diff --git a/AntiAircraftGun/AntiAircraftGun/DirectionType.cs b/AntiAircraftGun/AntiAircraftGun/DirectionType.cs new file mode 100644 index 0000000..bc591bb --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/DirectionType.cs @@ -0,0 +1,23 @@ +namespace ProjectSportCar; +/// +/// Направление перемещения +/// +public enum DirectionType +{ + /// + /// Вверх + /// + Up = 1, + /// + /// Вниз + /// + Down = 2, + /// + /// Влево + /// + Left = 3, + /// + /// Вправо + /// + Right = 4 +} diff --git a/AntiAircraftGun/AntiAircraftGun/DrawningAntiAircrfatGun.cs b/AntiAircraftGun/AntiAircraftGun/DrawningAntiAircrfatGun.cs new file mode 100644 index 0000000..bb4510d --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/DrawningAntiAircrfatGun.cs @@ -0,0 +1,210 @@ +using ProjectSportCar; + +namespace AntiAircraftGun; +/// +/// Класс, отвечающий за прорисовку и перемещение объекта +/// +public class DrawningAntiAircraftGun +{ + /// + /// Класс-сущность + /// + public EntityAntiAircraftGun? EntityAntiAircraftGun { get; private set; } + /// + /// Ширина окна + /// + private int? _pictureWidth; + /// + /// Высота окна + /// + private int? _pictureHeight; + /// + /// Левая координата прорисовки зенитной установки + /// + private int? _startPosX; + /// + /// Правая координата прорисовку зенитной установки + /// + private int? _startPosY; + /// + /// Ширина прорисовки зенитной установки + /// + private readonly int _drawningGunWidth = 150; + /// + /// Высота прорисовки зенитной установки + /// + private readonly int _drawingGunHeight = 115; + /// + /// Иницилизация + /// + /// + /// + /// + /// + /// + /// + public void Init(int speed, double weight, Color bodyColor, Color optionalElementsColor, double barrelLenth, bool hatchHeight, bool radar) + { + EntityAntiAircraftGun = new EntityAntiAircraftGun(); + EntityAntiAircraftGun.Init(speed, weight, bodyColor, optionalElementsColor, barrelLenth, hatchHeight, radar); + _pictureWidth = null; + _pictureHeight = null; + _startPosX = null; + _startPosY = null; + } + /// + /// Установка гранц поля + /// + /// + /// + /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах + public bool SetPictureSize(int width, int height) + { + // TODO проверка, что объект "влезает" в размеры поля + // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена + if (_drawningGunWidth > width || _drawingGunHeight > height) { return false; } + if (_startPosX.HasValue && _startPosY.HasValue) + { + if (_startPosX.Value + _drawningGunWidth > width) + { + _startPosX = width - _drawningGunWidth; + } + if (_startPosY.Value + _drawingGunHeight > height) + { + _startPosY = height - _drawingGunHeight; + } + } + _pictureHeight = height; + _pictureWidth = width; + return true; + + } + /// + /// Установка позиции + /// + /// + /// + public void SetPosition(int x, int y) + { + if (!_pictureHeight.HasValue || !_pictureWidth.HasValue) + { + return; + } + if (x + _drawningGunWidth > _pictureWidth.Value || x < 0) + { + Random random = new(); + _startPosX = random.Next(0, _pictureWidth.Value - _drawningGunWidth); + } + else + { + _startPosX = x; + } + if (y + _drawingGunHeight > _drawingGunHeight) + { + Random rand = new(); + _startPosY = rand.Next(0, _pictureHeight.Value - _drawingGunHeight); + } + else + { + _startPosY = y; + } + } + /// + /// Изменение напаравления перемещения + /// + /// + /// + public bool MoveTransport(DirectionType direction) + { + if (EntityAntiAircraftGun == null || !_startPosX.HasValue || + !_startPosY.HasValue) + { + return false; + } + switch (direction) + { + //влево + case DirectionType.Left: + if (_startPosX.Value - EntityAntiAircraftGun.Step > 0) + { + _startPosX -= (int)EntityAntiAircraftGun.Step; + } + return true; + //вверх + case DirectionType.Up: + if (_startPosY.Value - EntityAntiAircraftGun.Step > 0) + { + _startPosY -= (int)EntityAntiAircraftGun.Step; + } + return true; + // вправо + case DirectionType.Right: + //TODO прописать логику сдвига в право + if (_startPosX.Value + EntityAntiAircraftGun.Step + _drawningGunWidth < _pictureWidth) + { + _startPosX += (int)EntityAntiAircraftGun.Step; + } + return true; + //вниз + case DirectionType.Down: + //TODO прописать логику сдвига в вниз + if (_startPosY.Value + EntityAntiAircraftGun.Step + _drawingGunHeight < _pictureHeight) + { + _startPosY += (int)EntityAntiAircraftGun.Step; + } + return true; + default: + return false; + } + } + /// + /// Прорисовка объекта + /// + /// + public void DrawTransport(Graphics g) + { + if (EntityAntiAircraftGun == null || !