Compare commits
25 Commits
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@ -0,0 +1,54 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectCatamaran.Drawnings;
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namespace ProjectCatamaran.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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protected readonly int _placeSizeWidth = 90;
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protected readonly int _placeSizeHeight = 50;
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protected readonly int _pictureWidth;
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protected readonly int _pictureHeight;
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protected ICollectionGenericObjects<DrawningBoat?> _collection = null;
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private int GetMaxCount => (_pictureWidth / _placeSizeWidth + 1) * (_pictureHeight / _placeSizeHeight / 2) - (_pictureHeight / _placeSizeHeight / 2);
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public AbstractCompany(int picWidth,int picHeight,ICollectionGenericObjects<DrawningBoat?> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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public static int operator +(AbstractCompany company, DrawningBoat boat)
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{
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return company._collection?.Insert(boat) ?? -1;
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}
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public static DrawningBoat? operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position);
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}
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public DrawningBoat? GetRandomObject()
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{
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Random rnd = new Random();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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public Bitmap Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackground(graphics);
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SetObjectPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningBoat? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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protected abstract void DrawBackground(Graphics g);
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protected abstract void SetObjectPosition();
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}
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@ -0,0 +1,52 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectCatamaran.Drawnings;
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namespace ProjectCatamaran.CollectionGenericObjects;
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public class Harbour : AbstractCompany
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{
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public Harbour(int picWidth, int picHeight, ICollectionGenericObjects<DrawningBoat?> collection) : base(picWidth, picHeight, collection)
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{
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}
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protected override void DrawBackground(Graphics g)
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{
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Pen pen = new Pen(Color.Black,2);
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for (int i = 0; i < _pictureHeight / _placeSizeHeight / 2; i++)
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{
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g.DrawLine(pen, 0, _pictureHeight - 10 - (2*i* _placeSizeHeight)
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, _pictureWidth , _pictureHeight - 10 - (2*i * _placeSizeHeight));
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for (int j = 0; j - 1 < _pictureWidth / _placeSizeWidth; j++)
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{
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g.DrawLine(pen, (j * _placeSizeWidth), _pictureHeight - 10 - (2 * i * _placeSizeHeight),
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(j * _placeSizeWidth), _pictureHeight - 10 - (2 *i * _placeSizeHeight)- _placeSizeHeight);
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}
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}
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}
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protected override void SetObjectPosition()
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{
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int curPosX = 0;
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int curPosY = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (_collection?.Get(i) != null)
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{
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_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
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_collection?.Get(i)?.SetPosition((curPosX * _placeSizeWidth) + 15,_pictureHeight - 2 * curPosY * _placeSizeHeight - _placeSizeHeight - 5);
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}
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curPosX += 1;
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if (curPosX > 6)
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{
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curPosX = 0;
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curPosY++;
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}
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}
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}
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}
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@ -0,0 +1,19 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectCatamaran.CollectionGenericObjects;
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public interface ICollectionGenericObjects<T> where T : class
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{
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int Count { get; }
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int SetMaxCount { set; }
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int Insert(T obj);
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int Insert(T obj, int position);
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T? Remove(int position);
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T? Get(int position);
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}
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@ -0,0 +1,89 @@
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using System;
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||||||
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using System.Collections.Generic;
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||||||
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using System.Linq;
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||||||
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using System.Text;
