diff --git a/ArmoredCar/ArmoredCar/AbstractMap.cs b/ArmoredCar/ArmoredCar/AbstractMap.cs
new file mode 100644
index 0000000..8b2f5c0
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/AbstractMap.cs
@@ -0,0 +1,197 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal abstract class AbstractMap
+ {
+ private IDrawningObject _drawningObject = null;
+ protected int[,] _map = null;
+ protected int _width;
+ protected int _height;
+ protected float _size_x;
+ protected float _size_y;
+ protected readonly Random _random = new();
+ protected readonly int _freeRoad = 0;
+ protected readonly int _barrier = 1;
+ public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
+ {
+ _width = width;
+ _height = height;
+ _drawningObject = drawningObject;
+ GenerateMap();
+ while (!SetObjectOnMap())
+ {
+ GenerateMap();
+ }
+ return DrawMapWithObject();
+ }
+ public Bitmap MoveObject(Direction direction)
+ {
+ bool flag = true;
+ float step = _drawningObject.Step;
+ (float left, float right, float top, float bottom) = _drawningObject.GetCurrentPosition();
+
+ int x1_obj_next = (int)((left - step) / _size_x);
+ int y1_obj_next = (int)((top - step) / _size_y);
+ int x2_obj_next = (int)((right + step) / _size_x);
+ int y2_obj_next = (int)((bottom + step) / _size_y);
+
+ int x1_obj_current = (int)(left / _size_x);
+ int y1_obj_current = (int)(top / _size_y);
+ int x2_obj_current = (int)(right / _size_x);
+ int y2_obj_current = (int)(bottom / _size_y);
+
+ // Проверка возможности перемещения
+ switch (direction)
+ {
+ case Direction.Left:
+ {
+ if (x1_obj_next < 0)
+ {
+ flag = false;
+ }
+ else
+ {
+ for (int i = x1_obj_next; i <= x1_obj_current; i++)
+ {
+ for (int j = y1_obj_current; j <= y2_obj_current; j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ flag = false;
+ }
+ }
+ }
+ }
+ break;
+ }
+ case Direction.Right:
+ {
+ if (x2_obj_next >= _map.GetLength(0))
+ {
+ flag = false;
+ }
+ else
+ {
+ for (int i = x2_obj_current; i <= x2_obj_next; i++)
+ {
+ for (int j = y1_obj_current; j <= y2_obj_current; j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ flag = false;
+ }
+ }
+ }
+ }
+ break;
+ }
+ case Direction.Up:
+ {
+ if (y1_obj_next < 0)
+ {
+ flag = false;
+ }
+ else
+ {
+ for (int i = x1_obj_current; i <= x2_obj_current; i++)
+ {
+ for (int j = y1_obj_next; j <= y1_obj_current; j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ flag = false;
+ }
+ }
+ }
+ }
+ break;
+ }
+ case Direction.Down:
+ {
+ if (y2_obj_next >= _map.GetLength(0))
+ {
+ flag = false;
+ }
+ else
+ {
+ for (int i = x1_obj_current; i <= x2_obj_current; i++)
+ {
+ for (int j = y2_obj_current; j <= y2_obj_next; j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ flag = false;
+ }
+ }
+ }
+ }
+ break;
+ }
+ }
+
+ if (flag)
+ {
+ _drawningObject.MoveObject(direction);
+ }
+ return DrawMapWithObject();
+ }
+ private bool SetObjectOnMap()
+ {
+ if (_drawningObject == null || _map == null)
+ {
+ return false;
+ }
+ int x = _random.Next(0, 10);
+ int y = _random.Next(0, 10);
+ _drawningObject.SetObject(x, y, _width, _height);
+ (float left, float right, float top, float bottom) = _drawningObject.GetCurrentPosition();
+ for (int i = (int)(x / _size_x); i <= (int) (right / _size_x); i++)
+ {
+ for (int j = (int)(y / _size_y); j <= (int) (bottom / _size_y); j++)
+ {
+ if (_map[i, j] == _barrier)
+ {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
+ private Bitmap DrawMapWithObject()
+ {
+ Bitmap bmp = new(_width, _height);
+ if (_drawningObject == null || _map == null)
+ {
+ return bmp;
+ }
+ Graphics gr = Graphics.FromImage(bmp);
+
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ if (_map[i, j] == _freeRoad)
+ {
+ DrawRoadPart(gr, i, j);
+ }
+ else if (_map[i, j] == _barrier)
+ {
+ DrawBarrierPart(gr, i, j);
+ }
+ }
+ }
+
+ _drawningObject.DrawningObject(gr);
+ return bmp;
+ }
