Переименован файл и убраны лишние пустые строки
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@ -150,7 +150,6 @@ namespace ProjectStormtrooper
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Brush brushBodyColor = new SolidBrush(EntityStormtrooper.BodyColor);
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Brush brushBodyColor = new SolidBrush(EntityStormtrooper.BodyColor);
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Brush brushAdditionalColor = new SolidBrush(EntityStormtrooper.AdditionalColor);
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Brush brushAdditionalColor = new SolidBrush(EntityStormtrooper.AdditionalColor);
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// Ширина фюзеляжа
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// Ширина фюзеляжа
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int bodyWidth = _stormtrooperHeight / 9;
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int bodyWidth = _stormtrooperHeight / 9;
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@ -210,9 +209,7 @@ namespace ProjectStormtrooper
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int rocketWidth = bodyWidth * 4;
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int rocketWidth = bodyWidth * 4;
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int rocketHeight = bodyWidth / 2;
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int rocketHeight = bodyWidth / 2;
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Brush brushRed = new SolidBrush(Color.Red);
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Brush brushRed = new SolidBrush(Color.Red);
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Point[] pointsRocketCockPit = {
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Point[] pointsRocketCockPit = {
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new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight,
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new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight,
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@ -281,7 +278,6 @@ namespace ProjectStormtrooper
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rocketHeight);
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rocketHeight);
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}
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}
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// Рисуем нос
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// Рисуем нос
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Point[] pointsCockPit = {
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Point[] pointsCockPit = {
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