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using System.Threading.Tasks;
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||||||
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namespace ProjectCatamaran.CollectionGenericObjects;
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T> where T : class
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{
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount
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{
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set
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{
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if (value > 0)
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{
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_collection = new T?[value];
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}
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}
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}
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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if (position >= 0 && position < Count)
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{
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return _collection[position];
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}
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return null;
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}
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public int Insert(T obj)
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{
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for (int i = 0; i < Count; i++)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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if (!(position > 0 && position < _collection.Length))
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{
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return -1;
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}
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if (_collection[position] == null)
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_collection[position] = obj;
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else
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{
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for (int i = position + 1; i < Count; i++)
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{
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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for (int i = position - 1; i >= 0; i--)
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{
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||||||
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if (_collection[i] == null)
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{
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_collection[i] = obj;
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return i;
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}
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}
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}
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return -1;
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}
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public T? Remove(int position)
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{
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if (!(position >= 0 && position < _collection.Length) || _collection[position] == null )
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{
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return null;
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}
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T? deletedElement = _collection[position];
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_collection[position] = null;
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return deletedElement;
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}
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}
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|
31
ProjectCatamaran/ProjectCatamaran/Drawnings/DirectionType.cs
Normal file
31
ProjectCatamaran/ProjectCatamaran/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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|
using System.Text;
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using System.Threading.Tasks;
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||||||
|
|
||||||
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namespace ProjectCatamaran.Drawnings;
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public enum DirectionType
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{
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/// <summary>
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/// неизвестное направление
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|
/// </summary>
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Unknown = -1,
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/// <summary>
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/// Вверх
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|
/// </summary>
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Up = 1,
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/// <summary>
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|
/// Вниз
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|
/// </summary>
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Down = 2,
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|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
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Left = 3,
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|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
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|
Right = 4
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|
}
|
190
ProjectCatamaran/ProjectCatamaran/Drawnings/DrawningBoat.cs
Normal file
190
ProjectCatamaran/ProjectCatamaran/Drawnings/DrawningBoat.cs
Normal file
@ -0,0 +1,190 @@
|
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using ProjectCatamaran.Entities;
|
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|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.Drawnings;
|
||||||
|
public class DrawningBoat
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityBoat? EntityBoat { get; protected set; }
|
||||||
|
/// <summary>
|
||||||
|
/// ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки автопоезда
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя координата прорисовки автопоезда
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки лодки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningBoatWidth = 60;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки лодки
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningBoatHeight = 22;
|
||||||
|
/// <summary>
|
||||||
|
