lab2
This commit is contained in:
parent
f526a5f2bc
commit
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@ -1,176 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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public class DrawningWarmlyShip
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{
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public EntityWarmlyShip? EntityWarmlyShip { get; private set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private readonly int _drawningWarmlyShipWidth = 150;
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private readonly int _drawningWarmlyShipHeight = 80;
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public void Init(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes)
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{
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EntityWarmlyShip = new EntityWarmlyShip();
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EntityWarmlyShip.Init(speed, weight, bodyColor, seckondColor, fuelHole, pipes);
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (width > _drawningWarmlyShipWidth && height > _drawningWarmlyShipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null && _startPosY != null)
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{
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if (_startPosX.Value + _drawningWarmlyShipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningWarmlyShipWidth;
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}
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if (_startPosY.Value + _drawningWarmlyShipHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningWarmlyShipHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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if (_startPosX < 0) _startPosX = 0;
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if (_startPosY < 0) _startPosY = 0;
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if (_startPosX + _drawningWarmlyShipWidth > _pictureWidth.Value)
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{
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_startPosX = _pictureWidth.Value - _drawningWarmlyShipWidth;
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}
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if (_startPosY + _drawningWarmlyShipHeight > _pictureHeight.Value)
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{
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_startPosY = _pictureHeight.Value - _drawningWarmlyShipHeight;
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}
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityWarmlyShip.Step > 0)
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{
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_startPosX -= (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityWarmlyShip.Step > 0)
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{
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_startPosY -= (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _drawningWarmlyShipWidth + EntityWarmlyShip.Step < _pictureWidth)
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{
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_startPosX += (int)EntityWarmlyShip.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _drawningWarmlyShipHeight + EntityWarmlyShip.Step < _pictureHeight)
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{
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_startPosY += (int)EntityWarmlyShip.Step;
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}
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return true;
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default : return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityWarmlyShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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// нарисовать корабль
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Pen pen = new(Color.Black, 2);
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Brush brMain = new SolidBrush(EntityWarmlyShip.BodyColor);
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Brush brSecond = new SolidBrush(EntityWarmlyShip.SeckondColor);
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// трапеция
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Point[] points = new Point[]
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{
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new Point(_startPosX.Value, _startPosY.Value+50),
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new Point(_startPosX.Value + 150, _startPosY.Value+ 50),
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new Point(_startPosX.Value + 120, _startPosY.Value + 80),
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new Point(_startPosX.Value + 30, _startPosY.Value + 80)
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};
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g.FillPolygon(brMain, points);
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g.DrawPolygon(pen, points);
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//палуба
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g.FillRectangle(brMain, _startPosX.Value + 25, _startPosY.Value + 30, 100, 20);
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value + 30, 100, 20);
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//якорь
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 53, _startPosX.Value + 30, _startPosY.Value + 70);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 70, _startPosX.Value + 37, _startPosY.Value + 70);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 60, _startPosX.Value + 37, _startPosY.Value + 60);
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Brush blackBr = new SolidBrush(Color.Black);
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//трубы
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if (EntityWarmlyShip.Pipes)
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{
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g.FillRectangle(brSecond, _startPosX.Value + 35, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 64, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 93, _startPosY.Value, 20, 30);
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}
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//топливный отсек
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if (EntityWarmlyShip.FuelHole)
