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14 Commits

Author SHA1 Message Date
dd419fa25c Изменил название класса 2024-04-18 10:35:48 +03:00
ed25e277ef Лабораторная работа 6 2024-04-17 19:51:43 +03:00
d81342522f Встроенный* 2024-04-16 23:03:40 +03:00
f1592df7b7 5 лабораторная работа 2024-04-16 22:56:14 +03:00
2862cd6de1 2 2024-04-15 14:22:52 +03:00
7926446d50 1 2024-04-15 00:28:39 +03:00
ef09f1cc1e 4 лабораторная работа 2024-03-30 16:23:24 +03:00
b5a294d38c Компания 2024-03-28 21:34:49 +03:00
4181543ba5 Коллекция объектов 2024-03-28 14:55:05 +03:00
085834970c Добавление стратегии 2024-03-14 13:53:17 +03:00
8d308dab11 lab2 2024-03-07 14:27:50 +03:00
18c3e57349 lab2 2024-03-07 11:16:16 +03:00
a1ae8210cf lab1 2024-03-07 09:32:18 +03:00
0b05f36492 lab1 2024-02-29 15:51:46 +03:00
43 changed files with 3616 additions and 81 deletions

1
.gitignore vendored
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@ -398,3 +398,4 @@ FodyWeavers.xsd
# JetBrains Rider
*.sln.iml
/Stormtrooper/Stormtrooper/Drawnings/ExtentionDrawningCar.cs

BIN
Stormtrooper.rar Normal file

Binary file not shown.

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34024.191
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Stormtrooper", "Stormtrooper\Stormtrooper.csproj", "{A775C90C-D40F-469A-8611-8AD280F825A7}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Stormtrooper", "Stormtrooper\Stormtrooper.csproj", "{4514655F-132F-407B-9B51-2E0EC52BC983}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A775C90C-D40F-469A-8611-8AD280F825A7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A775C90C-D40F-469A-8611-8AD280F825A7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A775C90C-D40F-469A-8611-8AD280F825A7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A775C90C-D40F-469A-8611-8AD280F825A7}.Release|Any CPU.Build.0 = Release|Any CPU
{4514655F-132F-407B-9B51-2E0EC52BC983}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4514655F-132F-407B-9B51-2E0EC52BC983}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4514655F-132F-407B-9B51-2E0EC52BC983}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4514655F-132F-407B-9B51-2E0EC52BC983}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1E81B7C7-7A49-44CB-A3CF-084E7ED9D5A0}
SolutionGuid = {C4A7E3D1-19CD-4A52-A751-F28B86FF0564}
EndGlobalSection
EndGlobal

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@ -0,0 +1,114 @@
using Stormtrooper.Drawnings;
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 155;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 155;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawningAircraft>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight,
ICollectionGenericObjects<DrawningAircraft> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="сruiser">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningAircraft aircraft)
{
return company._collection.Insert(aircraft);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningAircraft operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningAircraft? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningAircraft? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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@ -0,0 +1,65 @@
using Stormtrooper.Drawnings;
namespace Stormtrooper.CollectionGenericObjects
{
/// <summary>
/// Реализация абстрактной компании - каршеринг
/// </summary>
public class AircraftHangarService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public AircraftHangarService(int picWidth, int picHeight,
ICollectionGenericObjects<DrawningAircraft> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 2);
for (int i = 0; i < width + 1; i++)
{
for (int j = 0; j < height + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth - _placeSizeWidth + 8 , j * _placeSizeHeight);
g.DrawLine(pen, i * _placeSizeWidth - _placeSizeWidth + 8, j * _placeSizeHeight, i * _placeSizeWidth - _placeSizeWidth + 8, j * _placeSizeHeight - _placeSizeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int curWidth = width - 1;
int curHeight = 0;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection.Get(i) != null)
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 10, curHeight * _placeSizeHeight + 10);
}
if (curWidth > 0)
curWidth--;
else
{
curWidth = width - 1;
curHeight ++;
}
if (curHeight >= height)
{
return;
}
}
}
}
}

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@ -0,0 +1,20 @@
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Тип коллекции
/// </summary>
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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@ -0,0 +1,59 @@
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}

