lab2
This commit is contained in:
parent
f526a5f2bc
commit
16a64b9ff7
@ -1,176 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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public class DrawningWarmlyShip
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{
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public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private readonly int _drawningWarmlyShipWidth = 150;
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private readonly int _drawningWarmlyShipHeight = 80;
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public void Init(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes)
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{
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EntityWarmlyShip = new EntityWarmlyShip();
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EntityWarmlyShip.Init(speed, weight, bodyColor, seckondColor, fuelHole, pipes);
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (width > _drawningWarmlyShipWidth && height > _drawningWarmlyShipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null && _startPosY != null)
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{
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if (_startPosX.Value + _drawningWarmlyShipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningWarmlyShipWidth;
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}
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if (_startPosY.Value + _drawningWarmlyShipHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningWarmlyShipHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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if (_startPosX < 0) _startPosX = 0;
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if (_startPosY < 0) _startPosY = 0;
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if (_startPosX + _drawningWarmlyShipWidth > _pictureWidth.Value)
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{
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_startPosX = _pictureWidth.Value - _drawningWarmlyShipWidth;
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}
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if (_startPosY + _drawningWarmlyShipHeight > _pictureHeight.Value)
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{
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_startPosY = _pictureHeight.Value - _drawningWarmlyShipHeight;
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}
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityWarmlyShip.Step > 0)
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{
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_startPosX -= (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityWarmlyShip.Step > 0)
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{
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_startPosY -= (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _drawningWarmlyShipWidth + EntityWarmlyShip.Step < _pictureWidth)
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{
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_startPosX += (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _drawningWarmlyShipHeight + EntityWarmlyShip.Step < _pictureHeight)
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{
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_startPosY += (int)EntityWarmlyShip.Step;
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}
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return true;
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default : return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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// нарисовать корабль
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Pen pen = new(Color.Black, 2);
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Brush brMain = new SolidBrush(EntityWarmlyShip.BodyColor);
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Brush brSecond = new SolidBrush(EntityWarmlyShip.SeckondColor);
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// трапеция
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Point[] points = new Point[]
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{
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new Point(_startPosX.Value, _startPosY.Value+50),
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new Point(_startPosX.Value + 150, _startPosY.Value+ 50),
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new Point(_startPosX.Value + 120, _startPosY.Value + 80),
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new Point(_startPosX.Value + 30, _startPosY.Value + 80)
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};
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g.FillPolygon(brMain, points);
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g.DrawPolygon(pen, points);
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//палуба
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g.FillRectangle(brMain, _startPosX.Value + 25, _startPosY.Value + 30, 100, 20);
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 30, 100, 20);
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//якорь
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 53, _startPosX.Value + 30, _startPosY.Value + 70);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 70, _startPosX.Value + 37, _startPosY.Value + 70);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 60, _startPosX.Value + 37, _startPosY.Value + 60);
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Brush blackBr = new SolidBrush(Color.Black);
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//трубы
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if (EntityWarmlyShip.Pipes)
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{
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g.FillRectangle(brSecond, _startPosX.Value + 35, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 64, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 93, _startPosY.Value, 20, 30);
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}
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//топливный отсек
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if (EntityWarmlyShip.FuelHole)
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{
