diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs
new file mode 100644
index 0000000..2033d1c
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DirectionType.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun;
+
+///
+/// Направление перемещения
+///
+public enum DirectionType
+{
+ ///
+ /// Вверх
+ ///
+ Up = 1,
+
+ ///
+ /// Вниз
+ ///
+ Down = 2,
+
+ ///
+ /// Влево
+ ///
+ Left = 3,
+
+ ///
+ /// Вправо
+ ///
+ Right = 4
+}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawingAntiAircraftGun.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawingAntiAircraftGun.cs
new file mode 100644
index 0000000..54fd700
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/DrawingAntiAircraftGun.cs
@@ -0,0 +1,262 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using static System.Runtime.InteropServices.JavaScript.JSType;
+
+namespace ProjectAntiAircraftGun;
+
+///
+/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
+///
+public class DrawingAntiAircraftGun
+{
+ ///
+ /// Класс-сущность
+ ///
+ public EntityAntiAircraftGun? EntityAntiAircraftGun { private set; get; }
+
+ ///
+ /// Ширина окна
+ ///
+ private int? _pictureWidth;
+
+ ///
+ /// Высота окна
+ ///
+ private int? _pictureHeight;
+
+ ///
+ /// Левая координата прорисовки зенитного орудия
+ ///
+ private int? _startPosX;
+
+ ///
+ /// Верхняя кооридната прорисовки зенитного орудия
+ ///
+ private int? _startPosY;
+
+ ///
+ /// Ширина зенитного орудия
+ ///
+ private readonly int _antiAircrafGunWidth = 140;
+
+ ///
+ /// Высота зенитного орудия
+ ///
+ private readonly int _antiAircrafGunHeight = 71;
+
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес зенитного орудия
+ /// Цвет корпуса
+ /// Дополнительный цвет
+ /// Признак наличия обвеса
+ public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool gun, bool radar)
+ {
+ EntityAntiAircraftGun = new EntityAntiAircraftGun();
+ EntityAntiAircraftGun.Init(speed, weight, bodyColor, additionalColor, gun, radar);
+ _pictureWidth = null;
+ _pictureHeight = null;
+ _startPosX = null;
+ _startPosY = null;
+ }
+
+ ///
+ /// Установка границ поля
+ ///
+ /// Ширина поля
+ /// Высота поля
+ /// true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах
+ public bool SetPictureSize(int width, int height)
+ {
+ if (width > _antiAircrafGunWidth && height > _antiAircrafGunHeight)
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if (_startPosX != null && _startPosY != null)
+ {
+ if (_startPosX.Value < 0) _startPosX = 0;
+ if (_startPosY.Value < 0) _startPosY = 0;
+ if (_startPosX.Value + _antiAircrafGunWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth - _antiAircrafGunWidth;
+ }
+ if (_startPosY.Value + _antiAircrafGunHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight - _antiAircrafGunHeight;
+ }
+ }
+
+ return true;
+ }
+ return false;
+ }
+
+ ///
+ /// Установка позиции
+ ///
+ /// Координата X
+ /// Координата Y
+ public void SetPosition(int x, int y)
+ {
+ if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+ _startPosX = x;
+ _startPosY = y;
+ if (_pictureHeight.Value < (_startPosY + _antiAircrafGunHeight))
+ {
+ _startPosY = _pictureHeight - _antiAircrafGunHeight;
+ }
+ if (_pictureWidth.Value < (_startPosX = _antiAircrafGunWidth))
+ {
+ _startPosX = _pictureWidth - _antiAircrafGunWidth;
+ }
+ }
+
+ ///
+ /// Изменение направления перемещения
+ ///
+ /// Направление
+ /// true - перемещене выполнено, false - перемещение невозможно
+ public bool MoveTransport(DirectionType direction)
+ {
+ if (EntityAntiAircraftGun == null || !_startPosX.HasValue || !_startPosY.HasValue)
+ {
+ return false;
+ }
+
+ switch (direction)
+ {
+ //влево
+ case DirectionType.Left:
+ if (_startPosX.Value - EntityAntiAircraftGun.Step > 0)
+ {
+ _startPosX -= (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ //вверх
+ case DirectionType.Up:
+ if (_startPosY.Value - EntityAntiAircraftGun.Step > 0)
+ {
+ _startPosY -= (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ // вправо
+ case DirectionType.Right:
+ if (_startPosX.Value + _pictureHeight + EntityAntiAircraftGun.Step < _pictureWidth)
+ {
+ _startPosX += (int)EntityAntiAircraftGun.Step;
+ }
+ return true; ;
+ //вниз
+ case DirectionType.Down:
+ if (_startPosY + EntityAntiAircraftGun.Step + _pictureHeight < _pictureWidth)
+ {
+ _startPosY += (int)EntityAntiAircraftGun.Step;
+ }
+ return true;
+ default:
+ return false;
+ }
+ }
+
+ ///
+ /// Отрисовка зенитного орудия
+ ///
+ ///
+ public void DrawTransport(Graphics g)
+ {
+ if (_startPosX < 0 || _startPosY < 0
+ || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
+ {
+ return;
+ }
+
+ Pen pen = new(Color.Black);
+ Brush additionalBrush = new SolidBrush(EntityAntiAircraftGun.AdditionalColor);
+ Brush brGray = new SolidBrush(Color.Gray);
+ Brush brBlack = new SolidBrush(Color.Black);
+ Brush br = new SolidBrush(EntityAntiAircraftGun?.BodyColor ?? Color.Black);
+
+ if (EntityAntiAircraftGun.Radar)
+ {
+ g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 35, 5, 7);
+ g.FillEllipse(additionalBrush, _startPosX.Value + 2, _startPosY.Value + 16, 19, 19);
+ }
+
+
+ g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 40, 40, 10);
+ g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 50, 80, 10);
+ g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 50, 70, 20);
+ g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 50, 20, 20);
+ g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 50, 20, 20);
+ //Гусеницы
+ g.FillRectangle(brGray, _startPosX.Value + 10, _startPosY.Value + 50, 70, 20);
+ g.FillEllipse(brGray, _startPosX.Value, _startPosY.Value + 50, 20, 20);
+ g.FillEllipse(brGray, _startPosX.Value + 70, _startPosY.Value + 50, 20, 20);
+ //Катки в гусеницах
+ g.FillEllipse(brBlack, _startPosX.Value + 1, _startPosY.Value + 51, 18, 18);
+ g.FillEllipse(brBlack, _startPosX.Value + 69, _startPosY.Value + 51, 18, 18);
+ g.FillEllipse(brBlack, _startPosX.Value + 19, _startPosY.Value + 60, 11, 11);
+ g.FillEllipse(brBlack, _startPosX.Value + 58, _startPosY.Value + 60, 11, 11);
+ g.FillEllipse(brBlack, _startPosX.Value + 32, _startPosY.Value + 60, 11, 11);
+ g.FillEllipse(brBlack, _startPosX.Value + 45, _startPosY.Value + 60, 11, 11);
+ //Корпус
+ g.FillRectangle(br, _startPosX.Value + 25, _startPosY.Value + 30, 40, 10);
+ g.FillRectangle(br, _startPosX.Value + 5, _startPosY.Value + 40, 80, 10);
+ g.FillEllipse(br, _startPosX.Value + 27, _startPosY.Value + 46, 8, 8);
+ g.FillEllipse(br, _startPosX.Value + 40, _startPosY.Value + 46, 8, 8);
+ g.FillEllipse(br, _startPosX.Value + 53, _startPosY.Value + 46, 8, 8);
+
+ if (EntityAntiAircraftGun.Gun)
+ {
+ g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 20, 10, 10);
+ g.FillRectangle(additionalBrush, _startPosX.Value + 20, _startPosY.Value + 0, 50, 20);
+ g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 3, 70, 5);
+ g.FillRectangle(additionalBrush, _startPosX.Value + 70, _startPosY.Value + 12, 70, 5);
+
+ }
+
+
+
+
+
+
+
+
+
+
+ }
+ ///
+ /// Смена границ формы отрисовки
+ ///
+ /// Ширина картинки
+ /// Высота картинки
+ public void ChangeBorders(int width, int height)
+ {
+ _pictureWidth = width;
+ _pictureHeight = height;
+ if (_pictureWidth <= _antiAircrafGunWidth || _pictureHeight <= _antiAircrafGunHeight)
+ {
+ _pictureWidth = null;
+ _pictureHeight = null;
+ return;
+ }
+ if (_startPosX + _antiAircrafGunWidth > _pictureWidth)
+ {
+ _startPosX = _pictureWidth.Value - _antiAircrafGunWidth;
+ }
+ if (_startPosY + _antiAircrafGunHeight > _pictureHeight)
+ {
+ _startPosY = _pictureHeight.Value - _antiAircrafGunHeight;
+ }
+ }
+}
+
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/EntityAntiAircraftGun.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/EntityAntiAircraftGun.cs
new file mode 100644
index 0000000..7dbacae
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/EntityAntiAircraftGun.cs
@@ -0,0 +1,69 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ProjectAntiAircraftGun;
+
+public class EntityAntiAircraftGun
+{
+
+ ///
+ /// Скорость
+ ///
+ public int Speed { get; private set; }
+
+ ///
+ /// Вес
+ ///