+ protected abstract void GenerateMap();
+ protected abstract void DrawRoadPart(Graphics g, int i, int j);
+ protected abstract void DrawBarrierPart(Graphics g, int i, int j);
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/Direction.cs b/ArmoredCar/ArmoredCar/Direction.cs
index 4bcfc42..9e28806 100644
--- a/ArmoredCar/ArmoredCar/Direction.cs
+++ b/ArmoredCar/ArmoredCar/Direction.cs
@@ -8,6 +8,7 @@ namespace ArmoredCar
{
enum Direction
{
+ None = 0,
Up = 1,
Down = 2,
Left = 3,
diff --git a/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs b/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs
index a0ae58b..8277aa6 100644
--- a/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs
+++ b/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs
@@ -12,15 +12,15 @@ namespace ArmoredCar
///
/// Класс-сущность
///
- public EntityArmoredCar ArmoredCar { private set; get; }
+ public EntityArmoredCar ArmoredCar { protected set; get; }
///
/// Левая координата отрисовки бронированной машины
///
- private float _startPosX;
+ protected float _startPosX;
///
/// Верхняя кооридната отрисовки бронированной машины
///
- private float _startPosY;
+ protected float _startPosY;
///
/// Ширина окна отрисовки
///
@@ -43,11 +43,18 @@ namespace ArmoredCar
/// Скорость
/// Вес бронированной машины
/// Цвет кузова
- public void Init(int speed, float weight, Color bodyColor)
+ public DrawningArmoredCar(int speed, float weight, Color bodyColor)
{
- ArmoredCar = new EntityArmoredCar();
- ArmoredCar.Init(speed, weight, bodyColor);
+ ArmoredCar = new EntityArmoredCar(speed, weight, bodyColor);
}
+
+ protected DrawningArmoredCar(int speed, float weight, Color bodyColor, int carWidth, int carHeight) :
+ this(speed, weight, bodyColor)
+ {
+ _carWidth = carWidth;
+ _carHeight = carHeight;
+ }
+
///
/// Установка позиции бронированной машины
///
@@ -114,24 +121,22 @@ namespace ArmoredCar
/// Отрисовка бронированной машины
///
///
- public void DrawTransport(Graphics g)
+ public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
- Pen pen = new(Color.Black);
-
-
Brush br = new SolidBrush(ArmoredCar?.BodyColor ?? Color.Black);
+
g.FillRectangle(br, _startPosX + 20, _startPosY, 40, 20);
g.FillRectangle(br, _startPosX, _startPosY + 20, 80, 20);
g.FillEllipse(br, _startPosX, _startPosY + 30, 20, 20);
-
+
g.FillEllipse(br, _startPosX + 80 - 20, _startPosY + 30, 20, 20);
-
+
g.FillRectangle(br, _startPosX + 15, _startPosY + 20, 60, 30);
Brush brGray = new SolidBrush(Color.LightGray);
@@ -163,6 +168,14 @@ namespace ArmoredCar
_startPosY = _pictureHeight.Value - _carHeight;
}
}
-
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ public (float Left, float Right, float Top, float Bottom)
+ GetCurrentPosition()
+ {
+ return (_startPosX, _startPosX + _carWidth, _startPosY, _startPosY + _carHeight);
+ }
}
}
diff --git a/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs b/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs
new file mode 100644
index 0000000..09aebde
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs
@@ -0,0 +1,37 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class DrawningObjectArmCar : IDrawningObject
+ {
+ private DrawningArmoredCar _armCar = null;
+ public DrawningObjectArmCar(DrawningArmoredCar car)
+ {
+ _armCar = car;
+ }
+ public float Step => _armCar?.ArmoredCar?.Step ?? 0;
+ public (float Left, float Right, float Top, float Bottom)
+ GetCurrentPosition()
+ {
+ return _armCar?.GetCurrentPosition() ?? default;
+ }
+ public void MoveObject(Direction direction)
+ {
+ _armCar?.MoveTransport(direction);
+ }
+ public void SetObject(int x, int y, int width, int height)
+ {
+ _armCar.SetPosition(x, y, width, height);
+ }
+ void IDrawningObject.DrawningObject(Graphics g)
+ {
+ if (_armCar != null)
+ _armCar.DrawTransport(g);
+ }