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g.FillEllipse(brSecond, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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}
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}
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}
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}
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@ -4,13 +4,14 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace WarmlyShip
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namespace WarmlyShip.Drawnings
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{
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{
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public enum DirectionType
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public enum DirectionType
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{
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{
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Up = 1,
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Up = 1,
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Down = 2,
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Down = 2,
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Left = 3,
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Left = 3,
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Right = 4
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Right = 4,
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Unknow = -1
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}
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}
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}
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}
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185
WarmlyShip/WarmlyShip/Drawnings/DrawningShip.cs
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WarmlyShip/WarmlyShip/Drawnings/DrawningShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using WarmlyShip.Entities;
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namespace WarmlyShip.Drawnings;
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public class DrawningShip
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{
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public EntityShip? EntityShip { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private readonly int _drawningWarmlyShipWidth = 150;
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private readonly int _drawningWarmlyShipHeight = 80;
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawningWarmlyShipWidth;
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public int GetHeight => _drawningWarmlyShipHeight;
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private DrawningShip() {
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public DrawningShip (int speed, double weight, Color bodyColor) : this()
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{
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EntityShip = new EntityShip(speed, weight, bodyColor);
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}
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protected DrawningShip(int drawningWarmlyShipWidth, int drawningWarmlyShipHeigh) : this()
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{
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_drawningWarmlyShipWidth = drawningWarmlyShipWidth;
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_drawningWarmlyShipHeight= drawningWarmlyShipHeigh;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (width > _drawningWarmlyShipWidth && height > _drawningWarmlyShipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null && _startPosY != null)
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{
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if (_startPosX.Value + _drawningWarmlyShipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningWarmlyShipWidth;
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}
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if (_startPosY.Value + _drawningWarmlyShipHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningWarmlyShipHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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if (_startPosX < 0) _startPosX = 0;
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if (_startPosY < 0) _startPosY = 0;
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if (_startPosX + _drawningWarmlyShipWidth > _pictureWidth.Value)
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{
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_startPosX = _pictureWidth.Value - _drawningWarmlyShipWidth;
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}
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if (_startPosY + _drawningWarmlyShipHeight > _pictureHeight.Value)
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{
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_startPosY = _pictureHeight.Value - _drawningWarmlyShipHeight;
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}
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityShip.Step > 0)
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{
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_startPosX -= (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityShip.Step > 0)
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{
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_startPosY -= (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _drawningWarmlyShipWidth + EntityShip.Step < _pictureWidth)
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{
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_startPosX += (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _drawningWarmlyShipHeight + EntityShip.Step < _pictureHeight)
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{
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_startPosY += (int)EntityShip.Step;
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}
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return true;
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default: return false;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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// нарисовать корабль
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Pen pen = new(Color.Black, 2);
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Brush brMain = new SolidBrush(EntityShip.BodyColor);
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// трапеция