_startPosX.HasValue || !_startPosY.HasValue) return; + Pen pen = new(Color.Black); + Brush additionalBrush = new SolidBrush(EntityAntiAircraftGun.OptionalElementsColor); + Brush MainBrush = new SolidBrush(EntityAntiAircraftGun.BodyColor); + // Башня + g.FillRectangle(MainBrush, _startPosX.Value + 50, _startPosY.Value + 50, 60, 25); + g.FillRectangle(MainBrush, _startPosX.Value + 25, _startPosY.Value + 75, 110, 10); + // Гусеницы + g.DrawArc(pen, _startPosX.Value + 110, _startPosY.Value + 85, 40, 30, 270, 180); + g.DrawArc(pen, _startPosX.Value + 10, _startPosY.Value + 85, 40, 30, 90, 180); + g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 115, _startPosX.Value + 130, _startPosY.Value + 115); + // Катки большие + g.DrawEllipse(pen, _startPosX.Value + 13, _startPosY.Value + 93, 20, 20); + g.DrawEllipse(pen, _startPosX.Value + 126, _startPosY.Value + 93, 20, 20); + // Катки малые + g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 105, 10, 10); + g.DrawEllipse(pen, _startPosX.Value + 60, _startPosY.Value + 105, 10, 10); + g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 105, 10, 10); + g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 105, 10, 10); + // Орудие + Pen penWeapon = new Pen(Color.Black, 8); + g.DrawLine(penWeapon, _startPosX.Value + 100, _startPosY.Value + 70, _startPosX.Value + 150, _startPosY.Value + 10); + // Люк + if (EntityAntiAircraftGun.Hatch) + { + Random random = new(); + g.FillRectangle(additionalBrush, _startPosX.Value + 85, _startPosY.Value + 45, 20, 5); + } + // Радар + if (EntityAntiAircraftGun.Radar) + { + Pen penRadar = new Pen(Color.Green, 3); + Brush brushRadar = new SolidBrush(Color.Black); + g.DrawLine(pen, _startPosX.Value + 65, _startPosY.Value + 50, _startPosX.Value + 65, _startPosY.Value + 25); + g.FillEllipse(brushRadar, _startPosX.Value + 35, _startPosY.Value, 60, 25); + g.DrawLine(penRadar, _startPosX.Value + 65, _startPosY.Value + 25, _startPosX.Value + 65, _startPosY.Value); + g.DrawLine(penRadar, _startPosX.Value + 35, _startPosY.Value + 13, _startPosX.Value + 95, _startPosY.Value + 13); + + } + + + + } + +} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/EntityAntiAircraftGun.cs b/AntiAircraftGun/AntiAircraftGun/EntityAntiAircraftGun.cs new file mode 100644 index 0000000..46c7e1d --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/EntityAntiAircraftGun.cs @@ -0,0 +1,59 @@ +namespace AntiAircraftGun; +/// +/// Класс-сущность "Зенитная установка" +/// +public class EntityAntiAircraftGun +{ /// + /// Скорость + /// + public int Speed { get; private set; } + /// + /// Вес + /// + public double Weight { get; private set; } + /// + /// Основной цвет + /// + public Color BodyColor { get; private set; } + /// + /// Дополнительный цвет + /// + public Color OptionalElementsColor { get; private set; } + /// + /// Длинна ствола + /// + public double BarrelLength { get; private set; } + /// + /// Люк + /// + public bool Hatch { get; private set; } + /// + /// Радар + /// + public bool Radar { get; private set; } + /// + /// Шаг + /// + public double Step { get { return Speed * 100 / Weight; } private set { } } + /// + /// Инициализация свойств + /// + /// + /// + /// + /// + /// + /// + /// + public void Init(int speed, double weight, Color bodyColor, Color optionalElementsColor, double barrelLenth, bool hatch,bool radar) + { + Speed = speed; + Weight = weight; + BodyColor = bodyColor; + OptionalElementsColor = optionalElementsColor; + BarrelLength = barrelLenth; + Hatch = hatch; + Radar = radar; + } + +} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/Form1.Designer.cs b/AntiAircraftGun/AntiAircraftGun/Form1.Designer.cs deleted file mode 100644 index 4350061..0000000 --- a/AntiAircraftGun/AntiAircraftGun/Form1.Designer.cs +++ /dev/null @@ -1,39 +0,0 @@ -namespace AntiAircraftGun -{ - partial class Form1 - { - /// - /// Required designer variable. - /// - private System.ComponentModel.IContainer components = null; - - /// - /// Clean up any resources being used. - /// - /// true if managed resources should be disposed; otherwise, false. - protected override void Dispose(bool disposing) - { - if (disposing && (components != null)) - { - components.Dispose(); - } - base.Dispose(disposing); - } - - #region Windows Form Designer generated code - - /// - /// Required method for Designer support - do not modify - /// the contents of this method with the code editor. - /// - private void InitializeComponent() - { - this.components = new System.ComponentModel.Container(); - this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; - this.ClientSize = new System.Drawing.Size(800, 450); - this.Text = "Form1"; - } - - #endregion - } -} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/Form1.cs b/AntiAircraftGun/AntiAircraftGun/Form1.cs deleted file mode 100644 index 90486ab..0000000 --- a/AntiAircraftGun/AntiAircraftGun/Form1.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace AntiAircraftGun -{ - public partial class Form1 : Form - { - public Form1() - { - InitializeComponent(); - } - } -} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.Designer.cs b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.Designer.cs new file mode 100644 index 0000000..8ad8233 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.Designer.cs @@ -0,0 +1,134 @@ +namespace AntiAircraftGun +{ + partial class FormAntiAircraftGun + { + /// + /// Required designer variable. + /// + private System.ComponentModel.IContainer components = null; + + /// + /// Clean up any resources being used. + /// + /// true if managed resources should be disposed; otherwise, false. + protected override void Dispose(bool disposing) + { + if (disposing && (components != null)) + { + components.Dispose(); + } + base.Dispose(disposing); + } + + #region Windows Form Designer generated code + + /// + /// Required method for Designer support - do not modify + /// the contents of this method with the code editor. + /// + private void InitializeComponent() + { + pictureBoxAntiAircraftGun = new PictureBox(); + buttonCreate = new Button(); + buttonDown = new Button(); + buttonLeft = new Button(); + buttonUp = new Button(); + buttonRight = new Button(); + ((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).BeginInit(); + SuspendLayout(); + // + // pictureBoxAntiAircraftGun + // + pictureBoxAntiAircraftGun.Dock = DockStyle.Fill; + pictureBoxAntiAircraftGun.Location = new Point(0, 0); + pictureBoxAntiAircraftGun.Name = "pictureBoxAntiAircraftGun"; + pictureBoxAntiAircraftGun.Size = new Size(939, 393); + pictureBoxAntiAircraftGun.TabIndex = 6; + pictureBoxAntiAircraftGun.TabStop = false; + // + // buttonCreate + // + buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; + buttonCreate.Location = new Point(12, 352); + buttonCreate.Name = "buttonCreate"; + buttonCreate.Size = new Size(94, 29); + buttonCreate.TabIndex = 1; + buttonCreate.Text = "Создать"; + buttonCreate.UseVisualStyleBackColor = true; + buttonCreate.Click += ButtonCreate_Click; + // + // buttonDown + // + buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonDown.BackgroundImage = Properties.Resources.ArrowDown; + buttonDown.BackgroundImageLayout = ImageLayout.Stretch; + buttonDown.Location = new Point(838, 339); + buttonDown.Name = "buttonDown"; + buttonDown.Size = new Size(35, 35); + buttonDown.TabIndex = 2; + buttonDown.UseVisualStyleBackColor = true; + buttonDown.Click += ButtonMove_Click; + // + // buttonLeft + // + buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonLeft.BackgroundImage = Properties.Resources.ArrowLeft; + buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; + buttonLeft.Location = new Point(797, 339); + buttonLeft.Name = "buttonLeft"; + buttonLeft.Size = new Size(35, 35); + buttonLeft.TabIndex = 3; + buttonLeft.UseVisualStyleBackColor = true; + buttonLeft.Click += ButtonMove_Click; + // + // buttonUp + // + buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonUp.BackgroundImage = Properties.Resources.ArrowUp; + buttonUp.BackgroundImageLayout = ImageLayout.Stretch; + buttonUp.Location = new Point(838, 298); + buttonUp.Name = "buttonUp"; + buttonUp.Size = new Size(35, 35); + buttonUp.TabIndex = 