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/DrawningTank.cs b/ArmoredCar/ArmoredCar/DrawningTank.cs
new file mode 100644
index 0000000..b874d52
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/DrawningTank.cs
@@ -0,0 +1,52 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class DrawningTank : DrawningArmoredCar
+ {
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес бронированной машины
+ /// Цвет кузова
+ /// Дополнительный цвет
+ /// Признак наличия башни с орудием
+ /// Признак наличия зенитного пулемета
+ public DrawningTank(int speed, float weight, Color bodyColor, Color
+ dopColor, bool towerWeapon, bool aMachineGun) :
+ base(speed, weight, bodyColor, 110, 60)
+ {
+ ArmoredCar = new EntityTank(speed, weight, bodyColor, dopColor, towerWeapon, aMachineGun);
+ }
+ public override void DrawTransport(Graphics g)
+ {
+ if (ArmoredCar is not EntityTank Tank)
+ {
+ return;
+ }
+ Brush dopBrush = new SolidBrush(Tank.DopColor);
+
+ if (Tank.AMachineGun)
+ {
+ g.FillRectangle(dopBrush, _startPosX + 40, _startPosY, 5, 20);
+ g.FillRectangle(dopBrush, _startPosX + 40, _startPosY, 40, 5);
+ g.FillEllipse(dopBrush, _startPosX + 27, _startPosY + 7, 30, 10);
+ }
+ if (Tank.TowerWeapon)
+ {
+ g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 15, 7, 10);
+ g.FillRectangle(dopBrush, _startPosX + 60, _startPosY + 17, 20, 5);
+ }
+ _startPosY += 10;
+ base.DrawTransport(g);
+ _startPosY -= 10;
+ }
+
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/EntityArmoredCar.cs b/ArmoredCar/ArmoredCar/EntityArmoredCar.cs
index a63e8c2..02396ba 100644
--- a/ArmoredCar/ArmoredCar/EntityArmoredCar.cs
+++ b/ArmoredCar/ArmoredCar/EntityArmoredCar.cs
@@ -30,7 +30,7 @@ namespace ArmoredCar
///
///
///
- public void Init(int speed, float weight, Color bodyColor)
+ public EntityArmoredCar(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
diff --git a/ArmoredCar/ArmoredCar/EntityTank.cs b/ArmoredCar/ArmoredCar/EntityTank.cs
new file mode 100644
index 0000000..e540189
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/EntityTank.cs
@@ -0,0 +1,43 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class EntityTank : EntityArmoredCar
+ {
+ ///
+ /// Дополнительный цвет
+ ///
+ public Color DopColor { get; private set; }
+ ///
+ /// Признак наличия башни с орудием
+ ///
+ public bool TowerWeapon { get; private set; }
+ ///
+ /// Признак наличия зенитного пулемета
+ ///
+ public bool AMachineGun { get; private set; }
+
+ ///
+ /// Инициализация свойств
+ ///
+ /// Скорость
+ /// Вес бронированной машины
+ /// Цвет кузова
+ /// Дополнительный цвет
+ /// Признак наличия башни с орудием
+ /// Признак наличия зенитного пулемета
+ public EntityTank(int speed, float weight, Color bodyColor, Color
+ dopColor, bool towerWeapon, bool aMachineGun) :
+ base(speed, weight, bodyColor)
+ {
+ DopColor = dopColor;
+ TowerWeapon = towerWeapon;
+ AMachineGun = aMachineGun;
+ }
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/FormCar.cs b/ArmoredCar/ArmoredCar/FormCar.cs
index 9f5049c..e48d650 100644
--- a/ArmoredCar/ArmoredCar/FormCar.cs
+++ b/ArmoredCar/ArmoredCar/FormCar.cs
@@ -36,8 +36,7 @@ namespace ArmoredCar
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
- _car = new DrawningArmoredCar();
- _car.Init(rnd.Next(100, 300), rnd.Next(1000, 2000),
+ _car = new DrawningArmoredCar(rnd.Next(100, 300), rnd.Next(1000, 2000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
_car.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxCar.Width, pictureBoxCar.Height);
diff --git a/ArmoredCar/ArmoredCar/FormMap.Designer.cs b/ArmoredCar/ArmoredCar/FormMap.Designer.cs
new file mode 100644
index 0000000..574b60c
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/FormMap.Designer.cs
@@ -0,0 +1,212 @@
+
+namespace ArmoredCar
+{
+ partial class FormMap
+ {
+ ///
+ /// Required designer variable.
