diff --git a/AntiAircraftGun/DrawingAntiAircraftGun.cs b/AntiAircraftGun/DrawningAntiAircraftGun.cs
similarity index 99%
rename from AntiAircraftGun/DrawingAntiAircraftGun.cs
rename to AntiAircraftGun/DrawningAntiAircraftGun.cs
index 77fc465..66c1ead 100644
--- a/AntiAircraftGun/DrawingAntiAircraftGun.cs
+++ b/AntiAircraftGun/DrawningAntiAircraftGun.cs
@@ -2,7 +2,7 @@
///
/// Класс отвечающий за прорисовку и перемещение объекта - сущности
///
-public class DrawingAntiAircraftGun
+public class DrawningAntiAircraftGun
{
///
/// Класс - сущность
diff --git a/AntiAircraftGun/FormAntiAircraftGun.cs b/AntiAircraftGun/FormAntiAircraftGun.cs
index 78a038e..cca877f 100644
--- a/AntiAircraftGun/FormAntiAircraftGun.cs
+++ b/AntiAircraftGun/FormAntiAircraftGun.cs
@@ -5,7 +5,7 @@
///
/// Поле объект для прорисовки объекта
///
- private DrawingAntiAircraftGun? _drawningAntiAircraftGun;
+ private DrawningAntiAircraftGun? _drawningAntiAircraftGun;
///
/// конструктор формы
///
@@ -35,7 +35,7 @@
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random random = new();
- _drawningAntiAircraftGun = new DrawingAntiAircraftGun();
+ _drawningAntiAircraftGun = new DrawningAntiAircraftGun();
_drawningAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 255),
random.Next(0, 255), random.Next(0, 255)), Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));