PIbd-14_Gilmetdinov_I.A._Battleship_Simple_LabWork01 #1

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sevnz wants to merge 2 commits from Lab_1 into main
16 changed files with 2738 additions and 50 deletions
Showing only changes of commit 719568bc03 - Show all commits

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namespace ProjectBattleship
{
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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namespace ProjectBattleship
{
public class DrawingBattleship
{
public EntityBattleship? EntityBattleship { get; private set; }
private int? _pictureWidth;
private int? _pictureHeight;
private int? _startPosX;
private int? _startPosY;
private readonly int _shipWidth = 150;
private readonly int _shipHeight = 50;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool turret, bool rocketLauncher)
{
EntityBattleship = new EntityBattleship();
EntityBattleship.Init(speed, weight, bodyColor, additionalColor, turret, rocketLauncher);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
public bool SetPictureSize(int width, int height)
{
if (width >= _shipWidth || height >= _shipHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
return false;
}
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _shipWidth)
{
x = _pictureWidth.Value - _shipWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _shipHeight)
{
y = _pictureHeight.Value - _shipHeight;
}
_startPosX = x;
_startPosY = y;
}
public bool MoveTransport(DirectionType direction)
{
if (EntityBattleship == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
// Влево
case DirectionType.Left:
if (_startPosX.Value - EntityBattleship.Step > 0)
{
_startPosX -= (int)EntityBattleship.Step;
}
return true;
//Вверх
case DirectionType.Up:
if (_startPosY.Value - EntityBattleship.Step > 0)
{
_startPosY -= (int)EntityBattleship.Step;
}
return true;
//Вправо
case DirectionType.Right:
{
if (_startPosX.Value + _shipWidth + EntityBattleship.Step < _pictureWidth)
{
_startPosX += (int)EntityBattleship.Step;
}
}
return true;
//Вниз
case DirectionType.Down:
{
if (_startPosY.Value + _shipHeight + EntityBattleship.Step < _pictureHeight)
{
_startPosY += (int)EntityBattleship.Step;
}
}
return true;
default:
return false;
}
}
public void DrawTransport(Graphics g)
{
if (EntityBattleship == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityBattleship.AdditionalColor);
Brush bodyBrush = new SolidBrush(EntityBattleship.BodyColor);
//корпус
Point[] hull = new Point[] {new Point(_startPosX.Value + 5, _startPosY.Value), new Point(_startPosX.Value + 100, _startPosY.Value),
new Point(_startPosX.Value + 150, _startPosY.Value + 25), new Point(_startPosX.Value + 100, _startPosY.Value + 50), new Point(_startPosX.Value + 5, _startPosY.Value + 50)};
g.FillPolygon(bodyBrush, hull);
g.DrawPolygon(pen, hull);
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX.Value, _startPosY.Value + 6, 5, 13);
g.FillRectangle(brBlack, _startPosX.Value, _startPosY.Value + 31, 5, 13);
//надстройки
Brush brDark = new SolidBrush(Color.DarkGray);
g.FillRectangle(brDark, _startPosX.Value + 39, _startPosY.Value + 20, 40, 10);
g.DrawRectangle(pen, _startPosX.Value + 39, _startPosY.Value + 20, 40, 10);
g.FillRectangle(brDark, _startPosX.Value + 70, _startPosY.Value + 12, 18, 26);
g.DrawRectangle(pen, _startPosX.Value + 70, _startPosY.Value + 12, 18, 26);
g.FillEllipse(brBlack, _startPosX.Value + 94, _startPosY.Value + 19, 12, 12);
//орудийная башня
if (EntityBattleship.Turret)
{
Point[] shield = new Point[] {new Point(_startPosX.Value + 112, _startPosY.Value + 19), new Point(_startPosX.Value + 112, _startPosY.Value + 31),
new Point(_startPosX.Value + 119, _startPosY.Value + 28), new Point(_startPosX.Value + 119, _startPosY.Value + 22)};
g.FillPolygon(additionalBrush, shield);
g.FillRectangle(additionalBrush, _startPosX.Value + 119, _startPosY.Value + 24, 12, 2);
g.DrawPolygon(pen, shield);
g.DrawRectangle(pen, _startPosX.Value + 119, _startPosY.Value + 24, 12, 2);
}
//ячейки для ракет
if (EntityBattleship.RocketLauncher)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 14, _startPosY.Value + 14, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 26, _startPosY.Value + 14, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 14, _startPosY.Value + 26, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 26, _startPosY.Value + 26, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 14, _startPosY.Value + 14, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 26, _startPosY.Value + 14, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 14, _startPosY.Value + 26, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 26, _startPosY.Value + 26, 10, 10);
}
}
}
}

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namespace ProjectBattleship
{
public class EntityBattleship
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public Color AdditionalColor { get; private set; }
public bool Turret { get; private set; }
public bool RocketLauncher { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool turret, bool rocketLauncher)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Turret = turret;
RocketLauncher = rocketLauncher;
}
}
}

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@ -1,39 +0,0 @@
namespace ProjectBattleship
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace ProjectBattleship
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace ProjectBattleship
{
partial class FormBattleship
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBattleship));
pictureBoxBattleship = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).BeginInit();
SuspendLayout();
//
// pictureBoxBattleship
//
pictureBoxBattleship.Dock = DockStyle.Fill;
pictureBoxBattleship.Location = new Point(0, 0);
pictureBoxBattleship.Margin = new Padding(3, 4, 3, 4);
pictureBoxBattleship.Name = "pictureBoxBattleship";
pictureBoxBattleship.Size = new Size(922, 598);
pictureBoxBattleship.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxBattleship.TabIndex = 0;
pictureBoxBattleship.TabStop = false;
//
// buttonCreate
//
buttonCreate.Location = new Point(38, 500);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(121, 62);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(734, 525);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(39, 37);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(794, 471);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(39, 37);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(794, 525);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(39, 37);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(854, 525);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(39, 37);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// FormBattleship
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(922, 598);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxBattleship);
Name = "FormBattleship";
Text = "Линкор";
((System.ComponentModel.ISupportInitialize)pictureBoxBattleship).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxBattleship;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
}
}

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namespace ProjectBattleship
{
public partial class FormBattleship : Form
{
private DrawingBattleship? _drawingBattleship;
public FormBattleship()
{
InitializeComponent();
}
private void Draw()
{
if (_drawingBattleship == null)
{
return;
}
Bitmap bmp = new Bitmap(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingBattleship.DrawTransport(gr);
pictureBoxBattleship.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new Random();
_drawingBattleship = new DrawingBattleship();
_drawingBattleship.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingBattleship.SetPictureSize(pictureBoxBattleship.Width, pictureBoxBattleship.Height);
_drawingBattleship.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingBattleship == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawingBattleship.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawingBattleship.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawingBattleship.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawingBattleship.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}
}

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@ -11,7 +11,7 @@ namespace ProjectBattleship
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormBattleship());
}
}
}

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<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectBattleship.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectBattleship.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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<root>
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