Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
344fbdbca8 | |||
5510581b53 | |||
0922c3809f | |||
a768d109b5 | |||
530345052e | |||
d898e0f034 | |||
e49ac3812f | |||
af229fc84e |
@ -8,4 +8,23 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="MovementStrategy\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
6
AirBomber/BomberDelegate.cs
Normal file
6
AirBomber/BomberDelegate.cs
Normal file
@ -0,0 +1,6 @@
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber
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||||
{
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||||
public delegate void BomberDelegate(BomberRendererBase Renderer);
|
||||
}
|
193
AirBomber/BomberForm.Designer.cs
generated
Normal file
193
AirBomber/BomberForm.Designer.cs
generated
Normal file
@ -0,0 +1,193 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class BomberForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
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||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
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||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
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||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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BomberPictureBox = new PictureBox();
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||||
ButtonCreateBomberBase = new Button();
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ButtonRight = new Button();
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ButtonDown = new Button();
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ButtonLeft = new Button();
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ButtonUp = new Button();
|
||||
MovementStrategyComboBox = new ComboBox();
|
||||
ButtonCreateBomber = new Button();
|
||||
ButtonPerformMove = new Button();
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||||
SelectBomberButton = new Button();
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||||
((System.ComponentModel.ISupportInitialize)BomberPictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// BomberPictureBox
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||||
//
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||||
BomberPictureBox.Dock = DockStyle.Fill;
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||||
BomberPictureBox.Location = new Point(0, 0);
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||||
BomberPictureBox.Name = "BomberPictureBox";
|
||||
BomberPictureBox.Size = new Size(884, 461);
|
||||
BomberPictureBox.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
BomberPictureBox.TabIndex = 0;
|
||||
BomberPictureBox.TabStop = false;
|
||||
//
|
||||
// ButtonCreateBomberBase
|
||||
//
|
||||
ButtonCreateBomberBase.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ButtonCreateBomberBase.Location = new Point(177, 407);
|
||||
ButtonCreateBomberBase.Name = "ButtonCreateBomberBase";
|
||||
ButtonCreateBomberBase.Size = new Size(159, 42);
|
||||
ButtonCreateBomberBase.TabIndex = 1;
|
||||
ButtonCreateBomberBase.Text = "Создать бомбардировщик";
|
||||
ButtonCreateBomberBase.UseVisualStyleBackColor = true;
|
||||
ButtonCreateBomberBase.Click += ButtonCreateBomberBase_Click;
|
||||
//
|
||||
// ButtonRight
|
||||
//
|
||||
ButtonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ButtonRight.BackgroundImage = Properties.Resources.ArrowRight;
|
||||
ButtonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
ButtonRight.Location = new Point(842, 419);
|
||||
ButtonRight.Name = "ButtonRight";
|
||||
ButtonRight.Size = new Size(30, 30);
|
||||
ButtonRight.TabIndex = 2;
|
||||
ButtonRight.UseVisualStyleBackColor = true;
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||||
ButtonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonDown
|
||||
//
|
||||
ButtonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ButtonDown.BackgroundImage = Properties.Resources.ArrowDown;
|
||||
ButtonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
ButtonDown.Location = new Point(806, 419);
|
||||
ButtonDown.Name = "ButtonDown";
|
||||
ButtonDown.Size = new Size(30, 30);
|
||||
ButtonDown.TabIndex = 3;
|
||||
ButtonDown.UseVisualStyleBackColor = true;
|
||||
ButtonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonLeft
|
||||
//
|
||||
ButtonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ButtonLeft.BackgroundImage = Properties.Resources.ArrowLeft;
|
||||
ButtonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
ButtonLeft.Location = new Point(770, 419);
|
||||
ButtonLeft.Name = "ButtonLeft";
|
||||
ButtonLeft.Size = new Size(30, 30);
|
||||
ButtonLeft.TabIndex = 4;
|
||||
ButtonLeft.UseVisualStyleBackColor = true;
|
||||
ButtonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonUp
|
||||
//
|
||||
ButtonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ButtonUp.BackgroundImage = Properties.Resources.ArrowUp;
|
||||
ButtonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
ButtonUp.Location = new Point(806, 383);
|
||||
ButtonUp.Name = "ButtonUp";
|
||||
ButtonUp.Size = new Size(30, 30);
|
||||
ButtonUp.TabIndex = 5;
|
||||
ButtonUp.UseVisualStyleBackColor = true;
|
||||
ButtonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// MovementStrategyComboBox
|
||||
//
|
||||
MovementStrategyComboBox.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
MovementStrategyComboBox.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
MovementStrategyComboBox.FormattingEnabled = true;
|
||||
MovementStrategyComboBox.Items.AddRange(new object[] { "Перемещать в центр", "Перемещать вправо вниз" });
|
||||
MovementStrategyComboBox.Location = new Point(706, 12);
|
||||
MovementStrategyComboBox.Name = "MovementStrategyComboBox";
|
||||
MovementStrategyComboBox.Size = new Size(166, 23);
|
||||
MovementStrategyComboBox.TabIndex = 6;
|
||||
//
|
||||
// ButtonCreateBomber
|
||||
//
|
||||
ButtonCreateBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ButtonCreateBomber.Location = new Point(12, 407);
|
||||
ButtonCreateBomber.Name = "ButtonCreateBomber";
|
||||
ButtonCreateBomber.Size = new Size(159, 42);
|
||||
ButtonCreateBomber.TabIndex = 7;
|
||||
ButtonCreateBomber.Text = "Создать продвинутый бомбардировщик";
|
||||
ButtonCreateBomber.UseVisualStyleBackColor = true;
|
||||
ButtonCreateBomber.Click += ButtonCreateBomber_Click;
|
||||
//
|
||||
// ButtonPerformMove
|
||||
//
|
||||
ButtonPerformMove.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
ButtonPerformMove.Location = new Point(706, 50);
|
||||
ButtonPerformMove.Name = "ButtonPerformMove";
|
||||
ButtonPerformMove.Size = new Size(166, 31);
|
||||
ButtonPerformMove.TabIndex = 8;
|
||||
ButtonPerformMove.Text = "Сделать шаг";
|
||||
ButtonPerformMove.UseVisualStyleBackColor = true;
|
||||
ButtonPerformMove.Click += ButtonPerformStep_Click;
|
||||
//
|
||||
// SelectBomberButton
|
||||
//
|
||||
SelectBomberButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
SelectBomberButton.Location = new Point(354, 407);
|
||||
SelectBomberButton.Name = "SelectBomberButton";
|
||||
SelectBomberButton.Size = new Size(159, 42);
|
||||
SelectBomberButton.TabIndex = 9;
|
||||
SelectBomberButton.Text = "Выбрать бомбардировщик";
|
||||
SelectBomberButton.UseVisualStyleBackColor = true;
|
||||
SelectBomberButton.Click += ButtonSelectEntity_Click;
|
||||
//
|
||||
// BomberForm
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(884, 461);
|
||||
Controls.Add(SelectBomberButton);
|
||||
Controls.Add(ButtonPerformMove);
|
||||
Controls.Add(ButtonCreateBomber);
|
||||
Controls.Add(MovementStrategyComboBox);
|
||||
Controls.Add(ButtonUp);
|
||||
Controls.Add(ButtonLeft);
|
||||
Controls.Add(ButtonDown);
|
||||
Controls.Add(ButtonRight);
