Compare commits
No commits in common. "Lab01" and "main" have entirely different histories.
@ -1,33 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectMonorail;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Направление перемещения
|
|
||||||
/// </summary>
|
|
||||||
public enum DirectionType
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Вверх
|
|
||||||
/// </summary>
|
|
||||||
Up = 1,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вниз
|
|
||||||
/// </summary>
|
|
||||||
Down = 2,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Влево
|
|
||||||
/// </summary>
|
|
||||||
Left = 3,
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вправо
|
|
||||||
/// </summary>
|
|
||||||
Right = 4
|
|
||||||
}
|
|
@ -1,326 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectMonorail;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawingMonorail
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "монорельс"
|
|
||||||
/// </summary>
|
|
||||||
public EntityMonorail? EntityMonorail { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureHeight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая координата прорисовки монорельса
|
|
||||||
/// </summary>
|
|
||||||
private int? _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя координата прорисовки монорельса
|
|
||||||
/// </summary>
|
|
||||||
private int? _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота прорисовки монорельса
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawingMonorailHeight = 40;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина прорисовки монорельса
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawingMonorailWidth = 100;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация свойств
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="wheels">Количество колёс</param>
|
|
||||||
/// <param name="mainColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="rail">Признак наличия магнитного рельса</param>
|
|
||||||
/// <param name="secondCarriage">Признак наличия второго вагона</param>
|
|
||||||
public void Init(int speed, double weight, int wheels, Color mainColor, Color additionalColor, bool rail, bool secondCarriage)
|
|
||||||
{
|
|
||||||
EntityMonorail = new EntityMonorail();
|
|
||||||
EntityMonorail.Init(speed, weight, wheels, mainColor, additionalColor, rail, secondCarriage);
|
|
||||||
_pictureHeight = null;
|
|
||||||
_pictureWidth = null;
|
|
||||||
_startPosX = null;
|
|
||||||
_startPosY = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка границ поля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
/// <returns></returns>
|
|
||||||
public bool SetPictureSize(int width, int height)
|
|
||||||
{
|
|
||||||
//TODO!
|
|
||||||
if (_drawingMonorailWidth <= width && _drawingMonorailHeight <= height)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
if (_startPosX.HasValue && _startPosY.HasValue)
|
|
||||||
{
|
|
||||||
if (_startPosX + _drawingMonorailWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawingMonorailWidth;
|
|
||||||
}
|
|
||||||
if (_startPosY + _drawingMonorailHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawingMonorailHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата x</param>
|
|
||||||
/// <param name="y">Координата y</param>
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (x < 0)
|
|
||||||
{
|
|
||||||
x = 0;
|
|
||||||
}
|
|
||||||
if (x + _drawingMonorailWidth > _pictureWidth.Value)
|
|
||||||
{
|
|
||||||
x = _pictureWidth.Value - _drawingMonorailWidth;
|
|
||||||
}
|
|
||||||
if (y < 0)
|
|
||||||
{
|
|
||||||
y = 0;
|
|
||||||
}
|
|
||||||
if (y + _drawingMonorailHeight > _pictureHeight.Value)
|
|
||||||
{
|
|
||||||
y = _pictureHeight.Value - _drawingMonorailHeight;
|
|
||||||
}
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - перемещение выполнено; false - перемещение невозможно</returns>
|
|
||||||
public bool MoveTransport(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (EntityMonorail == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//Перемещение влево
|
|
||||||
case DirectionType.Left:
|
|
||||||
if (_startPosX.Value - EntityMonorail.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityMonorail.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//Перемещение вправо
|
|
||||||
case DirectionType.Right:
|
|
||||||
if (EntityMonorail.SecondСarriage)
|
|
||||||
{
|
|
||||||
if (_startPosX.Value + 180 + EntityMonorail.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityMonorail.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (_startPosX.Value + _drawingMonorailWidth + EntityMonorail.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityMonorail.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