+ ///
+ private System.ComponentModel.IContainer components = null;
+
+ ///
+ /// Clean up any resources being used.
+ ///
+ /// true if managed resources should be disposed; otherwise, false.
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Windows Form Designer generated code
+
+ ///
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ ///
+ private void InitializeComponent()
+ {
+ this.statusStrip1 = new System.Windows.Forms.StatusStrip();
+ this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
+ this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
+ this.pictureBoxCar = new System.Windows.Forms.PictureBox();
+ this.button1 = new System.Windows.Forms.Button();
+ this.buttonUp = new System.Windows.Forms.Button();
+ this.buttonLeft = new System.Windows.Forms.Button();
+ this.buttonDown = new System.Windows.Forms.Button();
+ this.buttonRight = new System.Windows.Forms.Button();
+ this.button2 = new System.Windows.Forms.Button();
+ this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
+ this.statusStrip1.SuspendLayout();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).BeginInit();
+ this.SuspendLayout();
+ //
+ // statusStrip1
+ //
+ this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
+ this.toolStripStatusLabelSpeed,
+ this.toolStripStatusLabelWeight,
+ this.toolStripStatusLabelBodyColor});
+ this.statusStrip1.Location = new System.Drawing.Point(0, 428);
+ this.statusStrip1.Name = "statusStrip1";
+ this.statusStrip1.Size = new System.Drawing.Size(800, 22);
+ this.statusStrip1.TabIndex = 0;
+ this.statusStrip1.Text = "statusStrip1";
+ //
+ // toolStripStatusLabelSpeed
+ //
+ this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
+ this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
+ this.toolStripStatusLabelSpeed.Text = "Скорость:";
+ //
+ // toolStripStatusLabelWeight
+ //
+ this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
+ this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
+ this.toolStripStatusLabelWeight.Text = "Вес: ";
+ //
+ // toolStripStatusLabelBodyColor
+ //
+ this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
+ this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
+ this.toolStripStatusLabelBodyColor.Text = "Цвет:";
+ //
+ // pictureBoxCar
+ //
+ this.pictureBoxCar.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.pictureBoxCar.Location = new System.Drawing.Point(0, 0);
+ this.pictureBoxCar.Name = "pictureBoxCar";
+ this.pictureBoxCar.Size = new System.Drawing.Size(800, 428);
+ this.pictureBoxCar.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
+ this.pictureBoxCar.TabIndex = 6;
+ this.pictureBoxCar.TabStop = false;
+ //
+ // button1
+ //
+ this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.button1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
+ this.button1.Location = new System.Drawing.Point(42, 382);
+ this.button1.Name = "button1";
+ this.button1.Size = new System.Drawing.Size(75, 23);
+ this.button1.TabIndex = 7;
+ this.button1.Text = "Создать";
+ this.button1.UseVisualStyleBackColor = true;
+ this.button1.Click += new System.EventHandler(this.ButtonCreate_Click);
+ //
+ // buttonUp
+ //
+ this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonUp.BackgroundImage = global::ArmoredCar.Properties.Resources.Up;
+ this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
+ this.buttonUp.Location = new System.Drawing.Point(692, 324);
+ this.buttonUp.Name = "buttonUp";
+ this.buttonUp.Size = new System.Drawing.Size(30, 30);
+ this.buttonUp.TabIndex = 8;
+ this.buttonUp.UseVisualStyleBackColor = true;
+ this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonLeft
+ //
+ this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonLeft.BackgroundImage = global::ArmoredCar.Properties.Resources.Left;
+ this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
