Добавление родителей и ввод конструкторов
This commit is contained in:
parent
228712e3ce
commit
2ebca2eedd
@ -1,302 +0,0 @@
|
|||||||
using System.Net.Sockets;
|
|
||||||
|
|
||||||
namespace Excavator;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
|
||||||
/// </summary>
|
|
||||||
public class DrawningExcavator
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Класс-сущность
|
|
||||||
/// </summary>
|
|
||||||
public EntityExcavator? EntityExcavator { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureWidth;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота окна
|
|
||||||
/// </summary>
|
|
||||||
private int? _pictureHeight;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Левая координата прорисовки экскаваторя
|
|
||||||
/// </summary>
|
|
||||||
private int? _startPosX;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Верхняя кооридната прорисовки экскаваторя
|
|
||||||
/// </summary>
|
|
||||||
private int? _startPosY;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Ширина прорисовки экскаватора
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningExcavatorWidth = 145;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Высота прорисовки экскаватора
|
|
||||||
/// </summary>
|
|
||||||
private readonly int _drawningExcavatorHeight = 100;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Инициализация свойств
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="speed">Скорость</param>
|
|
||||||
/// <param name="weight">Вес</param>
|
|
||||||
/// <param name="bodyColor">Основной цвет</param>
|
|
||||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
|
||||||
/// <param name="supports">Признак наличия обвеса</param>
|
|
||||||
/// <param name="bucket">Признак наличия антикрыла</param>
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor,bool supports, bool bucket)
|
|
||||||
{
|
|
||||||
EntityExcavator = new EntityExcavator();
|
|
||||||
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, supports, bucket);
|
|
||||||
_pictureWidth = null;
|
|
||||||
_pictureHeight = null;
|
|
||||||
_startPosX = null;
|
|
||||||
_startPosY = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка границ поля
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="width">Ширина поля</param>
|
|
||||||
/// <param name="height">Высота поля</param>
|
|
||||||
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
|
||||||
|
|
||||||
public bool SetPictureSize(int width, int height)
|
|
||||||
{
|
|
||||||
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
|
|
||||||
{
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
if (_startPosX != null && _startPosY != null)
|
|
||||||
{
|
|
||||||
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawningExcavatorWidth;
|
|
||||||
}
|
|
||||||
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawningExcavatorHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Установка позиции
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="x">Координата X</param>
|
|
||||||
/// <param name="y">Координата Y</param>
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
_startPosX = x;
|
|
||||||
_startPosY = y;
|
|
||||||
|
|
||||||
if (_drawningExcavatorWidth + _startPosX > _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX = _pictureWidth - _drawningExcavatorWidth;
|
|
||||||
}
|
|
||||||
if (_drawningExcavatorHeight + _startPosY > _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY = _pictureHeight - _drawningExcavatorHeight;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Изменение направления перемещения
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="direction">Направление</param>
|
|
||||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
|
||||||
public bool MoveTransport(DirectionType direction)
|
|
||||||
{
|
|
||||||
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
//влево
|
|
||||||
case DirectionType.Left:
|
|
||||||
if (_startPosX.Value - EntityExcavator.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityExcavator.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//вверх
|
|
||||||
case DirectionType.Up:
|
|
||||||
if (_startPosY.Value - EntityExcavator.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityExcavator.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
// вправо
|
|
||||||
case DirectionType.Right:
|
|
||||||
if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityExcavator.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
//вниз
|
|
||||||
case DirectionType.Down:
|
|
||||||
if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityExcavator.Step;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Прорисовка объекта