4; + buttonUp.UseVisualStyleBackColor = true; + buttonUp.Click += ButtonMove_Click; + // + // buttonRight + // + buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; + buttonRight.BackgroundImage = Properties.Resources.ArrowRight; + buttonRight.BackgroundImageLayout = ImageLayout.Stretch; + buttonRight.Location = new Point(876, 339); + buttonRight.Name = "buttonRight"; + buttonRight.Size = new Size(35, 35); + buttonRight.TabIndex = 5; + buttonRight.UseVisualStyleBackColor = true; + buttonRight.Click += ButtonMove_Click; + // + // FormAntiAircraftGun + // + AutoScaleDimensions = new SizeF(8F, 20F); + AutoScaleMode = AutoScaleMode.Font; + ClientSize = new Size(939, 393); + Controls.Add(buttonRight); + Controls.Add(buttonUp); + Controls.Add(buttonLeft); + Controls.Add(buttonDown); + Controls.Add(buttonCreate); + Controls.Add(pictureBoxAntiAircraftGun); + Name = "FormAntiAircraftGun"; + Text = "Зенитная установка"; + ((System.ComponentModel.ISupportInitialize)pictureBoxAntiAircraftGun).EndInit(); + ResumeLayout(false); + } + + #endregion + + private PictureBox pictureBoxAntiAircraftGun; + private Button buttonCreate; + private Button buttonDown; + private Button buttonLeft; + private Button buttonUp; + private Button buttonRight; + } +} \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs new file mode 100644 index 0000000..6b8f612 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.cs @@ -0,0 +1,79 @@ +using ProjectSportCar; + +namespace AntiAircraftGun +{ + public partial class FormAntiAircraftGun : Form + { + private DrawningAntiAircraftGun? _drawningAntiAircraftGun; + + public FormAntiAircraftGun() + { + InitializeComponent(); + } + + private void Draw() + { + if (_drawningAntiAircraftGun == null) + { + return; + } + Bitmap bmp = new(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height); + Graphics gr = Graphics.FromImage(bmp); + _drawningAntiAircraftGun.DrawTransport(gr); + pictureBoxAntiAircraftGun.Image = bmp; + _drawningAntiAircraftGun.DrawTransport(gr); + } + + private void ButtonCreate_Click(object sender, EventArgs e) + { + Random random = new(); + _drawningAntiAircraftGun = new DrawningAntiAircraftGun(); + _drawningAntiAircraftGun.Init( + random.Next(10, 100), + random.Next(10, 1000), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), + random.Next(10, 100), + Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); + _drawningAntiAircraftGun.SetPictureSize(pictureBoxAntiAircraftGun.Width, pictureBoxAntiAircraftGun.Height); + _drawningAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100)); + + Draw(); + + } + + private void ButtonMove_Click(object sender, EventArgs e) + { + if (_drawningAntiAircraftGun == null) + { + return; + } + string name = ((Button)sender)?.Name ?? string.Empty; + bool result = false; + switch (name) + { + case "buttonUp": + result = + _drawningAntiAircraftGun.MoveTransport(DirectionType.Up); + break; + case "buttonDown": + result = + _drawningAntiAircraftGun.MoveTransport(DirectionType.Down); + break; + case "buttonLeft": + result = + _drawningAntiAircraftGun.MoveTransport(DirectionType.Left); + break; + case "buttonRight": + result = + _drawningAntiAircraftGun.MoveTransport(DirectionType.Right); + break; + } + if (result) + { + Draw(); + } + + } + } +} diff --git a/AntiAircraftGun/AntiAircraftGun/Form1.resx b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.resx similarity index 93% rename from AntiAircraftGun/AntiAircraftGun/Form1.resx rename to AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.resx index 1af7de1..af32865 100644 --- a/AntiAircraftGun/AntiAircraftGun/Form1.resx +++ b/AntiAircraftGun/AntiAircraftGun/FormAntiAircraftGun.resx @@ -1,17 +1,17 @@  - diff --git a/AntiAircraftGun/AntiAircraftGun/Program.cs b/AntiAircraftGun/AntiAircraftGun/Program.cs index a07f785..5abc523 100644 --- a/AntiAircraftGun/AntiAircraftGun/Program.cs +++ b/AntiAircraftGun/AntiAircraftGun/Program.cs @@ -11,7 +11,7 @@ namespace AntiAircraftGun // To customize application configuration such as set high DPI settings or default font, // see https://aka.ms/applicationconfiguration. ApplicationConfiguration.Initialize(); - Application.Run(new Form1()); + Application.Run(new