//Перемещение вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
if (_startPosY.Value - EntityMonorail.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityMonorail.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//Перемещение вниз
|
|
||||||
case DirectionType.Down:
|
|
||||||
if (_startPosY.Value + _drawingMonorailHeight + EntityMonorail.Step < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityMonorail.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
default: return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityMonorail == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush mainBrush = new SolidBrush(EntityMonorail.MainColor);
|
|
||||||
Brush additionalBrush = new SolidBrush(EntityMonorail.AdditionalColor);
|
|
||||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
|
||||||
Brush brWhite = new SolidBrush(Color.White);
|
|
||||||
Brush brBlack = new SolidBrush(Color.Black);
|
|
||||||
|
|
||||||
//Границы монорельса
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 15, 80, 15);
|
|
||||||
Point[] points1 = {
|
|
||||||
new Point(_startPosX.Value + 10, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 85, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 85, _startPosY.Value + 15),
|
|
||||||
new Point(_startPosX.Value + 5, _startPosY.Value + 15)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, points1);
|
|
||||||
g.FillRectangle(mainBrush, _startPosX.Value + 6, _startPosY.Value + 16, 79, 14);
|
|
||||||
Point[] points2 = {
|
|
||||||
new Point(_startPosX.Value + 10, _startPosY.Value + 1),
|
|
||||||
new Point(_startPosX.Value + 85, _startPosY.Value + 1),
|
|
||||||
new Point(_startPosX.Value + 85, _startPosY.Value + 15),
|
|
||||||
new Point(_startPosX.Value + 5, _startPosY.Value + 15)
|
|
||||||
};
|
|
||||||
g.FillPolygon(mainBrush, points2);
|
|
||||||
|
|
||||||
//Держатель 1
|
|
||||||
Point[] points_cart1 = {
|
|
||||||
new Point(_startPosX.Value, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 15, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 15, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 5, _startPosY.Value + 30)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, points_cart1);
|
|
||||||
g.FillPolygon(brBlack, points_cart1);
|
|
||||||
|
|
||||||
//Держатель 2
|
|
||||||
Point[] points_cart2 = {
|
|
||||||
new Point(_startPosX.Value + 20, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 25, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 30, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 35, _startPosY.Value + 30)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, points_cart2);
|
|
||||||
g.FillPolygon(brBlack, points_cart2);
|
|
||||||
|
|
||||||
//Держатель 3
|
|
||||||
Point[] points_cart3 = {
|
|
||||||
new Point(_startPosX.Value + 55, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 60, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 65, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, points_cart3);
|
|
||||||
g.FillPolygon(brBlack, points_cart3);
|
|
||||||
|
|
||||||
//Держатель 4
|
|
||||||
Point[] points_cart4 = {
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 75, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 90, _startPosY.Value + 35),
|
|
||||||
new Point(_startPosX.Value + 85, _startPosY.Value + 30)
|
|
||||||
};
|
|
||||||
g.DrawPolygon(pen, points_cart4);
|
|
||||||
g.FillPolygon(brBlack, points_cart4);
|
|
||||||
|
|
||||||
//Окна монорельса
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 17, _startPosY.Value + 5, 17, 7);
|
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 18, _startPosY.Value + 6, 16, 6);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 55, _startPosY.Value + 5, 27, 7);
|
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 56, _startPosY.Value + 6, 26, 6);
|
|
||||||
|
|
||||||
//Дверь монорельса
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 7, 10, 21);
|
|
||||||
g.FillRectangle(brWhite, _startPosX.Value + 41, _startPosY.Value + 8, 9, 20);
|
|
||||||
|
|
||||||
//магнитная рельса
|
|
||||||
if (EntityMonorail.Rail)
|
|
||||||
{
|
|
||||||
if (EntityMonorail.SecondСarriage)
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 40, 180, 3);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 40, 90, 3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
//Второй вагон
|
|
||||||
if (EntityMonorail.SecondСarriage)
|
|
||||||
{
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 95, _startPosY.Value, 80, 30);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 96, _startPosY.Value + 1, 79, 29);
|
|
||||||
