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using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию грузовиков
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 190;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 100;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawingTruck>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция грузовиков</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawingTruck> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawingTruck truck)
{
return company._collection.Insert(truck);
}
// <summary>
// Перегрузка оператора удаления для класса
// </summary>
// <param name = "company" > Компания </ param >
// < param name="position">Номер удаляемого объекта</param>
// <returns></returns>
public static DrawingTruck operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawingTruck? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawingTruck? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// /// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

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namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр - ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T Get(int position)
{
// проверка позиции
if (position >= Count || position < 0)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
if (Count == _maxCount) return -1;
_collection.Add(obj);
return Count;
}
public int Insert(T obj, int position)
{
// проверка, что не превышено максимальное количество элементов
// проверка позиции
// вставка по позиции
if (position >= Count || position < 0)
{
return -1;
}
if (Count == _maxCount)
{
return -1;
}
_collection.Insert(position, obj);
return position;
}
public T Remove(int position)
{
// проверка позиции
// удаление объекта из списка
if (position >= Count || position < 0) return null;
T obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
}

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namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (Count > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
// проверка позиции
if (position >= Count || position < 0)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
// вставка в свободное место набора
for (int i = 0; i < Count; ++i)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
return -1;
}
public int Insert(T obj, int position)
{
// проверка позиции
// проверка, что элемент массива по этой позиции пустой, если нет, то
// ищется свободное место после этой позиции и идет вставка туда, если нет после, ищем до
// вставка
if (position >= Count || position < 0)
{
return -1;
}
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
else
{
for (int i = 1; i < Count; ++i)
{
if (_collection[position + i] == null)
{
_collection[position + i] = obj;
return position + i;
}
for (i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
}
}
return -1;
}
public T? Remove(int position)
{
//// проверка позиции
//// удаление объекта из массива, присвоив элементу массива значение null
if (position >= Count || position < 0) return null;
T temp = _collection[position];
_collection[position] = null;
return temp;
}
}

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namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : class
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// проверка, что name не пустой и нет в словаре записи с таким ключом
// логика для добавления
if (_storages.ContainsKey(name))
{
return;
}
if (collectionType == CollectionType.None)
{
return;
}
else if (collectionType == CollectionType.Massive)
{
_storages[name] = new MassiveGenericObjects<T>();
}
else if (collectionType == CollectionType.List)
{
_storages[name] = new ListGenericObjects<T>();
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// Прописать логику для удаления коллекции
if (_storages.ContainsKey(name))
{
_storages.Remove(name);
}
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// логика получения объекта
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
}

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using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker.CollectionGenericObjects;
/// <summary>
/// Реализация абстрактной компании - каршеринг
/// </summary>
public class TruckSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина</param>
/// <param name="picHeight">Высота</param>
/// <param name="collection">Коллекция</param>
public TruckSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawingTruck> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
int count_width = _pictureWidth / _placeSizeWidth; // кол-во мест в ширину
int count_height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 3);
for (int i = 0; i < count_width; i++)
{
for (int j = 0; j < count_height + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth + 10, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 50, j * _placeSizeHeight); // вертикаль
g.DrawLine(pen, i * _placeSizeWidth + 10, j * _placeSizeHeight, i * _placeSizeWidth + 10, j * _placeSizeHeight + _placeSizeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int positionWidth = 0;
int positionHeight = height - 1;
if (_collection?.Count != null)
{
for (int i = 0; i < (_collection.Count); i++)
{
if (_collection.Get(i) != null)
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * positionWidth + 25, positionHeight * _placeSizeHeight + 10);
}
if (positionWidth < width - 1)
{
positionWidth++;
}
else
{
positionWidth = 0;
positionHeight--;
}
if (positionHeight < 0)
{
return;
}
}
}
}
}

