LabWork01 completed

This commit is contained in:
rozenkranzz 2025-02-04 16:53:14 +04:00
parent 778ac09856
commit d4ada468ee
16 changed files with 681 additions and 50 deletions

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@ -0,0 +1,9 @@
namespace ProjectLiner;
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4,
}

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@ -0,0 +1,157 @@
namespace ProjectLiner;
public class DrawingLiner
{
public LinerEntity? LinerEntity { get; set; }
private int? _pictureWidth;
private int? _pictureHeight;
private int? _startPosX;
private int? _startPosY;
private readonly int _drawingLinerWidth = 140;
private readonly int _drawingLinerHeight = 50;
public void Init(
int speed, double weight, Color primaryColor, Color secondaryColor,
LinerEntityType type, int capacity, int maxPassengers,
bool hasExtraDeck, bool hasPool
)
{
LinerEntity = new LinerEntity();
LinerEntity.Init(speed, weight, primaryColor, secondaryColor,
type, capacity, maxPassengers, hasExtraDeck, hasPool);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
public bool SetPictureSize(int width, int height)
{
if (_drawingLinerWidth <= width && _drawingLinerHeight <= height)
{
_pictureWidth = width;
_pictureHeight = height;
return true;
} else
{
return false;
}
}
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth.Value - _drawingLinerWidth)
{
x = _pictureWidth.Value - _drawingLinerWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight.Value - _drawingLinerHeight)
{
y = _pictureHeight.Value - _drawingLinerHeight;
}
_startPosX = x;
_startPosY = y;
}
public bool MoveTransport(DirectionType direction)
{
if (LinerEntity == null ||
!_startPosX.HasValue || !_startPosY.HasValue ||
!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return false;
}
switch (direction)
{
//left
case DirectionType.Left:
if (_startPosX.Value - LinerEntity.Step > 0)
{
_startPosX -= (int)LinerEntity.Step;
}
break;
//up
case DirectionType.Up:
if (_startPosY.Value - LinerEntity.Step > 0)
{
_startPosY -= (int)LinerEntity.Step;
}
break;
//right
case DirectionType.Right:
if (_startPosX.Value + LinerEntity.Step <
_pictureWidth.Value - _drawingLinerWidth)
{
_startPosX += (int)LinerEntity.Step;
}
break;
//down
case DirectionType.Down:
if (_startPosY.Value + LinerEntity.Step <
_pictureHeight.Value - _drawingLinerHeight)
{
_startPosY += (int)LinerEntity.Step;
}
break;
default:
return false;
}
return true;
}
public void DrawTransport(Graphics g)
{
if (LinerEntity == null ||
!_startPosX.HasValue || !_startPosY.HasValue)
return;
int x = _startPosX.Value;
int y = _startPosY.Value;
Pen borderPen = new(Color.Black);
Brush bodyBrush = new SolidBrush(LinerEntity.PrimaryColor); // Hull
Brush additionalBrush = new SolidBrush(LinerEntity.SecondaryColor);
Brush deckBrush = new SolidBrush(Color.White); // Deck
Brush poolBrush = new SolidBrush(Color.Cyan); // Pool
// body (hull)
Point[] hullPoints = {
new Point(x + 20, y + 50), // bottom Left
new Point(x + 120, y + 50), // bottom right
new Point(x + 140, y + 20), // Top left
new Point(x , y + 20) // Top right
};
g.FillPolygon(bodyBrush, hullPoints);
g.DrawPolygon(borderPen, hullPoints);
// first deck
g.FillRectangle(deckBrush, x + 30, y + 10, 100, 10);
g.DrawRectangle(borderPen, x + 30, y + 10, 100, 10);
if (LinerEntity.HasPool)
{
// pool on the deck
g.FillEllipse(poolBrush, x + 35, y + 5, 30, 10);
g.DrawEllipse(borderPen, x + 35, y + 5, 30, 10);
}
if (LinerEntity.HasExtraDeck)
{
// optional deck
g.FillRectangle(additionalBrush, x + 70, y, 50, 10);
g.DrawRectangle(borderPen, x + 70, y, 50, 10);
}
}
}