g.FillRectangle(brBlack, _startPosX.Value + 85, _startPosY.Value + 5, 10, 23);
|
|
||||||
//Окно
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 105, _startPosY.Value + 5, 60, 10);
|
|
||||||
g.FillRectangle(brBlue, _startPosX.Value + 106, _startPosY.Value + 6, 59, 9);
|
|
||||||
//Дверь
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 105, _startPosY.Value + 5, 10, 23);
|
|
||||||
g.FillRectangle(brWhite, _startPosX.Value + 106, _startPosY.Value + 16, 9, 12);
|
|
||||||
//Колёса
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 115, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 145, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 160, _startPosY.Value + 30, 10, 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
//колёса
|
|
||||||
//1, 4 колесо
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.FillEllipse(brWhite, _startPosX.Value + 15, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 65, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.FillEllipse(brWhite, _startPosX.Value + 65, _startPosY.Value + 30, 10, 10);
|
|
||||||
|
|
||||||
switch (EntityMonorail.Wheels)
|
|
||||||
{
|
|
||||||
case 3:
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
|
||||||
break;
|
|
||||||
case 4:
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.FillEllipse(brWhite, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 30, 10, 10);
|
|
||||||
g.FillEllipse(brWhite, _startPosX.Value + 50, _startPosY.Value + 30, 10, 10);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,74 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace ProjectMonorail;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность "Монорельс"
|
|
||||||
/// </summary>
|
|
||||||
public class EntityMonorail
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Количество колёс
|
|
||||||
/// </summary>
|
|
||||||
public int Wheels { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color MainColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Дополнительный цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color AdditionalColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак наличия магнитного рельса
|
|
||||||
/// </summary>
|
|
||||||
public bool Rail { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Признак наличия второго вагона
|
|
||||||
/// </summary>
|
|
||||||
public bool SecondСarriage { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Шаг передвижения
|
|
||||||
/// </summary>
|
|
||||||
public double Step => Speed * 100 / Weight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация полей объекта-класса монорельса
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="wheels">Количество колёс</param>
|
|
||||||
/// <param name="mainColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="rail">Признак наличия магнитного рельса</param>
|
|
||||||
/// <param name="secondCarriage">Признак наличия второго вагона</param>
|
|
||||||
public void Init(int speed, double weight, int wheels, Color mainColor, Color additionalColor, bool rail, bool secondCarriage)
|
|
||||||
{
|
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
Wheels = wheels;
|
|
||||||
MainColor = mainColor;
|
|
||||||
AdditionalColor = additionalColor;
|
|
||||||
Rail = rail;
|
|
||||||
SecondСarriage = secondCarriage;
|
|
||||||
}
|
|
||||||
}
|
|
45
ProjectMonorail/Form1.Designer.cs
generated
Normal file
45
ProjectMonorail/Form1.Designer.cs
generated
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
namespace ProjectMonorail
|
||||||
|
{
|
||||||
|
partial class Form1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// Form1
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(801, 450);
|
||||||
|
Name = "Form1";
|
||||||
|
Text = "Form1";
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
10
ProjectMonorail/Form1.cs
Normal file
10
ProjectMonorail/Form1.cs
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
namespace ProjectMonorail
|
||||||
|
{
|
||||||
|
public partial class Form1 : Form
|
||||||
|
{
|
||||||
|
public Form1()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
130
ProjectMonorail/FormMonorail.Designer.cs
generated
130
ProjectMonorail/FormMonorail.Designer.cs
generated
@ -1,130 +0,0 @@
|
|||||||
namespace ProjectMonorail
|
|
||||||
{
|
|
||||||
partial class FormMonorail
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
pictureBoxMonorail = new PictureBox();
|
|
||||||
buttonDown = new Button();
|
|
||||||
buttonRight = new Button();
|
|
||||||
buttonLeft = new Button();
|
|
||||||
buttonUp = new Button();
|
|
||||||
CreateMonorailButton = new Button();
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).BeginInit();
|
|
||||||
SuspendLayout();
|
|
||||||
//
|
|
||||||
// pictureBoxMonorail
