lab1
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Stormtrooper.rar
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BIN
Stormtrooper.rar
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@ -12,7 +12,7 @@ namespace Stormtrooper;
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public class DrawningStormtrooper
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{
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// Класс-сущность
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public EntityStormtrooper? EntityStormtrooper { get; private set; }
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public EntityStormtrooper? EntityStormtrooper { get; private set; } // объявление
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// Ширина окна
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@ -50,7 +50,7 @@ public class DrawningStormtrooper
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool rocket, bool bomb, bool wing)
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{
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EntityStormtrooper = new EntityStormtrooper();
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EntityStormtrooper = new EntityStormtrooper(); // инициализация
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EntityStormtrooper.Init(speed, weight, bodyColor, additionalColor,rocket, bomb, wing);
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_pictureWidth = null;
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_pictureHeight = null;
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@ -89,14 +89,21 @@ public class DrawningStormtrooper
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return;
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}
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if (x < 0 || x + _drawningStormtrooperWidth > _pictureWidth || y < 0 || y + _drawningStormtrooperHeight > _pictureHeight)
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if (x < 0 || x + _drawningStormtrooperWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningStormtrooperWidth;
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_startPosY = _pictureHeight - _drawningStormtrooperHeight;
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}
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else
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{
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_startPosX = x;
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}
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if (y < 0 || y + _drawningStormtrooperHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawningStormtrooperHeight;
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}
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else
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{
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_startPosY = y;
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}
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}
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