+ this.buttonLeft.Location = new System.Drawing.Point(656, 360);
+ this.buttonLeft.Name = "buttonLeft";
+ this.buttonLeft.Size = new System.Drawing.Size(30, 30);
+ this.buttonLeft.TabIndex = 9;
+ this.buttonLeft.UseVisualStyleBackColor = true;
+ this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonDown
+ //
+ this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonDown.BackgroundImage = global::ArmoredCar.Properties.Resources.Down;
+ this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
+ this.buttonDown.Location = new System.Drawing.Point(692, 360);
+ this.buttonDown.Name = "buttonDown";
+ this.buttonDown.Size = new System.Drawing.Size(30, 30);
+ this.buttonDown.TabIndex = 10;
+ this.buttonDown.UseVisualStyleBackColor = true;
+ this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // buttonRight
+ //
+ this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
+ this.buttonRight.BackgroundImage = global::ArmoredCar.Properties.Resources.Right;
+ this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
+ this.buttonRight.Location = new System.Drawing.Point(728, 360);
+ this.buttonRight.Name = "buttonRight";
+ this.buttonRight.Size = new System.Drawing.Size(30, 30);
+ this.buttonRight.TabIndex = 11;
+ this.buttonRight.UseVisualStyleBackColor = true;
+ this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
+ //
+ // button2
+ //
+ this.button2.Location = new System.Drawing.Point(154, 382);
+ this.button2.Name = "button2";
+ this.button2.Size = new System.Drawing.Size(95, 23);
+ this.button2.TabIndex = 12;
+ this.button2.Text = "Модификация";
+ this.button2.UseVisualStyleBackColor = true;
+ this.button2.Click += new System.EventHandler(this.ButtonCreateModif_Click);
+ //
+ // comboBoxSelectorMap
+ //
+ this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
+ this.comboBoxSelectorMap.FormattingEnabled = true;
+ this.comboBoxSelectorMap.Items.AddRange(new object[] {
+ "Простая карта",
+ "Карта 1",
+ "Карта 2"});
+ this.comboBoxSelectorMap.Location = new System.Drawing.Point(42, 26);
+ this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
+ this.comboBoxSelectorMap.Size = new System.Drawing.Size(107, 23);
+ this.comboBoxSelectorMap.TabIndex = 13;
+ this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
+ //
+ // FormMap
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.ClientSize = new System.Drawing.Size(800, 450);
+ this.Controls.Add(this.comboBoxSelectorMap);
+ this.Controls.Add(this.button2);
+ this.Controls.Add(this.buttonRight);
+ this.Controls.Add(this.buttonDown);
+ this.Controls.Add(this.buttonLeft);
+ this.Controls.Add(this.buttonUp);
+ this.Controls.Add(this.button1);
+ this.Controls.Add(this.pictureBoxCar);
+ this.Controls.Add(this.statusStrip1);
+ this.Name = "FormMap";
+ this.Text = "Карта";
+ this.statusStrip1.ResumeLayout(false);
+ this.statusStrip1.PerformLayout();
+ ((System.ComponentModel.ISupportInitialize)(this.pictureBoxCar)).EndInit();
+ this.ResumeLayout(false);
+ this.PerformLayout();
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.StatusStrip statusStrip1;
+ private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelSpeed;
+ private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelWeight;
+ private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabelBodyColor;
+ private System.Windows.Forms.PictureBox pictureBoxCar;
+ private System.Windows.Forms.Button button1;
+ private System.Windows.Forms.Button buttonUp;
+ private System.Windows.Forms.Button buttonLeft;
+ private System.Windows.Forms.Button buttonDown;
+ private System.Windows.Forms.Button buttonRight;
+ private System.Windows.Forms.Button button2;
+ private System.Windows.Forms.ComboBox comboBoxSelectorMap;
+ }
+}
+
diff --git a/ArmoredCar/ArmoredCar/FormMap.cs b/ArmoredCar/ArmoredCar/FormMap.cs
new file mode 100644
