Первая лабораторная работа
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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</Project>
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19
Boats/Boats/Direction.cs
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19
Boats/Boats/Direction.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Boats
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{
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/// <summary>
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/// Направление перемещения
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/// </summary>
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internal enum Direction
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{
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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169
Boats/Boats/DrawingBoat.cs
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169
Boats/Boats/DrawingBoat.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Boats
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{
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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internal class DrawingBoat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBoat Boat { private set; get; }
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/// <summary>
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/// Левая координата отрисовки лодки
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки лодки
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки лодки
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/// </summary>
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private readonly int _boatWidth = 100;
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/// <summary>
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/// Высота отрисовки лодки
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/// </summary>
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private readonly int _boatHeight = 40;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес лодки</param>
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/// <param name="bodyColor">Цвет корпуса</param>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Boat = new EntityBoat();
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Boat.Init(speed, weight, bodyColor);
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}
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/// <summary>
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/// Установка позиции лодки
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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// Проверки, что новая позиция и размеры валидны
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if (x > 0 && x < width - _boatWidth && y > 0 && y < height - _boatHeight)
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{
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _boatWidth + Boat.Step < _pictureWidth)
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{
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_startPosX += Boat.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Boat.Step > 0)
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{
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_startPosX -= Boat.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Boat.Step > 0)
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{
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_startPosY -= Boat.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _boatHeight + Boat.Step < _pictureHeight)
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{
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_startPosY += Boat.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка лодки
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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SolidBrush brush = new SolidBrush(Boat.BodyColor);
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PointF[] bodyPoints = new PointF[5];
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bodyPoints[0] = new PointF(_startPosX, _startPosY);
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bodyPoints[1] = new PointF(_startPosX + _boatWidth - _boatWidth / 4, _startPosY);
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bodyPoints[2] = new PointF(_startPosX + _boatWidth, _startPosY + _boatHeight / 2);
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bodyPoints[3] = new PointF(_startPosX + _boatWidth - _boatWidth / 4, _startPosY + _boatHeight);
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bodyPoints[4] = new PointF(_startPosX, _startPosY + _boatHeight);
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// Отрисовка корпуса лодки
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g.FillPolygon(brush, bodyPoints);
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g.DrawPolygon(Pens.Black, bodyPoints);
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// Отрисовка головы лодки
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g.FillEllipse(Brushes.White, _startPosX + _boatWidth / 8, _startPosY + _boatHeight / 8,
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_boatWidth / 2, _boatHeight - _boatHeight / 4);
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g.DrawEllipse(Pens.Black, _startPosX + _boatWidth / 8, _startPosY + _boatHeight / 8,
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_boatWidth / 2, _boatHeight - _boatHeight / 4);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _boatWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _boatWidth;
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}
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if (_startPosY + _boatHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _boatHeight;
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}
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}
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}
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}
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45
Boats/Boats/EntityBoat.cs
Normal file
45
Boats/Boats/EntityBoat.cs
Normal file
@ -0,0 +1,45 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Boats
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{
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/// <summary>
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/// Класс-сущность "Лодка"
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/// </summary>
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internal class EntityBoat
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public float Weight { get; private set; }
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/// <summary>
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/// Цвет корпуса
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения лодки
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/// </summary>
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public float Step => Speed * 100 / Weight;
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/// <summary>
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/// Инициализация полей объекта-класса лодки
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/// </summary>
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/// <param name="speed"></param>