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@ -0,0 +1,90 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count => _collection.Count;
public int MaxCount { set { if (value > 0) { _maxCount = value; } } get { return Count; } }
public CollectionType GetCollectionType => CollectionType.List;
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
// TODO проверка позиции
if( position>= 0 && position < Count)
{
return _collection[position];
}
return null;
}
public int Insert(T obj)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO вставка в конец набора
if (Count <= _maxCount)
{
_collection.Add(obj);
return Count;
}
return -1;
}
public int Insert(T obj, int position)
{
// TODO проверка, что не превышено максимальное количество элементов
// TODO проверка позиции
// TODO вставка по позиции
if (Count < _maxCount && position>=0 && position < _maxCount)
{
_collection.Insert(position, obj);
return position;
}
return -1;
}
public T Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из списка
T temp = _collection[position];
if(position>=0 && position < _maxCount)
{
_collection.RemoveAt(position);
return temp;
}
return null;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < Count; ++i)
{
yield return _collection[i];
}
}
}

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@ -0,0 +1,120 @@
using Stormtrooper.Drawnings;
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount {
get
{
return _collection.Length;
}
set
{
if (value > 0) {
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
// проверка позиции
if (position >= _collection.Length || position < 0)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
// вставка в свободное место набора
int index = 0;
while (index < _collection.Length)
{
if (_collection[index] == null)
{
_collection[index] = obj;
return index;
}
index++;
}
return -1;
}
public int Insert(T obj, int position)
{
if (position >= _collection.Length || position < 0)
{ return -1; }
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
int index;
for (index = position + 1; index < _collection.Length; ++index)
{
if (_collection[index] == null)
{
_collection[position] = obj;
return position;
}
}
for (index = position - 1; index >= 0; --index)
{
if (_collection[index] == null)
{
_collection[position] = obj;
return position;
}
}
return -1;
}
public T Remove(int position)
{
if (position >= _collection.Length || position < 0)
{ return null; }
T DrawningAircraft = _collection[position];
_collection[position] = null;
return DrawningAircraft;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; ++i)
{
yield return _collection[i];
}
}
}

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@ -0,0 +1,217 @@
using Stormtrooper.CollectionGenericObjects;
using Stormtrooper.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.CollectionGenericObjects;
/// <summary>
/// Класс-хранилище коллекций
/// </summary>
/// <typeparam name="T"></typeparam>
public class StorageCollection<T>
where T : DrawningAircraft
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
private Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
/// <summary>
/// Ключевое слово, с которого должен начинаться файл
/// </summary>
private readonly string _collectionKey = "CollectionsStorage";
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private readonly string _separatorForKeyValue = "|";
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly string _separatorItems = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
// TODO Прописать логику для добавления
if (!(collectionType == CollectionType.None) && !_storages.ContainsKey(name))
{
if (collectionType == CollectionType.List)
{
_storages.Add(name, new ListGenericObjects<T>());
}
else if (collectionType == CollectionType.Massive)
{
_storages.Add(name, new MassiveGenericObjects<T>());
}
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
// TODO Прописать логику для удаления коллекции
if (_storages.ContainsKey(name)) { _storages.Remove(name); }
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
// TODO Продумать логику получения объекта
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
/// <summary>
/// Сохранение информации по самолетам в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public bool SaveData(string filename)
{
if (_storages.Count == 0)
{
return false;
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using FileStream fs = new(filename, FileMode.Create);
using StreamWriter streamWriter = new StreamWriter(fs);
streamWriter.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
streamWriter.Write(Environment.NewLine);
if (value.Value.Count == 0)
{
continue;
}
streamWriter.Write(value.Key);
streamWriter.Write(_separatorForKeyValue);
streamWriter.Write(value.Value.GetCollectionType);
streamWriter.Write(_separatorForKeyValue);
streamWriter.Write(value.Value.MaxCount);
streamWriter.Write(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
streamWriter.Write(data);
streamWriter.Write(_separatorItems);
}
}
return true;
}
/// <summary>
/// Загрузка информации по кораблям в хранилище из файла
/// </summary>
/// <param name="filename"></param>
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
return false;
}
using (StreamReader sr = new StreamReader(filename))// открываем файла на чтение
{
string? str;
str = sr.ReadLine();
if (str != _collectionKey.ToString())
return false;
_storages.Clear();
while ((str = sr.ReadLine()) != null)
{
string[] record = str.Split(_separatorForKeyValue);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
return false;
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningAircraft() is T aircraft)
{
if (collection.Insert(aircraft) == -1)
return false;
}
}
_storages.Add(record[0], collection);
}
}
return true;
}
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.Drawnings;
public enum DirectionType
{
// Неизвестное направление
Unknow = -1,
// Вверх
Up = 1,
// Вниз
Down = 2,
// Влево
Left = 3,
// Вправо
Right = 4,
}