|
||||
Controls.Add(ButtonCreateBomberBase);
|
||||
Controls.Add(BomberPictureBox);
|
||||
Name = "BomberForm";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Бомбардировщик";
|
||||
((System.ComponentModel.ISupportInitialize)BomberPictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox BomberPictureBox;
|
||||
private Button ButtonCreateBomberBase;
|
||||
private Button ButtonRight;
|
||||
private Button ButtonDown;
|
||||
private Button ButtonLeft;
|
||||
private Button ButtonUp;
|
||||
private ComboBox MovementStrategyComboBox;
|
||||
private Button ButtonCreateBomber;
|
||||
private Button ButtonPerformMove;
|
||||
private Button SelectBomberButton;
|
||||
}
|
||||
}
|
163
AirBomber/BomberForm.cs
Normal file
163
AirBomber/BomberForm.cs
Normal file
@ -0,0 +1,163 @@
|
||||
using AirBomber.MovementStrategy;
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class BomberForm : Form
|
||||
{
|
||||
private BomberRendererBase? _bomberRenderer;
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
public BomberRendererBase? SelectedRenderer { get; private set; }
|
||||
|
||||
public BomberForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
_strategy = null;
|
||||
SelectedRenderer = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_bomberRenderer == null)
|
||||
return;
|
||||
|
||||
Bitmap bmp = new Bitmap(BomberPictureBox.Width, BomberPictureBox.Height);
|
||||
Graphics g = Graphics.FromImage(bmp);
|
||||
_bomberRenderer.DrawEntity(g);
|
||||
|
||||
BomberPictureBox.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreateBomber_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
|
||||
Color BodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
Color AdditionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
|
||||
ColorDialog BodyColorPicker = new ColorDialog();
|
||||
if (BodyColorPicker.ShowDialog() == DialogResult.OK)
|
||||
BodyColor = BodyColorPicker.Color;
|
||||
|
||||
ColorDialog AdditionalColorPicker = new ColorDialog();
|
||||
if (AdditionalColorPicker.ShowDialog() == DialogResult.OK)
|
||||
AdditionalColor = AdditionalColorPicker.Color;
|
||||
|
||||
_bomberRenderer = new BomberRenderer(
|
||||
random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
BodyColor,
|
||||
AdditionalColor,
|
||||
true,
|
||||
true,
|
||||
BomberPictureBox.Width,
|
||||
BomberPictureBox.Height
|
||||
);
|
||||
_bomberRenderer.SetPosition(random.Next(10, 60), random.Next(10, 60));
|
||||
|
||||
MovementStrategyComboBox.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonCreateBomberBase_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
|
||||
_bomberRenderer = new BomberRendererBase(
|
||||
random.Next(100, 200),
|
||||
random.Next(1000, 1800),
|
||||
color,
|
||||
BomberPictureBox.Width,
|
||||
BomberPictureBox.Height
|
||||
);
|
||||
_bomberRenderer.SetPosition(random.Next(20, 100), random.Next(20, 100));
|
||||
|
||||
MovementStrategyComboBox.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_bomberRenderer == null)
|
||||
return;
|
||||
|
||||
string ButtonName = ((Button)sender)?.Name ?? string.Empty;
|
||||
|
||||
switch (ButtonName)
|
||||
{
|
||||
case "ButtonUp":
|
||||
_bomberRenderer.MoveEntity(DirectionType.Up);
|
||||
break;
|
||||
|
||||
case "ButtonDown":
|
||||
_bomberRenderer.MoveEntity(DirectionType.Down);
|
||||
break;
|
||||
|
||||
case "ButtonLeft":
|
||||
_bomberRenderer.MoveEntity(DirectionType.Left);
|
||||
break;
|
||||
|
||||
case "ButtonRight":
|
||||
_bomberRenderer.MoveEntity(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonPerformStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_bomberRenderer is null)
|
||||
return;
|
||||
|
||||
if (MovementStrategyComboBox.Enabled)
|
||||
{
|
||||
_strategy = MovementStrategyComboBox.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenterStrategy(),
|
||||
1 => new MoveToDownRightStrategy(),
|
||||
|
||||
_ => null,
|
||||
};
|
||||
|
||||
if (_strategy is null)
|
||||
return;
|
||||
|
||||
_strategy.SetData(
|
||||
_bomberRenderer.MovableObject,
|
||||
BomberPictureBox.Width,
|
||||
BomberPictureBox.Height
|
||||
);
|
||||
}
|
||||
|
||||
if (_strategy is null)
|
||||
return;
|
||||
|
||||
MovementStrategyComboBox.Enabled = false;
|
||||
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
MovementStrategyComboBox.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void ButtonSelectEntity_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedRenderer = _bomberRenderer;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,17 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
|
||||
Example:
|
||||
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
@ -26,36 +26,36 @@
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
22
AirBomber/Entities/BomberEntity.cs
Normal file
22
AirBomber/Entities/BomberEntity.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace AirBomber.Entities
|
||||
{
|
||||
public class BomberEntity : BomberEntityBase
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public bool Bombs { get; private set; }
|
||||
public bool FuelTanks { get; private set; }
|
||||
|
||||
public BomberEntity(int Speed, double Weight, Color BodyColor, Color AdditionalColor, bool FuelTanks, bool Bombs)
|
||||
: base(Speed, Weight, BodyColor)
|
||||
{
|
||||
this.AdditionalColor = AdditionalColor;
|
||||
this.FuelTanks = FuelTanks;
|
||||
this.Bombs = Bombs;
|
||||
}
|
||||
|
||||
public void SetAdditionalColor(Color AdditionalColor)
|
||||
{
|
||||
this.AdditionalColor = AdditionalColor;
|
||||
}
|
||||
}
|
||||
}
|
22
AirBomber/Entities/BomberEntityBase.cs
Normal file
22
AirBomber/Entities/BomberEntityBase.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace AirBomber.Entities
|
||||
{
|
||||
public class BomberEntityBase
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight * 5 / 2;
|
||||
|
||||
public BomberEntityBase(int Speed, double Weight, Color BodyColor)
|
||||
{
|
||||
this.Speed = Speed;
|
||||
this.Weight = Weight;
|
||||
this.BodyColor = BodyColor;
|
||||
}
|
||||
|
||||
public void SetBaseColor(Color BaseColor)
|
||||
{
|
||||
BodyColor = BaseColor;
|
||||
}
|
||||
}
|
||||
}
|
39
AirBomber/Form1.Designer.cs
generated
39
AirBomber/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
370
AirBomber/FormBomberConfig.Designer.cs
generated
Normal file
370
AirBomber/FormBomberConfig.Designer.cs
generated
Normal file
@ -0,0 +1,370 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class FormBomberConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
ParamsGroupBox = new GroupBox();
|
||||
AdvancedEntityLabel = new Label();
|
||||
BaseEntityLabel = new Label();
|
||||
ColorsGroupBox = new GroupBox();
|
||||
VioletPanel = new Panel();
|
||||
BlackPanel = new Panel();
|
||||
GrayPanel = new Panel();
|
||||
WhitePanel = new Panel();
|
||||
OrangePanel = new Panel();
|
||||
BluePanel = new Panel();
|
||||
GreenPanel = new Panel();
|
||||
RedPanel = new Panel();
|
||||
FuelTanksCheckbox = new CheckBox();
|
||||
BombsCheckBox = new CheckBox();
|
||||
WeightNumericUpDown = new NumericUpDown();
|
||||
SpeedNumericUpDown = new NumericUpDown();
|
||||
WeightLabel = new Label();
|
||||
SpeedLabel = new Label();
|
||||
ObjectRepresentationPanel = new Panel();
|
||||
EntityPictureBox = new PictureBox();
|
||||
AdditionalColorLabel = new Label();
|
||||
ColorLabel = new Label();
|
||||
AddButton = new Button();
|
||||
ConfigCancelButton = new Button();
|
||||
ParamsGroupBox.SuspendLayout();
|
||||
ColorsGroupBox.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)WeightNumericUpDown).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)SpeedNumericUpDown).BeginInit();
|
||||
ObjectRepresentationPanel.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)EntityPictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// ParamsGroupBox