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/// <param name="weight"></param>
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/// <param name="bodyColor"></param>
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/// <returns></returns>
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public void Init(int speed, float weight, Color bodyColor)
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{
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Random rnd = new();
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Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
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Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
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BodyColor = bodyColor;
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}
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}
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}
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39
Boats/Boats/Form1.Designer.cs
generated
39
Boats/Boats/Form1.Designer.cs
generated
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namespace Boats
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 450);
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this.Text = "Form1";
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}
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#endregion
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}
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}
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@ -1,10 +0,0 @@
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namespace Boats
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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}
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}
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}
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181
Boats/Boats/FormBoat.Designer.cs
generated
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181
Boats/Boats/FormBoat.Designer.cs
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namespace Boats
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{
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partial class FormBoat
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.pictureBoxBoat = new System.Windows.Forms.PictureBox();
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this.statusStrip = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
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this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
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this.ButtonCreate = new System.Windows.Forms.Button();
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this.ButtonUp = new System.Windows.Forms.Button();
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this.ButtonLeft = new System.Windows.Forms.Button();
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this.ButtonRight = new System.Windows.Forms.Button();
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this.ButtonDown = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).BeginInit();
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this.statusStrip.SuspendLayout();
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this.SuspendLayout();
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//
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// pictureBoxBoat
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//
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this.pictureBoxBoat.Dock = System.Windows.Forms.DockStyle.Fill;
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this.pictureBoxBoat.Location = new System.Drawing.Point(0, 0);
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this.pictureBoxBoat.Name = "pictureBoxBoat";
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this.pictureBoxBoat.Size = new System.Drawing.Size(800, 424);
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this.pictureBoxBoat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
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this.pictureBoxBoat.TabIndex = 0;
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this.pictureBoxBoat.TabStop = false;
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this.pictureBoxBoat.Resize += new System.EventHandler(this.PictureBoxBoat_Resize);
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//
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// statusStrip
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//
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this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
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this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabelSpeed,
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this.toolStripStatusLabelWeight,
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this.toolStripStatusLabelBodyColor});
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||||||
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this.statusStrip.Location = new System.Drawing.Point(0, 424);
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this.statusStrip.Name = "statusStrip";
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this.statusStrip.Size = new System.Drawing.Size(800, 26);
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this.statusStrip.TabIndex = 1;
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this.statusStrip.Text = "statusStrip1";
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//
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// toolStripStatusLabelSpeed
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|
//
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||||||
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this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
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||||||
|
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(76, 20);
|
||||||
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this.toolStripStatusLabelSpeed.Text = "Скорость:";
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||||||
|
//
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// toolStripStatusLabelWeight
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||||||
|
//
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||||||
|
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||||
|
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(36, 20);
|
||||||
|
this.toolStripStatusLabelWeight.Text = "Вес:";
|
||||||
|
//
|
||||||
|
// toolStripStatusLabelBodyColor
|
||||||
|
//
|
||||||
|
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||||
|
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(45, 20);
|
||||||
|
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
|
||||||
|
//
|
||||||
|
// ButtonCreate
|
||||||
|
//
|
||||||
|
this.ButtonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.ButtonCreate.Location = new System.Drawing.Point(12, 381);
|
||||||
|
this.ButtonCreate.Name = "ButtonCreate";
|
||||||
|
this.ButtonCreate.Size = new System.Drawing.Size(94, 29);
|
||||||
|
this.ButtonCreate.TabIndex = 2;
|
||||||
|
this.ButtonCreate.Text = "Создать";
|
||||||
|
this.ButtonCreate.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||||
|
//
|
||||||
|
// ButtonUp
|
||||||
|
//
|
||||||
|