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Point[] points = new Point[]
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{
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new Point(_startPosX.Value, _startPosY.Value+20),
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new Point(_startPosX.Value + 150, _startPosY.Value+ 20),
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new Point(_startPosX.Value + 120, _startPosY.Value + 50),
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new Point(_startPosX.Value + 30, _startPosY.Value + 50)
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};
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g.FillPolygon(brMain, points);
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g.DrawPolygon(pen, points);
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//палуба
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g.FillRectangle(brMain, _startPosX.Value + 25, _startPosY.Value, 100, 20);
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value, 100, 20);
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//якорь
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 23, _startPosX.Value + 30, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 40, _startPosX.Value + 37, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 30, _startPosX.Value + 37, _startPosY.Value + 30);
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}
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}
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59
WarmlyShip/WarmlyShip/Drawnings/DrawningWarmlyShip.cs
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59
WarmlyShip/WarmlyShip/Drawnings/DrawningWarmlyShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using WarmlyShip.Entities;
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namespace WarmlyShip.Drawnings
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{
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public class DrawningWarmlyShip : DrawningShip
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{
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public DrawningWarmlyShip(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes) : base(150, 80)
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{
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EntityShip = new EntityWarmlyShip(speed, weight, bodyColor, seckondColor, fuelHole, pipes);
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}
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||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue || EntityShip is not EntityWarmlyShip warmlyShip)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_startPosY += 30;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosY -= 30;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black, 2);
|
||||||
|
Brush brMain = new SolidBrush(EntityShip.BodyColor);
|
||||||
|
Brush brSecond = new SolidBrush(warmlyShip.SeckondColor);
|
||||||
|
|
||||||
|
|
||||||
|
//трубы
|
||||||
|
if (warmlyShip.Pipes)
|
||||||
|
{
|
||||||
|
g.FillRectangle(brSecond, _startPosX.Value + 35, _startPosY.Value, 20, 30);
|
||||||
|
g.FillRectangle(brSecond, _startPosX.Value + 64, _startPosY.Value, 20, 30);
|
||||||
|
g.FillRectangle(brSecond, _startPosX.Value + 93, _startPosY.Value, 20, 30);
|
||||||
|
}
|
||||||
|
|
||||||
|
//топливный отсек
|
||||||
|
if (warmlyShip.FuelHole)
|
||||||
|
{
|
||||||
|
g.FillEllipse(brSecond, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
WarmlyShip/WarmlyShip/Entities/EntityShip.cs
Normal file
38
WarmlyShip/WarmlyShip/Entities/EntityShip.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace WarmlyShip.Entities;
|
||||||
|
|
||||||
|
public class EntityShip
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
|
||||||
|
public EntityShip (int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
45
WarmlyShip/WarmlyShip/Entities/EntityWarmlyShip.cs
Normal file
45
WarmlyShip/WarmlyShip/Entities/EntityWarmlyShip.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace WarmlyShip.Entities;
|
||||||
|
|
||||||
|
public class EntityWarmlyShip : EntityShip
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// доп. цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color SeckondColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// признак наличия отсека для топлива
|
||||||
|
/// </summary>
|
||||||
|
public bool FuelHole { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак наличия трубы
|
||||||
|
/// </summary>
|
||||||
|
public bool Pipes { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"> скорость </param>
|
||||||
|
/// <param name="weight">вес</param>
|
||||||
|
/// <param name="bodyColor">основной цвет</param>
|
||||||
|
/// <param name="seckondColor">доп. цвет</param>
|
||||||
|
/// <param name="fuelHole">признак наличия отсека для топлива</param>
|
||||||
|
/// <param name="pipes">признак наличия трубы</param>
|
||||||
|
public EntityWarmlyShip (int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes) : base (speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
|
||||||
|
SeckondColor = seckondColor;
|
||||||
|
FuelHole = fuelHole;
|
||||||
|
Pipes = pipes;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,62 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace WarmlyShip
|
|
||||||
{
|
|
||||||
public class EntityWarmlyShip
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// доп. цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color SeckondColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// признак наличия отсека для топлива
|
|
||||||
/// </summary>
|
|
||||||
public bool FuelHole { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак наличия трубы
|
|
||||||
/// </summary>
|
|
||||||
public bool Pipes { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed"> скорость </param>
|
|
||||||
/// <param name="weight">вес</param>
|
|
||||||
/// <param name="bodyColor">основной цвет</param>
|
|
||||||
/// <param name="seckondColor">доп. цвет</param>
|
|
||||||
/// <param name="fuelHole">признак наличия отсека для топлива</param>
|
|
||||||
/// <param name="pipes">признак наличия трубы</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
SeckondColor = seckondColor;
|
|
||||||
FuelHole = fuelHole;
|
|
||||||
Pipes = pipes;
|
|
||||||
|
|
||||||
}
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,6 +1,6 @@
|
|||||||
namespace WarmlyShip
