Добавлен интерфейс и редактированы классы Drawing

This commit is contained in:
Никита Потапов 2023-10-08 19:37:29 +04:00
parent 2f1be18356
commit 049a4df69f
3 changed files with 72 additions and 171 deletions

View File

@ -4,8 +4,9 @@ import java.awt.*;
public class DrawingPlane { public class DrawingPlane {
public EntityPlane EntityPlane; public EntityPlane EntityPlane;
private int _pictureWidth; protected DrawingEngines _drawingEngines;
private int _pictureHeight; protected int _pictureWidth;
protected int _pictureHeight;
protected int _startPosX; protected int _startPosX;
protected int _startPosY; protected int _startPosY;
protected int _planeWidth = 110; protected int _planeWidth = 110;
@ -47,6 +48,9 @@ public class DrawingPlane {
_planeHeight = planeHeight; _planeHeight = planeHeight;
EntityPlane = new EntityPlane(speed, weight, bodyColor); EntityPlane = new EntityPlane(speed, weight, bodyColor);
} }
public void SetEnginesCount(int enginesCount) {
_drawingEngines.SetEnumEnginesCount(enginesCount);
}
public boolean CanMove(EnumDirectionType direction) { public boolean CanMove(EnumDirectionType direction) {
if (EntityPlane == null) { if (EntityPlane == null) {
@ -114,12 +118,13 @@ public class DrawingPlane {
Color bodyColor = EntityPlane.BodyColor; Color bodyColor = EntityPlane.BodyColor;
Color blackColor = Color.BLACK; Color blackColor = Color.BLACK;
Color redColor = Color.RED;
// Длина фюзеляжа // Длина фюзеляжа
int bodyHeight = _planeHeight / 9; int bodyHeight = _planeHeight / 9;
int bodyWidth = _planeWidth - _planeWidth / 8; int bodyWidth = _planeWidth - _planeWidth / 8;
_drawingEngines.DrawEngines(g, bodyColor, _startPosX, _startPosY, _planeWidth, _planeHeight);
// Рисуем нос // Рисуем нос
Polygon cockPitPolygon = new Polygon(); Polygon cockPitPolygon = new Polygon();
cockPitPolygon.addPoint(_startPosX, _startPosY + _planeHeight / 2); cockPitPolygon.addPoint(_startPosX, _startPosY + _planeHeight / 2);