|
|
||||||
//
|
|
||||||
pictureBoxMonorail.Dock = DockStyle.Fill;
|
|
||||||
pictureBoxMonorail.Location = new Point(0, 0);
|
|
||||||
pictureBoxMonorail.Name = "pictureBoxMonorail";
|
|
||||||
pictureBoxMonorail.Size = new Size(1200, 647);
|
|
||||||
pictureBoxMonorail.TabIndex = 5;
|
|
||||||
pictureBoxMonorail.TabStop = false;
|
|
||||||
//
|
|
||||||
// buttonDown
|
|
||||||
//
|
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonDown.BackgroundImage = Properties.Resources.icons8_стрелка_50вниз;
|
|
||||||
buttonDown.Location = new Point(1082, 585);
|
|
||||||
buttonDown.Name = "buttonDown";
|
|
||||||
buttonDown.Size = new Size(50, 50);
|
|
||||||
buttonDown.TabIndex = 10;
|
|
||||||
buttonDown.UseVisualStyleBackColor = true;
|
|
||||||
buttonDown.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonRight
|
|
||||||
//
|
|
||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonRight.BackgroundImage = Properties.Resources.icons8_стрелка_50__1_;
|
|
||||||
buttonRight.Location = new Point(1138, 585);
|
|
||||||
buttonRight.Name = "buttonRight";
|
|
||||||
buttonRight.Size = new Size(50, 50);
|
|
||||||
buttonRight.TabIndex = 9;
|
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
|
||||||
buttonRight.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonLeft
|
|
||||||
//
|
|
||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.icons8_стрелка_50влево;
|
|
||||||
buttonLeft.Location = new Point(1026, 585);
|
|
||||||
buttonLeft.Name = "buttonLeft";
|
|
||||||
buttonLeft.Size = new Size(50, 50);
|
|
||||||
buttonLeft.TabIndex = 8;
|
|
||||||
buttonLeft.UseVisualStyleBackColor = true;
|
|
||||||
buttonLeft.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// buttonUp
|
|
||||||
//
|
|
||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
|
||||||
buttonUp.BackgroundImage = Properties.Resources.icons8_стрелка_50вверх;
|
|
||||||
buttonUp.Location = new Point(1082, 529);
|
|
||||||
buttonUp.Name = "buttonUp";
|
|
||||||
buttonUp.Size = new Size(50, 50);
|
|
||||||
buttonUp.TabIndex = 7;
|
|
||||||
buttonUp.UseVisualStyleBackColor = true;
|
|
||||||
buttonUp.Click += ButtonMove_Click;
|
|
||||||
//
|
|
||||||
// CreateMonorailButton
|
|
||||||
//
|
|
||||||
CreateMonorailButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
CreateMonorailButton.Location = new Point(12, 606);
|
|
||||||
CreateMonorailButton.Name = "CreateMonorailButton";
|
|
||||||
CreateMonorailButton.Size = new Size(76, 29);
|
|
||||||
CreateMonorailButton.TabIndex = 6;
|
|
||||||
CreateMonorailButton.Text = "Создать";
|
|
||||||
CreateMonorailButton.UseVisualStyleBackColor = true;
|
|
||||||
CreateMonorailButton.Click += CreateButton_Click;
|
|
||||||
//
|
|
||||||
// FormMonorail
|
|
||||||
//
|
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
|
||||||
ClientSize = new Size(1200, 647);
|
|
||||||
Controls.Add(buttonDown);
|
|
||||||
Controls.Add(buttonRight);
|
|
||||||
Controls.Add(buttonLeft);
|
|
||||||
Controls.Add(buttonUp);
|
|
||||||
Controls.Add(CreateMonorailButton);
|
|
||||||
Controls.Add(pictureBoxMonorail);
|
|
||||||
Name = "FormMonorail";
|
|
||||||
Text = "FormMonorail";
|
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxMonorail).EndInit();
|
|
||||||
ResumeLayout(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private PictureBox pictureBoxMonorail;
|
|
||||||
private Button buttonDown;
|
|
||||||
private Button buttonRight;
|
|
||||||
private Button buttonLeft;
|
|
||||||
private Button buttonUp;
|
|
||||||
private Button CreateMonorailButton;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,97 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace ProjectMonorail
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Форма работы с объектом "Монорельс"
|
|
||||||
/// </summary>
|
|
||||||
public partial class FormMonorail : Form
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Поле-объект для прорисовки объекта
|
|
||||||
/// </summary>
|
|
||||||
private DrawingMonorail? _drawingMonorail;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Конструктор формы
|
|
||||||
/// </summary>
|
|
||||||
public FormMonorail()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Метод прорисовки
|
|
||||||
/// </summary>
|
|
||||||
private void Draw()
|
|
||||||
{
|
|
||||||
if (_drawingMonorail == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
|
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
|
||||||
_drawingMonorail.DrawTransport(gr);
|
|
||||||
pictureBoxMonorail.Image = bmp;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Обработка нажатия кнопки "Создать"
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
|
|
||||||