|
namespace WarmlyShip
|
||||||
{
|
{
|
||||||
partial class pictureBoxShips
|
partial class FormShips
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Required designer variable.
|
/// Required designer variable.
|
||||||
@ -28,23 +28,26 @@
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void InitializeComponent()
|
private void InitializeComponent()
|
||||||
{
|
{
|
||||||
pictureBox1 = new PictureBox();
|
pictureBoxShips = new PictureBox();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonCreate = new Button();
|
buttonCreateWarmlyShip = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
buttonCreateShip = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxShips).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
// pictureBox1
|
// pictureBoxShips
|
||||||
//
|
//
|
||||||
pictureBox1.Dock = DockStyle.Fill;
|
pictureBoxShips.Dock = DockStyle.Fill;
|
||||||
pictureBox1.Location = new Point(0, 0);
|
pictureBoxShips.Location = new Point(0, 0);
|
||||||
pictureBox1.Name = "pictureBox1";
|
pictureBoxShips.Name = "pictureBoxShips";
|
||||||
pictureBox1.Size = new Size(854, 493);
|
pictureBoxShips.Size = new Size(854, 493);
|
||||||
pictureBox1.TabIndex = 0;
|
pictureBoxShips.TabIndex = 0;
|
||||||
pictureBox1.TabStop = false;
|
pictureBoxShips.TabStop = false;
|
||||||
//
|
//
|
||||||
// buttonDown
|
// buttonDown
|
||||||
//
|
//
|
||||||
@ -94,42 +97,79 @@
|
|||||||
buttonLeft.UseVisualStyleBackColor = true;
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonCreate
|
// buttonCreateWarmlyShip
|
||||||
//
|
//
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateWarmlyShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreate.Location = new Point(17, 458);
|
buttonCreateWarmlyShip.Location = new Point(12, 458);
|
||||||
buttonCreate.Name = "buttonCreate";
|
buttonCreateWarmlyShip.Name = "buttonCreateWarmlyShip";
|
||||||
buttonCreate.Size = new Size(75, 23);
|
buttonCreateWarmlyShip.Size = new Size(161, 23);
|
||||||
buttonCreate.TabIndex = 6;
|
buttonCreateWarmlyShip.TabIndex = 6;
|
||||||
buttonCreate.Text = "создать";
|
buttonCreateWarmlyShip.Text = "создать пароход";
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
buttonCreateWarmlyShip.UseVisualStyleBackColor = true;
|
||||||
buttonCreate.Click += ButtonCreate_Click;
|
buttonCreateWarmlyShip.Click += buttonCreate_Click;
|
||||||
//
|
//
|
||||||
// pictureBoxShips
|
// buttonCreateShip
|
||||||
|
//
|
||||||
|
buttonCreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateShip.Location = new Point(179, 458);
|
||||||
|
buttonCreateShip.Name = "buttonCreateShip";
|
||||||
|
buttonCreateShip.Size = new Size(161, 23);
|
||||||
|
buttonCreateShip.TabIndex = 11;
|
||||||
|
buttonCreateShip.Text = "создать лодку";
|
||||||
|
buttonCreateShip.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateShip.Click += buttonCreateShip_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(721, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(121, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 12;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(766, 41);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(75, 23);
|
||||||
|
buttonStrategyStep.TabIndex = 13;
|
||||||
|
buttonStrategyStep.Text = "шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormShips
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(854, 493);
|
ClientSize = new Size(854, 493);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonCreateShip);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonCreate);
|
Controls.Add(buttonCreateWarmlyShip);
|
||||||
Controls.Add(pictureBox1);
|
Controls.Add(pictureBoxShips);
|
||||||
Name = "pictureBoxShips";
|
Name = "FormShips";
|
||||||
StartPosition = FormStartPosition.CenterScreen;
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
Text = "pictureBoxShips";
|
Text = "pictureBoxShips";
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxShips).EndInit();
|
||||||
ResumeLayout(false);
|
ResumeLayout(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBox1;
|
private PictureBox pictureBoxShips;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonCreate;
|
private Button buttonCreateWarmlyShip;
|
||||||
|
private Button buttonCreateShip;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
}
|
}
|
||||||
}
|
}
|
144
WarmlyShip/WarmlyShip/FormShips.cs
Normal file
144
WarmlyShip/WarmlyShip/FormShips.cs
Normal file
@ -0,0 +1,144 @@
|
|||||||
|
using ProjectShip.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using WarmlyShip.Drawnings;
|
||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
namespace WarmlyShip
|
||||||
|
{
|
||||||
|
public partial class FormShips : Form
|
||||||
|
{
|
||||||
|
private DrawningShip? _drawningShip;
|
||||||
|
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
public FormShips()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
|
||||||
|
if (_drawningShip == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bitmap bmp = new(pictureBoxShips.Width, pictureBoxShips.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningShip.DrawTransport(gr);
|
||||||
|
pictureBoxShips.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningShip):
|
||||||
|
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningWarmlyShip):
|
||||||
|
_drawningShip = new DrawningWarmlyShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy = null;
|
||||||
|
_drawningShip.SetPictureSize(pictureBoxShips.Width, pictureBoxShips.Height);
|
||||||
|
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void buttonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningWarmlyShip));
|
||||||
|
|
||||||
|
private void buttonCreateShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningShip));
|
||||||
|
|
||||||
|
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningShip == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningShip.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningShip.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningShip.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningShip.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningShip == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_strategy.SetData(new MoveableShip(_drawningShip), pictureBoxShips.Width, pictureBoxShips.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
80
WarmlyShip/WarmlyShip/MovementStrategy/AbstractStrategy.cs
Normal file
80