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namespace ProjectGasolineTanker.Drawings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectGasolineTanker.Entities;
namespace ProjectGasolineTanker.Drawings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawingGasolineTanker : DrawingTruck
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="gasTank">Признак наличия бака под бензин</param>
/// <param name="signalBeacon">Признак наличия сигнального маяка на кабине</param>
public DrawingGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool gasTank, bool signalBeacon) : base(105, 70)
{
EntityTruck = new EntityGasolineTanker(speed, weight, bodyColor, additionalColor, gasTank, signalBeacon);
}
public override void DrawTransport(Graphics g)
{
if (EntityTruck == null || EntityTruck is not EntityGasolineTanker gasolineTanker || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additonalBrush = new SolidBrush(gasolineTanker.AdditionalColor);
// бензобак
if (gasolineTanker.GasTank)
{
g.DrawEllipse(pen, _startPosX.Value + 7, _startPosY.Value + 19, 31, 31);
g.DrawEllipse(pen, _startPosX.Value + 47, _startPosY.Value + 19, 31, 31);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 20, 45, 30);
g.FillEllipse(additonalBrush, _startPosX.Value + 7, _startPosY.Value + 19, 31, 31);
g.FillEllipse(additonalBrush, _startPosX.Value + 47, _startPosY.Value + 19, 31, 31);
g.FillRectangle(additonalBrush, _startPosX.Value + 20, _startPosY.Value + 21, 45, 30);
}
base.DrawTransport(g);
// сигнальный маяк
if (gasolineTanker.SignalBeacon)
{
g.DrawRectangle(pen, _startPosX.Value + 85, _startPosY.Value + 8, 7, 7);
g.FillRectangle(additonalBrush, _startPosX.Value + 85, _startPosY.Value + 8, 7, 7);
}
}
}

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using ProjectGasolineTanker.Entities;
namespace ProjectGasolineTanker.Drawings;
public class DrawingTruck
{/// <summary>
/// Класс-сущность
/// </summary>
public EntityTruck? EntityTruck { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окнаы
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки бензовоза
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя координата прорисовки бензовоза
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки бензовоза
/// </summary>
private readonly int _drawingTruckWidth = 105;
/// <summary>
/// Высота прорисовки бензовоза
/// </summary>
private readonly int _drawingTruckHeight = 70;
/// <summary>
/// Координата Х объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координа У объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина прорисовки воза(грузовика)
/// </summary>
public int GetWidth => _drawingTruckWidth;
/// <summary>
/// Высота прорисовки воза(грузовика)
/// </summary>
public int GetHeight => _drawingTruckHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawingTruck()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawingTruck(int speed, double weight, Color bodyColor) : this()
{
EntityTruck = new EntityTruck(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawingTruckWidth">Ширина прорисовки грузовика</param>
/// <param name="drawingTruckHeight"> Высота прорисовки грузовика</param>
protected DrawingTruck(int drawingTruckWidth, int drawingTruckHeight) : this()
{
_drawingTruckWidth = drawingTruckWidth;
_drawingTruckHeight = drawingTruckHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns></returns>
public bool SetPictureSize(int width, int height)
{
// Проверка "влезает" ли объект в размеры поля
if (_drawingTruckWidth > width || _drawingTruckHeight > height)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue || _startPosY.HasValue)
{
if (_drawingTruckWidth + _startPosX > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _drawingTruckWidth;
}
else if (_startPosX < 0)
{
_startPosX = 0;
}
if (_drawingTruckHeight + _startPosY > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _drawingTruckHeight;
}
else if (_startPosY < 0)
{
_startPosY = 0;
}
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата х</param>
/// <param name="y">Координата у</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x >= 0 && x + _drawingTruckWidth <= _pictureWidth && y >= 0 && y + _drawingTruckHeight <= _pictureHeight)
{
_startPosX = x;
_startPosY = y;
}
if (x < 0)
{
_startPosX = 0;
}
if (y < 0)
{
_startPosY = 0;
}
if (x + _drawingTruckWidth > _pictureWidth)
{
_startPosX = _drawingTruckWidth - _pictureWidth;
}
if (y + _drawingTruckHeight > _pictureHeight)
{
_startPosY = _drawingTruckHeight - _pictureHeight;
}
}
/// <summary>
/// Изменение направления
/// </summary>
/// <param name="direction">Направление</param>
public bool MoveTransport(DirectionType direction)
{
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
// влево
case DirectionType.Left:
if (_startPosX.Value - EntityTruck.Step > 0)
{
_startPosX -= (int)EntityTruck.Step;
}
return true;
// вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTruck.Step > 0)
{
_startPosY -= (int)EntityTruck.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityTruck.Step + _drawingTruckWidth < _pictureWidth)
{
_startPosX += (int)EntityTruck.Step;
}
return true;
// вниз
case DirectionType.Down:
if (_startPosY.Value + EntityTruck.Step + _drawingTruckHeight < _pictureHeight)
{
_startPosY += (int)EntityTruck.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
// колеса
Brush brBlack = new SolidBrush(Color.Black);
g.FillEllipse(brBlack, _startPosX.Value + 5, _startPosY.Value + 50, 20, 20);
g.FillEllipse(brBlack, _startPosX.Value + 25, _startPosY.Value + 50, 20, 20);
g.FillEllipse(brBlack, _startPosX.Value + 85, _startPosY.Value + 50, 20, 20);
// нижняя платформа
Brush brBody = new SolidBrush(EntityTruck.BodyColor);
g.FillRectangle(brBody, _startPosX.Value + 5, _startPosY.Value + 40, 100, 10);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 40, 100, 10);
// кабина
Brush brLightBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brLightBlue, _startPosX.Value + 80, _startPosY.Value + 15, 25, 25);
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 15, 25, 25);
}
}