+ public double Weight { get; private set; }
+
+ ///
+ /// Цвет зенитнго орудия
+ ///
+ public Color BodyColor { get; private set; }
+
+ ///
+ /// Дополнительный цвет (для опциональных элементов)
+ ///
+ public Color AdditionalColor { get; private set; }
+
+ ///
+ /// Наличие зенитного орудия
+ ///
+ public bool Gun { get; private set; }
+
+ ///
+ /// Наличие радара
+ ///
+ public bool Radar { get; private set; }
+
+ ///
+ /// Шаг перемещения зенитного орудия
+ ///
+ public double Step => Speed * 100 / Weight;
+
+ ///
+ /// Инициализация полей объекта-класса зенитного орудия
+ ///
+ ///
+ ///
+ ///
+ /// Дополнительный цвет
+ /// Зенитное орудие
+ /// Радар
+ public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool radar, bool gun)
+ {
+ Speed = speed;
+ Weight = weight;
+ BodyColor = bodyColor;
+ AdditionalColor = additionalColor;
+ Gun = gun;
+ Radar = radar;
+
+ }
+}
+
+
+
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs
deleted file mode 100644
index c9b26de..0000000
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.Designer.cs
+++ /dev/null
@@ -1,45 +0,0 @@
-namespace ProjectAntiAircraftGun
-{
- partial class Form1
- {
- ///
- /// Required designer variable.
- ///
- private System.ComponentModel.IContainer components = null;
-
- ///
- /// Clean up any resources being used.
- ///
- /// true if managed resources should be disposed; otherwise, false.
- protected override void Dispose(bool disposing)
- {
- if (disposing && (components != null))
- {
- components.Dispose();
- }
- base.Dispose(disposing);
- }
-
- #region Windows Form Designer generated code
-
- ///
- /// Required method for Designer support - do not modify
- /// the contents of this method with the code editor.
- ///
- private void InitializeComponent()
- {
- SuspendLayout();
- //
- // Form1
- //
- AutoScaleDimensions = new SizeF(7F, 15F);
- AutoScaleMode = AutoScaleMode.Font;
- ClientSize = new Size(1708, 802);
- Name = "Form1";
- Text = "Form1";
- ResumeLayout(false);
- }
-
- #endregion
- }
-}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs
deleted file mode 100644
index c5553d6..0000000
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.cs
+++ /dev/null
@@ -1,10 +0,0 @@
-namespace ProjectAntiAircraftGun
-{
- public partial class Form1 : Form
- {
- public Form1()
- {
- InitializeComponent();
- }
- }
-}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.Designer.cs
new file mode 100644
index 0000000..9a5ca05
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.Designer.cs
@@ -0,0 +1,134 @@
+namespace ProjectAntiAircraftGun
+{
+ partial class FormAntiAircrafGun
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ pictureAntiAircrafGun = new PictureBox();
+ buttonCreate = new Button();
+ buttonLeft = new Button();
+ buttonRight = new Button();
+ buttonUp = new Button();
+ buttonDown = new Button();
+ ((System.ComponentModel.ISupportInitialize)pictureAntiAircrafGun).BeginInit();
+ SuspendLayout();
+ //
+ // pictureAntiAircrafGun
+ //
+ pictureAntiAircrafGun.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
+ pictureAntiAircrafGun.Location = new Point(0, 0);
+ pictureAntiAircrafGun.Name = "pictureAntiAircrafGun";
+ pictureAntiAircrafGun.Size = new Size(1053, 561);
+ pictureAntiAircrafGun.TabIndex = 0;
+ pictureAntiAircrafGun.TabStop = false;
+ //
+ // buttonCreate
+ //
+ buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
+ buttonCreate.Location = new Point(12, 526);
+ buttonCreate.Name = "buttonCreate";
+ buttonCreate.Size = new Size(75, 23);
+ buttonCreate.TabIndex = 1;
+ buttonCreate.Text = "Создать";
+ buttonCreate.UseVisualStyleBackColor = true;
+ buttonCreate.Click += buttonCreate_Click;
+ //
+ // buttonLeft
+ //
+ buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
+ buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonLeft.Location = new Point(913, 514);
+ buttonLeft.Name = "buttonLeft";
+ buttonLeft.Size = new Size(35, 35);
+ buttonLeft.TabIndex = 2;
+ buttonLeft.UseVisualStyleBackColor = true;
+ buttonLeft.Click += ButtonMove_Click;
+ //
+ // buttonRight