View File

@ -2,113 +2,49 @@ package ProjectStormtrooper;
import java.awt.*; import java.awt.*;
public class DrawingStormtrooper { public class DrawingStormtrooper extends DrawingPlane {
public EntityStormtrooper EntityStormtrooper; public DrawingStormtrooper(int speed, double weight, Color bodyColor,
private DrawingEngines _drawingEngines; Color additionalColor, boolean rockets, boolean bombs,
private int _pictureWidth; int width, int height) {
private int _pictureHeight; super(speed, weight, bodyColor, width, height, 140, 90);
private int _startPosX; if (EntityPlane != null) {
private int _startPosY; EntityPlane = new EntityStormtrooper(speed, weight, bodyColor, additionalColor, rockets, bombs);
private final int _stormtrooperWidth = 110;
private final int _stormtrooperHeight = 110;
public boolean Init(int speed, double weight, Color bodyColor,
Color additionalColor, boolean rockets, boolean bombs,
int width, int height) {
if (width < _stormtrooperWidth && height < _stormtrooperHeight) {
return false;
}
_pictureWidth = width;
_pictureHeight = height;
_drawingEngines = new DrawingEngines();
EntityStormtrooper = new EntityStormtrooper();
EntityStormtrooper.Init(speed, weight, bodyColor, additionalColor, rockets, bombs);
return true;
}
public void SetEnginesCount(int enginesCount) {
_drawingEngines.SetEnumEnginesCount(enginesCount);
}
public void SetPosition(int x, int y) {
if (x < 0) {
x = 0;
} else if (x > _pictureWidth - _stormtrooperWidth) {
x = _pictureWidth - _stormtrooperWidth;
}
_startPosX = x;
if (y < 0) {
y = 0;
} else if (y > _pictureHeight - _stormtrooperHeight) {
y = _pictureHeight - _stormtrooperHeight;
}
_startPosY = y;
}
public void MoveTransport(EnumDirectionType direction) {
if (EntityStormtrooper == null) {
return;
}
switch (direction) {
case Up -> {
if (_startPosY - EntityStormtrooper.Step() >= 0) {
_startPosY -= (int) EntityStormtrooper.Step();
}
}
case Down -> {
if (_startPosY + _stormtrooperHeight + EntityStormtrooper.Step() <= _pictureHeight) {
_startPosY += (int) EntityStormtrooper.Step();
}
}
case Left -> {
if (_startPosX - EntityStormtrooper.Step() >= 0) {
_startPosX -= (int) EntityStormtrooper.Step();
}
}
case Right -> {
if (_startPosX + _stormtrooperWidth + EntityStormtrooper.Step() <= _pictureWidth) {
_startPosX += (int) EntityStormtrooper.Step();
}
}
} }
} }
public void DrawTransport(Graphics g) { public void DrawTransport(Graphics g) {
if (EntityStormtrooper == null) { if (EntityPlane == null) {
return;
}
if (!(EntityPlane instanceof EntityStormtrooper entityStormtrooper)) {
return; return;
} }
Graphics2D g2d = (Graphics2D) g; Graphics2D g2d = (Graphics2D) g;
Color bodyColor = EntityStormtrooper.BodyColor; int bodyHeight = _planeHeight / 9;
Color additionalColor = EntityStormtrooper.AdditionalColor;
Color blackColor = Color.BLACK; Color blackColor = Color.BLACK;
Color redColor = Color.RED; Color redColor = Color.RED;
Color additionalColor = entityStormtrooper.AdditionalColor;
_drawingEngines.DrawEngines(g, additionalColor, _startPosX, _startPosY, _stormtrooperWidth, _stormtrooperHeight);
// Длина фюзеляжа
int bodyHeight = _stormtrooperHeight / 9;
int bodyWidth = _stormtrooperWidth - _stormtrooperWidth / 8;
// Рисуем бомбы // Рисуем бомбы
if (EntityStormtrooper.Bombs) { if (entityStormtrooper.Bombs) {
Polygon bombTailPolygon = new Polygon(); Polygon bombTailPolygon = new Polygon();
bombTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5, bombTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 - 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2);
bombTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5, bombTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 + 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 - 5); _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2 - 5);
bombTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5, bombTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 + 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 + 5); _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2 + 5);
bombTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5, bombTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 - 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2);
g2d.setColor(additionalColor); g2d.setColor(additionalColor);
g2d.fillPolygon(bombTailPolygon); g2d.fillPolygon(bombTailPolygon);
g2d.setColor(blackColor); g2d.setColor(blackColor);
g2d.drawPolygon(bombTailPolygon); g2d.drawPolygon(bombTailPolygon);
bombTailPolygon.translate(0, (int) (_stormtrooperHeight - 2 * (_stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 - 5) - bombTailPolygon.getBounds2D().getHeight())); bombTailPolygon.translate(0, (int) (_planeHeight - 2 * (_planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2 - 5) - bombTailPolygon.getBounds2D().getHeight()));
g2d.setColor(additionalColor); g2d.setColor(additionalColor);
g2d.fillPolygon(bombTailPolygon); g2d.fillPolygon(bombTailPolygon);
@ -117,50 +53,50 @@ public class DrawingStormtrooper {
g2d.setColor(additionalColor); g2d.setColor(additionalColor);
g2d.fillOval( g2d.fillOval(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8, _startPosX + _planeWidth / 2 - _planeWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3, _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3,
bodyHeight * 3, bodyHeight * 3,
bodyHeight); bodyHeight);
g2d.fillOval( g2d.fillOval(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8, _startPosX + _planeWidth / 2 - _planeWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3, _startPosY + _planeHeight / 2 - bodyHeight / 2 + _planeHeight / 3,
bodyHeight * 3, bodyHeight * 3,
bodyHeight); bodyHeight);
g2d.setColor(blackColor); g2d.setColor(blackColor);
g2d.drawOval( g2d.drawOval(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8, _startPosX + _planeWidth / 2 - _planeWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3, _startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3,
bodyHeight * 3, bodyHeight * 3,
bodyHeight); bodyHeight);
g2d.drawOval( g2d.drawOval(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8, _startPosX + _planeWidth / 2 - _planeWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3, _startPosY + _planeHeight / 2 - bodyHeight / 2 + _planeHeight / 3,
bodyHeight * 3, bodyHeight * 3,
bodyHeight); bodyHeight);
} }
// Рисуем ракеты // Рисуем ракеты