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@ -0,0 +1,240 @@
using Stormtrooper.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.Drawnings;
public class DrawningAircraft
{
// Класс-сущность
public EntityAircraft? EntityAircraft { get; protected set; } // объявление 1
// Ширина окна
public int? _pictureWidth;
// Высота окна
public int? _pictureHeight;
// Левая координата прорисовки штурмовика
protected int? _startPosX;
// Верхняя координата прорисовки автомобиля
protected int? _startPosY;
// Ширина прорисовки штурмовика
private readonly int _drawningAircraftWidth = 140;
// Высота прорисовки штурмовика
private readonly int _drawningAircraftHeight = 135;
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningAircraftWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningAircraftHeight;
/// Пустой конструктор
private DrawningAircraft()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
// Конструктор
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningAircraft(int speed, double weight, Color bodyColor) : this()
{
EntityAircraft = new EntityAircraft(speed, weight, bodyColor);
}
// Конструктор для наследников
/// <param name="drawningAircraftWidth">Ширина прорисовки штурмовика</param>
/// <param name="drawningAircraftHeight">Высота прорисовки штурмовика</param>
protected DrawningAircraft(int drawningAircraftWidth, int drawningAircraftHeight) : this()
{
_drawningAircraftWidth = drawningAircraftWidth;
_pictureHeight = drawningAircraftHeight;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="aircraft"></param>
public DrawningAircraft(EntityAircraft aircraft) : this()
{
EntityAircraft = new EntityAircraft(aircraft.Speed, aircraft.Weight, aircraft.BodyColor);
}
/// Прорисовка объекта
/// <param name="g"></param>
/// // Установка границ поля
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public bool SetPictureSize(int width, int height)
{
if (_drawningAircraftHeight > height || _drawningAircraftWidth > width)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
// Установка позиции
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0 || x + _drawningAircraftWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningAircraftWidth;
}
else
{
_startPosX = x;
}
if (y < 0 || y + _drawningAircraftHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningAircraftHeight;
}
else
{
_startPosY = y;
}
}
// Изменение направления перемещения
public bool MoveTransport(DirectionType direction)
{
if (EntityAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityAircraft.Step > 0)
{
_startPosX -= (int)EntityAircraft.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityAircraft.Step > 0)
{
_startPosY -= (int)EntityAircraft.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityAircraft.Step + _drawningAircraftWidth < _pictureWidth)
{
_startPosX += (int)EntityAircraft.Step;
return true;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityAircraft.Step + _drawningAircraftHeight < _pictureHeight)
{
_startPosY += (int)EntityAircraft.Step;
}
return true;
default:
return false;
}
}
public virtual void DrawTransport(Graphics g)
{
if (EntityAircraft == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyColorBrush = new SolidBrush(EntityAircraft.BodyColor);
//нос штурмовика
Brush brBlack = new SolidBrush(Color.Black);
Point[] Nose = new Point[3];
Nose[0].X = _startPosX.Value + 20; Nose[0].Y = _startPosY.Value + 80;
Nose[1].X = _startPosX.Value + 20; Nose[1].Y = _startPosY.Value + 60;
Nose[2].X = _startPosX.Value; Nose[2].Y = _startPosY.Value + 70;
g.FillPolygon(brBlack, Nose);
g.DrawPolygon(pen, Nose);
//Заднии крылья штурмовика
Point[] pflybtwings = new Point[6];
pflybtwings[0].X = _startPosX.Value + 120; pflybtwings[0].Y = _startPosY.Value + 60;
pflybtwings[1].X = _startPosX.Value + 120; pflybtwings[1].Y = _startPosY.Value + 50;
pflybtwings[2].X = _startPosX.Value + 140; pflybtwings[2].Y = _startPosY.Value + 30;
pflybtwings[3].X = _startPosX.Value + 140; pflybtwings[3].Y = _startPosY.Value + 110;
pflybtwings[4].X = _startPosX.Value + 120; pflybtwings[4].Y = _startPosY.Value + 90;
pflybtwings[5].X = _startPosX.Value + 120; pflybtwings[5].Y = _startPosY.Value + 80;
g.FillPolygon(bodyColorBrush, pflybtwings);
g.DrawPolygon(pen, pflybtwings);
//Тело штурмовика
g.FillRectangle(bodyColorBrush, _startPosX.Value + 20, _startPosY.Value + 60, 120, 20);
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 60, 120, 20);
//Крылья штурмовика
Point[] frontwings = new Point[4];
frontwings[0].X = _startPosX.Value + 60; frontwings[0].Y = _startPosY.Value + 60;
frontwings[1].X = _startPosX.Value + 60; frontwings[1].Y = _startPosY.Value;
frontwings[2].X = _startPosX.Value + 70; frontwings[2].Y = _startPosY.Value;
frontwings[3].X = _startPosX.Value + 80; frontwings[3].Y = _startPosY.Value + 60;
g.FillPolygon(bodyColorBrush, frontwings);
g.DrawPolygon(pen, frontwings);
Point[] frontwings2 = new Point[4];
frontwings2[0].X = _startPosX.Value + 60; frontwings2[0].Y = _startPosY.Value + 80;
frontwings2[1].X = _startPosX.Value + 60; frontwings2[1].Y = _startPosY.Value + 140;
frontwings2[2].X = _startPosX.Value + 70; frontwings2[2].Y = _startPosY.Value + 140;
frontwings2[3].X = _startPosX.Value + 80; frontwings2[3].Y = _startPosY.Value + 80;
g.FillPolygon(bodyColorBrush, frontwings2);
g.DrawPolygon(pen, frontwings2);
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Reflection.Metadata;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Stormtrooper.Entities;
namespace Stormtrooper.Drawnings;
public class DrawningStormtrooper : DrawningAircraft
{
// Конструктор
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="rocket">Признак наличия ракет</param>
/// <param name="bomb">Признак наличия бомбы</param>
public DrawningStormtrooper(int speed, double weight, Color bodyColor, Color
additionalColor, bool rocket, bool bomb) : base(140,135)
{
EntityAircraft = new EntityStormtrooper(speed, weight, bodyColor, additionalColor, rocket, bomb);
}
public DrawningStormtrooper(EntityAircraft? entityAircraft) : base(140, 70)
{
if (entityAircraft != null)
{
EntityAircraft = entityAircraft;
}
}
public override void DrawTransport(Graphics g)
{
if (EntityAircraft == null || EntityAircraft is not EntityStormtrooper entityStormtrooper|| !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyColorBrush = new SolidBrush(entityStormtrooper.BodyColor);
Brush additionalBrush = new SolidBrush(entityStormtrooper.AdditionalColor);
base.DrawTransport(g);
//Ракеты штурмовика
if (entityStormtrooper.Rocket)
{
Point[] rockets = new Point[3];
rockets[0].X = _startPosX.Value + 45; rockets[0].Y = _startPosY.Value + 20;
rockets[1].X = _startPosX.Value + 37; rockets[1].Y = _startPosY.Value + 22;
rockets[2].X = _startPosX.Value + 45; rockets[2].Y = _startPosY.Value + 25;
Point[] rockets2 = new Point[3];
rockets2[0].X = _startPosX.Value + 45; rockets2[0].Y = _startPosY.Value + 110;
rockets2[1].X = _startPosX.Value + 37; rockets2[1].Y = _startPosY.Value + 112;
rockets2[2].X = _startPosX.Value + 45; rockets2[2].Y = _startPosY.Value + 115;
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 20, 15, 5);
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 110, 15, 5);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 20, 15, 5);
g.DrawRectangle(pen, _startPosX.Value + 45, _startPosY.Value + 110, 15, 5);
g.FillPolygon(bodyColorBrush, rockets);
g.DrawPolygon(pen, rockets);
g.FillPolygon(bodyColorBrush, rockets2);
g.DrawPolygon(pen, rockets2);
}
//Бомбы бомбардировщика
if (entityStormtrooper.Bomb)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 40, 10, 10);
g.FillRectangle(additionalBrush, _startPosX.Value + 50, _startPosY.Value + 90, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 40, 10, 10);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 90, 10, 10);
}
}
}