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="g"></param>
|
|
||||||
public void DrawTransport(Graphics g)
|
|
||||||
{
|
|
||||||
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Pen pen = new(Color.Black);
|
|
||||||
Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
|
|
||||||
|
|
||||||
// Ковш
|
|
||||||
if(EntityExcavator.Bucket)
|
|
||||||
{
|
|
||||||
|
|
||||||
Point[] pointBucket1 =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
|
|
||||||
new Point(_startPosX.Value + 90, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 135, _startPosY.Value),
|
|
||||||
new Point(_startPosX.Value + 135, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 125, _startPosY.Value + 10),
|
|
||||||
new Point(_startPosX.Value + 105, _startPosY.Value + 10),
|
|
||||||
new Point(_startPosX.Value + 105, _startPosY.Value + 45),
|
|
||||||
new Point(_startPosX.Value + 100, _startPosY.Value + 50),
|
|
||||||
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
|
|
||||||
};
|
|
||||||
g.FillPolygon(additionalBrush, pointBucket1);
|
|
||||||
g.DrawPolygon(pen, pointBucket1);
|
|
||||||
|
|
||||||
Point[] pointBucket2 =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
|
||||||
new Point(_startPosX.Value + 135, _startPosY.Value+ 30),
|
|
||||||
new Point(_startPosX.Value + 145, _startPosY.Value + 40),
|
|
||||||
new Point(_startPosX.Value + 145, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 140, _startPosY.Value + 70),
|
|
||||||
new Point(_startPosX.Value + 120, _startPosY.Value + 70),
|
|
||||||
new Point(_startPosX.Value + 125, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
|
||||||
};
|
|
||||||
Brush br1 = new SolidBrush(Color.FromArgb(100, 100, 100));
|
|
||||||
g.FillPolygon(br1, pointBucket2);
|
|
||||||
g.DrawPolygon(pen, pointBucket2);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Гусеницы
|
|
||||||
Brush brGrey = new SolidBrush(Color.FromArgb(100, 100, 100));
|
|
||||||
Brush br = new SolidBrush(EntityExcavator.BodyColor);
|
|
||||||
|
|
||||||
g.FillEllipse(brGrey, _startPosX.Value + 30, _startPosY.Value + 75, 25, 25);
|
|
||||||
g.FillEllipse(brGrey, _startPosX.Value + 75, _startPosY.Value + 75, 25, 25);
|
|
||||||
g.FillRectangle(brGrey, _startPosX.Value + 40, _startPosY.Value + 75, 50, 25);
|
|
||||||
|
|
||||||
Rectangle rect1 = new Rectangle(_startPosX.Value + 30, _startPosY.Value + 75, 25, 25);
|
|
||||||
g.DrawArc(pen, rect1, 90, 180);
|
|
||||||
Rectangle rect2 = new Rectangle(_startPosX.Value + 75, _startPosY.Value + 75, 25, 25);
|
|
||||||
g.DrawArc(pen, rect2, 270, 180);
|
|
||||||
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 100, _startPosX.Value + 90, _startPosY.Value + 100);
|
|
||||||
|
|
||||||
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 33, _startPosY.Value + 78, 18, 18);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 78, _startPosY.Value + 78, 18, 18);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 51, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 61, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 71, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 57, _startPosY.Value + 81, 4, 4);
|
|
||||||
g.FillEllipse(br, _startPosX.Value + 69, _startPosY.Value + 81, 4, 4);
|
|
||||||
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 33, _startPosY.Value + 78, 18, 18);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 78, 18, 18);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 51, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 61, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 71, _startPosY.Value + 89, 7, 7);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 57, _startPosY.Value + 81, 4, 4);
|
|
||||||
g.DrawEllipse(pen, _startPosX.Value + 69, _startPosY.Value + 81, 4, 4);
|
|
||||||
|
|
||||||
// Корпус
|
|
||||||
Point[] pointBody1 =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 30, _startPosY.Value + 75),
|
|
||||||
new Point(_startPosX.Value + 30, _startPosY.Value + 50),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 50),
|
|
||||||
new Point(_startPosX.Value + 70, _startPosY.Value + 20),
|
|
||||||
new Point(_startPosX.Value + 100, _startPosY.Value + 20),
|
|
||||||
new Point(_startPosX.Value + 100, _startPosY.Value + 75),
|
|
||||||
new Point(_startPosX.Value + 30, _startPosY.Value + 75),
|
|
||||||
};
|
|
||||||
g.FillPolygon(br, pointBody1);
|
|
||||||
g.DrawPolygon(pen, pointBody1);
|
|
||||||
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
|
|
||||||
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
