From d8d3e31191c558649347eb45faafe78b4623f555 Mon Sep 17 00:00:00 2001 From: prodigygirl Date: Mon, 3 Oct 2022 08:57:30 +0400 Subject: [PATCH] =?UTF-8?q?=D0=98=D0=BD=D1=82=D0=B5=D1=80=D1=84=D0=B5?= =?UTF-8?q?=D0=B9=D1=81=20=D0=B8=20=D0=BA=D0=BB=D0=B0=D1=81=D1=81=20=D0=BE?= =?UTF-8?q?=D1=82=D1=80=D0=B8=D1=81=D0=BE=D0=B2=D0=BA=D0=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs | 37 +++++++++++++++++ ArmoredCar/ArmoredCar/IDrawningObject.cs | 40 +++++++++++++++++++ 2 files changed, 77 insertions(+) create mode 100644 ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs create mode 100644 ArmoredCar/ArmoredCar/IDrawningObject.cs diff --git a/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs b/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs new file mode 100644 index 0000000..09aebde --- /dev/null +++ b/ArmoredCar/ArmoredCar/DrawningObjectArmCar.cs @@ -0,0 +1,37 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ArmoredCar +{ + internal class DrawningObjectArmCar : IDrawningObject + { + private DrawningArmoredCar _armCar = null; + public DrawningObjectArmCar(DrawningArmoredCar car) + { + _armCar = car; + } + public float Step => _armCar?.ArmoredCar?.Step ?? 0; + public (float Left, float Right, float Top, float Bottom) + GetCurrentPosition() + { + return _armCar?.GetCurrentPosition() ?? default; + } + public void MoveObject(Direction direction) + { + _armCar?.MoveTransport(direction); + } + public void SetObject(int x, int y, int width, int height) + { + _armCar.SetPosition(x, y, width, height); + } + void IDrawningObject.DrawningObject(Graphics g) + { + if (_armCar != null) + _armCar.DrawTransport(g); + } + } +} diff --git a/ArmoredCar/ArmoredCar/IDrawningObject.cs b/ArmoredCar/ArmoredCar/IDrawningObject.cs new file mode 100644 index 0000000..64307a1 --- /dev/null +++ b/ArmoredCar/ArmoredCar/IDrawningObject.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Drawing; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace ArmoredCar +{ + internal interface IDrawningObject + { + /// + /// Шаг перемещения объекта + /// + public float Step { get; } + /// + /// Установка позиции объекта + /// + /// Координата X + /// Координата Y + /// Ширина полотна + /// Высота полотна + void SetObject(int x, int y, int width, int height); + /// + /// Изменение направления пермещения объекта + /// + /// Направление + void MoveObject(Direction direction); + /// + /// Отрисовка объекта + /// + /// + void DrawningObject(Graphics g); + /// + /// Получение текущей позиции объекта + /// + /// + (float Left, float Right, float Top, float Bottom) GetCurrentPosition(); + } +}