Добавлены элементы формы и реализована недостающая логика с проверками

This commit is contained in:
Никита Потапов 2023-09-11 16:29:39 +04:00
parent 6aa4044f9e
commit 6f727fae32
11 changed files with 459 additions and 6 deletions

View File

@ -57,6 +57,10 @@ namespace ProjectStormtrooper
int width, int height) int width, int height)
{ {
// TODO: продумать проверки // TODO: продумать проверки
if (width < _stormtrooperWidth && height < _stormtrooperHeight)
{
return false;
}
_pictureWidth = width; _pictureWidth = width;
_pictureHeight = height; _pictureHeight = height;
EntityStormtrooper = new EntityStormtrooper(); EntityStormtrooper = new EntityStormtrooper();
@ -71,7 +75,24 @@ namespace ProjectStormtrooper
public void SetPosition(int x, int y) public void SetPosition(int x, int y)
{ {
// TODO: изменение X и Y // TODO: изменение X и Y
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth - _stormtrooperWidth)
{
x = _pictureWidth - _stormtrooperWidth;
}
_startPosX = x; _startPosX = x;
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight - _stormtrooperHeight)
{
y = _pictureHeight - _stormtrooperHeight;
}
_startPosY = y; _startPosY = y;
} }
/// <summary> /// <summary>
@ -88,7 +109,7 @@ namespace ProjectStormtrooper
{ {
// Вверх // Вверх
case DirectionType.Up: case DirectionType.Up:
if (_startPosY - EntityStormtrooper.Step > 0) if (_startPosY - EntityStormtrooper.Step >= 0)
{ {
_startPosY -= (int)EntityStormtrooper.Step; _startPosY -= (int)EntityStormtrooper.Step;
} }
@ -96,10 +117,14 @@ namespace ProjectStormtrooper
// Вниз // Вниз
case DirectionType.Down: case DirectionType.Down:
// TODO: Продумать логику // TODO: Продумать логику
if (_startPosY + _stormtrooperHeight + EntityStormtrooper.Step <= _pictureHeight)
{
_startPosY += (int)EntityStormtrooper.Step;
}
break; break;
// Влево // Влево
case DirectionType.Left: case DirectionType.Left:
if (_startPosX - EntityStormtrooper.Step > 0) if (_startPosX - EntityStormtrooper.Step >= 0)
{ {
_startPosX -= (int)EntityStormtrooper.Step; _startPosX -= (int)EntityStormtrooper.Step;
} }
@ -107,6 +132,10 @@ namespace ProjectStormtrooper
// Вправо // Вправо
case DirectionType.Right: case DirectionType.Right:
// TODO: Продумать логику // TODO: Продумать логику
if (_startPosX + _stormtrooperWidth + EntityStormtrooper.Step <= _pictureWidth)
{
_startPosX += (int)EntityStormtrooper.Step;
}
break; break;
} }
} }

View File

@ -36,7 +36,7 @@ namespace ProjectStormtrooper
/// <summary> /// <summary>
/// Шаг перемещения /// Шаг перемещения
/// </summary> /// </summary>
public double Step => (double)Speed * 100 / Weight; public double Step => (double)Speed * 500 / Weight;
/// <summary> /// <summary>
/// Инициализация полей объекта-класса штурмовика /// Инициализация полей объекта-класса штурмовика
/// </summary> /// </summary>

View File

@ -28,12 +28,110 @@
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
components = new System.ComponentModel.Container(); pictureBoxStormtrooper = new PictureBox();
buttonCreate = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonRight = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).BeginInit();
SuspendLayout();
//
// pictureBoxStormtrooper
//
pictureBoxStormtrooper.Dock = DockStyle.Fill;
pictureBoxStormtrooper.Location = new Point(0, 0);
pictureBoxStormtrooper.Name = "pictureBoxStormtrooper";
pictureBoxStormtrooper.Size = new Size(882, 453);
pictureBoxStormtrooper.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxStormtrooper.TabIndex = 0;
pictureBoxStormtrooper.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 412);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.TabIndex = 1;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUP;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(804, 375);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 2;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDOWN;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(804, 411);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLEFT;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(768, 411);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 4;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRIGHT;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(840, 411);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// FormStormtrooper
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450); ClientSize = new Size(882, 453);
Text = "Form1"; Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxStormtrooper);
Name = "FormStormtrooper";
StartPosition = FormStartPosition.CenterScreen;
Text = "Штурмовик";
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).EndInit();
ResumeLayout(false);
PerformLayout();
} }
#endregion #endregion
private PictureBox pictureBoxStormtrooper;
private Button buttonCreate;
private Button buttonUp;
private Button buttonDown;
private Button buttonLeft;
private Button buttonRight;
} }
} }

View File

@ -1,10 +1,85 @@
namespace ProjectStormtrooper namespace ProjectStormtrooper
{ {
/// <summary>
/// Ôîðìà äëÿ ðàáîòû ñ îáúåêòîì "Øòóðìîâèê"
/// </summary>
public partial class FormStormtrooper : Form public partial class FormStormtrooper : Form
{ {
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawingStormtrooper? _drawingStormtrooper;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormStormtrooper() public FormStormtrooper()
{ {
InitializeComponent(); InitializeComponent();
} }
/// <summary>
/// Ìåòîä ïðîðèñîâêè îáúåêòà
/// </summary>
private void Draw()
{
if (_drawingStormtrooper == null)
{
return;
}
Bitmap bmp = new(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
Graphics g = Graphics.FromImage(bmp);
_drawingStormtrooper.DrawTransport(g);
pictureBoxStormtrooper.Image = bmp;
}
/// <summary>
/// Îáðàáîò÷èê íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawingStormtrooper = new DrawingStormtrooper();
_drawingStormtrooper.Init(
random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxStormtrooper.Width,
pictureBoxStormtrooper.Height
);
_drawingStormtrooper.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Îáðàáîò÷èê íàæàòèÿ êíîïîê ïåðåìåùåíèÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingStormtrooper == null)
{
return;
}
string buttonName = ((Button)sender)?.Name ?? string.Empty;
switch (buttonName)
{
case "buttonUp":
_drawingStormtrooper.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingStormtrooper.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingStormtrooper.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingStormtrooper.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
} }
} }

View File

@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectStormtrooper.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectStormtrooper.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDOWN {
get {
object obj = ResourceManager.GetObject("arrowDOWN", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLEFT {
get {
object obj = ResourceManager.GetObject("arrowLEFT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRIGHT {
get {
object obj = ResourceManager.GetObject("arrowRIGHT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUP {
get {
object obj = ResourceManager.GetObject("arrowUP", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
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