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{
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g.FillEllipse(brSecond, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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}
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}
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}
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}
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@ -4,13 +4,14 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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namespace WarmlyShip.Drawnings
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{
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public enum DirectionType
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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Right = 4,
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Unknow = -1
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}
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}
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185
WarmlyShip/WarmlyShip/Drawnings/DrawningShip.cs
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185
WarmlyShip/WarmlyShip/Drawnings/DrawningShip.cs
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@ -0,0 +1,185 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using WarmlyShip.Entities;
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namespace WarmlyShip.Drawnings;
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public class DrawningShip
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{
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public EntityShip? EntityShip { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private readonly int _drawningWarmlyShipWidth = 150;
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private readonly int _drawningWarmlyShipHeight = 80;
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawningWarmlyShipWidth;
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public int GetHeight => _drawningWarmlyShipHeight;
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private DrawningShip() {
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public DrawningShip (int speed, double weight, Color bodyColor) : this()
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{
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EntityShip = new EntityShip(speed, weight, bodyColor);
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}
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protected DrawningShip(int drawningWarmlyShipWidth, int drawningWarmlyShipHeigh) : this()
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{
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_drawningWarmlyShipWidth = drawningWarmlyShipWidth;
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_drawningWarmlyShipHeight= drawningWarmlyShipHeigh;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (width > _drawningWarmlyShipWidth && height > _drawningWarmlyShipHeight)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX != null && _startPosY != null)
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{
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if (_startPosX.Value + _drawningWarmlyShipWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningWarmlyShipWidth;
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}
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if (_startPosY.Value + _drawningWarmlyShipHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningWarmlyShipHeight;
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}
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}
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return true;
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}
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return false;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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else
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{
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_startPosX = x;
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_startPosY = y;
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if (_startPosX < 0) _startPosX = 0;
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if (_startPosY < 0) _startPosY = 0;
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if (_startPosX + _drawningWarmlyShipWidth > _pictureWidth.Value)
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{
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_startPosX = _pictureWidth.Value - _drawningWarmlyShipWidth;
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}
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if (_startPosY + _drawningWarmlyShipHeight > _pictureHeight.Value)
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{
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_startPosY = _pictureHeight.Value - _drawningWarmlyShipHeight;
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}
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}
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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case DirectionType.Left:
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if (_startPosX.Value - EntityShip.Step > 0)
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{
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_startPosX -= (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Up:
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if (_startPosY.Value - EntityShip.Step > 0)
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{
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_startPosY -= (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Right:
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if (_startPosX.Value + _drawningWarmlyShipWidth + EntityShip.Step < _pictureWidth)
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{
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_startPosX += (int)EntityShip.Step;
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}
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return true;
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case DirectionType.Down:
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if (_startPosY.Value + _drawningWarmlyShipHeight + EntityShip.Step < _pictureHeight)
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{