/// координата х обьекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// координата Y обьекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// ширина обьекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningBoatWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// высота обьекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningBoatHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningBoat()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес катера</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningBoat(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityBoat = new EntityBoat(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningBoatWidth">Ширина катера</param>
|
||||||
|
/// <param name="drawningBoatHeight">высота катера</param>
|
||||||
|
public DrawningBoat(int drawningBoatWidth, int drawningBoatHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningBoatWidth = drawningBoatWidth;
|
||||||
|
_drawningBoatHeight = drawningBoatHeight;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">ширина</param>
|
||||||
|
/// <param name="height">высота</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
if (_drawningBoatHeight < height && _drawningBoatWidth < width)
|
||||||
|
{
|
||||||
|
_pictureHeight = height;
|
||||||
|
_pictureWidth = width;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">координата x</param>
|
||||||
|
/// <param name="y">координата y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (x > _pictureWidth - _drawningBoatWidth || x < 0)
|
||||||
|
_startPosX = x < 0 ? 0 : _pictureWidth - _drawningBoatWidth;
|
||||||
|
else
|
||||||
|
_startPosX = x;
|
||||||
|
if (y > _pictureHeight - _drawningBoatHeight || y < 0)
|
||||||
|
_startPosY = y < 0 ? 0 : _pictureHeight - _drawningBoatHeight;
|
||||||
|
else
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">направление</param>
|
||||||
|
/// <returns>true - перемещение выполнено , false - перемещение невозможно</returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityBoat.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityBoat.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + (int)EntityBoat.Step + _drawningBoatWidth <= _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityBoat.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + (int)EntityBoat.Step + _drawningBoatHeight <= _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityBoat.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// отрисовка
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityBoat == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Brush brBody = new SolidBrush(EntityBoat.BodyColor);
|
||||||
|
|
||||||
|
g.FillRectangle(brBody, _startPosX.Value, _startPosY.Value, 40, 20);
|
||||||
|
Point[] triangle =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 40,_startPosY.Value),
|
||||||
|
new Point(_startPosX.Value + 60,_startPosY.Value + 10),
|
||||||
|
new Point(_startPosX.Value + 40,_startPosY.Value + 20),
|
||||||
|
};
|
||||||
|
g.FillPolygon(brBody, triangle);
|
||||||
|
g.FillEllipse(new SolidBrush(Color.Black), _startPosX.Value + 7, _startPosY.Value + 4, 23, 10);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,60 @@
|
|||||||
|
using ProjectCatamaran.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// класс отвечающиай за перемещение и отрисовку
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningCatamaran : DrawningBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес катера</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет(для опциональных элементов)</param>
|
||||||
|
/// <param name="floats">Признак (опция) наличие плавников</param>
|
||||||
|
/// <param name="sail">Признак (опция) наличие парус</param>
|
||||||
|
public DrawningCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail) :
|
||||||
|
base(65,40)
|
||||||
|
{
|
||||||
|
EntityBoat = new EntityCatamaran(speed, weight, bodyColor, additionalColor, floats, sail);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityBoat == null || EntityBoat is not EntityCatamaran catamaran || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_startPosX += 5;
|
||||||
|
_startPosY += 15;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosX -= 5;
|
||||||
|
_startPosY -= 15;
|
||||||
|
Brush brFloatsAndSail = new SolidBrush(catamaran.AdditionalColor);
|
||||||
|
//плавники
|
||||||
|
if (catamaran.Floats)
|
||||||
|
{
|
||||||
|
g.FillRectangle(brFloatsAndSail, _startPosX.Value, _startPosY.Value + 10, 45, 5);
|
||||||
|
g.FillRectangle(brFloatsAndSail, _startPosX.Value, _startPosY.Value + 35, 45, 5);
|
||||||
|
}
|
||||||
|
// парус
|
||||||
|
if (catamaran.Sail)
|
||||||
|
{
|
||||||
|
Point[] sailFigure =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 25,_startPosY.Value + 25),
|
||||||
|
new Point(_startPosX.Value + 35 ,_startPosY.Value + 25),
|
||||||
|
new Point(_startPosX.Value + 25,_startPosY.Value),
|
||||||
|
};
|
||||||
|
g.FillPolygon(brFloatsAndSail, sailFigure);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
44
ProjectCatamaran/ProjectCatamaran/Entities/EntityBoat.cs
Normal file
44
ProjectCatamaran/ProjectCatamaran/Entities/EntityBoat.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// класс-сущность "лодка"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get;private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес авто
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get;private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес авто</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityBoat(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,35 @@
|
|||||||
|
namespace ProjectCatamaran.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Катамарана"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityCatamaran : EntityBoat
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет(для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличие поплавков
|
||||||
|
/// </summary>
|
||||||
|
public bool Floats { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличие паруса
|
||||||
|
/// </summary>
|
||||||
|
public bool Sail { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей обьекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес авто</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет(для опциональных элементов)</param>
|
||||||
|
/// <param name="floats">Признак (опция) наличие плавников</param>
|
||||||
|
/// <param name="sail">Признак (опция) наличие паруса</param>
|
||||||
|
public EntityCatamaran(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool sail)
|
||||||
|
: base(speed,weight,bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Floats = floats;
|
||||||
|
Sail = sail;
|
||||||
|
}
|
||||||
|
}
|
39
ProjectCatamaran/ProjectCatamaran/Form1.Designer.cs
generated
39
ProjectCatamaran/ProjectCatamaran/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace ProjectCatamaran
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectCatamaran
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
173
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.Designer.cs
generated
Normal file
173
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.Designer.cs
generated
Normal file
@ -0,0 +1,173 @@
|
|||||||
|
namespace ProjectCatamaran
|
||||||
|
{
|
||||||
|
partial class FormBoatCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveBoat = new Button();
|
||||||
|
maskedTextBoxPosition = new MaskedTextBox();
|
||||||
|
buttonAddCatamaran = new Button();
|
||||||
|
buttonAddBoat = new Button();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(buttonRefresh);