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using Stormtrooper.Drawnings;
using Stormtrooper.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.Drawnings;
/// <summary>
/// Расширение для класса EntityCar
/// </summary>
public static class ExtentionDrawningAircraft
{
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <returns>Объект</returns>
public static DrawningAircraft? CreateDrawningAircraft(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityAircraft? aircraft = EntityStormtrooper.CreateEntityStormtrooper(strs);
if (aircraft != null)
{
return new DrawningStormtrooper(aircraft);
}
aircraft = EntityAircraft.CreateEntityAicraft(strs);
if (aircraft != null)
{
return new DrawningAircraft(aircraft);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawningCar">Сохраняемый объект</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawningAircraft drawningAircraft)
{
string[]? array = drawningAircraft?.EntityAircraft?.GetStringRepresentation();
if (array == null)
{
return string.Empty;
}
return string.Join(_separatorForObject, array);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.Entities;
// Класс-сущность "самолет"
public class EntityAircraft
{
public int Speed { get; private set; }
// скорость
public double Weight { get; private set; }
// вес
public Color BodyColor { get; private set; }
// цвет
public void SetBodyColor(Color bodyColor)
{
BodyColor = bodyColor;
}
public double Step => Speed * 100 / Weight;
// шаг в поле
/// Конструктор сущности
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес штурмовика</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityAircraft(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityAircraft), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityAircraft? CreateEntityAicraft(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityAircraft))
{
return null;
}
return new EntityAircraft(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.Entities;
public class EntityStormtrooper : EntityAircraft
{
// цвет
public Color AdditionalColor { get; private set; }
public void SetAdditionalColor(Color additionalColor)
{
AdditionalColor = additionalColor;
}
// дополнительные цвета
public bool Rocket { get; private set; }
// ракета
public bool Bomb { get; private set; }
// бомба
/// Инициализация полей объекта-класса штурмовика
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес штурмовика</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="rocket">Признак наличия ракет</param>
/// <param name="bomb">Признак наличия бомб</param>
public EntityStormtrooper(int speed, double weight, Color bodyColor, Color
additionalColor, bool rocket, bool bomb) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Rocket = rocket;
Bomb = bomb;
}
/// <summary>
/// Получение строк со значениями свойств объекта класса-сущности
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityStormtrooper), Speed.ToString(), Weight.ToString(),
BodyColor.Name, AdditionalColor.Name, Rocket.ToString(), Bomb.ToString() };
}
/// <summary>
/// Создание объекта из массива строк
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityAircraft? CreateEntityStormtrooper(string[] strs)
{
if (strs.Length != 7 || strs[0] != nameof(EntityStormtrooper))
{
return null;
}
return new EntityStormtrooper(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]),
Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
}
}