private void CreateButton_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
Random random = new();
|
|
||||||
_drawingMonorail = new DrawingMonorail();
|
|
||||||
_drawingMonorail.Init(random.Next(100, 300), random.Next(1000, 3000), random.Next(2, 5),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
|
||||||
_drawingMonorail.SetPictureSize(pictureBoxMonorail.Width, pictureBoxMonorail.Height);
|
|
||||||
_drawingMonorail.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
|
||||||
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
|
||||||
{
|
|
||||||
if (_drawingMonorail == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
|
||||||
bool result = false;
|
|
||||||
switch (name)
|
|
||||||
{
|
|
||||||
case "buttonUp":
|
|
||||||
result = _drawingMonorail.MoveTransport(DirectionType.Up);
|
|
||||||
break;
|
|
||||||
case "buttonDown":
|
|
||||||
result = _drawingMonorail.MoveTransport(DirectionType.Down);
|
|
||||||
break;
|
|
||||||
case "buttonLeft":
|
|
||||||
result = _drawingMonorail.MoveTransport(DirectionType.Left);
|
|
||||||
break;
|
|
||||||
case "buttonRight":
|
|
||||||
result = _drawingMonorail.MoveTransport(DirectionType.Right);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (result)
|
|
||||||
{
|
|
||||||
Draw();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -11,7 +11,7 @@ namespace ProjectMonorail
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new FormMonorail());
|
Application.Run(new Form1());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
123
ProjectMonorail/Properties/Resources.Designer.cs
generated
123
ProjectMonorail/Properties/Resources.Designer.cs
generated
@ -1,123 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программой.
|
|
||||||
// Исполняемая версия:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
|
||||||
// повторной генерации кода.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace ProjectMonorail.Properties {
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
|
||||||
// с помощью такого средства, как ResGen или Visual Studio.
|
|
||||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
|
||||||
// с параметром /str или перестройте свой проект VS.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources {
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources() {
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
|
||||||
get {
|
|
||||||
if (object.ReferenceEquals(resourceMan, null)) {
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectMonorail.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture {
|
|
||||||
get {
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set {
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap icons8_стрелка_50__1_ {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("icons8-стрелка-50 (1)", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap icons8_стрелка_50вверх {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("icons8-стрелка-50вверх", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap icons8_стрелка_50влево {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("icons8-стрелка-50влево", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap icons8_стрелка_50вниз {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("icons8-стрелка-50вниз", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap up {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|
||||||
/// </summary>
|
|
||||||
internal static System.Drawing.Bitmap up1 {
|
|
||||||
get {
|
|
||||||
object obj = ResourceManager.GetObject("up1", resourceCulture);
|
|
||||||
return ((System.Drawing.Bitmap)(obj));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,139 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
|
||||||
<data name="icons8-стрелка-50вниз" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\icons8-стрелка-50вниз.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="icons8-стрелка-50вверх" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\icons8-стрелка-50вверх.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="icons8-стрелка-50влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\icons8-стрелка-50влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="up1" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\up1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
<data name="icons8-стрелка-50 (1)" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
|
||||||
<value>..\Resources\icons8-стрелка-50 (1).png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
|
||||||
</data>
|
|
||||||
</root>
|
|
Binary file not shown.
Before Width: | Height: | Size: 326 B |
Binary file not shown.
Before Width: | Height: | Size: 418 B |
Binary file not shown.