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namespace ProjectGasolineTanker.Entities;
/// <summary>
/// Класс-сущность "Бензовоз"
/// </summary>
public class EntityGasolineTanker : EntityTruck
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия бака под бензин
/// </summary>
public bool GasTank { get; private set; }
/// <summary>
/// Признак (опция) наличия сигнального маяка на кабине
/// </summary>
public bool SignalBeacon { get; private set; }
/// <summary>
/// Шаг перемещения бензовоза
/// </summary>
public double Step => Speed * 200 / Weight;
public EntityGasolineTanker(int speed, double weight, Color bodyColor, Color additionalColor, bool gasTank, bool signalBeacon) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
GasTank = gasTank;
SignalBeacon = signalBeacon;
}
}

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namespace ProjectGasolineTanker.Entities;
/// <summary>
/// Класс-сущность "Грузовик"
/// </summary>
public class EntityTruck
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения бензовоза
/// </summary>
public double Step => Speed * 200 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTruck(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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namespace ProjectGasolineTanker
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
SuspendLayout();
//
// Form1
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Name = "Form1";
Text = "Form1";
Load += Form1_Load;
ResumeLayout(false);
}
#endregion
}
}

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@ -1,15 +0,0 @@
namespace ProjectGasolineTanker
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}

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namespace ProjectGasolineTanker
{
partial class FormGasolineTanker
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxGasolineTanker = new PictureBox();
buttonLeft = new Button();
buttonDown = new Button();
buttonUp = new Button();
buttonRight = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxGasolineTanker).BeginInit();
SuspendLayout();
//
// pictureBoxGasolineTanker
//
pictureBoxGasolineTanker.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
pictureBoxGasolineTanker.Location = new Point(0, 0);
pictureBoxGasolineTanker.Name = "pictureBoxGasolineTanker";
pictureBoxGasolineTanker.Size = new Size(1015, 610);
pictureBoxGasolineTanker.TabIndex = 0;
pictureBoxGasolineTanker.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.Left;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(872, 559);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(36, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.Down;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(913, 559);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(36, 35);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.Up;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(913, 518);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(36, 35);
buttonUp.TabIndex = 4;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.Right;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(954, 559);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(36, 35);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(839, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(164, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(894, 58);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(109, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormGasolineTanker
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1015, 610);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxGasolineTanker);
Name = "FormGasolineTanker";
Text = "Бензовоз";
((System.ComponentModel.ISupportInitialize)pictureBoxGasolineTanker).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxGasolineTanker;
private Button buttonLeft;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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using ProjectGasolineTanker.Drawings;
using ProjectGasolineTanker.MovementStrategy;
namespace ProjectGasolineTanker;
/// <summary>
/// Форма работы с объектом "Бензовоз"
/// </summary>
public partial class FormGasolineTanker : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawingTruck? _drawingTruck;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawingTruck SetTruck
{
set
{
_drawingTruck = value;
_drawingTruck.SetPictureSize(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public FormGasolineTanker()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// Метод отрисовки бензовоза
/// </summary>
private void Draw()
{
if (_drawingTruck == null)
{
return;
}
Bitmap bmp = new(pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingTruck.DrawTransport(gr);
pictureBoxGasolineTanker.Image = bmp;
}
/// <summary>
/// Перемещение объекта по форме (кнопки навигации)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingTruck == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawingTruck.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawingTruck.MoveTransport(DirectionType.Down);
break;
case "buttonRight":
result = _drawingTruck.MoveTransport(DirectionType.Right);
break;
case "buttonLeft":
