import java.awt.*; public class DumpMap extends AbstractMap{ private final Color barrierColor = new Color(165,42,42); private final Color roadColor = Color.LIGHT_GRAY; @Override protected void DrawBarrierPart(Graphics2D g, int j, int i) { g.setColor(barrierColor); g.fillRect(i * (int)_size_x, j * (int)_size_y, (int)_size_x, (int)_size_y); } @Override protected void DrawRoadPart(Graphics2D g, int j, int i) { g.setColor(roadColor); g.fillRect(i * (int)_size_x, j * (int)_size_y, (int)_size_x, (int)_size_y); } @Override protected void GenerateMap() { _map = new int[100][100]; _size_x = (float)_width / _map[0].length; _size_y = (float)_height / _map.length; int counter = 0; for (int i = 0; i < _map.length; ++i) { for (int j = 0; j < _map[0].length; ++j) { _map[i][j] = _freeRoad; } } while (counter < 20) { int x = _random.nextInt(0, 100); int y = _random.nextInt(0, 100); if (_map[y][x] == _freeRoad && x > 1 && x < 98 && y > 1 && y < 98) { _map[y][x] = _barrier; _map[y][x + 1] = _barrier; _map[y][x + 2] = _barrier; _map[y][x - 1] = _barrier; _map[y][x - 2] = _barrier; _map[y + 1][x] = _barrier; _map[y + 2][x] = _barrier; _map[y - 1][x] = _barrier; _map[y - 2][x] = _barrier; _map[y + 1][x + 1] = _barrier; _map[y - 1][x + 1] = _barrier; _map[y + 1][x - 1] = _barrier; _map[y - 1][x - 1] = _barrier; counter++; } } } }