|
|
||||||
|
|
||||||
// Окно
|
|
||||||
Brush brLBlue = new SolidBrush(Color.LightBlue);
|
|
||||||
|
|
||||||
g.FillRectangle(brLBlue, _startPosX.Value + 72, _startPosY.Value + 22, 26, 26);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 22, 26, 26);
|
|
||||||
|
|
||||||
// Опоры
|
|
||||||
if (EntityExcavator.Supports)
|
|
||||||
{
|
|
||||||
Point[] pointSupport1 =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
|
|
||||||
new Point(_startPosX.Value + 20, _startPosY.Value + 100),
|
|
||||||
new Point(_startPosX.Value + 50, _startPosY.Value + 70),
|
|
||||||
new Point(_startPosX.Value + 50, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 30, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
|
|
||||||
};
|
|
||||||
g.FillPolygon(additionalBrush, pointSupport1);
|
|
||||||
g.DrawPolygon(pen, pointSupport1);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 30, 5);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 30, 5);
|
|
||||||
|
|
||||||
Point[] pointSupport2 =
|
|
||||||
{
|
|
||||||
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
|
|
||||||
new Point(_startPosX.Value + 110, _startPosY.Value + 100),
|
|
||||||
new Point(_startPosX.Value + 80, _startPosY.Value + 70),
|
|
||||||
new Point(_startPosX.Value + 80, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 100, _startPosY.Value + 60),
|
|
||||||
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
|
|
||||||
};
|
|
||||||
g.FillPolygon(additionalBrush, pointSupport2);
|
|
||||||
g.DrawPolygon(pen, pointSupport2);
|
|
||||||
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
|
|
||||||
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
110
Excavator/Excavator/Drawnings/DrawningExcavator.cs
Normal file
110
Excavator/Excavator/Drawnings/DrawningExcavator.cs
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Security.Cryptography.X509Certificates;
|
||||||
|
using Excavator.Drawnings;
|
||||||
|
using Excavator.Entities;
|
||||||
|
|
||||||
|
namespace Excavator.Drawnings;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningExcavator : DrawningSimpleExcavator
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="supports">Признак наличия обвеса</param>
|
||||||
|
/// <param name="bucket">Признак наличия антикрыла</param>
|
||||||
|
public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor,bool supports, bool bucket) : base(145, 100)
|
||||||
|
{
|
||||||
|
EntitySimpleExcavator = new EntityExcavator(speed, weight, bodyColor, additionalColor, supports, bucket);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntitySimpleExcavator == null || EntitySimpleExcavator is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
|
||||||
|
|
||||||
|
// Ковш
|
||||||
|
if (excavator.Bucket)
|
||||||
|
{
|
||||||
|
|
||||||
|
Point[] pointBucket1 =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
|
||||||
|
new Point(_startPosX.Value + 90, _startPosY.Value),
|
||||||
|
new Point(_startPosX.Value + 135, _startPosY.Value),
|
||||||
|
new Point(_startPosX.Value + 135, _startPosY.Value + 30),
|
||||||
|
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
||||||
|
new Point(_startPosX.Value + 125, _startPosY.Value + 10),
|
||||||
|
new Point(_startPosX.Value + 105, _startPosY.Value + 10),
|
||||||
|
new Point(_startPosX.Value + 105, _startPosY.Value + 45),
|
||||||
|
new Point(_startPosX.Value + 100, _startPosY.Value + 50),
|
||||||
|
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
|
||||||
|
};
|
||||||
|
g.FillPolygon(additionalBrush, pointBucket1);
|
||||||
|
g.DrawPolygon(pen, pointBucket1);
|
||||||
|
|
||||||
|
Point[] pointBucket2 =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
||||||
|
new Point(_startPosX.Value + 135, _startPosY.Value+ 30),
|
||||||
|
new Point(_startPosX.Value + 145, _startPosY.Value + 40),
|
||||||
|
new Point(_startPosX.Value + 145, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 140, _startPosY.Value + 70),
|
||||||
|
new Point(_startPosX.Value + 120, _startPosY.Value + 70),
|
||||||
|
new Point(_startPosX.Value + 125, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
|
||||||
|
};
|
||||||
|
Brush br1 = new SolidBrush(Color.FromArgb(100, 100, 100));
|
||||||
|
g.FillPolygon(br1, pointBucket2);
|
||||||
|
g.DrawPolygon(pen, pointBucket2);
|
||||||
|
}
|
||||||
|
// Опоры
|
||||||
|
if (excavator.Supports)
|
||||||
|
{
|
||||||
|
Point[] pointSupport1 =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
|
||||||
|
new Point(_startPosX.Value + 20, _startPosY.Value + 100),
|
||||||
|
new Point(_startPosX.Value + 50, _startPosY.Value + 70),
|
||||||