result = _drawingTruck.MoveTransport(DirectionType.Left);
break;
}
if (result)
{
Draw();
}
}
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawingTruck == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableTruck(_drawingTruck), pictureBoxGasolineTanker.Width, pictureBoxGasolineTanker.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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namespace ProjectGasolineTanker
{
partial class FormTruckCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonAddTruck = new Button();
buttonAddGasolineTanker = new Button();
buttonRefresh = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonGoToCheck = new Button();
buttonRemoveTruck = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(953, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(241, 702);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddTruck);
panelCompanyTools.Controls.Add(buttonAddGasolineTanker);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonRemoveTruck);
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 375);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(235, 327);
panelCompanyTools.TabIndex = 2;
//
// buttonAddTruck
//
buttonAddTruck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddTruck.Location = new Point(9, 8);
buttonAddTruck.Name = "buttonAddTruck";
buttonAddTruck.Size = new Size(223, 52);
buttonAddTruck.TabIndex = 1;
buttonAddTruck.Text = "Добавление грузовика";
buttonAddTruck.UseVisualStyleBackColor = true;
buttonAddTruck.Click += ButtonAddTruck_Click;
//
// buttonAddGasolineTanker
//
buttonAddGasolineTanker.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddGasolineTanker.Location = new Point(9, 66);
buttonAddGasolineTanker.Name = "buttonAddGasolineTanker";
buttonAddGasolineTanker.Size = new Size(223, 52);
buttonAddGasolineTanker.TabIndex = 2;
buttonAddGasolineTanker.Text = "Добавление бензовоза";
buttonAddGasolineTanker.UseVisualStyleBackColor = true;
buttonAddGasolineTanker.Click += ButtonAddGasolineTanker_Click;
//
// buttonRefresh
//
buttonRefresh.Location = new Point(10, 273);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(222, 52);
buttonRefresh.TabIndex = 5;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(10, 124);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(222, 27);
maskedTextBoxPosition.TabIndex = 2;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonGoToCheck
//
buttonGoToCheck.Location = new Point(10, 215);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(225, 52);
buttonGoToCheck.TabIndex = 4;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonRemoveTruck
//
buttonRemoveTruck.Location = new Point(9, 157);
buttonRemoveTruck.Name = "buttonRemoveTruck";
buttonRemoveTruck.Size = new Size(226, 52);
buttonRemoveTruck.TabIndex = 3;
buttonRemoveTruck.Text = "Удалить грузовик";
buttonRemoveTruck.UseVisualStyleBackColor = true;
buttonRemoveTruck.Click += ButtonRemoveTruck_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(12, 349);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(223, 26);
buttonCreateCompany.TabIndex = 4;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 23);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(235, 286);
panelStorage.TabIndex = 2;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(9, 257);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(223, 26);
buttonCollectionDel.TabIndex = 3;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 20;
listBoxCollection.Location = new Point(10, 127);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(222, 124);
listBoxCollection.TabIndex = 2;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(9, 95);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(223, 26);
buttonCollectionAdd.TabIndex = 2;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(118, 65);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(80, 24);
radioButtonList.TabIndex = 2;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(10, 65);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(82, 24);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(9, 32);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(223, 27);
textBoxCollectionName.TabIndex = 2;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(40, 9);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(158, 20);
labelCollectionName.TabIndex = 2;
labelCollectionName.Text = "Название коллекции:";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(13, 315);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(222, 28);
comboBoxSelectorCompany.TabIndex = 1;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Enabled = false;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(953, 702);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormTruckCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1194, 702);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormTruckCollection";
Text = "Коллекция грузовиков";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddTruck;
private Button buttonAddGasolineTanker;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Button buttonRemoveTruck;
private MaskedTextBox maskedTextBoxPosition;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
}
}