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_startPosY += (int)EntityShip.Step;
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}
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return true;
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default: return false;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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// нарисовать корабль
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Pen pen = new(Color.Black, 2);
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Brush brMain = new SolidBrush(EntityShip.BodyColor);
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// трапеция
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Point[] points = new Point[]
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{
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new Point(_startPosX.Value, _startPosY.Value+20),
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new Point(_startPosX.Value + 150, _startPosY.Value+ 20),
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new Point(_startPosX.Value + 120, _startPosY.Value + 50),
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new Point(_startPosX.Value + 30, _startPosY.Value + 50)
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};
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g.FillPolygon(brMain, points);
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g.DrawPolygon(pen, points);
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//палуба
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g.FillRectangle(brMain, _startPosX.Value + 25, _startPosY.Value, 100, 20);
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g.DrawRectangle(pen, _startPosX.Value + 25, _startPosY.Value, 100, 20);
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//якорь
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 23, _startPosX.Value + 30, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 40, _startPosX.Value + 37, _startPosY.Value + 40);
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g.DrawLine(pen, _startPosX.Value + 23, _startPosY.Value + 30, _startPosX.Value + 37, _startPosY.Value + 30);
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}
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}
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59
WarmlyShip/WarmlyShip/Drawnings/DrawningWarmlyShip.cs
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59
WarmlyShip/WarmlyShip/Drawnings/DrawningWarmlyShip.cs
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@ -0,0 +1,59 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using WarmlyShip.Entities;
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namespace WarmlyShip.Drawnings
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{
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public class DrawningWarmlyShip : DrawningShip
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{
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public DrawningWarmlyShip(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes) : base(150, 80)
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{
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EntityShip = new EntityWarmlyShip(speed, weight, bodyColor, seckondColor, fuelHole, pipes);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityShip == null || !_startPosX.HasValue || !_startPosY.HasValue || EntityShip is not EntityWarmlyShip warmlyShip)
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{
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return;
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}
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_startPosY += 30;
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base.DrawTransport(g);
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_startPosY -= 30;
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Pen pen = new(Color.Black, 2);
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Brush brMain = new SolidBrush(EntityShip.BodyColor);
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Brush brSecond = new SolidBrush(warmlyShip.SeckondColor);
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//трубы
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if (warmlyShip.Pipes)
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{
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g.FillRectangle(brSecond, _startPosX.Value + 35, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 64, _startPosY.Value, 20, 30);
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g.FillRectangle(brSecond, _startPosX.Value + 93, _startPosY.Value, 20, 30);
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}
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//топливный отсек
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if (warmlyShip.FuelHole)
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{
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g.FillEllipse(brSecond, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 55, 15, 15);
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}
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}
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}
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}
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38
WarmlyShip/WarmlyShip/Entities/EntityShip.cs
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38
WarmlyShip/WarmlyShip/Entities/EntityShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip.Entities;
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public class EntityShip
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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public double Step => Speed * 100 / Weight;
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public EntityShip (int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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45
WarmlyShip/WarmlyShip/Entities/EntityWarmlyShip.cs
Normal file
45
WarmlyShip/WarmlyShip/Entities/EntityWarmlyShip.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip.Entities;
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public class EntityWarmlyShip : EntityShip
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{
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/// <summary>
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/// доп. цвет
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/// </summary>