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namespace Stormtrooper
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace Stormtrooper
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace Stormtrooper
{
partial class FormAircraftCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonAddAiracft = new Button();
buttonRefresh = new Button();
maskedTextBox = new MaskedTextBox();
buttonGoToCheck = new Button();
buttonRemoveAircraft = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
fileToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(980, 28);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(264, 649);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Tag = "";
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddAiracft);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(maskedTextBox);
panelCompanyTools.Controls.Add(buttonGoToCheck);
panelCompanyTools.Controls.Add(buttonRemoveAircraft);
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 391);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(258, 262);
panelCompanyTools.TabIndex = 9;
//
// buttonAddAiracft
//
buttonAddAiracft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddAiracft.Location = new Point(3, 3);
buttonAddAiracft.Name = "buttonAddAiracft";
buttonAddAiracft.Size = new Size(252, 41);
buttonAddAiracft.TabIndex = 1;
buttonAddAiracft.Text = "Добавление самолета";
buttonAddAiracft.UseVisualStyleBackColor = true;
buttonAddAiracft.Click += ButtonAddAircraft_Click;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(0, 207);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(252, 41);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// maskedTextBox
//
maskedTextBox.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
maskedTextBox.Location = new Point(0, 80);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(252, 27);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(0, 160);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(252, 41);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += ButtonGoToCheck_Click;
//
// buttonRemoveAircraft
//
buttonRemoveAircraft.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveAircraft.Location = new Point(0, 113);
buttonRemoveAircraft.Name = "buttonRemoveAircraft";
buttonRemoveAircraft.Size = new Size(252, 41);
buttonRemoveAircraft.TabIndex = 4;
buttonRemoveAircraft.Text = "Удалить самолет";
buttonRemoveAircraft.UseVisualStyleBackColor = true;
buttonRemoveAircraft.Click += ButtonRemoveAircraft_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(6, 356);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(252, 29);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 23);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(258, 284);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(3, 249);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(252, 29);
buttonCollectionDel.TabIndex = 6;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 20;
listBoxCollection.Location = new Point(3, 139);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(252, 104);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(3, 104);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(252, 29);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(126, 74);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(80, 24);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(38, 74);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(82, 24);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(3, 37);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(252, 27);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(50, 14);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(158, 20);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции:";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(6, 322);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(252, 28);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 28);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(980, 649);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// menuStrip
//
menuStrip.ImageScalingSize = new Size(20, 20);
menuStrip.Items.AddRange(new ToolStripItem[] { fileToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(1244, 28);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip1";
//
// fileToolStripMenuItem
//
fileToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
fileToolStripMenuItem.Name = "fileToolStripMenuItem";
fileToolStripMenuItem.Size = new Size(59, 24);
fileToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(227, 26);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(227, 26);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.Filter = "txt file | *.txt";
//
// FormAircraftCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1244, 677);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormAircraftCollection";
Text = "Коллекция самолетов";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddAiracft;
private Button buttonRemoveAircraft;
private MaskedTextBox maskedTextBox;
private PictureBox pictureBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem fileToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