if (EntityStormtrooper.Rockets) { if (entityStormtrooper.Rockets) {
int rocketWidth = bodyHeight * 4; int rocketWidth = bodyHeight * 4;
int rocketHeight = bodyHeight / 2; int rocketHeight = bodyHeight / 2;
Polygon rocketCockPitPolygon = new Polygon(); Polygon rocketCockPitPolygon = new Polygon();
rocketCockPitPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight, rocketCockPitPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5 - rocketHeight,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2);
rocketCockPitPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, rocketCockPitPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2);
rocketCockPitPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, rocketCockPitPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight); _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight);
Polygon rocketTailPolygon = new Polygon(); Polygon rocketTailPolygon = new Polygon();
rocketTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight + rocketWidth - 10, rocketTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5 - rocketHeight + rocketWidth - 10,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2);
rocketTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth, rocketTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5 + rocketWidth,
_startPosY + _stormtrooperHeight / 2 - bodyHeight * 2 + rocketHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight * 2 + rocketHeight / 2);
rocketTailPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth, rocketTailPolygon.addPoint(_startPosX + _planeWidth / 2 - _planeWidth / 5 + rocketWidth,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight + bodyHeight / 2 - rocketHeight / 2); _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight + bodyHeight / 2 - rocketHeight / 2);
g2d.setColor(redColor); g2d.setColor(redColor);
g2d.fillPolygon(rocketCockPitPolygon); g2d.fillPolygon(rocketCockPitPolygon);
@ -170,8 +106,8 @@ public class DrawingStormtrooper {
g2d.setColor(blackColor); g2d.setColor(blackColor);
g2d.fillPolygon(rocketTailPolygon); g2d.fillPolygon(rocketTailPolygon);
rocketCockPitPolygon.translate(0, (int) (_stormtrooperHeight - 2 * (_stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2) - rocketCockPitPolygon.getBounds2D().getHeight())); rocketCockPitPolygon.translate(0, (int) (_planeHeight - 2 * (_planeHeight / 2 - bodyHeight - bodyHeight / 2) - rocketCockPitPolygon.getBounds2D().getHeight()));
rocketTailPolygon.translate(0, (int) (_stormtrooperHeight - 2 * (_stormtrooperHeight / 2 - bodyHeight * 2 + rocketHeight / 2) - rocketTailPolygon.getBounds2D().getHeight())); rocketTailPolygon.translate(0, (int) (_planeHeight - 2 * (_planeHeight / 2 - bodyHeight * 2 + rocketHeight / 2) - rocketTailPolygon.getBounds2D().getHeight()));
g2d.setColor(redColor); g2d.setColor(redColor);
g2d.fillPolygon(rocketCockPitPolygon); g2d.fillPolygon(rocketCockPitPolygon);
@ -183,80 +119,32 @@ public class DrawingStormtrooper {
g2d.setColor(additionalColor); g2d.setColor(additionalColor);
g2d.fillRect( g2d.fillRect(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, _startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2, _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2,
rocketWidth, rocketWidth,
rocketHeight); rocketHeight);
g2d.fillRect( g2d.fillRect(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, _startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2, _startPosY + _planeHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
rocketWidth, rocketWidth,
rocketHeight); rocketHeight);
g2d.setColor(blackColor); g2d.setColor(blackColor);
g2d.drawRect( g2d.drawRect(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, _startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2, _startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2,
rocketWidth, rocketWidth,
rocketHeight); rocketHeight);
g2d.drawRect( g2d.drawRect(
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5, _startPosX + _planeWidth / 2 - _planeWidth / 5,
_startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2, _startPosY + _planeHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
rocketWidth, rocketWidth,
rocketHeight); rocketHeight);
} }
// Рисуем нос super.DrawTransport(g);
Polygon cockPitPolygon = new Polygon();
cockPitPolygon.addPoint(_startPosX, _startPosY + _stormtrooperHeight / 2);
cockPitPolygon.addPoint(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2);
cockPitPolygon.addPoint(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 + bodyHeight / 2);
g2d.setColor(blackColor);
g2d.fillPolygon(cockPitPolygon);
// Рисуем крылья
Polygon wingsPolygon = new Polygon();
wingsPolygon.addPoint(_startPosX + _stormtrooperWidth / 2, _startPosY);
wingsPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY);
wingsPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 6, _startPosY + _stormtrooperHeight / 2);
wingsPolygon.addPoint(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY + _stormtrooperHeight);
wingsPolygon.addPoint(_startPosX + _stormtrooperWidth / 2, _startPosY + _stormtrooperHeight);
g2d.setColor(bodyColor);
g.fillPolygon(wingsPolygon);
g2d.setColor(blackColor);
g.drawPolygon(wingsPolygon);
// Рисуем хвостовое оперение
Polygon tailPolygon = new Polygon();
tailPolygon.addPoint(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 3);
tailPolygon.addPoint(_startPosX + bodyWidth, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 8);
tailPolygon.addPoint(_startPosX + bodyWidth, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 8);
tailPolygon.addPoint(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 3);
g2d.setColor(bodyColor);
g.fillPolygon(tailPolygon);
g2d.setColor(blackColor);
g.drawPolygon(tailPolygon);
// Рисуем фюзеляж
g2d.setColor(bodyColor);
g2d.fillRect(
_startPosX + _stormtrooperWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2,
bodyWidth,
bodyHeight
);
g2d.setColor(blackColor);
g2d.drawRect(
_startPosX + _stormtrooperWidth / 8,
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2,
bodyWidth,
bodyHeight
);
} }
} }

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@ -0,0 +1,8 @@
package ProjectStormtrooper;
public interface IMoveableObject {
ObjectParameters GetObjectPosition();
int GetStep();
boolean CheckCanMove(EnumDirectionType direction);
void MoveObject(EnumDirectionType direction);
}