Before Width: | Height: | Size: 379 B |
Binary file not shown.
Before Width: | Height: | Size: 422 B |
Binary file not shown.
Before Width: | Height: | Size: 8.3 KiB |
Binary file not shown.
Before Width: | Height: | Size: 8.3 KiB |
@ -1,6 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8" ?>
|
|
||||||
<configuration>
|
|
||||||
<startup>
|
|
||||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
|
|
||||||
</startup>
|
|
||||||
</configuration>
|
|
40
WindowsFormsApp1/Form1.Designer.cs
generated
40
WindowsFormsApp1/Form1.Designer.cs
generated
@ -1,40 +0,0 @@
|
|||||||
namespace WindowsFormsApp1
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Обязательная переменная конструктора.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Освободить все используемые ресурсы.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Код, автоматически созданный конструктором форм Windows
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Требуемый метод для поддержки конструктора — не изменяйте
|
|
||||||
/// содержимое этого метода с помощью редактора кода.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,20 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace WindowsFormsApp1
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,22 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace WindowsFormsApp1
|
|
||||||
{
|
|
||||||
internal static class Program
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Главная точка входа для приложения.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
|
||||||
static void Main()
|
|
||||||
{
|
|
||||||
Application.EnableVisualStyles();
|
|
||||||
Application.SetCompatibleTextRenderingDefault(false);
|
|
||||||
Application.Run(new Form1());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,36 +0,0 @@
|
|||||||
using System.Reflection;
|
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
// Общие сведения об этой сборке предоставляются следующим набором
|
|
||||||
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
|
|
||||||
// связанных со сборкой.
|
|
||||||
[assembly: AssemblyTitle("WindowsFormsApp1")]
|
|
||||||
[assembly: AssemblyDescription("")]
|
|
||||||
[assembly: AssemblyConfiguration("")]
|
|
||||||
[assembly: AssemblyCompany("")]
|
|
||||||
[assembly: AssemblyProduct("WindowsFormsApp1")]
|
|
||||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
|
||||||
[assembly: AssemblyTrademark("")]
|
|
||||||
[assembly: AssemblyCulture("")]
|
|
||||||
|
|
||||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
|
||||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
|
||||||
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
|
|
||||||
[assembly: ComVisible(false)]
|
|
||||||
|
|
||||||
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
|
|
||||||
[assembly: Guid("63aecd52-fcbb-4900-a5fd-57b61edd33d0")]
|
|
||||||
|
|
||||||
// Сведения о версии сборки состоят из указанных ниже четырех значений:
|
|
||||||
//
|
|
||||||
// Основной номер версии
|
|
||||||
// Дополнительный номер версии
|
|
||||||
// Номер сборки
|
|
||||||
// Редакция
|
|
||||||
//
|
|
||||||
// Можно задать все значения или принять номера сборки и редакции по умолчанию
|
|
||||||
// используя "*", как показано ниже:
|
|
||||||
// [assembly: AssemblyVersion("1.0.*")]
|
|
||||||
[assembly: AssemblyVersion("1.0.0.0")]
|
|
||||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
71
WindowsFormsApp1/Properties/Resources.Designer.cs
generated
71
WindowsFormsApp1/Properties/Resources.Designer.cs
generated
@ -1,71 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// Этот код создан программным средством.
|
|
||||||
// Версия среды выполнения: 4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
|
||||||
// код создан повторно.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace WindowsFormsApp1.Properties
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
|
||||||
/// </summary>
|
|
||||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
|
||||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
|
||||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
|
||||||
// с параметром /str или заново постройте свой VS-проект.