|
||||||
|
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||||
|
groupBoxTools.Controls.Add(buttonRemoveBoat);
|
||||||
|
groupBoxTools.Controls.Add(maskedTextBoxPosition);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddCatamaran);
|
||||||
|
groupBoxTools.Controls.Add(buttonAddBoat);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(631, 0);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Size = new Size(169, 450);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(6, 381);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(157, 39);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(6, 324);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(157, 39);
|
||||||
|
buttonGoToCheck.TabIndex = 5;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveBoat
|
||||||
|
//
|
||||||
|
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveBoat.Location = new Point(6, 279);
|
||||||
|
buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||||
|
buttonRemoveBoat.Size = new Size(157, 39);
|
||||||
|
buttonRemoveBoat.TabIndex = 4;
|
||||||
|
buttonRemoveBoat.Text = "Удалить лодку";
|
||||||
|
buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveBoat.Click += ButtonRemoveBoat_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBoxPosition
|
||||||
|
//
|
||||||
|
maskedTextBoxPosition.Location = new Point(1, 233);
|
||||||
|
maskedTextBoxPosition.Mask = "00";
|
||||||
|
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||||
|
maskedTextBoxPosition.Size = new Size(162, 23);
|
||||||
|
maskedTextBoxPosition.TabIndex = 3;
|
||||||
|
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonAddCatamaran
|
||||||
|
//
|
||||||
|
buttonAddCatamaran.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddCatamaran.Location = new Point(6, 125);
|
||||||
|
buttonAddCatamaran.Name = "buttonAddCatamaran";
|
||||||
|
buttonAddCatamaran.Size = new Size(157, 39);
|
||||||
|
buttonAddCatamaran.TabIndex = 2;
|
||||||
|
buttonAddCatamaran.Text = "Добавление катамарана";
|
||||||
|
buttonAddCatamaran.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddCatamaran.Click += ButtonAddCatamaran_Click;
|
||||||
|
//
|
||||||
|
// buttonAddBoat
|
||||||
|
//
|
||||||
|
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddBoat.Location = new Point(6, 80);
|
||||||
|
buttonAddBoat.Name = "buttonAddBoat";
|
||||||
|
buttonAddBoat.Size = new Size(157, 39);
|
||||||
|
buttonAddBoat.TabIndex = 1;
|
||||||
|
buttonAddBoat.Text = "Добавление лодки";
|
||||||
|
buttonAddBoat.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddBoat.Click += ButtonAddBoat_Click;
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(6, 22);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(157, 23);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 0);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(631, 450);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// FormBoatCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Name = "FormBoatCollection";
|
||||||
|
Text = "Коллекция лодок";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
groupBoxTools.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private Button buttonAddCatamaran;
|
||||||
|
private Button buttonAddBoat;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private MaskedTextBox maskedTextBoxPosition;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveBoat;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
}
|
||||||
|
}
|
149
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.cs
Normal file
149
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.cs
Normal file
@ -0,0 +1,149 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using ProjectCatamaran.CollectionGenericObjects;
|
||||||
|
using ProjectCatamaran.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran;
|
||||||
|
public partial class FormBoatCollection : Form
|
||||||
|
{
|
||||||
|
private AbstractCompany? _company;
|
||||||
|
public FormBoatCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new Harbour(pictureBox.Width, pictureBox.Height,
|
||||||
|
new MassiveGenericObjects<DrawningBoat?>());
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Random random = new();
|
||||||
|
DrawningBoat drawningBoat;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningBoat):
|
||||||
|
drawningBoat = new DrawningBoat(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningCatamaran):
|
||||||
|
drawningBoat = new DrawningCatamaran(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random), GetColor(random),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_company + drawningBoat != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show(("Объект добавлен"));
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Color GetColor(Random random)
|
||||||
|
{
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new();
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
color = dialog.Color;
|
||||||
|
}
|
||||||
|
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningBoat));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonAddCatamaran_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningCatamaran));
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект", "Удаление", MessageBoxButtons.YesNo,
|
||||||
|
MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||||
|
if (_company - pos != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawningBoat? boat = null;
|
||||||
|
int counter = 100;
|
||||||
|
while (boat == null)
|
||||||
|
{
|
||||||
|
boat = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (boat == null)
|
||||||
|
return;
|
||||||
|
FormCatamaran form = new()
|
||||||
|
{
|
||||||
|
SetBoat = boat
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
}
|
120
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.resx
Normal file
120
ProjectCatamaran/ProjectCatamaran/FormBoatCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
149
ProjectCatamaran/ProjectCatamaran/FormCatamaran.Designer.cs
generated
Normal file
149
ProjectCatamaran/ProjectCatamaran/FormCatamaran.Designer.cs
generated
Normal file
@ -0,0 +1,149 @@
|
|||||||
|
namespace ProjectCatamaran
|
||||||
|
{
|
||||||
|
partial class FormCatamaran
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxCatamaran = new PictureBox();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
colorDialog1 = new ColorDialog();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxCatamaran
|
||||||
|
//
|
||||||
|
pictureBoxCatamaran.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxCatamaran.Location = new Point(0, 0);
|
||||||
|
pictureBoxCatamaran.Name = "pictureBoxCatamaran";
|
||||||
|
pictureBoxCatamaran.Size = new Size(800, 450);
|
||||||
|
pictureBoxCatamaran.TabIndex = 0;
|
||||||
|
