From ba3b017e155e0349001376a6149d2bb5c98e2ba5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=A1=D0=BE=D1=84=D1=8C=D1=8F=20=D0=AF=D0=BA=D0=BE=D0=B1?= =?UTF-8?q?=D1=87=D1=83=D0=BA?= Date: Mon, 27 Nov 2023 22:11:30 +0400 Subject: [PATCH] =?UTF-8?q?=D0=9E=D0=B1=D0=BD=D0=BE=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=D0=B8=D0=B5=20=D0=BA=D0=BB=D0=B0=D1=81=D1=81=D0=B0-?= =?UTF-8?q?=D1=81=D1=83=D1=89=D0=BD=D0=BE=D1=81=D1=82=D0=B8=20=C2=AB=D0=BF?= =?UTF-8?q?=D1=80=D0=BE=D0=B4=D0=B2=D0=B8=D0=BD=D1=83=D1=82=D0=BE=D0=B3?= =?UTF-8?q?=D0=BE=C2=BB=20=D0=BE=D0=B1=D1=8A=D0=B5=D0=BA=D1=82=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Sailboat/Sailboat/EntitySailboat.cs | 33 +++++++++-------------------- 1 file changed, 10 insertions(+), 23 deletions(-) diff --git a/Sailboat/Sailboat/EntitySailboat.cs b/Sailboat/Sailboat/EntitySailboat.cs index b9e4614..4568ffe 100644 --- a/Sailboat/Sailboat/EntitySailboat.cs +++ b/Sailboat/Sailboat/EntitySailboat.cs @@ -4,38 +4,28 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -namespace Sailboat +namespace Sailboat.Entities { - public class EntitySailboat + /// + /// Класс-сущность "Парусная лодка" + /// + public class EntitySailboat : EntityBoat { - /// - /// Скорость - /// - public int Speed { get; private set; } - /// - /// Вес - /// - public double Weight { get; private set; } - /// - /// Основной цвет - /// - public Color BodyColor { get; private set; } /// /// Дополнительный цвет (для опциональных элементов) /// public Color AdditionalColor { get; private set; } + /// /// Признак (опция) наличия усиленного корпуса /// public bool Hull { get; private set; } + /// /// Признак (опция) наличия паруса /// public bool Sail { get; private set; } - /// - /// Шаг перемещения лодки - /// - public double Step => (double)Speed * 100 / Weight; + /// /// Инициализация полей объекта-класса парусной лодки /// @@ -45,12 +35,9 @@ namespace Sailboat /// Дополнительный цвет /// Признак наличия усиленного корпуса /// Признак наличия паруса - public void Init(int speed, double weight, Color bodyColor, Color - additionalColor, bool hull, bool sail) + public EntitySailboat(int speed, double weight, Color bodyColor, Color + additionalColor, bool hull, bool sail) : base(speed, weight, bodyColor) { - Speed = speed; - Weight = weight; - BodyColor = bodyColor; AdditionalColor = additionalColor; Hull = hull; Sail = sail;