|
||||
//
|
||||
ParamsGroupBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ParamsGroupBox.Controls.Add(AdvancedEntityLabel);
|
||||
ParamsGroupBox.Controls.Add(BaseEntityLabel);
|
||||
ParamsGroupBox.Controls.Add(ColorsGroupBox);
|
||||
ParamsGroupBox.Controls.Add(FuelTanksCheckbox);
|
||||
ParamsGroupBox.Controls.Add(BombsCheckBox);
|
||||
ParamsGroupBox.Controls.Add(WeightNumericUpDown);
|
||||
ParamsGroupBox.Controls.Add(SpeedNumericUpDown);
|
||||
ParamsGroupBox.Controls.Add(WeightLabel);
|
||||
ParamsGroupBox.Controls.Add(SpeedLabel);
|
||||
ParamsGroupBox.Location = new Point(12, 12);
|
||||
ParamsGroupBox.Name = "ParamsGroupBox";
|
||||
ParamsGroupBox.Size = new Size(555, 343);
|
||||
ParamsGroupBox.TabIndex = 0;
|
||||
ParamsGroupBox.TabStop = false;
|
||||
ParamsGroupBox.Text = "Параметры";
|
||||
//
|
||||
// AdvancedEntityLabel
|
||||
//
|
||||
AdvancedEntityLabel.BorderStyle = BorderStyle.FixedSingle;
|
||||
AdvancedEntityLabel.Location = new Point(391, 200);
|
||||
AdvancedEntityLabel.Name = "AdvancedEntityLabel";
|
||||
AdvancedEntityLabel.Size = new Size(110, 40);
|
||||
AdvancedEntityLabel.TabIndex = 9;
|
||||
AdvancedEntityLabel.Text = "Продвинутый";
|
||||
AdvancedEntityLabel.TextAlign = ContentAlignment.MiddleCenter;
|
||||
AdvancedEntityLabel.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// BaseEntityLabel
|
||||
//
|
||||
BaseEntityLabel.BorderStyle = BorderStyle.FixedSingle;
|
||||
BaseEntityLabel.Location = new Point(250, 200);
|
||||
BaseEntityLabel.Name = "BaseEntityLabel";
|
||||
BaseEntityLabel.Size = new Size(110, 40);
|
||||
BaseEntityLabel.TabIndex = 8;
|
||||
BaseEntityLabel.Text = "Простой";
|
||||
BaseEntityLabel.TextAlign = ContentAlignment.MiddleCenter;
|
||||
BaseEntityLabel.MouseDown += LabelObject_MouseDown;
|
||||
//
|
||||
// ColorsGroupBox
|
||||
//
|
||||
ColorsGroupBox.Controls.Add(VioletPanel);
|
||||
ColorsGroupBox.Controls.Add(BlackPanel);
|
||||
ColorsGroupBox.Controls.Add(GrayPanel);
|
||||
ColorsGroupBox.Controls.Add(WhitePanel);
|
||||
ColorsGroupBox.Controls.Add(OrangePanel);
|
||||
ColorsGroupBox.Controls.Add(BluePanel);
|
||||
ColorsGroupBox.Controls.Add(GreenPanel);
|
||||
ColorsGroupBox.Controls.Add(RedPanel);
|
||||
ColorsGroupBox.Location = new Point(235, 22);
|
||||
ColorsGroupBox.Name = "ColorsGroupBox";
|
||||
ColorsGroupBox.Size = new Size(281, 155);
|
||||
ColorsGroupBox.TabIndex = 7;
|
||||
ColorsGroupBox.TabStop = false;
|
||||
ColorsGroupBox.Text = "Цвета";
|
||||
//
|
||||
// VioletPanel
|
||||
//
|
||||
VioletPanel.BackColor = Color.BlueViolet;
|
||||
VioletPanel.ForeColor = SystemColors.ControlText;
|
||||
VioletPanel.Location = new Point(216, 90);
|
||||
VioletPanel.Name = "VioletPanel";
|
||||
VioletPanel.Size = new Size(50, 50);
|
||||
VioletPanel.TabIndex = 4;
|
||||
//
|
||||
// BlackPanel
|
||||
//
|
||||
BlackPanel.BackColor = Color.Black;
|
||||
BlackPanel.ForeColor = SystemColors.ControlText;
|
||||
BlackPanel.Location = new Point(150, 90);
|
||||
BlackPanel.Name = "BlackPanel";
|
||||
BlackPanel.Size = new Size(50, 50);
|
||||
BlackPanel.TabIndex = 3;
|
||||
//
|
||||
// GrayPanel
|
||||
//
|
||||
GrayPanel.BackColor = Color.LightSlateGray;
|
||||
GrayPanel.ForeColor = SystemColors.ControlText;
|
||||
GrayPanel.Location = new Point(82, 90);
|
||||
GrayPanel.Name = "GrayPanel";
|
||||
GrayPanel.Size = new Size(50, 50);
|
||||
GrayPanel.TabIndex = 2;
|
||||
//
|
||||
// WhitePanel
|
||||
//
|
||||
WhitePanel.BackColor = Color.White;
|
||||
WhitePanel.ForeColor = SystemColors.ControlText;
|
||||
WhitePanel.Location = new Point(15, 90);
|
||||
WhitePanel.Name = "WhitePanel";
|
||||
WhitePanel.Size = new Size(50, 50);
|
||||
WhitePanel.TabIndex = 1;
|
||||
//
|
||||
// OrangePanel
|
||||
//
|
||||
OrangePanel.BackColor = Color.Orange;
|
||||
OrangePanel.ForeColor = SystemColors.ControlText;
|
||||
OrangePanel.Location = new Point(216, 22);
|
||||
OrangePanel.Name = "OrangePanel";
|
||||
OrangePanel.Size = new Size(50, 50);
|
||||
OrangePanel.TabIndex = 3;
|
||||
//
|
||||
// BluePanel
|
||||
//
|
||||
BluePanel.BackColor = Color.RoyalBlue;
|
||||
BluePanel.ForeColor = SystemColors.ControlText;
|
||||
BluePanel.Location = new Point(150, 22);
|
||||
BluePanel.Name = "BluePanel";
|
||||
BluePanel.Size = new Size(50, 50);
|
||||
BluePanel.TabIndex = 2;
|
||||
//
|
||||
// GreenPanel
|
||||
//
|
||||
GreenPanel.BackColor = Color.Green;
|
||||
GreenPanel.ForeColor = SystemColors.ControlText;
|
||||
GreenPanel.Location = new Point(82, 22);
|
||||
GreenPanel.Name = "GreenPanel";
|
||||
GreenPanel.Size = new Size(50, 50);
|
||||
GreenPanel.TabIndex = 1;
|
||||
//
|
||||
// RedPanel
|
||||
//
|
||||
RedPanel.BackColor = Color.Red;
|
||||
RedPanel.ForeColor = SystemColors.ControlText;
|
||||
RedPanel.Location = new Point(15, 22);
|
||||
RedPanel.Name = "RedPanel";
|
||||
RedPanel.Size = new Size(50, 50);
|
||||
RedPanel.TabIndex = 0;
|
||||
//
|
||||
// FuelTanksCheckbox
|
||||
//
|
||||
FuelTanksCheckbox.AutoSize = true;
|
||||
FuelTanksCheckbox.Location = new Point(20, 158);
|
||||
FuelTanksCheckbox.Name = "FuelTanksCheckbox";
|
||||
FuelTanksCheckbox.Size = new Size(174, 19);
|
||||
FuelTanksCheckbox.TabIndex = 5;
|
||||
FuelTanksCheckbox.Text = "Наличие топливных баков";
|
||||
FuelTanksCheckbox.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// BombsCheckBox
|
||||
//
|
||||
BombsCheckBox.AutoSize = true;
|
||||
BombsCheckBox.Location = new Point(20, 123);
|
||||
BombsCheckBox.Name = "BombsCheckBox";
|
||||
BombsCheckBox.Size = new Size(108, 19);
|
||||
BombsCheckBox.TabIndex = 4;
|
||||
BombsCheckBox.Text = "Наличие бомб";
|
||||
BombsCheckBox.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// WeightNumericUpDown
|
||||
//
|
||||
WeightNumericUpDown.Location = new Point(88, 71);
|
||||
WeightNumericUpDown.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
WeightNumericUpDown.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
WeightNumericUpDown.Name = "WeightNumericUpDown";
|
||||
WeightNumericUpDown.Size = new Size(120, 23);
|
||||
WeightNumericUpDown.TabIndex = 3;
|
||||
WeightNumericUpDown.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// SpeedNumericUpDown
|
||||
//
|
||||
SpeedNumericUpDown.Location = new Point(88, 32);
|
||||
SpeedNumericUpDown.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||
SpeedNumericUpDown.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
SpeedNumericUpDown.Name = "SpeedNumericUpDown";
|
||||
SpeedNumericUpDown.Size = new Size(120, 23);
|
||||
SpeedNumericUpDown.TabIndex = 2;
|
||||
SpeedNumericUpDown.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||
//
|
||||
// WeightLabel
|
||||
//
|
||||
WeightLabel.AutoSize = true;
|
||||
WeightLabel.Location = new Point(20, 73);
|
||||
WeightLabel.Name = "WeightLabel";
|
||||
WeightLabel.Size = new Size(29, 15);
|
||||
WeightLabel.TabIndex = 1;
|
||||
WeightLabel.Text = "Вес:";
|
||||
//
|
||||
// SpeedLabel
|
||||
//
|
||||
SpeedLabel.AutoSize = true;
|
||||
SpeedLabel.Location = new Point(20, 34);
|
||||
SpeedLabel.Name = "SpeedLabel";
|
||||
SpeedLabel.Size = new Size(62, 15);
|
||||
SpeedLabel.TabIndex = 0;
|
||||
SpeedLabel.Text = "Скорость:";
|
||||
//
|
||||
// ObjectRepresentationPanel
|
||||
//
|
||||
ObjectRepresentationPanel.AllowDrop = true;
|
||||
ObjectRepresentationPanel.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
ObjectRepresentationPanel.Controls.Add(EntityPictureBox);
|
||||
ObjectRepresentationPanel.Controls.Add(AdditionalColorLabel);
|
||||
ObjectRepresentationPanel.Controls.Add(ColorLabel);
|
||||
ObjectRepresentationPanel.Location = new Point(582, 12);
|
||||
ObjectRepresentationPanel.Name = "ObjectRepresentationPanel";
|
||||