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@ -0,0 +1,278 @@
using Stormtrooper.CollectionGenericObjects;
using Stormtrooper.Drawnings;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics.Contracts;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Stormtrooper;
public partial class FormAircraftCollection : Form
{
/// <summary>
/// Хранилище коллекций
/// </summary>
private readonly StorageCollection<DrawningAircraft> _storageCollection;
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company;
/// <summary>
/// Конструктор
/// </summary>
public FormAircraftCollection()
{
InitializeComponent();
_storageCollection = new();
}
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
/// <summary>
/// Добавление автомобиля
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddAircraft_Click(object sender, EventArgs e)
{
FormAircraftConfig form = new();
//TODO Передать метод
form.Show();
form.AddEvent(SetAircraft);
}
/// <summary>
/// Добавление автомобиля в коллекцию
/// </summary>
/// <param name="aircraft"></param>
private void SetAircraft(DrawningAircraft aircraft)
{
if (_company == null || aircraft == null)
{
return;
}
if (_company + aircraft != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
private void ButtonRemoveAircraft_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos != null)
{
MessageBox.Show("Объект удален!");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningAircraft? aircraft = null;
int counter = 100;
while (aircraft == null)
{
aircraft = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (aircraft == null)
{
return;
}
FormStormtrooper form = new()
{
SetAircraft = aircraft
};
form.ShowDialog();
}
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
/// <summary>
/// Добавление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
// TODO прописать логику удаления элемента из коллекции
// нужно убедиться, что есть выбранная коллекция
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
// удалить и обновить ListBox
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
}
/// <summary>
/// Создание компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningAircraft>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new AircraftHangarService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
/// <summary>
/// Обновление списка в listBoxCollection
/// </summary>
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
/// <summary>
/// Обработка нажатия "Сохранить"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.SaveData(saveFileDialog.FileName))
{
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storageCollection.LoadData(openFileDialog.FileName))
{
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
}

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 1</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>145, 1</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>310, 1</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>25</value>
</metadata>
</root>

