лаба 2 точно точно готовая
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@ -5,7 +5,6 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Catamaran.MovementStrategy;
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using Catamaran.MovementStrategy;
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//using Catamaran.DrawningObjects;
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namespace Catamaran.MovementStrategy
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namespace Catamaran.MovementStrategy
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{
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{
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@ -80,7 +80,6 @@ namespace Catamaran.DrawningObjects
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return;
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return;
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// Конструктор
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/// Конструктор
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/// </summary>
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/// </summary>
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@ -91,7 +90,6 @@ namespace Catamaran.DrawningObjects
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/// <param name="height">Высота картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="catamaranWidth">Ширина прорисовки катамарана</param>
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/// <param name="catamaranWidth">Ширина прорисовки катамарана</param>
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/// <param name="catamaranHeight">Высота прорисовки катамарана</param>
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/// <param name="catamaranHeight">Высота прорисовки катамарана</param>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
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protected DrawningCatamaran(int speed, double weight, Color bodyColor, int width, int height, int catamaranWidth, int catamaranHeight)
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protected DrawningCatamaran(int speed, double weight, Color bodyColor, int width, int height, int catamaranWidth, int catamaranHeight)
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{
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{
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@ -23,7 +23,6 @@ namespace Catamaran.DrawningObjects
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/// <param name="floatDetail">Признак наличия поплавков</param>
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/// <param name="floatDetail">Признак наличия поплавков</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningSailCatamaran(int speed, double weight, Color bodyColor, Color
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public DrawningSailCatamaran(int speed, double weight, Color bodyColor, Color
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additionalColor, bool sail, bool floatDetail, int width, int height) :
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additionalColor, bool sail, bool floatDetail, int width, int height) :
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base(speed, weight, bodyColor, width, height, 190, 120)
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base(speed, weight, bodyColor, width, height, 190, 120)
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@ -44,7 +43,6 @@ namespace Catamaran.DrawningObjects
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Brush additionalBrush = new
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Brush additionalBrush = new
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SolidBrush(sailCatamaran.AdditionalColor);
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SolidBrush(sailCatamaran.AdditionalColor);
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//поплавки
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//поплавки
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if (sailCatamaran.FloatDetail)
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if (sailCatamaran.FloatDetail)
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{
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{
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@ -70,6 +68,7 @@ namespace Catamaran.DrawningObjects
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g.DrawPolygon(pen, floatDetail2);
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g.DrawPolygon(pen, floatDetail2);
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}
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}
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base.DrawTransport(g);
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base.DrawTransport(g);
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//парус
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//парус
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if (sailCatamaran.Sail)
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if (sailCatamaran.Sail)
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{
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{
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@ -78,7 +77,6 @@ namespace Catamaran.DrawningObjects
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new Point(_startPosX + 30, _startPosY + 80),
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new Point(_startPosX + 30, _startPosY + 80),
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new Point(_startPosX + 70, _startPosY+10),
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new Point(_startPosX + 70, _startPosY+10),
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new Point(_startPosX + 145, _startPosY + 80),
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new Point(_startPosX + 145, _startPosY + 80),
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};
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};
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g.DrawPolygon(pen, sail);
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g.DrawPolygon(pen, sail);
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g.FillPolygon(additionalBrush, sail);
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g.FillPolygon(additionalBrush, sail);
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