From 755567afd7169472d049a3d1a60cd06fe9b7e065 Mon Sep 17 00:00:00 2001 From: prodigygirl Date: Sat, 1 Oct 2022 23:21:50 +0400 Subject: [PATCH] =?UTF-8?q?=D0=9F=D0=BE=D0=B4=D0=B3=D0=BE=D1=82=D0=BE?= =?UTF-8?q?=D0=B2=D0=BB=D0=B5=D0=BD=D0=BD=D0=B0=D1=8F=20=D0=BB=D0=B0=D0=B1?= =?UTF-8?q?=D0=BE=D1=80=D0=B0=D1=82=D0=BE=D1=80=D0=BD=D0=B0=D1=8F=20=D1=80?= =?UTF-8?q?=D0=B0=D0=B1=D0=BE=D1=82=D0=B0=201?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ArmoredCar/ArmoredCar/DrawningArmoredCar.cs | 6 +++--- ArmoredCar/ArmoredCar/EntityArmoredCar.cs | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs b/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs index cfc9212..771262b 100644 --- a/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs +++ b/ArmoredCar/ArmoredCar/DrawningArmoredCar.cs @@ -41,7 +41,7 @@ namespace ArmoredCar /// Инициализация свойств /// /// Скорость - /// Вес автомобиля + /// Вес бронированной машины /// Цвет кузова public void Init(int speed, float weight, Color bodyColor) { @@ -49,7 +49,7 @@ namespace ArmoredCar ArmoredCar.Init(speed, weight, bodyColor); } /// - /// Установка позиции автомобиля + /// Установка позиции бронированной машины /// /// Координата X /// Координата Y @@ -111,7 +111,7 @@ namespace ArmoredCar } } /// - /// Отрисовка автомобиля + /// Отрисовка бронированной машины /// /// public void DrawTransport(Graphics g) diff --git a/ArmoredCar/ArmoredCar/EntityArmoredCar.cs b/ArmoredCar/ArmoredCar/EntityArmoredCar.cs index d480da0..a63e8c2 100644 --- a/ArmoredCar/ArmoredCar/EntityArmoredCar.cs +++ b/ArmoredCar/ArmoredCar/EntityArmoredCar.cs @@ -20,11 +20,11 @@ namespace ArmoredCar /// public Color BodyColor { get; private set; } /// - /// Шаг перемещения автомобиля + /// Шаг перемещения бронированной машины /// public float Step => Speed * 100 / Weight; /// - /// Инициализация полей объекта-класса автомобиля + /// Инициализация полей объекта-класса бронированной машины /// /// ///