ObjectRepresentationPanel.Size = new Size(311, 307);
|
||||
ObjectRepresentationPanel.TabIndex = 1;
|
||||
ObjectRepresentationPanel.DragDrop += PanelObject_DragDrop;
|
||||
ObjectRepresentationPanel.DragEnter += PanelObject_DragEnter;
|
||||
//
|
||||
// EntityPictureBox
|
||||
//
|
||||
EntityPictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
EntityPictureBox.Location = new Point(13, 52);
|
||||
EntityPictureBox.Name = "EntityPictureBox";
|
||||
EntityPictureBox.Size = new Size(283, 252);
|
||||
EntityPictureBox.TabIndex = 2;
|
||||
EntityPictureBox.TabStop = false;
|
||||
//
|
||||
// AdditionalColorLabel
|
||||
//
|
||||
AdditionalColorLabel.AllowDrop = true;
|
||||
AdditionalColorLabel.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
AdditionalColorLabel.BorderStyle = BorderStyle.FixedSingle;
|
||||
AdditionalColorLabel.Location = new Point(180, 12);
|
||||
AdditionalColorLabel.Name = "AdditionalColorLabel";
|
||||
AdditionalColorLabel.Size = new Size(115, 35);
|
||||
AdditionalColorLabel.TabIndex = 1;
|
||||
AdditionalColorLabel.Text = "Доп цвет";
|
||||
AdditionalColorLabel.TextAlign = ContentAlignment.MiddleCenter;
|
||||
AdditionalColorLabel.DragDrop += LabelAdditionalColor_DragDrop;
|
||||
AdditionalColorLabel.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// ColorLabel
|
||||
//
|
||||
ColorLabel.AllowDrop = true;
|
||||
ColorLabel.BorderStyle = BorderStyle.FixedSingle;
|
||||
ColorLabel.Location = new Point(13, 12);
|
||||
ColorLabel.Name = "ColorLabel";
|
||||
ColorLabel.Size = new Size(115, 35);
|
||||
ColorLabel.TabIndex = 0;
|
||||
ColorLabel.Text = "Цвет";
|
||||
ColorLabel.TextAlign = ContentAlignment.MiddleCenter;
|
||||
ColorLabel.DragDrop += LabelBaseColor_DragDrop;
|
||||
ColorLabel.DragEnter += LabelColor_DragEnter;
|
||||
//
|
||||
// AddButton
|
||||
//
|
||||
AddButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
AddButton.Location = new Point(607, 325);
|
||||
AddButton.Name = "AddButton";
|
||||
AddButton.Size = new Size(104, 30);
|
||||
AddButton.TabIndex = 2;
|
||||
AddButton.Text = "Добавить";
|
||||
AddButton.UseVisualStyleBackColor = true;
|
||||
AddButton.Click += OkButtonClick;
|
||||
//
|
||||
// ConfigCancelButton
|
||||
//
|
||||
ConfigCancelButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ConfigCancelButton.Location = new Point(764, 325);
|
||||
ConfigCancelButton.Name = "ConfigCancelButton";
|
||||
ConfigCancelButton.Size = new Size(100, 30);
|
||||
ConfigCancelButton.TabIndex = 3;
|
||||
ConfigCancelButton.Text = "Отмена";
|
||||
ConfigCancelButton.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// FormBomberConfig
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(905, 367);
|
||||
Controls.Add(ConfigCancelButton);
|
||||
Controls.Add(AddButton);
|
||||
Controls.Add(ObjectRepresentationPanel);
|
||||
Controls.Add(ParamsGroupBox);
|
||||
Name = "FormBomberConfig";
|
||||
Text = "Создание объекта";
|
||||
ParamsGroupBox.ResumeLayout(false);
|
||||
ParamsGroupBox.PerformLayout();
|
||||
ColorsGroupBox.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)WeightNumericUpDown).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)SpeedNumericUpDown).EndInit();
|
||||
ObjectRepresentationPanel.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)EntityPictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox ParamsGroupBox;
|
||||
private GroupBox ColorsGroupBox;
|
||||
private Panel RedPanel;
|
||||
private CheckBox FuelTanksCheckbox;
|
||||
private CheckBox BombsCheckBox;
|
||||
private NumericUpDown WeightNumericUpDown;
|
||||
private NumericUpDown SpeedNumericUpDown;
|
||||
private Label WeightLabel;
|
||||
private Label SpeedLabel;
|
||||
private Panel ObjectRepresentationPanel;
|
||||
private PictureBox EntityPictureBox;
|
||||
private Label AdditionalColorLabel;
|
||||
private Label ColorLabel;
|
||||
private Button AddButton;
|
||||
private Panel OrangePanel;
|
||||
private Panel BluePanel;
|
||||
private Panel GreenPanel;
|
||||
private Label AdvancedEntityLabel;
|
||||
private Label BaseEntityLabel;
|
||||
private Panel VioletPanel;
|
||||
private Panel BlackPanel;
|
||||
private Panel GrayPanel;
|
||||
private Panel WhitePanel;
|
||||
private Button ConfigCancelButton;
|
||||
}
|
||||
}
|
124
AirBomber/FormBomberConfig.cs
Normal file
124
AirBomber/FormBomberConfig.cs
Normal file
@ -0,0 +1,124 @@
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormBomberConfig : Form
|
||||
{
|
||||
BomberRendererBase? _renderer = null;
|
||||
|
||||
private event Action<BomberRendererBase>? OnBomberAdded;
|
||||
|
||||
public FormBomberConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
RedPanel.MouseDown += PanelColor_MouseDown;
|
||||
GreenPanel.MouseDown += PanelColor_MouseDown;
|
||||
BluePanel.MouseDown += PanelColor_MouseDown;
|
||||
OrangePanel.MouseDown += PanelColor_MouseDown;
|
||||
WhitePanel.MouseDown += PanelColor_MouseDown;
|
||||
GrayPanel.MouseDown += PanelColor_MouseDown;
|
||||
BlackPanel.MouseDown += PanelColor_MouseDown;
|
||||
VioletPanel.MouseDown += PanelColor_MouseDown;
|
||||
|
||||
ConfigCancelButton.Click += (sender, e) => { Close(); };
|
||||
}
|
||||
|
||||
private void DrawBomber()
|
||||
{
|
||||
Bitmap bmp = new Bitmap(EntityPictureBox.Width, EntityPictureBox.Height);
|
||||
Graphics g = Graphics.FromImage(bmp);
|
||||
|
||||
_renderer?.SetPosition(5, 5);
|
||||
_renderer?.DrawEntity(g);
|
||||
|
||||
EntityPictureBox.Image = bmp;
|
||||
}
|
||||
|
||||
public void AddEvent(Action<BomberRendererBase> ev)
|
||||
{
|
||||
if (OnBomberAdded is null)
|
||||
OnBomberAdded = ev;
|
||||
else
|
||||
OnBomberAdded += ev;
|
||||
}
|
||||
|
||||
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Label)?.DoDragDrop((sender as Label)?.Name, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
private void PanelColor_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
}
|
||||
|
||||
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
else
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
private void LabelColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent("System.Drawing.Color") ?? false)
|
||||
e.Effect = DragDropEffects.Copy;
|
||||
else
|
||||
e.Effect = DragDropEffects.None;
|
||||
}
|
||||
|
||||
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
switch (e.Data?.GetData(DataFormats.Text).ToString())
|
||||
{
|
||||
case "BaseEntityLabel":
|
||||
_renderer = new BomberRendererBase(
|
||||
(int)SpeedNumericUpDown.Value,
|
||||
(int)WeightNumericUpDown.Value,
|
||||
Color.White,
|
||||
EntityPictureBox.Width, EntityPictureBox.Height
|
||||
);
|
||||
break;
|
||||
|
||||
case "AdvancedEntityLabel":
|
||||
_renderer = new BomberRenderer(
|
||||
(int)SpeedNumericUpDown.Value,
|
||||
(int)WeightNumericUpDown.Value,
|
||||
Color.White, Color.Black,
|
||||
FuelTanksCheckbox.Checked,
|
||||
BombsCheckBox.Checked,
|
||||
EntityPictureBox.Width, EntityPictureBox.Height
|
||||
);
|
||||
break;
|
||||
}
|
||||
|
||||
DrawBomber();
|
||||
}
|
||||
|
||||
private void LabelBaseColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
Color SelectedColor = (Color)e.Data?.GetData("System.Drawing.Color")!;
|
||||
_renderer?.SetBaseColor(SelectedColor);
|
||||
|
||||
DrawBomber();
|
||||
}
|
||||
|
||||
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||
{
|
||||
Color SelectedColor = (Color)e.Data?.GetData("System.Drawing.Color")!;
|
||||
(_renderer as BomberRenderer)?.SetAdditionalColor(SelectedColor);
|
||||
|
||||
DrawBomber();
|
||||
}
|
||||
|
||||
private void OkButtonClick(object sender, EventArgs e)
|
||||
{
|
||||
if (_renderer is not null)
|
||||
OnBomberAdded?.Invoke(_renderer);
|
||||
|
||||
Close();
|
||||
}
|
||||
}
|
||||
}
|
120
AirBomber/FormBomberConfig.resx
Normal file
120