FormAntiAircraftGun()); } } } \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/Properties/Resources.Designer.cs b/AntiAircraftGun/AntiAircraftGun/Properties/Resources.Designer.cs new file mode 100644 index 0000000..7eec7cc --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/Properties/Resources.Designer.cs @@ -0,0 +1,103 @@ +//------------------------------------------------------------------------------ +// +// Этот код создан программой. +// Исполняемая версия:4.0.30319.42000 +// +// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае +// повторной генерации кода. +// +//------------------------------------------------------------------------------ + +namespace AntiAircraftGun.Properties { + using System; + + + /// + /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д. + /// + // Этот класс создан автоматически классом StronglyTypedResourceBuilder + // с помощью такого средства, как ResGen или Visual Studio. + // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen + // с параметром /str или перестройте свой проект VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AntiAircraftGun.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Перезаписывает свойство CurrentUICulture текущего потока для всех + /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowDown { + get { + object obj = ResourceManager.GetObject("ArrowDown", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowLeft { + get { + object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowRight { + get { + object obj = ResourceManager.GetObject("ArrowRight", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Поиск локализованного ресурса типа System.Drawing.Bitmap. + /// + internal static System.Drawing.Bitmap ArrowUp { + get { + object obj = ResourceManager.GetObject("ArrowUp", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +} diff --git a/AntiAircraftGun/AntiAircraftGun/Properties/Resources.resx b/AntiAircraftGun/AntiAircraftGun/Properties/Resources.resx new file mode 100644 index 0000000..1ee1a77 --- /dev/null +++ b/AntiAircraftGun/AntiAircraftGun/Properties/Resources.resx @@ -0,0 +1,133 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + ..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + + ..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a + + \ No newline at end of file diff --git a/AntiAircraftGun/AntiAircraftGun/Resources/ArrowDown.png b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowDown.png new file mode 100644 index 0000000..0eed5eb Binary files /dev/null and b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowDown.png differ diff --git a/AntiAircraftGun/AntiAircraftGun/Resources/ArrowLeft.png b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowLeft.png new file mode 100644 index 0000000..3d3663e Binary files /dev/null and b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowLeft.png differ diff --git a/AntiAircraftGun/AntiAircraftGun/Resources/ArrowRight.png b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowRight.png new file mode 100644 index 0000000..cc7aedf Binary files /dev/null and b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowRight.png differ diff --git a/AntiAircraftGun/AntiAircraftGun/Resources/ArrowUp.png b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowUp.png new file mode 100644 index 0000000..e165f9c Binary files /dev/null and b/AntiAircraftGun/AntiAircraftGun/Resources/ArrowUp.png differ diff --git a/AntiAircraftGun/Стрелочки/ArrowDown.png b/AntiAircraftGun/Стрелочки/ArrowDown.png new file mode 100644 index 0000000..0eed5eb Binary files /dev/null and b/AntiAircraftGun/Стрелочки/ArrowDown.png differ diff --git a/AntiAircraftGun/Стрелочки/ArrowLeft.png b/AntiAircraftGun/Стрелочки/ArrowLeft.png new file mode 100644 index 0000000..3d3663e Binary files /dev/null and b/AntiAircraftGun/Стрелочки/ArrowLeft.png differ diff --git a/AntiAircraftGun/Стрелочки/ArrowRight.png b/AntiAircraftGun/Стрелочки/ArrowRight.png new file mode 100644 index 0000000..cc7aedf Binary files /dev/null and b/AntiAircraftGun/Стрелочки/ArrowRight.png differ diff --git a/AntiAircraftGun/Стрелочки/ArrowUp.png b/AntiAircraftGun/Стрелочки/ArrowUp.png new file mode 100644 index 0000000..e165f9c Binary files /dev/null and b/AntiAircraftGun/Стрелочки/ArrowUp.png differ