diff --git a/ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs b/ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs index 8b95e84..ce1d67a 100644 --- a/ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs +++ b/ArmoredCar/ArmoredCar/MapWithSetArmoredCarsGeneric.cs @@ -121,10 +121,10 @@ namespace ArmoredCar { for (; j > i; j--) { - var car = _setCars[i]; - if (car != null) + var armoredCar = _setCars[i]; + if (armoredCar != null) { - _setCars.Insert(car, i); + _setCars.Insert(armoredCar, i); _setCars.Remove(j); break; } diff --git a/ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs b/ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs index 1396bd9..c24a911 100644 --- a/ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs +++ b/ArmoredCar/ArmoredCar/SetArmoredCarsGeneric.cs @@ -17,7 +17,6 @@ namespace ArmoredCar /// Количество объектов в массиве /// public int Count => _places.Count; - private readonly int _maxCount; /// /// Конструктор @@ -66,8 +65,6 @@ namespace ArmoredCar _places.RemoveAt(position); return armoredCar; } - - /// /// Получение объекта из набора по позиции /// @@ -90,7 +87,6 @@ namespace ArmoredCar _places.Add(value); } } - /// /// Проход по набору до первого пустого ///