View File

@ -0,0 +1,357 @@
namespace Stormtrooper
{
partial class FormAircraftConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelBlack = new Panel();
panelGray = new Panel();
panelWhite = new Panel();
panelBlue = new Panel();
panelGreen = new Panel();
panelYellow = new Panel();
panelRed = new Panel();
checkBoxBomb = new CheckBox();
checkBoxRocket = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonCancel = new Button();
buttonAdd = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxBomb);
groupBoxConfig.Controls.Add(checkBoxRocket);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(590, 247);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(275, 26);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(290, 127);
groupBoxColors.TabIndex = 9;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(226, 80);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(43, 39);
panelPurple.TabIndex = 2;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(159, 80);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(43, 39);
panelBlack.TabIndex = 3;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(92, 80);
panelGray.Name = "panelGray";
panelGray.Size = new Size(43, 39);
panelGray.TabIndex = 2;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(25, 80);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(43, 39);
panelWhite.TabIndex = 1;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(159, 21);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(43, 39);
panelBlue.TabIndex = 2;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(92, 21);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(43, 39);
panelGreen.TabIndex = 1;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(226, 21);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(43, 39);
panelYellow.TabIndex = 1;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(25, 21);
panelRed.Name = "panelRed";
panelRed.Size = new Size(43, 39);
panelRed.TabIndex = 0;
//
// checkBoxBomb
//
checkBoxBomb.AutoSize = true;
checkBoxBomb.Location = new Point(20, 179);
checkBoxBomb.Name = "checkBoxBomb";
checkBoxBomb.Size = new Size(196, 24);
checkBoxBomb.TabIndex = 8;
checkBoxBomb.Text = "Признак наличия бомб";
checkBoxBomb.UseVisualStyleBackColor = true;
//
// checkBoxRocket
//
checkBoxRocket.AutoSize = true;
checkBoxRocket.Location = new Point(20, 131);
checkBoxRocket.Name = "checkBoxRocket";
checkBoxRocket.Size = new Size(196, 24);
checkBoxRocket.TabIndex = 6;
checkBoxRocket.Text = "Признак наличия ракет";
checkBoxRocket.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(103, 69);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(122, 27);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(12, 69);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(36, 20);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес:";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(103, 34);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(122, 27);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 34);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(76, 20);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость:";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(422, 179);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(162, 36);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый объект";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += labelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(254, 179);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(162, 36);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой объект";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += labelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(12, 47);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(180, 153);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonCancel
//
buttonCancel.Location = new Point(704, 206);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(84, 36);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// buttonAdd
//
buttonAdd.Location = new Point(608, 206);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(84, 36);
buttonAdd.TabIndex = 4;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += buttonAdd_Click;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(596, 0);
panelObject.Name = "panelObject";
panelObject.Size = new Size(203, 203);
panelObject.TabIndex = 5;
panelObject.DragDrop += panelObject_DragDrop;
panelObject.DragEnter += panelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(105, 9);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(87, 36);
labelAdditionalColor.TabIndex = 11;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(12, 8);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(87, 36);
labelBodyColor.TabIndex = 10;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
//
// FormAircraftConfig
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 247);
Controls.Add(panelObject);
Controls.Add(buttonAdd);
Controls.Add(buttonCancel);
Controls.Add(groupBoxConfig);
Name = "FormAircraftConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelSimpleObject;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelModifiedObject;
private NumericUpDown numericUpDownWeight;
private Label labelWeight;
private CheckBox checkBoxRocket;
private CheckBox checkBoxBomb;
private GroupBox groupBoxColors;
private Panel panelBlue;
private Panel panelGreen;
private Panel panelYellow;
private Panel panelRed;
private Panel panelPurple;
private Panel panelBlack;
private Panel panelGray;
private Panel panelWhite;
private PictureBox pictureBoxObject;
private Button buttonCancel;
private Button buttonAdd;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

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@ -0,0 +1,175 @@
using Stormtrooper.Drawnings;
using Stormtrooper.Entities;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Stormtrooper;
/// <summary>
/// Форма конфигурации объекта
/// </summary>
public partial class FormAircraftConfig : Form
{
/// <summary>
/// Объект - прорисовка самолета
/// </summary>
private DrawningAircraft? _aircraft;
private event Action<DrawningAircraft>? AircraftDelegate;
/// <summary>
/// Конструктор
/// </summary>
public FormAircraftConfig()
{
InitializeComponent();
panelRed.MouseDown += panel_MouseDown;
panelGreen.MouseDown += panel_MouseDown;
panelBlue.MouseDown += panel_MouseDown;
panelYellow.MouseDown += panel_MouseDown;
panelWhite.MouseDown += panel_MouseDown;
panelGray.MouseDown += panel_MouseDown;
panelBlack.MouseDown += panel_MouseDown;
panelPurple.MouseDown += panel_MouseDown;
//TODO buttonCancel.Click with lambda с закрытием формы
buttonCancel.Click += (sender, e) => Close();
}
/// <summary>
/// Событие для передачи объекта
/// </summary>
/// <param name="aircraftDelegate"></param>
public void AddEvent(Action<DrawningAircraft> aircraftDelegate)
{
if (AircraftDelegate != null)
{
AircraftDelegate = aircraftDelegate;
}
else
{
AircraftDelegate += aircraftDelegate;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_aircraft?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_aircraft?.SetPosition(5, 5);
_aircraft?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
/// <summary>
/// Проверяем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void labelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка полученной информации(ее типа на соответствие требоемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
/// <summary>
/// Действие при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void panelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_aircraft = new DrawningAircraft((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_aircraft = new DrawningStormtrooper((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White, Color.Black, checkBoxRocket.Checked, checkBoxBomb.Checked);
break;
}
DrawObject();
}
private void panel_MouseDown(object? sender, MouseEventArgs e)
{
//TODO отправка цвета в Drag&Drop
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
//TODO реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
private void labelBodyColor_DragEnter(object? sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelBodyColor_DragDrop(object? sender, DragEventArgs e)
{
if (_aircraft != null)
{
_aircraft.EntityAircraft.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void labelAdditionalColor_DragEnter(object? sender, DragEventArgs e)
{
if (_aircraft is DrawningStormtrooper)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void labelAdditionalColor_DragDrop(object? sender, DragEventArgs e)
{
if (_aircraft.EntityAircraft is EntityStormtrooper stormtrooper)
{
stormtrooper.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
/// <summary>
/// Передача объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
if (_aircraft != null)
{
AircraftDelegate?.Invoke(_aircraft);
Close();
}
}
}

