Добавлен класс-сущность штурмовика и переименована основная форма
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using System;
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using System.Collections.Generic;
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using System.Drawing.Drawing2D;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectStormtrooper
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{
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internal class EntityStormtrooper
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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/// <summary>
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/// Признак (опция) наличия ракет
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/// </summary>
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public bool Rockets { get; private set; }
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/// <summary>
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/// Признак (опция) наличия бомб
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/// </summary>
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public bool Bombs { get; private set; }
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public double Step => (double)Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса штурмовика
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="rockets">Признак наличия ракет</param>
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/// <param name="bombs">Признак наличия бомб</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool bombs)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Rockets = rockets;
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Bombs = bombs;
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}
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}
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}
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@ -1,6 +1,6 @@
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namespace ProjectStormtrooper
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{
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partial class Form1
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partial class FormStormtrooper
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{
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/// <summary>
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/// Required designer variable.
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@ -28,10 +28,10 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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components = new System.ComponentModel.Container();
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Text = "Form1";
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}
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#endregion
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@ -1,8 +1,8 @@
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namespace ProjectStormtrooper
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{
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public partial class Form1 : Form
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public partial class FormStormtrooper : Form
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{
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public Form1()
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public FormStormtrooper()
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{
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InitializeComponent();
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}
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@ -18,7 +18,7 @@
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing"">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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@ -11,7 +11,7 @@ namespace ProjectStormtrooper
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// To customize application configuration such as set high DPI settings or default font,
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// see https://aka.ms/applicationconfiguration.
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ApplicationConfiguration.Initialize();
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Application.Run(new Form1());
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Application.Run(new FormStormtrooper());
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}
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}
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}
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