this.ButtonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.ButtonUp.BackgroundImage = global::Boats.Properties.Resources.arrow_up;
|
||||||
|
this.ButtonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.ButtonUp.Location = new System.Drawing.Point(710, 344);
|
||||||
|
this.ButtonUp.Name = "ButtonUp";
|
||||||
|
this.ButtonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.ButtonUp.TabIndex = 3;
|
||||||
|
this.ButtonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// ButtonLeft
|
||||||
|
//
|
||||||
|
this.ButtonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.ButtonLeft.BackgroundImage = global::Boats.Properties.Resources.arrow_left;
|
||||||
|
this.ButtonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.ButtonLeft.Location = new System.Drawing.Point(674, 380);
|
||||||
|
this.ButtonLeft.Name = "ButtonLeft";
|
||||||
|
this.ButtonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.ButtonLeft.TabIndex = 4;
|
||||||
|
this.ButtonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// ButtonRight
|
||||||
|
//
|
||||||
|
this.ButtonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.ButtonRight.BackgroundImage = global::Boats.Properties.Resources.arrow_right;
|
||||||
|
this.ButtonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.ButtonRight.Location = new System.Drawing.Point(746, 380);
|
||||||
|
this.ButtonRight.Name = "ButtonRight";
|
||||||
|
this.ButtonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.ButtonRight.TabIndex = 5;
|
||||||
|
this.ButtonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// ButtonDown
|
||||||
|
//
|
||||||
|
this.ButtonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.ButtonDown.BackgroundImage = global::Boats.Properties.Resources.arrow_down;
|
||||||
|
this.ButtonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||||
|
this.ButtonDown.Location = new System.Drawing.Point(710, 380);
|
||||||
|
this.ButtonDown.Name = "ButtonDown";
|
||||||
|
this.ButtonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.ButtonDown.TabIndex = 6;
|
||||||
|
this.ButtonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.ButtonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||||
|
//
|
||||||
|
// FormBoat
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||||
|
this.Controls.Add(this.ButtonDown);
|
||||||
|
this.Controls.Add(this.ButtonRight);
|
||||||
|
this.Controls.Add(this.ButtonLeft);
|
||||||
|
this.Controls.Add(this.ButtonUp);
|
||||||
|
this.Controls.Add(this.ButtonCreate);
|
||||||
|
this.Controls.Add(this.pictureBoxBoat);
|
||||||
|
this.Controls.Add(this.statusStrip);
|
||||||
|
this.Name = "FormBoat";
|
||||||
|
this.Text = "Лодка";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).EndInit();
|
||||||
|
this.statusStrip.ResumeLayout(false);
|
||||||
|
this.statusStrip.PerformLayout();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
this.PerformLayout();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxBoat;
|
||||||
|
private StatusStrip statusStrip;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||||
|
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||||
|
private Button ButtonCreate;
|
||||||
|
private Button ButtonUp;
|
||||||
|
private Button ButtonLeft;
|
||||||
|
private Button ButtonRight;
|
||||||
|
private Button ButtonDown;
|
||||||
|
}
|
||||||
|
}
|
93
Boats/Boats/FormBoat.cs
Normal file
93
Boats/Boats/FormBoat.cs
Normal file
@ -0,0 +1,93 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Boats
|
||||||
|
{
|
||||||
|
public partial class FormBoat : Form
|
||||||
|
{
|
||||||
|
private DrawingBoat _boat;
|
||||||
|
public FormBoat()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Метод прорисовки лодки
|
||||||
|
/// </summary>
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||||
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
|
_boat?.DrawTransport(g);
|
||||||
|
pictureBoxBoat.Image = bmp;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random rnd = new();
|
||||||
|
_boat = new DrawingBoat();
|
||||||
|
_boat.Init(
|
||||||
|
rnd.Next(100, 300),
|
||||||
|
rnd.Next(1000, 2000),
|
||||||
|
Color.FromArgb(rnd.Next(0, 256),
|
||||||
|
rnd.Next(0, 256), rnd.Next(0, 256))
|
||||||
|
);
|
||||||
|
_boat.SetPosition(
|
||||||
|
rnd.Next(10, 100),
|
||||||
|
rnd.Next(10, 100),
|
||||||
|
pictureBoxBoat.Width,
|
||||||
|
pictureBoxBoat.Height
|
||||||
|
);
|
||||||
|
toolStripStatusLabelSpeed.Text = $"Скорость: {_boat.Boat.Speed}";
|
||||||
|
toolStripStatusLabelWeight.Text = $"Вес: {_boat.Boat.Weight}";
|
||||||
|
toolStripStatusLabelBodyColor.Text = $"Цвет: {_boat.Boat.BodyColor.Name}";
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение размеров формы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
//получаем имя кнопки
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "ButtonUp":
|
||||||
|
_boat?.MoveTransport(Direction.Up);
|
||||||
|
break;
|
||||||
|
case "ButtonDown":
|
||||||
|
_boat?.MoveTransport(Direction.Down);
|
||||||
|
break;
|
||||||
|
case "ButtonLeft":
|
||||||
|
_boat?.MoveTransport(Direction.Left);
|
||||||
|
break;
|
||||||
|
case "ButtonRight":
|
||||||
|
_boat?.MoveTransport(Direction.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение размеров формы
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PictureBoxBoat_Resize(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
_boat?.ChangeBorders(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
63
Boats/Boats/FormBoat.resx
Normal file
63
Boats/Boats/FormBoat.resx
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
@ -11,7 +11,7 @@ namespace Boats
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormBoat());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
Boats/Boats/Properties/Resources.Designer.cs
generated
Normal file
103
Boats/Boats/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Boats.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Boats.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrow_down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrow_left {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrow_left", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrow_right {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrow_right", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrow_up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrow_down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrow_down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrow_left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrow_left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrow_right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrow_right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrow_up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrow_up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
BIN
Boats/Boats/Resources/arrow_down.png
Normal file
BIN
Boats/Boats/Resources/arrow_down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 363 B |
BIN
Boats/Boats/Resources/arrow_left.png
Normal file
BIN
Boats/Boats/Resources/arrow_left.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 392 B |
BIN
Boats/Boats/Resources/arrow_right.png
Normal file
BIN
Boats/Boats/Resources/arrow_right.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 380 B |
BIN
Boats/Boats/Resources/arrow_up.png
Normal file
BIN
Boats/Boats/Resources/arrow_up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 433 B |
Loading…
Reference in New Issue
Block a user