+ //
+ buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonRight.BackgroundImage = Properties.Resources.arrowRight;
+ buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonRight.Location = new Point(995, 514);
+ buttonRight.Name = "buttonRight";
+ buttonRight.Size = new Size(35, 35);
+ buttonRight.TabIndex = 3;
+ buttonRight.UseVisualStyleBackColor = true;
+ buttonRight.Click += ButtonMove_Click;
+ //
+ // buttonUp
+ //
+ buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonUp.BackgroundImage = Properties.Resources.arrowUp;
+ buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonUp.Location = new Point(954, 473);
+ buttonUp.Name = "buttonUp";
+ buttonUp.Size = new Size(35, 35);
+ buttonUp.TabIndex = 4;
+ buttonUp.UseVisualStyleBackColor = true;
+ buttonUp.Click += ButtonMove_Click;
+ //
+ // buttonDown
+ //
+ buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
+ buttonDown.BackgroundImage = Properties.Resources.arrowDown;
+ buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
+ buttonDown.Location = new Point(954, 514);
+ buttonDown.Name = "buttonDown";
+ buttonDown.Size = new Size(35, 35);
+ buttonDown.TabIndex = 5;
+ buttonDown.UseVisualStyleBackColor = true;
+ buttonDown.Click += ButtonMove_Click;
+ //
+ // FormAntiAircrafGun
+ //
+ AutoScaleDimensions = new SizeF(7F, 15F);
+ AutoScaleMode = AutoScaleMode.Font;
+ ClientSize = new Size(1053, 561);
+ Controls.Add(buttonDown);
+ Controls.Add(buttonUp);
+ Controls.Add(buttonRight);
+ Controls.Add(buttonLeft);
+ Controls.Add(buttonCreate);
+ Controls.Add(pictureAntiAircrafGun);
+ Name = "FormAntiAircrafGun";
+ Text = "Зенитная установка";
+ ((System.ComponentModel.ISupportInitialize)pictureAntiAircrafGun).EndInit();
+ ResumeLayout(false);
+ }
+
+ #endregion
+
+ private PictureBox pictureAntiAircrafGun;
+ private Button buttonCreate;
+ private Button buttonLeft;
+ private Button buttonRight;
+ private Button buttonUp;
+ private Button buttonDown;
+ }
+}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.cs
new file mode 100644
index 0000000..6eb873f
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.cs
@@ -0,0 +1,103 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ProjectAntiAircraftGun;
+
+///
+/// Форма работы с объектом "Зенитная установка"
+///
+public partial class FormAntiAircrafGun : Form
+{
+ ///
+ /// Поле-объект для прорисовки объекта
+ ///
+ private DrawingAntiAircraftGun? _drawingAntiAircraftGun;
+
+ ///
+ /// Конструктор формы
+ ///
+ public FormAntiAircrafGun()
+ {
+ InitializeComponent();
+ }
+
+ ///
+ /// Метод прорисовки машины
+ ///
+ private void Draw()
+ {
+ if (_drawingAntiAircraftGun == null)
+ {
+ return;
+ }
+
+ Bitmap bmp = new(pictureAntiAircrafGun.Width, pictureAntiAircrafGun.Height);
+ Graphics gr = Graphics.FromImage(bmp);
+ _drawingAntiAircraftGun.DrawTransport(gr);
+ pictureAntiAircrafGun.Image = bmp;
+ }
+
+ ///
+ /// Обработка нажатия кнопки "Создать"
+ ///
+ ///
+ ///
+ private void buttonCreate_Click(object sender, EventArgs e)
+ {
+ Random random = new();
+ _drawingAntiAircraftGun = new DrawingAntiAircraftGun();
+ _drawingAntiAircraftGun.Init(random.Next(100, 300), random.Next(1000, 3000),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
+ Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
+ _drawingAntiAircraftGun.SetPictureSize(pictureAntiAircrafGun.Width, pictureAntiAircrafGun.Height);
+ _drawingAntiAircraftGun.SetPosition(random.Next(10, 100), random.Next(10, 100));
+ Draw();
+
+ }
+
+ ///
+ /// Перемещение объекта по форме (нажатие кнопок навигации)
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ if (_drawingAntiAircraftGun == null)
+ {
+ return;
+ }
+
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ bool result = false;
+ switch (name)
+ {
+ case "buttonUp":
+ result = _drawingAntiAircraftGun.MoveTransport(DirectionType.Up);
+ break;
+ case "buttonDown":
+ result = _drawingAntiAircraftGun.MoveTransport(DirectionType.Down);
+ break;
+ case "buttonLeft":
+ result = _drawingAntiAircraftGun.MoveTransport(DirectionType.Left);
+ break;