pictureBoxCatamaran.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.fdcc84704da3ed14a83779fbf91e00fb;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(709, 359);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 2;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.right;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(750, 400);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 3;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.left;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(668, 400);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 4;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.down;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(709, 400);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 5;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(668, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(121, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(709, 41);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.RightToLeft = RightToLeft.Yes;
|
||||||
|
buttonStrategyStep.Size = new Size(75, 23);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormCatamaran
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(800, 450);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(pictureBoxCatamaran);
|
||||||
|
Name = "FormCatamaran";
|
||||||
|
Text = "Катамаран";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxCatamaran).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxCatamaran;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
private ColorDialog colorDialog1;
|
||||||
|
}
|
||||||
|
}
|
119
ProjectCatamaran/ProjectCatamaran/FormCatamaran.cs
Normal file
119
ProjectCatamaran/ProjectCatamaran/FormCatamaran.cs
Normal file
@ -0,0 +1,119 @@
|
|||||||
|
using ProjectCatamaran.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using ProjectCatamaran.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran
|
||||||
|
{
|
||||||
|
public partial class FormCatamaran : Form
|
||||||
|
{
|
||||||
|
private DrawningBoat? _drawningBoat;
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
|
public DrawningBoat SetBoat
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningBoat = value;
|
||||||
|
_drawningBoat.SetPictureSize(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public FormCatamaran()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningBoat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningBoat.DrawTransport(gr);
|
||||||
|
pictureBoxCatamaran.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningBoat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningBoat.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningBoat.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningBoat.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningBoat.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Шаг"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningBoat == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableBoat(_drawningBoat),
|
||||||
|
pictureBoxCatamaran.Width, pictureBoxCatamaran.Height);
|
||||||
|
}
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
123
ProjectCatamaran/ProjectCatamaran/FormCatamaran.resx
Normal file
123
ProjectCatamaran/ProjectCatamaran/FormCatamaran.resx
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="colorDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
@ -0,0 +1,124 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestination())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestination();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,37 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// движение до правого края
|
||||||
|
/// </summary>
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
return;
|
||||||
|
if (objParams.RightBorder + GetStep() <= FieldWidth)
|
||||||
|
MoveRight();
|
||||||
|
if (objParams.DownBorder + GetStep() <= FieldHeight)
|
||||||
|
MoveDown();
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// проверка достижения цели
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>true - достиг , false - нет </returns>
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
return false;
|
||||||
|
return objParams.RightBorder + GetStep() > FieldWidth &&
|
||||||
|
objParams.DownBorder + GetStep() > FieldHeight ;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,60 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// стратегия перемещения обьекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool IsTargetDestination()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||||
|
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||||
|
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,67 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ProjectCatamaran.Drawnings;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy
|
||||||
|
{
|
||||||
|
internal class MoveableBoat : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningBoat или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningBoat? _boat = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Объект класса DrawningBoat</param>
|
||||||
|
public MoveableBoat(DrawningBoat boat)
|
||||||
|
{
|
||||||
|
_boat = boat;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null || !_boat.GetPosX.HasValue
|
||||||
|
|| !_boat.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new ObjectParameters(_boat.GetPosX.Value, _boat.GetPosY.Value,
|
||||||
|
_boat.GetWidth, _boat.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_boat?.EntityBoat?.Step ?? 0);
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_boat == null || _boat.EntityBoat == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _boat.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction"></param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_ => DirectionType.Unknown
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
@ -0,0 +1,66 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.MovementStrategy;
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace ProjectCatamaran
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormBoatCollection());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
103
ProjectCatamaran/ProjectCatamaran/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectCatamaran/ProjectCatamaran/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectCatamaran.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectCatamaran.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap fdcc84704da3ed14a83779fbf91e00fb {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("fdcc84704da3ed14a83779fbf91e00fb", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap left {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Looks up a localized resource of type System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap right {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
ProjectCatamaran/ProjectCatamaran/Properties/Resources.resx
Normal file
133
ProjectCatamaran/ProjectCatamaran/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="fdcc84704da3ed14a83779fbf91e00fb" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\fdcc84704da3ed14a83779fbf91e00fb.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
ProjectCatamaran/ProjectCatamaran/Resources/down.jpg
Normal file
BIN
ProjectCatamaran/ProjectCatamaran/Resources/down.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
BIN
ProjectCatamaran/ProjectCatamaran/Resources/left.jpg
Normal file
BIN
ProjectCatamaran/ProjectCatamaran/Resources/left.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
BIN
ProjectCatamaran/ProjectCatamaran/Resources/right.jpg
Normal file
BIN
ProjectCatamaran/ProjectCatamaran/Resources/right.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
Loading…
x
Reference in New Issue
Block a user