index 0000000..996cdd7
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/FormMap.cs
@@ -0,0 +1,112 @@
+using System;
+using System.Collections.Generic;
+using System.ComponentModel;
+using System.Data;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace ArmoredCar
+{
+ public partial class FormMap : Form
+ {
+
+ private AbstractMap _abstractMap;
+ public FormMap()
+ {
+ InitializeComponent();
+ _abstractMap = new SimpleMap();
+ }
+ private void SetData(DrawningArmoredCar car)
+ {
+ toolStripStatusLabelSpeed.Text = $"Скорость: {car.ArmoredCar.Speed}";
+ toolStripStatusLabelWeight.Text = $"Вес: {car.ArmoredCar.Weight}";
+ toolStripStatusLabelBodyColor.Text = $"Цвет:{ car.ArmoredCar.BodyColor.Name}";
+ pictureBoxCar.Image = _abstractMap.CreateMap(pictureBoxCar.Width,
+ pictureBoxCar.Height, new DrawningObjectArmCar(car));
+ }
+
+ ///
+ /// Обработка нажатия кнопки "Создать"
+ ///
+ ///
+ ///
+ private void ButtonCreate_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ var car = new DrawningArmoredCar(rnd.Next(100, 300), rnd.Next(1000, 2000),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
+ SetData(car);
+ }
+
+ ///
+ /// Изменение размеров формы
+ ///
+ ///
+ ///
+ private void ButtonMove_Click(object sender, EventArgs e)
+ {
+ //получаем имя кнопки
+ string name = ((Button)sender)?.Name ?? string.Empty;
+ Direction dir = Direction.None;
+ switch (name)
+ {
+ case "buttonUp":
+ dir = Direction.Up;
+ break;
+ case "buttonDown":
+ dir = Direction.Down;
+ break;
+ case "buttonLeft":
+ dir = Direction.Left;
+ break;
+ case "buttonRight":
+ dir = Direction.Right;
+ break;
+ }
+ pictureBoxCar.Image = _abstractMap?.MoveObject(dir);
+ }
+ ///
+ /// Обработка нажатия кнопки "Модификация"
+ ///
+ ///
+ ///
+ private void ButtonCreateModif_Click(object sender, EventArgs e)
+ {
+ Random rnd = new();
+ var tank = new DrawningTank(rnd.Next(100, 300), rnd.Next(1000,
+ 2000),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0,
+ 256)),
+ Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0,
+ 256)),
+ Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
+ SetData(tank);
+ }
+ ///
+ /// Смена карты
+ ///
+ ///
+ ///
+ private void ComboBoxSelectorMap_SelectedIndexChanged(object sender,
+ EventArgs e)
+ {
+ switch (comboBoxSelectorMap.Text)
+ {
+ case "Простая карта":
+ _abstractMap = new SimpleMap();
+ break;
+
+ case "Карта 1":
+ _abstractMap = new MyMapWooden();
+ break;
+ case "Карта 2":
+ _abstractMap = new MyMapLabirinth();
+ break;
+
+ }
+ }
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/FormMap.resx b/ArmoredCar/ArmoredCar/FormMap.resx
new file mode 100644
index 0000000..5cb320f
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/FormMap.resx
@@ -0,0 +1,63 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ 17, 17
+
+
\ No newline at end of file
diff --git a/ArmoredCar/ArmoredCar/IDrawningObject.cs b/ArmoredCar/ArmoredCar/IDrawningObject.cs
new file mode 100644
index 0000000..64307a1
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/IDrawningObject.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal interface IDrawningObject
+ {
+ ///
+ /// Шаг перемещения объекта
+ ///
+ public float Step { get; }
+ ///
+ /// Установка позиции объекта
+ ///
+ /// Координата X
+ /// Координата Y
+ /// Ширина полотна
+ /// Высота полотна
+ void SetObject(int x, int y, int width, int height);
+ ///
+ /// Изменение направления пермещения объекта
+ ///
+ /// Направление
+ void MoveObject(Direction direction);
+ ///
+ /// Отрисовка объекта
+ ///
+ ///
+ void DrawningObject(Graphics g);
+ ///
+ /// Получение текущей позиции объекта
+ ///
+ ///
+ (float Left, float Right, float Top, float Bottom) GetCurrentPosition();
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/MyMapLabirinth.cs b/ArmoredCar/ArmoredCar/MyMapLabirinth.cs
new file mode 100644