|
new Point(_startPosX.Value + 50, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 30, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
|
||||||
|
};
|
||||||
|
g.FillPolygon(additionalBrush, pointSupport1);
|
||||||
|
g.DrawPolygon(pen, pointSupport1);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 30, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 30, 5);
|
||||||
|
|
||||||
|
Point[] pointSupport2 =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
|
||||||
|
new Point(_startPosX.Value + 110, _startPosY.Value + 100),
|
||||||
|
new Point(_startPosX.Value + 80, _startPosY.Value + 70),
|
||||||
|
new Point(_startPosX.Value + 80, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 100, _startPosY.Value + 60),
|
||||||
|
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
|
||||||
|
};
|
||||||
|
g.FillPolygon(additionalBrush, pointSupport2);
|
||||||
|
g.DrawPolygon(pen, pointSupport2);
|
||||||
|
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
|
||||||
|
}
|
||||||
|
_startPosY += 20;
|
||||||
|
_startPosX += 30;
|
||||||
|
base.DrawTransport(g);
|
||||||
|
_startPosY -= 20;
|
||||||
|
_startPosX -= 30;
|
||||||
|
}
|
||||||
|
}
|
264
Excavator/Excavator/Drawnings/DrawningSimpleExcavator.cs
Normal file
264
Excavator/Excavator/Drawnings/DrawningSimpleExcavator.cs
Normal file
@ -0,0 +1,264 @@
|
|||||||
|
using Excavator.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Excavator.Drawnings;
|
||||||
|
|
||||||
|
public class DrawningSimpleExcavator
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntitySimpleExcavator? EntitySimpleExcavator { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки экскаваторя
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя кооридната прорисовки экскаваторя
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки экскаватора
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningExcavatorWidth = 70;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки экскаватора
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningExcavatorHeight = 80;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningSimpleExcavator()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningSimpleExcavator(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntitySimpleExcavator = new EntitySimpleExcavator(speed, weight, bodyColor);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для наследников
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningExcavatorWidth">Ширина прорисовки экскаватора</param>
|
||||||
|
/// <param name="drawningExcavatorHeight">Высота прорисовки экскаватора</param>
|
||||||
|
public DrawningSimpleExcavator(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningExcavatorWidth = drawningExcavatorWidth;
|
||||||
|
_drawningExcavatorHeight = drawningExcavatorHeight;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
|
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
|
||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_startPosX != null && _startPosY != null)
|
||||||
|
{
|
||||||
|
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningExcavatorWidth;
|
||||||
|
}
|
||||||
|
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningExcavatorHeight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
|
||||||
|
if (_drawningExcavatorWidth + _startPosX > _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX = _pictureWidth - _drawningExcavatorWidth;
|
||||||
|
}
|
||||||
|
if (_drawningExcavatorHeight + _startPosY > _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY = _pictureHeight - _drawningExcavatorHeight;
|
||||||
|
}
|
||||||
|
if (_startPosX < 0)
|
||||||
|
{
|
||||||
|
_startPosX = 0;
|
||||||
|
}
|
||||||
|
if (_startPosY < 0)
|
||||||
|
{
|
||||||
|
_startPosY = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntitySimpleExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntitySimpleExcavator.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntitySimpleExcavator.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntitySimpleExcavator.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntitySimpleExcavator.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + _drawningExcavatorWidth + EntitySimpleExcavator.Step < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntitySimpleExcavator.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + _drawningExcavatorHeight + EntitySimpleExcavator.Step < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntitySimpleExcavator.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntitySimpleExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