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@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

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@ -0,0 +1,148 @@
namespace Stormtrooper
{
partial class FormStormtrooper
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxStormtrooper = new PictureBox();
buttonUp = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonRight = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).BeginInit();
SuspendLayout();
//
// pictureBoxStormtrooper
//
pictureBoxStormtrooper.Dock = DockStyle.Fill;
pictureBoxStormtrooper.Location = new Point(0, 0);
pictureBoxStormtrooper.Name = "pictureBoxStormtrooper";
pictureBoxStormtrooper.Size = new Size(773, 439);
pictureBoxStormtrooper.TabIndex = 0;
pictureBoxStormtrooper.TabStop = false;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.Вверх;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(663, 293);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 2;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.Вниз;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(663, 374);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.Влево;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(617, 331);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 5;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.Вправо;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(711, 331);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 6;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(610, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 8;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(667, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 9;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormStormtrooper
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(773, 439);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(pictureBoxStormtrooper);
Name = "FormStormtrooper";
Text = "Штурмовик";
Click += ButtonMove_Click;
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxStormtrooper;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -0,0 +1,125 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Aircraft.MovementStrategy;
using Stormtrooper.Drawnings;
using Stormtrooper.MovementStrategy;
namespace Stormtrooper;
public partial class FormStormtrooper : Form
{
// Поле объект для прорисовки объекта
public DrawningAircraft? _drawningAircraft;
// Стратегия перемещения
private AbstractStrategy? _strategy;
public DrawningAircraft SetAircraft
{
set
{
_drawningAircraft = value;
_drawningAircraft.SetPictureSize(pictureBoxStormtrooper.Width,
pictureBoxStormtrooper.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
// Конструктор формы
public FormStormtrooper()
{
InitializeComponent();
_strategy = null;
}
// Прорисовка
private void Draw()
{
if (_drawningAircraft == null)
{
return;
}
Bitmap bmp = new(pictureBoxStormtrooper.Width,
pictureBoxStormtrooper.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAircraft.DrawTransport(gr);
pictureBoxStormtrooper.Image = bmp;
}
// Перемещение объекта по форме
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningAircraft == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningAircraft.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningAircraft.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningAircraft.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningAircraft.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningAircraft == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableAircraft(_drawningAircraft), pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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@ -0,0 +1,121 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Dra
.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,121 @@
namespace Stormtrooper.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,22 @@
namespace Stormtrooper.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,52 @@
namespace Stormtrooper.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта к краю экрана
/// </summary>
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder - GetStep() <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder - GetStep() <= FieldHeight
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,52 @@
namespace Stormtrooper.MovementStrategy;
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,62 @@
using Stormtrooper.Drawnings;
using Stormtrooper.MovementStrategy;
namespace Aircraft.MovementStrategy;
/// <summary>
/// класс реализация для IMoveableObject с использованием DrawningAircraft
/// </summary>
public class MoveableAircraft : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningAircraft или его наследника
/// </summary>
private readonly DrawningAircraft? _aircraft = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="aircraft">Объект класса DrawningAircraft</param>
public MoveableAircraft(DrawningAircraft aircraft)
{
_aircraft = aircraft;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_aircraft == null || _aircraft.EntityAircraft == null ||
!_aircraft.GetPosX.HasValue || !_aircraft.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_aircraft.GetPosX.Value,
_aircraft.GetPosY.Value, _aircraft.GetWidth, _aircraft.GetHeight);
}
}
public int GetStep => (int)(_aircraft?.EntityAircraft?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_aircraft == null || _aircraft.EntityAircraft == null)
{
return false;
}
return _aircraft.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.MovementStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,64 @@
namespace Stormtrooper.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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@ -0,0 +1,23 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Stormtrooper.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -11,7 +11,7 @@ namespace Stormtrooper
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormAircraftCollection());
}
}
}

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Stormtrooper.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Stormtrooper.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Вверх {
get {
object obj = ResourceManager.GetObject("Вверх", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Влево {
get {
object obj = ResourceManager.GetObject("Влево", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Вниз {
get {
object obj = ResourceManager.GetObject("Вниз", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Вправо {
get {
object obj = ResourceManager.GetObject("Вправо", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
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<data name="Вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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<data name="Вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
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</data>
<data name="Вправо" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Вправо.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>