AirBomber/FormBomberConfig.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
192
AirBomber/FormEntityCollection.Designer.cs
generated
Normal file
192
AirBomber/FormEntityCollection.Designer.cs
generated
Normal file
@ -0,0 +1,192 @@
|
||||
namespace AirBomber
|
||||
{
|
||||
partial class FormEntityCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
CollectionPictureBox = new PictureBox();
|
||||
ToolGroupBox = new GroupBox();
|
||||
SetsGroupBox = new GroupBox();
|
||||
SetNameTextBox = new TextBox();
|
||||
StorageListBox = new ListBox();
|
||||
AddSetButton = new Button();
|
||||
RemoveSetButton = new Button();
|
||||
RefreshCollectionButton = new Button();
|
||||
RemoveBomberButton = new Button();
|
||||
NumberMaskedTextBox = new MaskedTextBox();
|
||||
AddBomberButton = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)CollectionPictureBox).BeginInit();
|
||||
ToolGroupBox.SuspendLayout();
|
||||
SetsGroupBox.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// CollectionPictureBox
|
||||
//
|
||||
CollectionPictureBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||
CollectionPictureBox.Location = new Point(0, 0);
|
||||
CollectionPictureBox.Name = "CollectionPictureBox";
|
||||
CollectionPictureBox.Size = new Size(812, 603);
|
||||
CollectionPictureBox.TabIndex = 0;
|
||||
CollectionPictureBox.TabStop = false;
|
||||
//
|
||||
// ToolGroupBox
|
||||
//
|
||||
ToolGroupBox.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
ToolGroupBox.Controls.Add(SetsGroupBox);
|
||||
ToolGroupBox.Controls.Add(RefreshCollectionButton);
|
||||
ToolGroupBox.Controls.Add(RemoveBomberButton);
|
||||
ToolGroupBox.Controls.Add(NumberMaskedTextBox);
|
||||
ToolGroupBox.Controls.Add(AddBomberButton);
|
||||
ToolGroupBox.Location = new Point(818, 12);
|
||||
ToolGroupBox.Name = "ToolGroupBox";
|
||||
ToolGroupBox.Size = new Size(176, 579);
|
||||
ToolGroupBox.TabIndex = 1;
|
||||
ToolGroupBox.TabStop = false;
|
||||
ToolGroupBox.Text = "Инструменты";
|
||||
//
|
||||
// SetsGroupBox
|
||||
//
|
||||
SetsGroupBox.Controls.Add(SetNameTextBox);
|
||||
SetsGroupBox.Controls.Add(StorageListBox);
|
||||
SetsGroupBox.Controls.Add(AddSetButton);
|
||||
SetsGroupBox.Controls.Add(RemoveSetButton);
|
||||
SetsGroupBox.Location = new Point(6, 22);
|
||||
SetsGroupBox.Name = "SetsGroupBox";
|
||||
SetsGroupBox.Size = new Size(164, 232);
|
||||
SetsGroupBox.TabIndex = 8;
|
||||
SetsGroupBox.TabStop = false;
|
||||
SetsGroupBox.Text = "Наборы";
|
||||
//
|
||||
// SetNameTextBox
|
||||
//
|
||||
SetNameTextBox.Location = new Point(6, 22);
|
||||
SetNameTextBox.Name = "SetNameTextBox";
|
||||
SetNameTextBox.Size = new Size(152, 23);
|
||||
SetNameTextBox.TabIndex = 4;
|
||||
//
|
||||
// StorageListBox
|
||||
//
|
||||
StorageListBox.FormattingEnabled = true;
|
||||
StorageListBox.ItemHeight = 15;
|
||||
StorageListBox.Items.AddRange(new object[] { "Наборы здесь..." });
|
||||
StorageListBox.Location = new Point(6, 96);
|
||||
StorageListBox.Name = "StorageListBox";
|
||||
StorageListBox.Size = new Size(152, 79);
|
||||
StorageListBox.TabIndex = 7;
|
||||
StorageListBox.SelectedIndexChanged += StorageListBoxIndexChanged;
|
||||
//
|
||||
// AddSetButton
|
||||
//
|
||||
AddSetButton.Location = new Point(6, 51);
|
||||
AddSetButton.Name = "AddSetButton";
|
||||
AddSetButton.Size = new Size(152, 30);
|
||||
AddSetButton.TabIndex = 5;
|
||||
AddSetButton.Text = "Добавить набор";
|
||||
AddSetButton.UseVisualStyleBackColor = true;
|
||||
AddSetButton.Click += ButtonAddSet_Click;
|
||||
//
|
||||
// RemoveSetButton
|
||||
//
|
||||
RemoveSetButton.Location = new Point(6, 190);
|
||||
RemoveSetButton.Name = "RemoveSetButton";
|
||||
RemoveSetButton.Size = new Size(152, 30);
|
||||
RemoveSetButton.TabIndex = 6;
|
||||
RemoveSetButton.Text = "Удалить набор";
|
||||
RemoveSetButton.UseVisualStyleBackColor = true;
|
||||
RemoveSetButton.Click += ButtonRemoveSet_Click;
|
||||
//
|
||||
// RefreshCollectionButton
|
||||
//
|
||||
RefreshCollectionButton.Location = new Point(6, 543);
|
||||
RefreshCollectionButton.Name = "RefreshCollectionButton";
|
||||
RefreshCollectionButton.Size = new Size(164, 30);
|
||||
RefreshCollectionButton.TabIndex = 3;
|
||||
RefreshCollectionButton.Text = "Обновить коллекцию";
|
||||
RefreshCollectionButton.UseVisualStyleBackColor = true;
|
||||
RefreshCollectionButton.Click += ButtonRefreshCollection_Click;
|
||||
//
|
||||
// RemoveBomberButton
|
||||
//
|
||||
RemoveBomberButton.Location = new Point(6, 467);
|
||||
RemoveBomberButton.Name = "RemoveBomberButton";
|
||||
RemoveBomberButton.Size = new Size(164, 30);
|
||||
RemoveBomberButton.TabIndex = 2;
|
||||
RemoveBomberButton.Text = "Удалить бомбардировщик";
|
||||
RemoveBomberButton.UseVisualStyleBackColor = true;
|
||||
RemoveBomberButton.Click += ButtonRemoveEntity_Click;
|
||||
//
|
||||
// NumberMaskedTextBox
|
||||
//
|
||||
NumberMaskedTextBox.Location = new Point(6, 428);
|
||||
NumberMaskedTextBox.Mask = "00000";
|
||||
NumberMaskedTextBox.Name = "NumberMaskedTextBox";
|
||||
NumberMaskedTextBox.Size = new Size(164, 23);
|
||||
NumberMaskedTextBox.TabIndex = 1;
|
||||
NumberMaskedTextBox.ValidatingType = typeof(int);
|
||||
//
|
||||
// AddBomberButton
|
||||
//
|
||||
AddBomberButton.Location = new Point(6, 358);
|
||||
AddBomberButton.Name = "AddBomberButton";
|
||||
AddBomberButton.Size = new Size(164, 43);
|
||||
AddBomberButton.TabIndex = 0;
|
||||
AddBomberButton.Text = "Добавить бомбардировщик";
|
||||
AddBomberButton.UseVisualStyleBackColor = true;
|
||||
AddBomberButton.Click += ButtonAddEntity_Click;
|
||||
//
|
||||
// FormEntityCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1006, 603);
|
||||
Controls.Add(ToolGroupBox);
|
||||
Controls.Add(CollectionPictureBox);
|
||||
Name = "FormEntityCollection";
|
||||
Text = "Набор бомбардировщиков";
|
||||
((System.ComponentModel.ISupportInitialize)CollectionPictureBox).EndInit();
|
||||
ToolGroupBox.ResumeLayout(false);
|
||||
ToolGroupBox.PerformLayout();
|
||||
SetsGroupBox.ResumeLayout(false);
|
||||
SetsGroupBox.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox CollectionPictureBox;
|
||||
private GroupBox ToolGroupBox;
|
||||
private Button RefreshCollectionButton;
|
||||
private Button RemoveBomberButton;
|
||||
private MaskedTextBox NumberMaskedTextBox;
|
||||
private Button AddBomberButton;
|
||||
private GroupBox SetsGroupBox;
|
||||
private TextBox SetNameTextBox;
|
||||
private ListBox StorageListBox;
|
||||
private Button AddSetButton;
|
||||
private Button RemoveSetButton;
|
||||
}
|
||||
}
|
131
AirBomber/FormEntityCollection.cs
Normal file
131
AirBomber/FormEntityCollection.cs
Normal file
@ -0,0 +1,131 @@
|
||||
using AirBomber.Generics;
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber
|
||||
{
|
||||
public partial class FormEntityCollection : Form
|
||||
{
|
||||
private readonly EntitiesGenericStorage _storage;
|
||||
|
||||
public FormEntityCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
_storage = new EntitiesGenericStorage(CollectionPictureBox.Width, CollectionPictureBox.Height);
|
||||
}
|
||||
|
||||
private void ReloadObjects()
|
||||
{
|
||||
int index = StorageListBox.SelectedIndex;
|
||||
StorageListBox.Items.Clear();
|
||||
|
||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
||||
StorageListBox.Items.Add(_storage.Keys[i]);
|
||||
|
||||
if (StorageListBox.Items.Count > 0 && (index == -1 || index >= StorageListBox.Items.Count))
|
||||
StorageListBox.SelectedIndex = 0;
|
||||
|
||||
else if (StorageListBox.Items.Count > 0 && index > -1 && index < StorageListBox.Items.Count)
|
||||
StorageListBox.SelectedIndex = index;
|
||||
}
|
||||
|
||||
public void ButtonAddEntity_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (StorageListBox.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
