();
|
||||
_drawingRoadTrain.Init(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxRoadTrain.Width, pictureBoxRoadTrain.Height);
|
||||
_drawingRoadTrain.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingRoadTrain == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingRoadTrain.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingRoadTrain.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingRoadTrain.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingRoadTrain.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
|
15
RoadTrain/RoadTrain/Status.cs
Normal file
15
RoadTrain/RoadTrain/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace RoadTrain.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user