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public Color SeckondColor { get; private set; }
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/// <summary>
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/// признак наличия отсека для топлива
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/// </summary>
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public bool FuelHole { get; private set; }
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/// <summary>
|
||||
/// Признак наличия трубы
|
||||
/// </summary>
|
||||
public bool Pipes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="speed"> скорость </param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="seckondColor">доп. цвет</param>
|
||||
/// <param name="fuelHole">признак наличия отсека для топлива</param>
|
||||
/// <param name="pipes">признак наличия трубы</param>
|
||||
public EntityWarmlyShip (int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes) : base (speed, weight, bodyColor)
|
||||
{
|
||||
|
||||
SeckondColor = seckondColor;
|
||||
FuelHole = fuelHole;
|
||||
Pipes = pipes;
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
public class EntityWarmlyShip
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// доп. цвет
|
||||
/// </summary>
|
||||
public Color SeckondColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// признак наличия отсека для топлива
|
||||
/// </summary>
|
||||
public bool FuelHole { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак наличия трубы
|
||||
/// </summary>
|
||||
public bool Pipes { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="speed"> скорость </param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">основной цвет</param>
|
||||
/// <param name="seckondColor">доп. цвет</param>
|
||||
/// <param name="fuelHole">признак наличия отсека для топлива</param>
|
||||
/// <param name="pipes">признак наличия трубы</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color seckondColor, bool fuelHole, bool pipes)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
SeckondColor = seckondColor;
|
||||
FuelHole = fuelHole;
|
||||
Pipes = pipes;
|
||||
|
||||
}
|
||||
public double Step => Speed * 100 / Weight;
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
namespace WarmlyShip
|
||||
{
|
||||
partial class pictureBoxShips
|
||||
partial class FormShips
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
@ -28,23 +28,26 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBox1 = new PictureBox();
|
||||
pictureBoxShips = new PictureBox();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonCreate = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).BeginInit();
|
||||
buttonCreateWarmlyShip = new Button();
|
||||
buttonCreateShip = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxShips).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBox1
|
||||
// pictureBoxShips
|
||||
//
|
||||
pictureBox1.Dock = DockStyle.Fill;
|
||||
pictureBox1.Location = new Point(0, 0);
|
||||
pictureBox1.Name = "pictureBox1";
|
||||
pictureBox1.Size = new Size(854, 493);
|
||||
pictureBox1.TabIndex = 0;
|
||||
pictureBox1.TabStop = false;
|
||||
pictureBoxShips.Dock = DockStyle.Fill;
|
||||
pictureBoxShips.Location = new Point(0, 0);
|
||||
pictureBoxShips.Name = "pictureBoxShips";
|
||||
pictureBoxShips.Size = new Size(854, 493);
|
||||
pictureBoxShips.TabIndex = 0;
|
||||
pictureBoxShips.TabStop = false;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
@ -94,42 +97,79 @@
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateWarmlyShip
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(17, 458);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.TabIndex = 6;
|
||||
buttonCreate.Text = "создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
buttonCreateWarmlyShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateWarmlyShip.Location = new Point(12, 458);
|
||||
buttonCreateWarmlyShip.Name = "buttonCreateWarmlyShip";
|
||||
buttonCreateWarmlyShip.Size = new Size(161, 23);
|
||||
buttonCreateWarmlyShip.TabIndex = 6;
|
||||
buttonCreateWarmlyShip.Text = "создать пароход";
|
||||
buttonCreateWarmlyShip.UseVisualStyleBackColor = true;
|
||||
buttonCreateWarmlyShip.Click += buttonCreate_Click;
|
||||
//
|
||||
// pictureBoxShips
|
||||
// buttonCreateShip
|
||||
//
|
||||
buttonCreateShip.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateShip.Location = new Point(179, 458);
|
||||
buttonCreateShip.Name = "buttonCreateShip";
|
||||
buttonCreateShip.Size = new Size(161, 23);
|
||||
buttonCreateShip.TabIndex = 11;
|
||||
buttonCreateShip.Text = "создать лодку";
|
||||
buttonCreateShip.UseVisualStyleBackColor = true;
|
||||
buttonCreateShip.Click += buttonCreateShip_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(721, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 12;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(766, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 13;
|
||||
buttonStrategyStep.Text = "шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormShips
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(854, 493);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateShip);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBox1);
|
||||
Name = "pictureBoxShips";
|
||||
Controls.Add(buttonCreateWarmlyShip);
|
||||
Controls.Add(pictureBoxShips);
|
||||
Name = "FormShips";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "pictureBoxShips";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox1).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxShips).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBox1;
|
||||
private PictureBox pictureBoxShips;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateWarmlyShip;
|
||||
private Button buttonCreateShip;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
144
WarmlyShip/WarmlyShip/FormShips.cs
Normal file
144
WarmlyShip/WarmlyShip/FormShips.cs
Normal file
@ -0,0 +1,144 @@
|
||||
using ProjectShip.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using WarmlyShip.Drawnings;
|
||||
using WarmlyShip.MovementStrategy;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
public partial class FormShips : Form
|
||||
{
|
||||
private DrawningShip? _drawningShip;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
public FormShips()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxShips.Width, pictureBoxShips.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningShip.DrawTransport(gr);