FormBomberConfig ConfigForm = new FormBomberConfig();
|
||||
ConfigForm.AddEvent(OnEntityAdded);
|
||||
|
||||
ConfigForm.Show();
|
||||
}
|
||||
|
||||
public void OnEntityAdded(BomberRendererBase Renderer)
|
||||
{
|
||||
var obj = _storage[StorageListBox.SelectedItem.ToString() ?? string.Empty];
|
||||
if (obj is null)
|
||||
return;
|
||||
|
||||
if (obj + (Renderer) != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
CollectionPictureBox.Image = obj.ShowEntities();
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
|
||||
public void ButtonRemoveEntity_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (StorageListBox.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
var obj = _storage[StorageListBox.SelectedItem.ToString() ?? string.Empty];
|
||||
if (obj is null)
|
||||
return;
|
||||
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
return;
|
||||
|
||||
int Pos = Convert.ToInt32(NumberMaskedTextBox.Text);
|
||||
if (obj - Pos == true)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
CollectionPictureBox.Image = obj.ShowEntities();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
|
||||
public void ButtonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (StorageListBox.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
var obj = _storage[StorageListBox.SelectedItem.ToString() ?? string.Empty];
|
||||
if (obj is null)
|
||||
return;
|
||||
|
||||
CollectionPictureBox.Image = obj.ShowEntities();
|
||||
}
|
||||
|
||||
private void ButtonAddSet_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(SetNameTextBox.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
_storage.AddSet(SetNameTextBox.Text);
|
||||
ReloadObjects();
|
||||
}
|
||||
|
||||
private void ButtonRemoveSet_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (StorageListBox.SelectedIndex == -1)
|
||||
return;
|
||||
|
||||
if (MessageBox.Show(
|
||||
$"Удалить объект{StorageListBox.SelectedItem}?",
|
||||
"Удаление",
|
||||
MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question
|
||||
) == DialogResult.Yes)
|
||||
{
|
||||
_storage.RemoveSet(StorageListBox.SelectedItem.ToString() ?? string.Empty);
|
||||
ReloadObjects();
|
||||
}
|
||||
}
|
||||
|
||||
private void StorageListBoxIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
CollectionPictureBox.Image = _storage[StorageListBox.SelectedItem?.ToString() ?? string.Empty]?.ShowEntities();
|
||||
}
|
||||
}
|
||||
}
|
120
AirBomber/FormEntityCollection.resx
Normal file
120
AirBomber/FormEntityCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
102
AirBomber/Generics/EntitiesGenericCollection.cs
Normal file
102
AirBomber/Generics/EntitiesGenericCollection.cs
Normal file
@ -0,0 +1,102 @@
|
||||
using AirBomber.MovementStrategy;
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber.Generics
|
||||
{
|
||||
internal class EntitiesGenericCollection<T, U>
|
||||
where T : BomberRendererBase
|
||||
where U : IMovableObject
|
||||
{
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
|
||||
private readonly int _placeSizeWidth = 200;
|
||||
private readonly int _placeSizeHeight = 200;
|
||||
|
||||
private readonly SetGeneric<T> _collection;
|
||||
|
||||
public EntitiesGenericCollection(int PictureWidth, int PictureHeight)
|
||||
{
|
||||
int width = PictureWidth / _placeSizeWidth;
|
||||
int height = PictureHeight / _placeSizeHeight;
|
||||
_pictureWidth = PictureWidth;
|
||||
_pictureHeight = PictureHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
|
||||
public static int operator +(EntitiesGenericCollection<T, U> collect, T? obj)
|
||||
{
|
||||
if (obj is null || collect is null)
|
||||
return -1;
|
||||
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
|
||||
public static bool operator -(EntitiesGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection[pos];
|
||||
|
||||
if (obj != null)
|
||||
return collect._collection.Remove(pos);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection[pos]?.MovableObject;
|
||||
}
|
||||
|
||||
public Bitmap ShowEntities()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
|
||||
return bmp;
|
||||
}
|
||||
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
g.DrawLine(
|
||||
pen,
|
||||
i * _placeSizeWidth, j * _placeSizeHeight,
|
||||
i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight
|
||||
);
|
||||
|
||||
g.DrawLine(
|
||||
pen,
|
||||
i * _placeSizeWidth, 0,
|
||||
i * _placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int i = -1;
|
||||
foreach (T? Entity in _collection.GetEntities())
|
||||
{
|
||||
i++;
|
||||
if (Entity is null)
|
||||
continue;
|
||||
|
||||
/** Установка позиции */
|
||||
int NumX = _pictureWidth / _placeSizeWidth;
|
||||
|
||||
int PosX = (NumX - 1 - i % NumX) * _placeSizeWidth;
|
||||
int PosY = (i / NumX) * _placeSizeHeight;
|
||||
|
||||
Entity.SetPosition(PosX, PosY);
|
||||
Entity.DrawEntity(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
AirBomber/Generics/EntitiesGenericStorage.cs
Normal file
53
AirBomber/Generics/EntitiesGenericStorage.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using AirBomber.MovementStrategy;
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber.Generics
|
||||
{
|
||||
internal class EntitiesGenericStorage
|
||||
{
|
||||
readonly Dictionary<string, EntitiesGenericCollection<BomberRendererBase, ObjectEntityRenderer>> _entityStorages;
|
||||
|
||||
public List<string> Keys => _entityStorages.Keys.ToList();
|
||||
|
||||
private readonly int _pictureWidth;
|
||||
private readonly int _pictureHeight;
|
||||
|
||||
public EntitiesGenericStorage(int PictureWidth, int PictureHeight)
|
||||
{
|
||||
_entityStorages = new Dictionary<string, EntitiesGenericCollection<BomberRendererBase, ObjectEntityRenderer>>();
|
||||
|
||||
_pictureWidth = PictureWidth;
|
||||
_pictureHeight = PictureHeight;
|
||||
}
|
||||
|
||||
public void AddSet(string Name)
|
||||
{
|
||||
var NewCollection =
|
||||
new EntitiesGenericCollection<BomberRendererBase, ObjectEntityRenderer>(_pictureWidth, _pictureHeight);
|
||||
|
||||
if (Keys.Contains(Name))
|
||||
{
|
||||
MessageBox.Show("Набор с таким именем уже существует", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
|
||||
_entityStorages.Add(Name, NewCollection);
|
||||
}
|
||||
|
||||
public void RemoveSet(string Name)
|
||||
{
|
||||
_entityStorages.Remove(Name);
|
||||
}
|
||||
|
||||
public EntitiesGenericCollection<BomberRendererBase, ObjectEntityRenderer>? this[string Index]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!_entityStorages.ContainsKey(Index))
|
||||
return null;
|
||||
|
||||
return _entityStorages[Index];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
88
AirBomber/Generics/SetGeneric.cs
Normal file
88
AirBomber/Generics/SetGeneric.cs
Normal file
@ -0,0 +1,88 @@
|
||||
namespace AirBomber.Generics
|
||||
{
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
private readonly List<T?> _objects;
|
||||
private readonly int _maxCount;
|
||||
|
||||
public int Count => _objects.Count;
|
||||
|
||||
public SetGeneric(int Count)
|
||||
{
|
||||
_maxCount = Count;
|
||||
_objects = new List<T?>(_maxCount);
|
||||
|
||||
for (int i = 0; i < _maxCount; i++)
|
||||
_objects.Add(null);
|
||||
}
|
||||
|
||||
public int Insert(T Entity)
|
||||
{
|
||||
/** Вставка в начало набора */
|
||||
for (int i = 0; i < _maxCount; i++)
|
||||
if (_objects[i] is null)
|
||||
{
|
||||
_objects[i] = Entity;
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int Insert(T Entity, int Position)
|
||||
{
|
||||
if (Position >= _maxCount)
|
||||
return -1;
|
||||
|
||||
if (_objects[Position] is null)
|
||||
{
|
||||
_objects[Position] = Entity;
|
||||
return Position;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public bool Remove(int Position)
|