|
||||||
|
|
||||||
|
// Гусеницы
|
||||||
|
Brush brGrey = new SolidBrush(Color.FromArgb(100, 100, 100));
|
||||||
|
Brush br = new SolidBrush(EntitySimpleExcavator.BodyColor);
|
||||||
|
|
||||||
|
g.FillEllipse(brGrey, _startPosX.Value, _startPosY.Value + 55, 25, 25);
|
||||||
|
g.FillEllipse(brGrey, _startPosX.Value + 45, _startPosY.Value + 55, 25, 25);
|
||||||
|
g.FillRectangle(brGrey, _startPosX.Value + 10, _startPosY.Value + 55, 50, 25);
|
||||||
|
|
||||||
|
Rectangle rect1 = new Rectangle(_startPosX.Value, _startPosY.Value + 55, 25, 25);
|
||||||
|
g.DrawArc(pen, rect1, 90, 180);
|
||||||
|
Rectangle rect2 = new Rectangle(_startPosX.Value + 45, _startPosY.Value + 55, 25, 25);
|
||||||
|
g.DrawArc(pen, rect2, 270, 180);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 80, _startPosX.Value + 60, _startPosY.Value + 80);
|
||||||
|
|
||||||
|
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 3, _startPosY.Value + 58, 18, 18);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 48, _startPosY.Value + 58, 18, 18);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 21, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 31, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 41, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 27, _startPosY.Value + 61, 4, 4);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 39, _startPosY.Value + 61, 4, 4);
|
||||||
|
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 3, _startPosY.Value + 58, 18, 18);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 48, _startPosY.Value + 58, 18, 18);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 21, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 31, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 41, _startPosY.Value + 69, 7, 7);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 27, _startPosY.Value + 61, 4, 4);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 39, _startPosY.Value + 61, 4, 4);
|
||||||
|
|
||||||
|
// Корпус
|
||||||
|
Point[] pointBody1 =
|
||||||
|
{
|
||||||
|
new Point(_startPosX.Value, _startPosY.Value + 55),
|
||||||
|
new Point(_startPosX.Value, _startPosY.Value + 30),
|
||||||
|
new Point(_startPosX.Value + 40, _startPosY.Value + 30),
|
||||||
|
new Point(_startPosX.Value + 40, _startPosY.Value),
|
||||||
|
new Point(_startPosX.Value + 70, _startPosY.Value),
|
||||||
|
new Point(_startPosX.Value + 70, _startPosY.Value + 55),
|
||||||
|
new Point(_startPosX.Value, _startPosY.Value + 55),
|
||||||
|
};
|
||||||
|
g.FillPolygon(br, pointBody1);
|
||||||
|
g.DrawPolygon(pen, pointBody1);
|
||||||
|
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
|
||||||
|
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
|
||||||
|
|
||||||
|
// Окно
|
||||||
|
Brush brLBlue = new SolidBrush(Color.LightBlue);
|
||||||
|
|
||||||
|
g.FillRectangle(brLBlue, _startPosX.Value + 42, _startPosY.Value + 2, 26, 26);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 2, 26, 26);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -1,25 +1,11 @@
|
|||||||
namespace Excavator;
|
namespace Excavator.Entities;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Класс-сущность "Экскаватор"
|
/// Класс-сущность "Экскаватор"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class EntityExcavator
|
public class EntityExcavator : EntitySimpleExcavator
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// Скорость
|
|
||||||
/// </summary>
|
|
||||||
public int Speed { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Вес
|
|
||||||
/// </summary>
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Основной цвет
|
|
||||||
/// </summary>
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Дополнительный цвет (для опциональных элементов)
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -36,16 +22,17 @@ public class EntityExcavator
|
|||||||
public bool Bucket { get; private set; }
|
public bool Bucket { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Шаг перемещения экскаватора
|
/// Конструктор сущности
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public double Step => Speed * 100 / Weight;
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool supports, bool bucket)
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="supports">Опоры</param>
|
||||||
|
/// <param name="bucket">Ковш</param>
|
||||||
|
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool supports, bool bucket) : base(speed, weight, bodyColor)
|
||||||
{
|
{
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
Supports = supports;
|
Supports = supports;
|
||||||
Bucket = bucket;
|
