using AirBomber.MovementStrategy; using AirBomber.Rendering; namespace AirBomber { public partial class BomberForm : Form { private BomberRendererBase? _bomberRenderer; private AbstractStrategy? _strategy; public BomberForm() { InitializeComponent(); } private void Draw() { if (_bomberRenderer == null) return; Bitmap bmp = new Bitmap(BomberPictureBox.Width, BomberPictureBox.Height); Graphics g = Graphics.FromImage(bmp); _bomberRenderer.DrawEntity(g); BomberPictureBox.Image = bmp; } private void ButtonCreateBomber_Click(object sender, EventArgs e) { Random random = new Random(); _bomberRenderer = new BomberRenderer( random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), true, true, BomberPictureBox.Width, BomberPictureBox.Height ); _bomberRenderer.SetPosition(random.Next(10, 60), random.Next(10, 60)); MovementStrategyComboBox.Enabled = true; Draw(); } private void ButtonCreateBomberBase_Click(object sender, EventArgs e) { Random random = new Random(); _bomberRenderer = new BomberRendererBase( random.Next(100, 200), random.Next(1000, 1800), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), BomberPictureBox.Width, BomberPictureBox.Height ); _bomberRenderer.SetPosition(random.Next(20, 100), random.Next(20, 100)); MovementStrategyComboBox.Enabled = true; Draw(); } private void ButtonMove_Click(object sender, EventArgs e) { if (_bomberRenderer == null) return; string ButtonName = ((Button)sender)?.Name ?? string.Empty; switch (ButtonName) { case "ButtonUp": _bomberRenderer.MoveEntity(DirectionType.Up); break; case "ButtonDown": _bomberRenderer.MoveEntity(DirectionType.Down); break; case "ButtonLeft": _bomberRenderer.MoveEntity(DirectionType.Left); break; case "ButtonRight": _bomberRenderer.MoveEntity(DirectionType.Right); break; } Draw(); } private void ButtonPerformStep_Click(object sender, EventArgs e) { if (_bomberRenderer is null) return; if (MovementStrategyComboBox.Enabled) { _strategy = MovementStrategyComboBox.SelectedIndex switch { 0 => new MoveToCenterStrategy(), 1 => new MoveToDownRightStrategy(), _ => null, }; if (_strategy is null) return; _strategy.SetData( new ObjectEntityRenderer(_bomberRenderer), BomberPictureBox.Width, BomberPictureBox.Height ); MovementStrategyComboBox.Enabled = false; } if (_strategy is null) return; _strategy.MakeStep(); Draw(); if (_strategy.GetStatus() == Status.Finish) { MovementStrategyComboBox.Enabled = true; _strategy = null; } } } }