PIBD-13_Fomichev_V.S._Simple_/AntiAircraftGun/AntiAircraftGun.Designer.cs

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namespace AntiAircraftGun
{
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partial class AntiAircraftGun
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{
/// <summary>
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/// Required designer variable.
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/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
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/// Clean up any resources being used.
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/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
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/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
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/// </summary>
private void InitializeComponent()
{
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SuspendLayout();
//
// AntiAircraftGun
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Name = "AntiAircraftGun";
Text = "Зенитная установка";
Load += AntiAircraftGun_Load;
ResumeLayout(false);
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}
#endregion
}
}