44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
namespace AirBomber.MovementStrategy
|
|
{
|
|
public class MoveToDownRightStrategy : AbstractStrategy
|
|
{
|
|
protected override bool IsTargetDestination()
|
|
{
|
|
ObjectParameters? ObjParams = ObjectParameters;
|
|
if (ObjParams is null)
|
|
return false;
|
|
|
|
return
|
|
ObjParams.RightBorder <= FieldWidth &&
|
|
ObjParams.RightBorder + GetStep() >= FieldWidth &&
|
|
ObjParams.BottomBorder <= FieldHeight &&
|
|
ObjParams.BottomBorder + GetStep() >= FieldHeight;
|
|
}
|
|
|
|
protected override void MoveToTarget()
|
|
{
|
|
ObjectParameters? ObjParams = ObjectParameters;
|
|
if (ObjParams is null)
|
|
return;
|
|
|
|
float diffX = ObjParams.RightBorder - FieldWidth;
|
|
if (Math.Abs(diffX) > GetStep())
|
|
{
|
|
if (diffX > 0)
|
|
MoveLeft();
|
|
else
|
|
MoveRight();
|
|
}
|
|
|
|
float diffY = ObjParams.BottomBorder - FieldHeight;
|
|
if (Math.Abs(diffY) > GetStep())
|
|
{
|
|
if (diffY > 0)
|
|
MoveUp();
|
|
else
|
|
MoveDown();
|
|
}
|
|
}
|
|
}
|
|
}
|