package ProjectStormtrooper; public class MoveToCenter extends AbstractStrategy { @Override protected void MoveToTarget() { var objParams = GetObjectParameters(); if (objParams == null) { return; } var diffX = objParams.ObjectMiddleHorizontal() - FieldWidth / 2; if (Math.abs(diffX) > GetStep()) { if (diffX > 0) { MoveLeft(); } else { MoveRight(); } } var diffY = objParams.ObjectMiddleVertical() - FieldHeight / 2; if (Math.abs(diffY) > GetStep()) { if (diffY > 0) { MoveUp(); } else { MoveDown(); } } } @Override protected boolean IsTargetDestination() { var objParams = GetObjectParameters(); if (objParams == null) { return false; } return objParams.ObjectMiddleHorizontal() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal() + GetStep() >= FieldWidth / 2 && objParams.ObjectMiddleVertical() <= FieldHeight / 2 && objParams.ObjectMiddleVertical() + GetStep() >= FieldHeight / 2; } }