||||
{
|
||||
if (Position >= _maxCount)
|
||||
return false;
|
||||
|
||||
_objects[Position] = default(T);
|
||||
return true;
|
||||
}
|
||||
|
||||
public T? this[int Position]
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Position >= _maxCount)
|
||||
return null;
|
||||
|
||||
return _objects[Position];
|
||||
}
|
||||
set
|
||||
{
|
||||
if (Position >= _maxCount)
|
||||
return;
|
||||
|
||||
if (_objects[Position] is not null)
|
||||
return;
|
||||
|
||||
_objects[Position] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<T?> GetEntities(int? MaxEntities = null)
|
||||
{
|
||||
for (int i = 0; i < _objects.Count; ++i)
|
||||
{
|
||||
yield return _objects[i];
|
||||
|
||||
if (MaxEntities.HasValue && i == MaxEntities.Value)
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
76
AirBomber/MovementStrategy/AbstractStrategy.cs
Normal file
76
AirBomber/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,76 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMovableObject? _movableObject;
|
||||
|
||||
private Status _state = Status.NotInit;
|
||||
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
public Status GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMovableObject MovableObject, int Width, int Height)
|
||||
{
|
||||
if (MovableObject is null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = Status.InProgress;
|
||||
_movableObject = MovableObject;
|
||||
|
||||
FieldWidth = Width;
|
||||
FieldHeight = Height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
return;
|
||||
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
|
||||
protected ObjectParameters? ObjectParameters => _movableObject?.ObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
return null;
|
||||
|
||||
return _movableObject?.Step;
|
||||
}
|
||||
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
private bool MoveTo(DirectionType DirectionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
return false;
|
||||
|
||||
if (_movableObject?.CanMove(DirectionType) ?? false)
|
||||
{
|
||||
_movableObject.MoveObject(DirectionType);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
10
AirBomber/MovementStrategy/DirectionType.cs
Normal file
10
AirBomber/MovementStrategy/DirectionType.cs
Normal file
@ -0,0 +1,10 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
|
||||
Down,
|
||||
Left,
|
||||
Right
|
||||
}
|
||||
}
|
12
AirBomber/MovementStrategy/IMovableObject.cs
Normal file
12
AirBomber/MovementStrategy/IMovableObject.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public interface IMovableObject
|
||||
{
|
||||
ObjectParameters? ObjectPosition { get; }
|
||||
int Step { get; }
|
||||
|
||||
bool CanMove(DirectionType Direction);
|
||||
|
||||
void MoveObject(DirectionType Direction);
|
||||
}
|
||||
}
|
44
AirBomber/MovementStrategy/MoveToCenterStrategy.cs
Normal file
44
AirBomber/MovementStrategy/MoveToCenterStrategy.cs
Normal file
@ -0,0 +1,44 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class MoveToCenterStrategy : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? ObjParams = ObjectParameters;
|
||||
if (ObjParams is null)
|
||||
return false;
|
||||
|
||||
float FieldMiddleHorizontal = FieldWidth / 2;
|
||||
float FieldMiddleVertical = FieldHeight / 2;
|
||||
|
||||
return
|
||||
Math.Abs(ObjParams.ObjectMiddleHorizontal - FieldMiddleHorizontal) < GetStep() &&
|
||||
Math.Abs(ObjParams.ObjectMiddleVertical - FieldMiddleVertical) < GetStep();
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? ObjParams = ObjectParameters;
|
||||
if (ObjParams is null)
|
||||
return;
|
||||
|
||||
float diffX = ObjParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
MoveLeft();
|
||||
else
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
float diffY = ObjParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
MoveUp();
|
||||
else
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
43
AirBomber/MovementStrategy/MoveToDownRightStrategy.cs
Normal file
43
AirBomber/MovementStrategy/MoveToDownRightStrategy.cs
Normal file
@ -0,0 +1,43 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class MoveToDownRightStrategy : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? ObjParams = ObjectParameters;
|
||||
if (ObjParams is null)
|
||||
return false;
|
||||
|
||||
return
|
||||
ObjParams.RightBorder <= FieldWidth &&
|
||||
ObjParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
ObjParams.BottomBorder <= FieldHeight &&
|
||||
ObjParams.BottomBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? ObjParams = ObjectParameters;
|
||||
if (ObjParams is null)
|
||||
return;
|
||||
|
||||
float diffX = ObjParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
MoveLeft();
|
||||
else
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
float diffY = ObjParams.BottomBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
MoveUp();
|
||||
else
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
36
AirBomber/MovementStrategy/ObjectEntityRenderer.cs
Normal file
36
AirBomber/MovementStrategy/ObjectEntityRenderer.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using AirBomber.Rendering;
|
||||
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class ObjectEntityRenderer : IMovableObject
|
||||
{
|
||||
private readonly BomberRendererBase? _entityRenderer = null;
|
||||
|
||||
public ObjectEntityRenderer(BomberRendererBase? EntityRenderer)
|
||||
{
|
||||
_entityRenderer = EntityRenderer;
|
||||
}
|
||||
|
||||
public ObjectParameters? ObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_entityRenderer is null || _entityRenderer.EntityBomber is null)
|
||||
return null;
|
||||
|
||||
return new ObjectParameters(
|
||||
_entityRenderer.PosX,
|
||||
_entityRenderer.PosY,
|
||||
_entityRenderer.EntityWidth,
|
||||
_entityRenderer.EntityHeight
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
public int Step => (int)(_entityRenderer?.EntityBomber?.Step ?? 0);
|
||||
|
||||
public bool CanMove(DirectionType Direction) => _entityRenderer?.CanMove(Direction) ?? false;
|
||||
|
||||
public void MoveObject(DirectionType Direction) => _entityRenderer?.MoveEntity(Direction);
|
||||
}
|
||||
}
|
27
AirBomber/MovementStrategy/ObjectParameters.cs
Normal file
27
AirBomber/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,27 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int BottomBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters(int X, int Y, int Width, int Height)
|
||||
{
|
||||
_x = X;
|
||||
_y = Y;
|
||||
_width = Width;
|
||||
_height = Height;
|
||||
}
|
||||
}
|
||||
}
|
9
AirBomber/MovementStrategy/Status.cs
Normal file
9
AirBomber/MovementStrategy/Status.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace AirBomber.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit = 1,
|
||||
InProgress,
|
||||
Finish,
|
||||
}
|
||||
}
|
@ -2,16 +2,11 @@ namespace AirBomber
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormEntityCollection());
|
||||
}
|
||||
}
|
||||
}
|
103
AirBomber/Properties/Resources.Designer.cs
generated
Normal file
103
AirBomber/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AirBomber.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirBomber.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
AirBomber/Properties/Resources.resx
Normal file
133
AirBomber/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="ArrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
61
AirBomber/Rendering/BomberRenderer.cs
Normal file
61
AirBomber/Rendering/BomberRenderer.cs
Normal file
@ -0,0 +1,61 @@
|
||||
using AirBomber.Entities;
|
||||
|
||||
namespace AirBomber.Rendering
|
||||
{
|
||||
public class BomberRenderer : BomberRendererBase
|
||||
{
|
||||
public BomberRenderer(int Speed, double Weight, Color BodyColor, Color AdditionalColor, bool FuelTanks, bool Bombs, int Width, int Height)