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@ -1,39 +0,0 @@
namespace ProjectLiner
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace ProjectLiner
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace ProjectLiner
{
partial class FormLiner
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormLiner));
pictureBoxLiner = new PictureBox();
buttonCreateLiner = new Button();
buttonMoveLeft = new Button();
buttonMoveUp = new Button();
buttonMoveDown = new Button();
buttonMoveRight = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).BeginInit();
SuspendLayout();
//
// pictureBoxLiner
//
pictureBoxLiner.Dock = DockStyle.Fill;
pictureBoxLiner.Location = new Point(0, 0);
pictureBoxLiner.Margin = new Padding(3, 2, 3, 2);
pictureBoxLiner.Name = "pictureBoxLiner";
pictureBoxLiner.Size = new Size(995, 620);
pictureBoxLiner.TabIndex = 0;
pictureBoxLiner.TabStop = false;
//
// buttonCreateLiner
//
buttonCreateLiner.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateLiner.Location = new Point(10, 589);
buttonCreateLiner.Margin = new Padding(3, 2, 3, 2);
buttonCreateLiner.Name = "buttonCreateLiner";
buttonCreateLiner.Size = new Size(82, 22);
buttonCreateLiner.TabIndex = 1;
buttonCreateLiner.Text = "Create";
buttonCreateLiner.UseVisualStyleBackColor = true;
buttonCreateLiner.Click += ButtonCreateLiner_Click;
//
// buttonMoveLeft
//
buttonMoveLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMoveLeft.BackgroundImage = Properties.Resources.icons8_arrow_left_60;
buttonMoveLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonMoveLeft.Location = new Point(889, 585);
buttonMoveLeft.Margin = new Padding(3, 2, 3, 2);
buttonMoveLeft.Name = "buttonMoveLeft";
buttonMoveLeft.Size = new Size(31, 26);
buttonMoveLeft.TabIndex = 2;
buttonMoveLeft.UseVisualStyleBackColor = true;
buttonMoveLeft.Click += ButtonMove_Click;
//
// buttonMoveUp
//
buttonMoveUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMoveUp.BackgroundImage = Properties.Resources.icons8_arrow_up_60;
buttonMoveUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonMoveUp.Location = new Point(925, 554);
buttonMoveUp.Margin = new Padding(3, 2, 3, 2);
buttonMoveUp.Name = "buttonMoveUp";
buttonMoveUp.Size = new Size(31, 26);
buttonMoveUp.TabIndex = 3;
buttonMoveUp.UseVisualStyleBackColor = true;
buttonMoveUp.Click += ButtonMove_Click;
//
// buttonMoveDown
//
buttonMoveDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMoveDown.BackgroundImage = Properties.Resources.icons8_arrow_down_60;
buttonMoveDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonMoveDown.Location = new Point(925, 585);
buttonMoveDown.Margin = new Padding(3, 2, 3, 2);
buttonMoveDown.Name = "buttonMoveDown";
buttonMoveDown.Size = new Size(31, 26);
buttonMoveDown.TabIndex = 4;
buttonMoveDown.UseVisualStyleBackColor = true;
buttonMoveDown.Click += ButtonMove_Click;
//
// buttonMoveRight
//
buttonMoveRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonMoveRight.BackgroundImage = (Image)resources.GetObject("buttonMoveRight.BackgroundImage");
buttonMoveRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonMoveRight.Location = new Point(961, 585);
buttonMoveRight.Margin = new Padding(3, 2, 3, 2);
buttonMoveRight.Name = "buttonMoveRight";
buttonMoveRight.Size = new Size(31, 26);
buttonMoveRight.TabIndex = 5;
buttonMoveRight.UseVisualStyleBackColor = true;
buttonMoveRight.Click += ButtonMove_Click;
//
// FormLiner
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(995, 620);
Controls.Add(buttonMoveRight);
Controls.Add(buttonMoveDown);
Controls.Add(buttonMoveUp);
Controls.Add(buttonMoveLeft);
Controls.Add(buttonCreateLiner);
Controls.Add(pictureBoxLiner);
Margin = new Padding(3, 2, 3, 2);
Name = "FormLiner";
StartPosition = FormStartPosition.CenterScreen;
Text = "Liner";
((System.ComponentModel.ISupportInitialize)pictureBoxLiner).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxLiner;
private Button buttonCreateLiner;
private Button buttonMoveLeft;
private Button buttonMoveUp;
private Button buttonMoveDown;
private Button buttonMoveRight;
}
}

