2024-02-06 20:08:51 +04:00
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namespace Seaplane;
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2024-02-06 19:31:32 +04:00
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/// <summary>
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/// Класс отвечающий за прорисовку и перемещение объекта - сущности
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/// </summary>
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public class DrawingSeaplane
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{
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/// <summary>
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/// Класс - сущность
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/// </summary>
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public EntitySeaplane? EntitySeaplane { get; set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки гидросамолета
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/// </summary>
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private int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки гидросамолета
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/// </summary>
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private int? _startPosY;
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/// <summary>
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/// Ширина прорисовки гидросамолета
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/// </summary>
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private readonly int _drawningPlaneWidth = 0;
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/// <summary>
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/// Высота прорисовки гидросамолета
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/// </summary>
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private readonly int _drawningPlaneHeight = 0;
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/// <summary>
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/// Инициализация полей объекта-класса гидросамолета
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodyKit">Наличие обвеса</param>
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/// <param name="floats">Наличие поплавков</param>
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/// <param name="inflatableBoat">Наличие надувной лодки</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine)
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{
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EntitySeaplane = new EntitySeaplane();
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EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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// TODO проверка, что объект "влезает" в размеры поля
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// если влезает, сохраняем границы и корректируем позицию объекта,если она была уже установлена
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if (width < _drawningPlaneWidth || height < _drawningPlaneHeight) return false;
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null || _startPosY != null)
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{
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if (_startPosX + _drawningPlaneWidth > _pictureWidth)
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{
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_startPosX = _startPosX - (_startPosX + _drawningPlaneWidth - _pictureWidth);
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}
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else if (_startPosX < 0) _startPosX = 0;
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if (_startPosY + _drawningPlaneHeight > _pictureHeight)
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{
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_startPosY = _startPosY - (_startPosY + _drawningPlaneHeight - _pictureHeight);
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}
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else if (_startPosY < 0) _startPosY = 0;
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}
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return true;
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}
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/// <summary>
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/// Установка позиций
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/// </summary>
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/// <param name="x"></param>
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/// <param name="y"></param>
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
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// то надо изменить координаты, чтобы он оставался в этих границах
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if (x + _drawningPlaneWidth > _pictureWidth)
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{
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_startPosX = x - (x + _drawningPlaneWidth - _pictureWidth);
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}
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else if (x < 0) _startPosX = 0;
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else _startPosX = x;
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if (y + _drawningPlaneHeight > _pictureHeight)
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{
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_startPosY = y - (y + _drawningPlaneHeight - _pictureHeight);
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}
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else if (y < 0) _startPosY = 0;
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else _startPosY = y;
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction"></param>
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/// <returns></returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntitySeaplane.Step > 0)
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{
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_startPosX -= (int)EntitySeaplane.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntitySeaplane.Step > 0)
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{
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_startPosY -= (int)EntitySeaplane.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + _drawningPlaneWidth + EntitySeaplane.Step < _pictureWidth)
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{
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_startPosX += (int)EntitySeaplane.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + _drawningPlaneHeight + EntitySeaplane.Step < _pictureHeight)
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{
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_startPosY += (int)EntitySeaplane.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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}
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2024-02-06 19:31:32 +04:00
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}
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2024-02-06 19:59:58 +04:00
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