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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectMonorail.Entities;
/// <summary>
/// Класс-сущность "Поезд"
/// </summary>
public class EntityTrain
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color MainColor { get; private set; }
/// <summary>
/// Шаг передвижения
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="mainColor">Основной цвет</param>
public EntityTrain(int speed, double weight, Color mainColor)
{
Speed = speed;
Weight = weight;
MainColor = mainColor;
}
}