WarmlyShip/WarmlyShip/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestination())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
protected abstract bool IsTargetDestination();
|
||||||
|
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
11
WarmlyShip/WarmlyShip/MovementStrategy/IMoveableObject.cs
Normal file
11
WarmlyShip/WarmlyShip/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
37
WarmlyShip/WarmlyShip/MovementStrategy/MoveToBorder.cs
Normal file
37
WarmlyShip/WarmlyShip/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
|
||||||
|
objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.BottomBorder - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
54
WarmlyShip/WarmlyShip/MovementStrategy/MoveToCenter.cs
Normal file
54
WarmlyShip/WarmlyShip/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if(objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
|
||||||
|
&&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if(objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
53
WarmlyShip/WarmlyShip/MovementStrategy/MoveableShip.cs
Normal file
53
WarmlyShip/WarmlyShip/MovementStrategy/MoveableShip.cs
Normal file
@ -0,0 +1,53 @@
|
|||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
using WarmlyShip.Drawnings;
|
||||||
|
using WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
|
||||||
|
namespace ProjectShip.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveableShip : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawningShip? _drawningShip = null;
|
||||||
|
|
||||||
|
public MoveableShip(DrawningShip ship)
|
||||||
|
{
|
||||||
|
_drawningShip = ship;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawningShip == null || _drawningShip.EntityShip == null || !_drawningShip.GetPosX.HasValue || !_drawningShip.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ObjectParameters(_drawningShip.GetPosX.Value, _drawningShip.GetPosY.Value, _drawningShip.GetWidth, _drawningShip.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if(_drawningShip == null || _drawningShip.EntityShip == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _drawningShip.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknow,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
15
WarmlyShip/WarmlyShip/MovementStrategy/MovementDirection.cs
Normal file
15
WarmlyShip/WarmlyShip/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
Up = 1,
|
||||||
|
Down = 2,
|
||||||
|
Left = 3,
|
||||||
|
Right = 4
|
||||||
|
}
|
32
WarmlyShip/WarmlyShip/MovementStrategy/ObjectParameters.cs
Normal file
32
WarmlyShip/WarmlyShip/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
public int BottomBorder => _y + _height;
|
||||||
|
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x , int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
14
WarmlyShip/WarmlyShip/MovementStrategy/StrategyStatus.cs
Normal file
14
WarmlyShip/WarmlyShip/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace WarmlyShip.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace WarmlyShip
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new pictureBoxShips());
|
Application.Run(new FormShips());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,10 +1,10 @@
|
|||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
// <auto-generated>
|
// <auto-generated>
|
||||||
// Этот код создан программой.
|
// This code was generated by a tool.
|
||||||
// Исполняемая версия:4.0.30319.42000
|
// Runtime Version:4.0.30319.42000
|
||||||
//
|
//
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
// повторной генерации кода.
|
// the code is regenerated.
|
||||||
// </auto-generated>
|
// </auto-generated>
|
||||||
//------------------------------------------------------------------------------
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
@ -13,12 +13,12 @@ namespace WarmlyShip.Properties {
|
|||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
// class via a tool like ResGen or Visual Studio.
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
// с параметром /str или перестройте свой проект VS.
|
// with the /str option, or rebuild your VS project.
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
@ -33,7 +33,7 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
@ -47,8 +47,8 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
/// resource lookups using this strongly typed resource class.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
@ -61,7 +61,7 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static System.Drawing.Bitmap arrowDown {
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
get {
|
get {
|
||||||
@ -71,7 +71,7 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static System.Drawing.Bitmap arrowLeft {
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
get {
|
get {
|
||||||
@ -81,7 +81,7 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static System.Drawing.Bitmap arrowRight {
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
get {
|
get {
|
||||||
@ -91,7 +91,7 @@ namespace WarmlyShip.Properties {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal static System.Drawing.Bitmap arrowUp {
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
get {
|
get {
|
||||||
|
@ -8,6 +8,12 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Remove="NewFolder\**" />
|
||||||
|
<EmbeddedResource Remove="NewFolder\**" />
|
||||||
|
<None Remove="NewFolder\**" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Update="Properties\Resources.Designer.cs">
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
<DesignTime>True</DesignTime>
|
<DesignTime>True</DesignTime>
|
||||||
|
@ -1,80 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace WarmlyShip
|
|
||||||
{
|
|
||||||
public partial class pictureBoxShips : Form
|
|
||||||
{
|
|
||||||
private DrawningWarmlyShip? _drawningWarmlyShip;
|
|
||||||
public pictureBoxShips()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
|
|
||||||
if (_drawningWarmlyShip == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawningWarmlyShip.DrawTransport(gr);
|
|
||||||
pictureBox1.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawningWarmlyShip = new DrawningWarmlyShip();
|
|
||||||
_drawningWarmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
_drawningWarmlyShip.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
|
||||||
_drawningWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawningWarmlyShip == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue
Block a user