создала новый generic класс
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@ -70,15 +70,16 @@ namespace Catamaran.Generics
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/// <param name="collect"></param>
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/// <param name="pos"></param>
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/// <returns></returns>
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public static bool operator -(CatamaransGenericCollection<T, U> collect, int pos)
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public static T? operator -(CatamaransGenericCollection<T, U> collect, int pos)
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{
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T? obj = collect._collection.Get(pos);
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T? obj = collect._collection[pos];
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if (obj != null)
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{
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return collect._collection.Remove(pos);
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collect._collection.Remove(pos);
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}
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return false;
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return obj;
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}
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/// <summary>
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/// Получение объекта IMoveableObject
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/// </summary>
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@ -86,8 +87,9 @@ namespace Catamaran.Generics
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/// <returns></returns>
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public U? GetU(int pos)
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{
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return (U?)_collection.Get(pos)?.GetMoveableObject;
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return (U?)_collection[pos]?.GetMoveableObject;
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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@ -126,27 +128,29 @@ namespace Catamaran.Generics
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/// <param name="g"></param>
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private void DrawObjects(Graphics g)
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{
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// TODO получение объекта
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// TODO установка позиции
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// TODO прорисовка объекта
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T? obj;
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int diff = 1, currWidth = 0;
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for (int i = 0; i < _collection.Count; i++)
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{
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currWidth++;
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if (currWidth > width)
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// TODO получение объекта
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// TODO установка позиции
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// TODO прорисовка объекта
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int diff = 1, currWidth = 0, i = 0;
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foreach (var catamaran in _collection.GetCatamarans())
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{
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diff++;
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currWidth = 1;
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}
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obj = _collection.Get(i);
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if (obj != null)
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{
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obj.SetPosition(i % width * _placeSizeWidth + _placeSizeWidth / 40,
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(height - diff) * _placeSizeHeight + _placeSizeHeight / 15);
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obj.DrawTransport(g);
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currWidth++;
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if (currWidth > width)
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{
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diff++;
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currWidth = 1;
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}
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if (catamaran != null)
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{
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catamaran.SetPosition(i % width * _placeSizeWidth + _placeSizeWidth / 40,
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(height - diff) * _placeSizeHeight + _placeSizeHeight / 15);
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catamaran.DrawTransport(g);
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}
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i++;
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}
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}
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}
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70
base/Catamaran/Catamaran/CatamaransGenericStorage.cs
Normal file
70
base/Catamaran/Catamaran/CatamaransGenericStorage.cs
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@ -0,0 +1,70 @@
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using Catamaran.DrawningObjects;
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using Catamaran.MovementStrategy;
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namespace Catamaran.Generics
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{
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/// <summary>
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/// Класс для хранения коллекции
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/// </summary>
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internal class CatamaransGenericStorage
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{
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/// <summary>
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/// Словарь (хранилище)
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/// </summary>
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readonly Dictionary<string, CatamaransGenericCollection<DrawningCatamaran,
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DrawningObjectCatamaran>> _catamaranStorages;
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/// <summary>
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/// Возвращение списка названий наборов
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/// </summary>
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public List<string> Keys => _catamaranStorages.Keys.ToList();
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="pictureWidth"></param>
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/// <param name="pictureHeight"></param>
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public CatamaransGenericStorage(int pictureWidth, int pictureHeight)
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{
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_catamaranStorages = new Dictionary<string,
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CatamaransGenericCollection<DrawningCatamaran, DrawningObjectCatamaran>>();
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_pictureWidth = pictureWidth;
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_pictureHeight = pictureHeight;
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}
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/// <summary>
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/// Добавление набора
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/// </summary>
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/// <param name="name">Название набора</param>
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public void AddSet(string name)
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{
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// TODO Прописать логику для добавления
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}
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/// <summary>
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/// Удаление набора
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/// </summary>
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/// <param name="name">Название набора</param>
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public void DelSet(string name)
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{
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// TODO Прописать логику для удаления
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}
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/// <summary>
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/// Доступ к набору
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/// </summary>
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/// <param name="ind"></param>
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/// <returns></returns>
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public CatamaransGenericCollection<DrawningCatamaran, DrawningObjectCatamaran>?
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this[string ind]
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{
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get
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{
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// TODO Продумать логику получения набора
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return null;
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}
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}
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}
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}
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@ -14,20 +14,25 @@ namespace Catamaran.Generics
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where T : class
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{
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/// <summary>
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/// Массив объектов, которые храним
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/// Список объектов, которые храним
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/// </summary>
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private readonly T?[] _places;
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private readonly List<T?> _places;
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/// <summary>
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/// Количество объектов в массиве
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/// </summary>
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public int Count => _places.Length;
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public int Count => _places.Count;
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/// <summary>
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/// Максимальное количество объектов в списке
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/// </summary>
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private readonly int _maxCount;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="count"></param>
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public SetGeneric(int count)
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{
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_places = new T?[count];
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_maxCount = count;
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_places = new List<T?>(count);
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}
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/// <summary>
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/// Добавление объекта в набор
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@ -95,12 +100,45 @@ namespace Catamaran.Generics
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/// </summary>
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/// <param name="position"></param>
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/// <returns></returns>
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public T? Get(int position)
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public T? this[int position]
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{
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// TODO проверка позиции
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if (position < 0 || position >= Count)
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return null;
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return _places[position];
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get
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{
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// TODO проверка позиции
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if (position < 0 || position > _maxCount)
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{
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return null;
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}
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return _places[position];
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}
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set
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{
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// TODO проверка позиции
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// TODO проверка свободных мест в списке
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// TODO вставка в список по позиции
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if (!(position >= 0 && position < Count && _places.Count < _maxCount))
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{
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return;
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}
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_places.Insert(position, value);
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return;
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}
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}
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/// <summary>
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/// Проход по списку
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/// </summary>
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/// <returns></returns>
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public IEnumerable<T?> GetCatamarans(int? maxCatamarans = null)
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{
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for (int i = 0; i < _places.Count; ++i)
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{
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yield return _places[i];
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if (maxCatamarans.HasValue && i == maxCatamarans.Value)
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{
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yield break;
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}
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}
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}
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}
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}
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