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@ -0,0 +1,69 @@
namespace ProjectLiner
{
public partial class FormLiner : Form
{
public DrawingLiner? _drawingLiner;
public FormLiner()
{
InitializeComponent();
}
private void DrawTransoprt()
{
if (_drawingLiner == null)
{
return;
}
Bitmap bitmap = new(pictureBoxLiner.Width, pictureBoxLiner.Height);
Graphics graphics = Graphics.FromImage(bitmap);
_drawingLiner?.DrawTransport(graphics);
pictureBoxLiner.Image = bitmap;
}
private void ButtonCreateLiner_Click(object sender, EventArgs e)
{
Random random = new();
_drawingLiner = new DrawingLiner();
_drawingLiner.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
Color.FromArgb(random.Next(0, 255), random.Next(0, 255), random.Next(0, 255)),
LinerEntityType.Cargo, random.Next(1000, 10000), random.Next(10, 100),
random.Next(0, 2) == 1, random.Next(0, 2) == 1);
_drawingLiner.SetPictureSize(pictureBoxLiner.Width, pictureBoxLiner.Height);
_drawingLiner.SetPosition(random.Next(0, pictureBoxLiner.Width), random.Next(0, pictureBoxLiner.Height));
DrawTransoprt();
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingLiner == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonMoveUp":
result = _drawingLiner.MoveTransport(DirectionType.Up);
break;
case "buttonMoveDown":
result = _drawingLiner.MoveTransport(DirectionType.Down);
break;
case "buttonMoveLeft":
result = _drawingLiner.MoveTransport(DirectionType.Left);
break;
case "buttonMoveRight":
result = _drawingLiner.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
DrawTransoprt();
}
}
}
}

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="buttonMoveRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
iVBORw0KGgoAAAANSUhEUgAAADwAAAA8CAYAAAA6/NlyAAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAL
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@ -0,0 +1,39 @@
namespace ProjectLiner;
public enum LinerEntityType
{
Passenger,
Cargo,
Military,
Mixed
}
public class LinerEntity
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color PrimaryColor { get; private set; }
public Color SecondaryColor { get; private set; }
public LinerEntityType Type { get; private set; }
public int Capacity { get; private set; }
public int MaxPassengers { get; private set; }
public bool HasExtraDeck { get; private set; }
public bool HasPool { get; private set; }
public double Step => Speed / (Weight / 100);
public void Init(
int speed, double weight, Color primaryColor, Color secondaryColor,
LinerEntityType type, int capacity, int maxPassengers,
bool hasExtraDeck, bool hasPool
)
{
Speed = speed;
Weight = weight;
PrimaryColor = primaryColor;
SecondaryColor = secondaryColor;
Type = type;
Capacity = capacity;
MaxPassengers = maxPassengers;
HasExtraDeck = hasExtraDeck;
HasPool = hasPool;
}
}

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@ -11,7 +11,7 @@ namespace ProjectLiner
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormLiner());
} }
} }
} }

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectLiner.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectLiner.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_arrow_down_60 {
get {
object obj = ResourceManager.GetObject("icons8-arrow-down-60", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_arrow_left_60 {
get {
object obj = ResourceManager.GetObject("icons8-arrow-left-60", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_arrow_right_60 {
get {
object obj = ResourceManager.GetObject("icons8-arrow-right-60", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap icons8_arrow_up_60 {
get {
object obj = ResourceManager.GetObject("icons8-arrow-up-60", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -117,4 +117,17 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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