+ case "buttonRight":
+ result = _drawingAntiAircraftGun.MoveTransport(DirectionType.Right);
+ break;
+ }
+
+ if (result)
+ {
+ Draw();
+ }
+
+ }
+}
+
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.resx b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.resx
similarity index 100%
rename from ProjectAntiAircraftGun/ProjectAntiAircraftGun/Form1.resx
rename to ProjectAntiAircraftGun/ProjectAntiAircraftGun/FormAntiAircrafGun.resx
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
index f60dd13..6f92ea6 100644
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Program.cs
@@ -11,7 +11,7 @@ namespace ProjectAntiAircraftGun
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
- Application.Run(new Form1());
+ Application.Run(new FormAntiAircrafGun());
}
}
}
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
index e1a0735..244387d 100644
--- a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/ProjectAntiAircraftGun.csproj
@@ -8,4 +8,19 @@
enable
+
+
+ True
+ True
+ Resources.resx
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+
+
+
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..7560895
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.Designer.cs
@@ -0,0 +1,103 @@
+//------------------------------------------------------------------------------
+//
+// Этот код создан программой.
+// Исполняемая версия:4.0.30319.42000
+//
+// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
+// повторной генерации кода.
+//
+//------------------------------------------------------------------------------
+
+namespace ProjectAntiAircraftGun.Properties {
+ using System;
+
+
+ ///
+ /// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
+ ///
+ // Этот класс создан автоматически классом StronglyTypedResourceBuilder
+ // с помощью такого средства, как ResGen или Visual Studio.
+ // Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
+ // с параметром /str или перестройте свой проект VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectAntiAircraftGun.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Перезаписывает свойство CurrentUICulture текущего потока для всех
+ /// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowDown {
+ get {
+ object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowLeft {
+ get {
+ object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowRight {
+ get {
+ object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Поиск локализованного ресурса типа System.Drawing.Bitmap.
+ ///
+ internal static System.Drawing.Bitmap arrowUp {
+ get {
+ object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx
new file mode 100644
index 0000000..3a25719
--- /dev/null
+++ b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Properties/Resources.resx
@@ -0,0 +1,133 @@
+
+
+
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+
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+
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+
+
+
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+
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+
+
+
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+
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+
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+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowDown.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowDown.jpg
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diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowLeft.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowLeft.jpg
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diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowRight.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowRight.jpg
new file mode 100644
index 0000000..b440197
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diff --git a/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowUp.jpg b/ProjectAntiAircraftGun/ProjectAntiAircraftGun/Resources/arrowUp.jpg
new file mode 100644
index 0000000..e630cea
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