This commit is contained in:
v.ignatkin 2024-11-19 09:11:58 +04:00
parent 316994f51e
commit a4ad6c8f1d
4 changed files with 428 additions and 0 deletions

31
lab20/lab20.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.11.35222.181
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lab20", "lab20\lab20.vcxproj", "{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Debug|x64.ActiveCfg = Debug|x64
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Debug|x64.Build.0 = Debug|x64
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Debug|x86.ActiveCfg = Debug|Win32
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Debug|x86.Build.0 = Debug|Win32
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Release|x64.ActiveCfg = Release|x64
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Release|x64.Build.0 = Release|x64
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Release|x86.ActiveCfg = Release|Win32
{42B6B988-EA45-4D48-85DC-68B1E2CCD33B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {36018AB8-DB79-4128-A24F-868933D645C8}
EndGlobalSection
EndGlobal

240
lab20/lab20/FileName.cpp Normal file
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#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
struct Node* next;
};
struct Node* first = NULL;
void printList() {
struct Node* ptr = first;
while (ptr != NULL) {
printf("(%d) -> ", ptr->data);
ptr = ptr->next;
}
printf("NULL\n");
}
void addToHead(int value) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->next = first;
newNode->data = value;
first = newNode;
}
int deleteFromHead() {
int value = first->data;
struct Node* delNode = first;
first = first->next;
free(delNode);
return value;
}
int contains(int value) {
struct Node* ptr = first;
while (ptr != NULL) {
if (ptr->data == value) {
return 1;
}
ptr = ptr->next;
}
return 0;
}
void clearList() {
while (first != NULL)
{
struct Node* delNode = first;
first = first->next;
free(delNode);
}
}
int sum() {
struct Node* ptr = first;
int s = 0;
while (ptr != NULL) {
s += ptr->data;
ptr = ptr->next;
}
return s;
}
int evenCount() {
struct Node* ptr = first;
int s = 0;
while (ptr != NULL) {
if (ptr->data % 2 == 0) {
s++;
}
ptr = ptr->next;
}
return s;
}
int oddsX10() {
struct Node* ptr = first;
int s = 0;
while (ptr != NULL) {
if (ptr->data % 2 != 0) {
ptr->data = ptr->data * 10;
}
ptr = ptr->next;
}
return s;
}
void elementIx100(int i) {
struct Node* ptr = first;
int Index = 0;
while (ptr != NULL) {
if (Index == i) {
ptr->data = ptr->data * 100;
return;
}
ptr = ptr->next;
Index++;
}
}
void elementLeftIx10(int i) {
struct Node* ptr = first;
int Index = 0;
while (ptr != NULL and Index < i) {
if (Index >= 0) {
ptr->data *= 10;
}
ptr = ptr->next;
Index++;
}
}
void main() {
printf("\nTask 1!\n");
first = NULL;
printList();
addToHead(400);
addToHead(300);
addToHead(200);
addToHead(100);
printList();
int x1 = deleteFromHead();
printf("x1 = %d\n", x1);
printList();
printf("contains(100) = %d\n", contains(100));
printf("contains(150) = %d\n", contains(150));
printf("contains(200) = %d\n", contains(200));
clearList();
printList();
printf("contains(100) = %d\n", contains(100));
printf("contains(150) = %d\n", contains(150));
printf("contains(200) = %d\n", contains(200));
printf("\nTask 2!\n");
printList();
addToHead(1);
addToHead(3);
addToHead(6);
addToHead(9);
printList();
printf("sum = %d\n", sum());
clearList();
printList();
printf("sum = %d\n", sum());
{
int x;
scanf_s("%d", &x);
}
printf("\nTask 3!\n");
printList();
addToHead(1);
addToHead(3);
addToHead(6);
addToHead(8);
printList();
printf("even numbers = %d\n", evenCount());
clearList();
printList();
printf("even numbers = %d\n", evenCount());
{
int x;
scanf_s("%d", &x);
}
printf("\nTask 4!\n");
printList();
addToHead(1);
addToHead(3);
addToHead(6);
addToHead(8);
printList();
oddsX10();
printList();
clearList();
{
int x;
scanf("%d", &x);
}
printf("\nTask 5!\n");
printList();
addToHead(1);
addToHead(3);
addToHead(6);
addToHead(8);
printList();
elementIx100(0);
printList();
elementIx100(2);
printList();
elementIx100(0);
printList();
clearList();
{
int x;
scanf("d", &x);
}
printf("\nTask 6!\n");
printList();
addToHead(1);
addToHead(3);
addToHead(6);
addToHead(8);
printList();
elementLeftIx10(1);
printList();
elementLeftIx10(2);
printList();
elementLeftIx10(4);
printList();
clearList();
{
int x;
scanf("%d", &x);
}
}

135
lab20/lab20/lab20.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
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<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{42b6b988-ea45-4d48-85dc-68b1e2ccd33b}</ProjectGuid>
<RootNamespace>lab20</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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<ClCompile>
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<ConformanceMode>true</ConformanceMode>
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<Link>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
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<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
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</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="FileName.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
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