Лабораторная работа №1

This commit is contained in:
xom9kxom9k 2024-03-15 16:45:21 +04:00
parent 1e1dae00e3
commit fb7a58bac4
3 changed files with 76 additions and 79 deletions

View File

@ -39,7 +39,6 @@ public class DrawningAntiAircraftGun
/// <param name="weight">Вес</param> /// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param> /// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Наличие обвеса</param>
/// <param name="tower">Наличие башни</param> /// <param name="tower">Наличие башни</param>
/// <param name="radar">Наличие радара</param> /// <param name="radar">Наличие радара</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tower, bool radar) public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tower, bool radar)
@ -155,7 +154,7 @@ public class DrawningAntiAircraftGun
_startPosY += (int)EntityAntiAircraftGun.Step; _startPosY += (int)EntityAntiAircraftGun.Step;
} }
return true; return true;
case DirectionType.Up: //вверх case DirectionType.Up:
if (_startPosY - EntityAntiAircraftGun.Step > 0) if (_startPosY - EntityAntiAircraftGun.Step > 0)
{ {
_startPosY -= (int)EntityAntiAircraftGun.Step; _startPosY -= (int)EntityAntiAircraftGun.Step;

View File

@ -38,7 +38,6 @@ public class EntityAntiAircraftGun
/// <param name="weight">Вес</param> /// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param> /// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param> /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Наличие обвеса</param>
/// <param name="tower">Наличие башни</param> /// <param name="tower">Наличие башни</param>
/// <param name="radar">Наличие радара</param> /// <param name="radar">Наличие радара</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tower, bool radar) public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool tower, bool radar)

View File

@ -1,81 +1,80 @@
namespace AntiAircraftGun namespace AntiAircraftGun;
{
public partial class FormAntiAircraftGun : Form
{
/// <summary>
/// Поле объект для прорисовки объекта
/// </summary>
private DrawningAntiAircraftGun? _drawningAntiAircraftGun;
/// <summary>
/// конструктор формы
/// </summary>
public FormAntiAircraftGun()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки транспорта
/// </summary>
private void Draw()
{
if (_drawningAntiAircraftGun == null)
{
return;
}
Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAntiAircraftGun.DrawTransport(gr);
pictureBoxAntiAircraftGun.Image = bmp;
}
/// <summary>
/// Обработка кнопик Создать
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAntiAircraftGun = new DrawningAntiAircraftGun();
_drawningAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 255),
random.Next(0, 255), random.Next(0, 255)), Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningAntiAircraftGun.SetPictureSize(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
_drawningAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw(); public partial class FormAntiAircraftGun : Form
} {
/// <summary> /// <summary>
/// Перемещение объекта по форме /// Поле объект для прорисовки объекта
/// </summary> /// </summary>
/// <param name="sender"></param> private DrawningAntiAircraftGun? _drawningAntiAircraftGun;
/// <param name="e"></param> /// <summary>
private void ButtonMove_Click(object sender, EventArgs e) /// конструктор формы
/// </summary>
public FormAntiAircraftGun()
{
InitializeComponent();
}
/// <summary>
/// Метод прорисовки транспорта
/// </summary>
private void Draw()
{
if (_drawningAntiAircraftGun == null)
{ {
if (_drawningAntiAircraftGun == null) return;
{ }
return; Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
} Graphics gr = Graphics.FromImage(bmp);
string name = ((Button)sender)?.Name ?? string.Empty; _drawningAntiAircraftGun.DrawTransport(gr);
bool result = false; pictureBoxAntiAircraftGun.Image = bmp;
switch (name) }
{ /// <summary>
case "buttonUp": /// Обработка кнопик Создать
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Up); /// </summary>
break; /// <param name="sender"></param>
case "buttonDown": /// <param name="e"></param>
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Down); private void ButtonCreate_Click(object sender, EventArgs e)
break; {
case "buttonRight": Random random = new();
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Right); _drawningAntiAircraftGun = new DrawningAntiAircraftGun();
break; _drawningAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 255),
case "buttonLeft": random.Next(0, 255), random.Next(0, 255)), Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Left); Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break; _drawningAntiAircraftGun.SetPictureSize(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height);
} _drawningAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
if (result)
{ Draw();
Draw(); }
} /// <summary>
/// Перемещение объекта по форме
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAntiAircraftGun == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Down);
break;
case "buttonRight":
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Right);
break;
case "buttonLeft":
result = _drawningAntiAircraftGun.MoveTransport(DirectionType.Left);
break;
}
if (result)
{
Draw();
} }
} }
} }