|
||||
: base(Speed, Weight, BodyColor, Width, Height, 200, 200)
|
||||
{
|
||||
if (EntityBomber is not null)
|
||||
EntityBomber = new BomberEntity(Speed, Weight, BodyColor, AdditionalColor, FuelTanks, Bombs);
|
||||
}
|
||||
|
||||
public override void DrawEntity(Graphics g)
|
||||
{
|
||||
if (EntityBomber is not BomberEntity DerivedEntityBomber)
|
||||
return;
|
||||
|
||||
base.DrawEntity(g);
|
||||
|
||||
Brush AdditionalBrush = new SolidBrush(DerivedEntityBomber.AdditionalColor);
|
||||
|
||||
/** Отрисовка дополнительных элементов */
|
||||
if (DerivedEntityBomber.FuelTanks)
|
||||
{
|
||||
Point[] LeftGasTank = {
|
||||
new Point(_startPosX + 50, _startPosY + 85),
|
||||
new Point(_startPosX + 75, _startPosY + 85),
|
||||
new Point(_startPosX + 75, _startPosY + 70),
|
||||
new Point(_startPosX + 50, _startPosY + 70),
|
||||
};
|
||||
g.FillPolygon(AdditionalBrush, LeftGasTank);
|
||||
|
||||
Point[] RightGasTank = {
|
||||
new Point(_startPosX + 50, _startPosY + 115),
|
||||
new Point(_startPosX + 75, _startPosY + 115),
|
||||
new Point(_startPosX + 75, _startPosY + 130),
|
||||
new Point(_startPosX + 50, _startPosY + 130),
|
||||
};
|
||||
g.FillPolygon(AdditionalBrush, RightGasTank);
|
||||
}
|
||||
|
||||
if (DerivedEntityBomber.Bombs)
|
||||
{
|
||||
Point LeftBombStartXY = new Point(_startPosX + 110, _startPosY + 115);
|
||||
Size LeftBombSize = new Size(50, 25);
|
||||
g.FillEllipse(AdditionalBrush, new Rectangle(LeftBombStartXY, LeftBombSize));
|
||||
|
||||
Point RightBombStartXY = new Point(_startPosX + 110, _startPosY + 60);
|
||||
Size RightBombSize = new Size(50, 25);
|
||||
g.FillEllipse(AdditionalBrush, new Rectangle(RightBombStartXY, RightBombSize));
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAdditionalColor(Color AdditionalColor)
|
||||
{
|
||||
if (EntityBomber is BomberEntity AdvancedBomber)
|
||||
AdvancedBomber.SetAdditionalColor(AdditionalColor);
|
||||
}
|
||||
}
|
||||
}
|
172
AirBomber/Rendering/BomberRendererBase.cs
Normal file
172
AirBomber/Rendering/BomberRendererBase.cs
Normal file
@ -0,0 +1,172 @@
|
||||
using AirBomber.Entities;
|
||||
using AirBomber.MovementStrategy;
|
||||
|
||||
namespace AirBomber.Rendering
|
||||
{
|
||||
public class BomberRendererBase
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||
/// </summary>
|
||||
public BomberEntityBase? EntityBomber { get; protected set; }
|
||||
|
||||
private int _pictureWidth;
|
||||
private int _pictureHeight;
|
||||
|
||||
protected int _startPosX;
|
||||
protected int _startPosY;
|
||||
|
||||
protected readonly int _bomberWidth = 200;
|
||||
protected readonly int _bomberHeight = 200;
|
||||
|
||||
public int PosX => _startPosX;
|
||||
public int PosY => _startPosY;
|
||||
|
||||
public int EntityWidth => _bomberWidth;
|
||||
public int EntityHeight => _bomberHeight;
|
||||
|
||||
public IMovableObject MovableObject => new ObjectEntityRenderer(this);
|
||||
|
||||
public BomberRendererBase(int Speed, double Weight, Color BodyColor, int Width, int Height)
|
||||
{
|
||||
if (Width < _bomberWidth || Height < _bomberHeight)
|
||||
return;
|
||||
|
||||
_pictureWidth = Width;
|
||||
_pictureHeight = Height;
|
||||
|
||||
EntityBomber = new BomberEntityBase(Speed, Weight, BodyColor);
|
||||
}
|
||||
|
||||
public BomberRendererBase(int Speed, double Weight, Color BodyColor, int Width, int Height, int EntityWidth, int EntityHeight)
|
||||
{
|
||||
if (Width < _bomberWidth || Height < _bomberHeight)
|
||||
return;
|
||||
|
||||
_pictureWidth = Width;
|
||||
_pictureHeight = Height;
|
||||
|
||||
_bomberWidth = EntityWidth;
|
||||
_bomberHeight = EntityHeight;
|
||||
|
||||
EntityBomber = new BomberEntityBase(Speed, Weight, BodyColor);
|
||||
}
|
||||
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (EntityBomber is null)
|
||||
return;
|
||||
|
||||
if (x < 0)
|
||||
x = 0;
|
||||
_startPosX = x;
|
||||
|
||||
if (y < 0)
|
||||
y = 0;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityBomber is null)
|
||||
return false;
|
||||
|
||||
return direction switch
|
||||
{
|
||||
DirectionType.Left => _startPosX - EntityBomber.Step > 0,
|
||||
DirectionType.Up => _startPosY - EntityBomber.Step > 0,
|
||||
DirectionType.Right => _startPosX + _bomberWidth + EntityBomber.Step <= _pictureWidth,
|
||||
DirectionType.Down => _startPosY + _bomberHeight + EntityBomber.Step <= _pictureHeight,
|
||||
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
public void MoveEntity(DirectionType Direction)
|
||||
{
|
||||
if (EntityBomber == null || !CanMove(Direction))
|
||||
return;
|
||||
|
||||
switch (Direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
_startPosX -= (int)EntityBomber.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Up:
|
||||
_startPosY -= (int)EntityBomber.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Right:
|
||||
_startPosX += (int)EntityBomber.Step;
|
||||
break;
|
||||
|
||||
case DirectionType.Down:
|
||||
_startPosY += (int)EntityBomber.Step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawEntity(Graphics g)
|
||||
{
|
||||
if (EntityBomber == null)
|
||||
return;
|
||||
|
||||
Pen Pen = new Pen(EntityBomber.BodyColor);
|
||||
Brush Brush = new SolidBrush(EntityBomber.BodyColor);
|
||||
|
||||
/** Отрисовка основной части */
|
||||
Point[] LeftWing = {
|
||||
new Point(_startPosX + 90, _startPosY),
|
||||
new Point(_startPosX + 100, _startPosY),
|
||||
new Point(_startPosX + 108, _startPosY + 85),
|
||||
new Point(_startPosX + 90, _startPosY + 85),
|
||||
};
|
||||
g.DrawPolygon(Pen, LeftWing);
|
||||
|
||||
Point[] RightWing = {
|
||||
new Point(_startPosX + 90, _startPosY + 200),
|
||||
new Point(_startPosX + 100, _startPosY + 200),
|
||||
new Point(_startPosX + 108, _startPosY + 115),
|
||||
new Point(_startPosX + 90, _startPosY + 115),
|
||||
};
|
||||
g.DrawPolygon(Pen, RightWing);
|
||||
|
||||
Point[] Body = {
|
||||
new Point(_startPosX + 35, _startPosY + 85),
|
||||
new Point(_startPosX + 200, _startPosY + 85),
|
||||
new Point(_startPosX + 200, _startPosY + 115),
|
||||
new Point(_startPosX + 35, _startPosY + 115),
|
||||
};
|
||||
g.DrawPolygon(Pen, Body);
|
||||
|
||||
Point[] Nose = {
|
||||
new Point(_startPosX, _startPosY + 100),
|
||||
new Point(_startPosX + 35, _startPosY + 85),
|
||||
new Point(_startPosX + 35, _startPosY + 115),
|
||||
};
|
||||
g.FillPolygon(Brush, Nose);
|
||||
|
||||
Point[] BackLeftWing = {
|
||||
new Point(_startPosX + 170, _startPosY + 70),
|
||||
new Point(_startPosX + 200, _startPosY + 40),
|
||||
new Point(_startPosX + 200, _startPosY + 85),
|
||||
new Point(_startPosX + 170, _startPosY + 85),
|
||||
};
|
||||
g.DrawPolygon(Pen, BackLeftWing);
|
||||
|
||||
Point[] BackRightWing = {
|
||||
new Point(_startPosX + 170, _startPosY + 130),
|
||||
new Point(_startPosX + 200, _startPosY + 160),
|
||||
new Point(_startPosX + 200, _startPosY + 115),
|
||||
new Point(_startPosX + 170, _startPosY + 115),
|
||||
};
|
||||
g.DrawPolygon(Pen, BackRightWing);
|
||||
}
|
||||
|
||||
public void SetBaseColor(Color BaseColor)
|
||||
{
|
||||
EntityBomber?.SetBaseColor(BaseColor);
|
||||
}
|
||||
}
|
||||
}
|
BIN
AirBomber/Resources/ArrowDown.png
Normal file
BIN
AirBomber/Resources/ArrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 418 B |
BIN
AirBomber/Resources/ArrowLeft.png
Normal file
BIN
AirBomber/Resources/ArrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 362 B |
BIN
AirBomber/Resources/ArrowRight.png
Normal file
BIN
AirBomber/Resources/ArrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 428 B |
BIN
AirBomber/Resources/ArrowUp.png
Normal file
BIN
AirBomber/Resources/ArrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 412 B |
Loading…
Reference in New Issue
Block a user