Bucket = bucket;
|
47
Excavator/Excavator/Entities/EntitySimpleExcavator.cs
Normal file
47
Excavator/Excavator/Entities/EntitySimpleExcavator.cs
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Excavator.Entities;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Экскаватор"
|
||||||
|
/// </summary>
|
||||||
|
public class EntitySimpleExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения экскаватора
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed"></param>
|
||||||
|
/// <param name="weight"></param>
|
||||||
|
/// <param name="bodyColor"></param>
|
||||||
|
public EntitySimpleExcavator(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
26
Excavator/Excavator/FormExcavator.Designer.cs
generated
26
Excavator/Excavator/FormExcavator.Designer.cs
generated
@ -34,6 +34,7 @@
|
|||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
|
buttonCreateSimpleExcavator = new Button();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -51,9 +52,9 @@
|
|||||||
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
buttonCreateExcavator.Location = new Point(12, 562);
|
buttonCreateExcavator.Location = new Point(12, 562);
|
||||||
buttonCreateExcavator.Name = "buttonCreateExcavator";
|
buttonCreateExcavator.Name = "buttonCreateExcavator";
|
||||||
buttonCreateExcavator.Size = new Size(75, 23);
|
buttonCreateExcavator.Size = new Size(217, 23);
|
||||||
buttonCreateExcavator.TabIndex = 1;
|
buttonCreateExcavator.TabIndex = 1;
|
||||||
buttonCreateExcavator.Text = "Создать";
|
buttonCreateExcavator.Text = "Создать экскаватор с обвесами";
|
||||||
buttonCreateExcavator.UseVisualStyleBackColor = true;
|
buttonCreateExcavator.UseVisualStyleBackColor = true;
|
||||||
buttonCreateExcavator.Click += ButtonCreateExcavator_Click;
|
buttonCreateExcavator.Click += ButtonCreateExcavator_Click;
|
||||||
//
|
//
|
||||||
@ -62,7 +63,7 @@
|
|||||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
buttonLeft.Location = new Point(740, 535);
|
buttonLeft.Location = new Point(749, 535);
|
||||||
buttonLeft.Name = "buttonLeft";
|
buttonLeft.Name = "buttonLeft";
|
||||||
buttonLeft.Size = new Size(50, 50);
|
buttonLeft.Size = new Size(50, 50);
|
||||||
buttonLeft.TabIndex = 2;
|
buttonLeft.TabIndex = 2;
|
||||||
@ -74,7 +75,7 @@
|
|||||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
buttonUp.Location = new Point(796, 479);
|
buttonUp.Location = new Point(805, 479);
|
||||||
buttonUp.Name = "buttonUp";
|
buttonUp.Name = "buttonUp";
|
||||||
buttonUp.Size = new Size(50, 50);
|
buttonUp.Size = new Size(50, 50);
|
||||||
buttonUp.TabIndex = 3;
|
buttonUp.TabIndex = 3;
|
||||||
@ -86,7 +87,7 @@
|
|||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
buttonDown.Location = new Point(796, 535);
|
buttonDown.Location = new Point(805, 535);
|
||||||
buttonDown.Name = "buttonDown";
|
buttonDown.Name = "buttonDown";
|
||||||
buttonDown.Size = new Size(50, 50);
|
buttonDown.Size = new Size(50, 50);
|
||||||
buttonDown.TabIndex = 4;
|
buttonDown.TabIndex = 4;
|
||||||
@ -98,18 +99,30 @@
|
|||||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
buttonRight.Location = new Point(852, 535);
|
buttonRight.Location = new Point(861, 535);
|
||||||
buttonRight.Name = "buttonRight";
|
buttonRight.Name = "buttonRight";
|
||||||
buttonRight.Size = new Size(50, 50);
|
buttonRight.Size = new Size(50, 50);
|
||||||
buttonRight.TabIndex = 5;
|
buttonRight.TabIndex = 5;
|
||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
buttonRight.Click += ButtonMove_Click;
|
buttonRight.Click += ButtonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonCreateSimpleExcavator
|
||||||
|
//
|
||||||
|
buttonCreateSimpleExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateSimpleExcavator.Location = new Point(235, 562);
|
||||||
|
buttonCreateSimpleExcavator.Name = "buttonCreateSimpleExcavator";
|
||||||
|
buttonCreateSimpleExcavator.Size = new Size(217, 23);
|
||||||
|
buttonCreateSimpleExcavator.TabIndex = 6;
|
||||||
|
buttonCreateSimpleExcavator.Text = "Создать экскаватор ";
|
||||||
|
buttonCreateSimpleExcavator.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateSimpleExcavator.Click += ButtonCreateSimpleExcavator_Click;
|
||||||
|
//
|
||||||
// FormExcavator
|
// FormExcavator
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(923, 597);
|
ClientSize = new Size(923, 597);
|
||||||
|
Controls.Add(buttonCreateSimpleExcavator);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
@ -130,5 +143,6 @@
|
|||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
|
private Button buttonCreateSimpleExcavator;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,4 +1,6 @@