index 0000000..fc30914
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/MyMapLabirinth.cs
@@ -0,0 +1,73 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class MyMapLabirinth : AbstractMap
+ {
+ ///
+ /// Цвет участка закрытого
+ ///
+ private readonly Brush barrierTreeColor = new SolidBrush(Color.Lime);
+ ///
+ /// Цвет участка открытого
+ ///
+ private readonly Brush roadColor = new SolidBrush(Color.SandyBrown);
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierTreeColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[50, 50];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+
+ while (counter < 20)
+ {
+ int x = _random.Next(0, 50);
+ int y = _random.Next(0, 50);
+ int number = _random.Next(1, 15);
+ if (counter < 5) {
+ if (number + x > _map.GetLength(0))
+ {
+ number = _map.GetLength(0) - x - 1;
+ }
+ for (int i = x; i < x + number; ++i)
+ {
+ _map[i, y] = _barrier;
+ }
+ } else
+ {
+ if (number + y > _map.GetLength(1))
+ {
+ number = _map.GetLength(1) - y - 1;
+ }
+ for (int i = y; i < y + number; ++i)
+ {
+ _map[x, i] = _barrier;
+ }
+ }
+ counter++;
+
+ }
+ }
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/MyMapWooden.cs b/ArmoredCar/ArmoredCar/MyMapWooden.cs
new file mode 100644
index 0000000..6951040
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/MyMapWooden.cs
@@ -0,0 +1,54 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class MyMapWooden : AbstractMap
+ {
+ ///
+ /// Цвет участка закрытого
+ ///
+ private readonly Brush barrierTreeColor = new SolidBrush(Color.LightGreen);
+ ///
+ /// Цвет участка открытого
+ ///
+ private readonly Brush roadColor = new SolidBrush(Color.Brown);
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierTreeColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2);
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x * 2, _size_y * 2 );
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[50, 50];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 25)
+ {
+ int x = _random.Next(0, 50);
+ int y = _random.Next(0, 50);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}
diff --git a/ArmoredCar/ArmoredCar/Program.cs b/ArmoredCar/ArmoredCar/Program.cs
index d8b6012..d282ea3 100644
--- a/ArmoredCar/ArmoredCar/Program.cs
+++ b/ArmoredCar/ArmoredCar/Program.cs
@@ -17,7 +17,7 @@ namespace ArmoredCar
Application.SetHighDpiMode(HighDpiMode.SystemAware);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
- Application.Run(new FormCar());
+ Application.Run(new FormMap());
}
}
}
diff --git a/ArmoredCar/ArmoredCar/SimpleMap.cs b/ArmoredCar/ArmoredCar/SimpleMap.cs
new file mode 100644
index 0000000..8029b92
--- /dev/null
+++ b/ArmoredCar/ArmoredCar/SimpleMap.cs
@@ -0,0 +1,53 @@
+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace ArmoredCar
+{
+ internal class SimpleMap : AbstractMap
+ {
+ ///
+ /// Цвет участка закрытого
+ ///
+ private readonly Brush barrierColor = new SolidBrush(Color.Black);
+ ///
+ /// Цвет участка открытого
+ ///
+ private readonly Brush roadColor = new SolidBrush(Color.Gray);
+ protected override void DrawBarrierPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(barrierColor, i * _size_x, j * _size_y, _size_x, _size_y);
+ }
+ protected override void DrawRoadPart(Graphics g, int i, int j)
+ {
+ g.FillRectangle(roadColor, i * _size_x, j * _size_y, _size_x, _size_y);
+ }
+ protected override void GenerateMap()
+ {
+ _map = new int[100, 100];
+ _size_x = (float)_width / _map.GetLength(0);
+ _size_y = (float)_height / _map.GetLength(1);
+ int counter = 0;
+ for (int i = 0; i < _map.GetLength(0); ++i)
+ {
+ for (int j = 0; j < _map.GetLength(1); ++j)
+ {
+ _map[i, j] = _freeRoad;
+ }
+ }
+ while (counter < 50)
+ {
+ int x = _random.Next(0, 100);
+ int y = _random.Next(0, 100);
+ if (_map[x, y] == _freeRoad)
+ {
+ _map[x, y] = _barrier;
+ counter++;
+ }
+ }
+ }
+ }
+}