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
|
||||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
internal class Resources
|
|
||||||
{
|
|
||||||
|
|
||||||
private static global::System.Resources.ResourceManager resourceMan;
|
|
||||||
|
|
||||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
|
||||||
|
|
||||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
|
||||||
internal Resources()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Resources.ResourceManager ResourceManager
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
if ((resourceMan == null))
|
|
||||||
{
|
|
||||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WindowsFormsApp1.Properties.Resources", typeof(Resources).Assembly);
|
|
||||||
resourceMan = temp;
|
|
||||||
}
|
|
||||||
return resourceMan;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
|
||||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
|
||||||
/// </summary>
|
|
||||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
|
||||||
internal static global::System.Globalization.CultureInfo Culture
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return resourceCulture;
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
resourceCulture = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,117 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
</root>
|
|
30
WindowsFormsApp1/Properties/Settings.Designer.cs
generated
30
WindowsFormsApp1/Properties/Settings.Designer.cs
generated
@ -1,30 +0,0 @@
|
|||||||
//------------------------------------------------------------------------------
|
|
||||||
// <auto-generated>
|
|
||||||
// This code was generated by a tool.
|
|
||||||
// Runtime Version:4.0.30319.42000
|
|
||||||
//
|
|
||||||
// Changes to this file may cause incorrect behavior and will be lost if
|
|
||||||
// the code is regenerated.
|
|
||||||
// </auto-generated>
|
|
||||||
//------------------------------------------------------------------------------
|
|
||||||
|
|
||||||
namespace WindowsFormsApp1.Properties
|
|
||||||
{
|
|
||||||
|
|
||||||
|
|
||||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
|
||||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
|
||||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
|
||||||
{
|
|
||||||
|
|
||||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
|
||||||
|
|
||||||
public static Settings Default
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return defaultInstance;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,7 +0,0 @@
|
|||||||
<?xml version='1.0' encoding='utf-8'?>
|
|
||||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
|
||||||
<Profiles>
|
|
||||||
<Profile Name="(Default)" />
|
|
||||||
</Profiles>
|
|
||||||
<Settings />
|
|
||||||
</SettingsFile>
|
|
@ -1,80 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProjectGuid>{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}</ProjectGuid>
|
|
||||||
<OutputType>WinExe</OutputType>
|
|
||||||
<RootNamespace>WindowsFormsApp1</RootNamespace>
|
|
||||||
<AssemblyName>WindowsFormsApp1</AssemblyName>
|
|
||||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
|
||||||
<FileAlignment>512</FileAlignment>
|
|
||||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
|
||||||
<Deterministic>true</Deterministic>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Core" />
|
|
||||||
<Reference Include="System.Xml.Linq" />
|
|
||||||
<Reference Include="System.Data.DataSetExtensions" />
|
|
||||||
<Reference Include="Microsoft.CSharp" />
|
|
||||||
<Reference Include="System.Data" />
|
|
||||||
<Reference Include="System.Deployment" />
|
|
||||||
<Reference Include="System.Drawing" />
|
|
||||||
<Reference Include="System.Net.Http" />
|
|
||||||
<Reference Include="System.Windows.Forms" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="Form1.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Form1.Designer.cs">
|
|
||||||
<DependentUpon>Form1.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Program.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
<EmbeddedResource Include="Properties\Resources.resx">
|
|
||||||
<Generator>ResXFileCodeGenerator</Generator>
|
|
||||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
|
||||||
<SubType>Designer</SubType>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<Compile Include="Properties\Resources.Designer.cs">
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<None Include="Properties\Settings.settings">
|
|
||||||
<Generator>SettingsSingleFileGenerator</Generator>
|
|
||||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
|
||||||
</None>
|
|
||||||
<Compile Include="Properties\Settings.Designer.cs">
|
|
||||||
<AutoGen>True</AutoGen>
|
|
||||||
<DependentUpon>Settings.settings</DependentUpon>
|
|
||||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
|
||||||
</Compile>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<None Include="App.config" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
||||||
</Project>
|
|
@ -1,25 +0,0 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
||||||
# Visual Studio Version 17
|
|
||||||
VisualStudioVersion = 17.7.34024.191
|
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WindowsFormsApp1", "WindowsFormsApp1.csproj", "{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Any CPU = Debug|Any CPU
|
|
||||||
Release|Any CPU = Release|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
||||||
{63AECD52-FCBB-4900-A5FD-57B61EDD33D0}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
|
||||||
HideSolutionNode = FALSE
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
|
||||||
SolutionGuid = {E2E350C5-D465-419E-9B2D-7DF5DF76814C}
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
Loading…
x
Reference in New Issue
Block a user