44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
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namespace AirBomber.MovementStrategy
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{
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public class MoveToDownRightStrategy : AbstractStrategy
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{
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protected override bool IsTargetDestination()
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{
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ObjectParameters? ObjParams = ObjectParameters;
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if (ObjParams is null)
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return false;
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return
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ObjParams.RightBorder <= FieldWidth &&
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ObjParams.RightBorder + GetStep() >= FieldWidth &&
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ObjParams.BottomBorder <= FieldHeight &&
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ObjParams.BottomBorder + GetStep() >= FieldHeight;
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}
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protected override void MoveToTarget()
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{
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ObjectParameters? ObjParams = ObjectParameters;
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if (ObjParams is null)
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return;
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float diffX = ObjParams.RightBorder - FieldWidth;
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if (Math.Abs(diffX) > GetStep())
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{
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if (diffX > 0)
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MoveLeft();
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else
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MoveRight();
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}
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float diffY = ObjParams.BottomBorder - FieldHeight;
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if (Math.Abs(diffY) > GetStep())
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{
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if (diffY > 0)
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MoveUp();
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else
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MoveDown();
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}
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}
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}
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}
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