|
|||||||
namespace Excavator;
|
using Excavator.Drawnings;
|
||||||
|
|
||||||
|
namespace Excavator;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Форма работы с объектом "Экскаватор"
|
/// Форма работы с объектом "Экскаватор"
|
||||||
@ -8,7 +10,7 @@ public partial class FormExcavator : Form
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Поле-объект для прорисовки объекта
|
/// Поле-объект для прорисовки объекта
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private DrawningExcavator? _drawningExcavator;
|
private DrawningSimpleExcavator? _drawningSimpleExcavator;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Конструктор формы
|
/// Конструктор формы
|
||||||
@ -17,39 +19,72 @@ public partial class FormExcavator : Form
|
|||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Метод прорисовки экскаватора
|
/// Метод прорисовки экскаватора
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawningExcavator == null)
|
if (_drawningSimpleExcavator == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
Graphics gr = Graphics.FromImage(bmp);
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
_drawningExcavator.DrawTransport(gr);
|
_drawningSimpleExcavator.DrawTransport(gr);
|
||||||
pictureBoxExcavator.Image = bmp;
|
pictureBoxExcavator.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Обработка нажатия кнопки "Создать"
|
/// Создание объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="type"></param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningSimpleExcavator):
|
||||||
|
_drawningSimpleExcavator = new DrawningSimpleExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningExcavator):
|
||||||
|
_drawningSimpleExcavator = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(1, 2)), Convert.ToBoolean(random.Next(1, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_drawningSimpleExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
_drawningSimpleExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
//_strategy = null;
|
||||||
|
//comboBoxStrategy.Enabled = true;
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обработка нажатия кнопки "Создать экскаватор с обвесами"
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="sender"></param>
|
/// <param name="sender"></param>
|
||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonCreateExcavator_Click(object sender, EventArgs e)
|
private void ButtonCreateExcavator_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random random = new();
|
CreateObject(nameof(DrawningExcavator));
|
||||||
_drawningExcavator = new DrawningExcavator();
|
}
|
||||||
_drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
|
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
/// <summary>
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
/// Обработка нажатия кнопки "Создать экскаватор"
|
||||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
/// </summary>
|
||||||
_drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
/// <param name="sender"></param>
|
||||||
_drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
/// <param name="e"></param>
|
||||||
Draw();
|
private void ButtonCreateSimpleExcavator_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
CreateObject(nameof(DrawningSimpleExcavator));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -59,7 +94,7 @@ public partial class FormExcavator : Form
|
|||||||
/// <param name="e"></param>
|
/// <param name="e"></param>
|
||||||
private void ButtonMove_Click(object sender, EventArgs e)
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawningExcavator == null)
|
if (_drawningSimpleExcavator == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -69,16 +104,16 @@ public partial class FormExcavator : Form
|
|||||||
switch (name)
|
switch (name)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
result = _drawningExcavator.MoveTransport(DirectionType.Up);
|
result = _drawningSimpleExcavator.MoveTransport(DirectionType.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
result = _drawningExcavator.MoveTransport(DirectionType.Down);
|
result = _drawningSimpleExcavator.MoveTransport(DirectionType.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
result = _drawningExcavator.MoveTransport(DirectionType.Left);
|
result = _drawningSimpleExcavator.MoveTransport(DirectionType.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
result = _drawningExcavator.MoveTransport(DirectionType.Right);
|
result = _drawningSimpleExcavator.MoveTransport(DirectionType.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user