|
||||
pictureBoxShips.Image = bmp;
|
||||
}
|
||||
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningShip):
|
||||
_drawningShip = new DrawningShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningWarmlyShip):
|
||||
_drawningShip = new DrawningWarmlyShip(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_strategy = null;
|
||||
_drawningShip.SetPictureSize(pictureBoxShips.Width, pictureBoxShips.Height);
|
||||
_drawningShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningWarmlyShip));
|
||||
|
||||
private void buttonCreateShip_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningShip));
|
||||
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_strategy.SetData(new MoveableShip(_drawningShip), pictureBoxShips.Width, pictureBoxShips.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
80
WarmlyShip/WarmlyShip/MovementStrategy/AbstractStrategy.cs
Normal file
80
WarmlyShip/WarmlyShip/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,80 @@
|
||||
using WarmlyShip.MovementStrategy;
|
||||
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return _moveableObject.GetStep;
|
||||
}
|
||||
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
11
WarmlyShip/WarmlyShip/MovementStrategy/IMoveableObject.cs
Normal file
11
WarmlyShip/WarmlyShip/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,11 @@
|
||||
using WarmlyShip.MovementStrategy;
|
||||
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
37
WarmlyShip/WarmlyShip/MovementStrategy/MoveToBorder.cs
Normal file
37
WarmlyShip/WarmlyShip/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,37 @@
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
|
||||
objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
int diffY = objParams.BottomBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
54
WarmlyShip/WarmlyShip/MovementStrategy/MoveToCenter.cs
Normal file
54
WarmlyShip/WarmlyShip/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using WarmlyShip.MovementStrategy;
|
||||
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if(objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
|
||||
&&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if(objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
WarmlyShip/WarmlyShip/MovementStrategy/MoveableShip.cs
Normal file
53
WarmlyShip/WarmlyShip/MovementStrategy/MoveableShip.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using WarmlyShip.MovementStrategy;
|
||||
using WarmlyShip.Drawnings;
|
||||
using WarmlyShip.MovementStrategy;
|
||||
|
||||
|
||||
namespace ProjectShip.MovementStrategy;
|
||||
|
||||
public class MoveableShip : IMoveableObject
|
||||
{
|
||||
private readonly DrawningShip? _drawningShip = null;
|
||||
|
||||
public MoveableShip(DrawningShip ship)
|
||||
{
|
||||
_drawningShip = ship;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningShip == null || _drawningShip.EntityShip == null || !_drawningShip.GetPosX.HasValue || !_drawningShip.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new ObjectParameters(_drawningShip.GetPosX.Value, _drawningShip.GetPosY.Value, _drawningShip.GetWidth, _drawningShip.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_drawningShip?.EntityShip?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if(_drawningShip == null || _drawningShip.EntityShip == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _drawningShip.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
15
WarmlyShip/WarmlyShip/MovementStrategy/MovementDirection.cs
Normal file
15
WarmlyShip/WarmlyShip/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4
|
||||
}
|
32
WarmlyShip/WarmlyShip/MovementStrategy/ObjectParameters.cs
Normal file
32
WarmlyShip/WarmlyShip/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,32 @@
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
|
||||
private readonly int _y;
|
||||
|
||||
private readonly int _width;
|
||||
|
||||
private readonly int _height;
|
||||
|
||||
public int LeftBorder => _x;
|
||||
|
||||
public int TopBorder => _y;
|
||||
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
public int BottomBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int x , int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
|
14
WarmlyShip/WarmlyShip/MovementStrategy/StrategyStatus.cs
Normal file
14
WarmlyShip/WarmlyShip/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace WarmlyShip.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
@ -11,7 +11,7 @@ namespace WarmlyShip
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new pictureBoxShips());
|
||||
Application.Run(new FormShips());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,10 +1,10 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
@ -13,12 +13,12 @@ namespace WarmlyShip.Properties {
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
@ -33,7 +33,7 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
@ -47,8 +47,8 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
@ -61,7 +61,7 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
@ -71,7 +71,7 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
@ -81,7 +81,7 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
@ -91,7 +91,7 @@ namespace WarmlyShip.Properties {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
|
@ -8,6 +8,12 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="NewFolder\**" />
|
||||
<EmbeddedResource Remove="NewFolder\**" />
|
||||
<None Remove="NewFolder\**" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
|
@ -1,80 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace WarmlyShip
|
||||
{
|
||||
public partial class pictureBoxShips : Form
|
||||
{
|
||||
private DrawningWarmlyShip? _drawningWarmlyShip;
|
||||
public pictureBoxShips()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
|
||||
if (_drawningWarmlyShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBox1.Width, pictureBox1.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningWarmlyShip.DrawTransport(gr);
|
||||
pictureBox1.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningWarmlyShip = new DrawningWarmlyShip();
|
||||
_drawningWarmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningWarmlyShip.SetPictureSize(pictureBox1.Width, pictureBox1.Height);
|
||||
_drawningWarmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningWarmlyShip == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningWarmlyShip.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user