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using ProjectGasolineTanker.CollectionGenericObjects;
using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker;
/// <summary>
/// Форма для работы с компанией и ее коллекцией
/// </summary>
public partial class FormTruckCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawingTruck> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormTruckCollection()
{
InitializeComponent();
_storageCollection = new();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление грузовика
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddTruck_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingTruck));
/// <summary>
/// Добавление бензовоза
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddGasolineTanker_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingGasolineTanker));
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawingTruck drawingTruck;
switch (type)
{
case nameof(DrawingTruck):
drawingTruck = new DrawingTruck(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawingGasolineTanker):
drawingTruck = new DrawingGasolineTanker(random.Next(100, 300), random.Next(1000, 5000), GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawingTruck != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="random">Генератор случайных чисел</param>
/// <returns></returns>
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveTruck_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Перерисовка коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Передача объекта в другую форму
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawingTruck? truck = null;
int counter = 100;
while (truck == null)
{
truck = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (truck == null)
{
return;
}
FormGasolineTanker form = new()
{
SetTruck = truck
};
form.ShowDialog();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
//прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawingTruck>? collection =
_storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new TruckSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,131 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
/// <returns></returns>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestination())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - нет)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - нет)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - нет)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - нет)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Паретры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достинута ли цель
/// </summary>
protected abstract bool IsTargetDestination();
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,21 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,55 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в край экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,53 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestination()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,62 @@
using ProjectGasolineTanker.Drawings;
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawingTruck
/// </summary>
public class MoveableTruck : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawingTruck или его наследника
/// </summary>
private readonly DrawingTruck? _truck = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="truck">Объект класса DrawingTruck</param>
public MoveableTruck(DrawingTruck truck)
{
_truck = truck;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_truck == null || _truck.EntityTruck == null || !_truck.GetPosX.HasValue || !_truck.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_truck.GetPosX.Value, _truck.GetPosY.Value, _truck.GetWidth, _truck.GetHeight);
}
}
public int GetStep => (int)(_truck?.EntityTruck?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_truck == null || _truck.EntityTruck == null)
{
return false;
}
return _truck.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -0,0 +1,15 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}

View File

@ -0,0 +1,72 @@
namespace ProjectGasolineTanker.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата х
/// </summary>
private readonly int _x;
/// <summary>
/// Координата у
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">координата Х</param>
/// <param name="y">координата Y</param>
/// <param name="width">ширина объекта</param>
/// <param name="height">высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,19 @@
namespace ProjectGasolineTanker.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace ProjectGasolineTanker
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormTruckCollection());
}
}
}

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectGasolineTanker.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectGasolineTanker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Down {
get {
object obj = ResourceManager.GetObject("Down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Left {
get {
object obj = ResourceManager.GetObject("Left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Right {
get {
object obj = ResourceManager.GetObject("Right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Up {
get {
object obj = ResourceManager.GetObject("Up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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