Добавление родителей и ввод конструкторов

This commit is contained in:
nikos77781 2024-03-28 15:24:37 +04:00
parent 228712e3ce
commit 2ebca2eedd
8 changed files with 508 additions and 353 deletions

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@ -1,302 +0,0 @@
using System.Net.Sockets;
namespace Excavator;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityExcavator? EntityExcavator { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки экскаваторя
/// </summary>
private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаваторя
/// </summary>
private int? _startPosY;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorWidth = 145;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorHeight = 100;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="supports">Признак наличия обвеса</param>
/// <param name="bucket">Признак наличия антикрыла</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor,bool supports, bool bucket)
{
EntityExcavator = new EntityExcavator();
EntityExcavator.Init(speed, weight, bodyColor, additionalColor, supports, bucket);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
_startPosX = x;
_startPosY = y;
if (_drawningExcavatorWidth + _startPosX > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_drawningExcavatorHeight + _startPosY > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityExcavator.Step > 0)
{
_startPosX -= (int)EntityExcavator.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityExcavator.Step > 0)
{
_startPosY -= (int)EntityExcavator.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningExcavatorWidth + EntityExcavator.Step < _pictureWidth)
{
_startPosX += (int)EntityExcavator.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningExcavatorHeight + EntityExcavator.Step < _pictureHeight)
{
_startPosY += (int)EntityExcavator.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntityExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityExcavator.AdditionalColor);
// Ковш
if(EntityExcavator.Bucket)
{
Point[] pointBucket1 =
{
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
new Point(_startPosX.Value + 90, _startPosY.Value),
new Point(_startPosX.Value + 135, _startPosY.Value),
new Point(_startPosX.Value + 135, _startPosY.Value + 30),
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
new Point(_startPosX.Value + 125, _startPosY.Value + 10),
new Point(_startPosX.Value + 105, _startPosY.Value + 10),
new Point(_startPosX.Value + 105, _startPosY.Value + 45),
new Point(_startPosX.Value + 100, _startPosY.Value + 50),
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
};
g.FillPolygon(additionalBrush, pointBucket1);
g.DrawPolygon(pen, pointBucket1);
Point[] pointBucket2 =
{
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
new Point(_startPosX.Value + 135, _startPosY.Value+ 30),
new Point(_startPosX.Value + 145, _startPosY.Value + 40),
new Point(_startPosX.Value + 145, _startPosY.Value + 60),
new Point(_startPosX.Value + 140, _startPosY.Value + 70),
new Point(_startPosX.Value + 120, _startPosY.Value + 70),
new Point(_startPosX.Value + 125, _startPosY.Value + 60),
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
};
Brush br1 = new SolidBrush(Color.FromArgb(100, 100, 100));
g.FillPolygon(br1, pointBucket2);
g.DrawPolygon(pen, pointBucket2);
}
// Гусеницы
Brush brGrey = new SolidBrush(Color.FromArgb(100, 100, 100));
Brush br = new SolidBrush(EntityExcavator.BodyColor);
g.FillEllipse(brGrey, _startPosX.Value + 30, _startPosY.Value + 75, 25, 25);
g.FillEllipse(brGrey, _startPosX.Value + 75, _startPosY.Value + 75, 25, 25);
g.FillRectangle(brGrey, _startPosX.Value + 40, _startPosY.Value + 75, 50, 25);
Rectangle rect1 = new Rectangle(_startPosX.Value + 30, _startPosY.Value + 75, 25, 25);
g.DrawArc(pen, rect1, 90, 180);
Rectangle rect2 = new Rectangle(_startPosX.Value + 75, _startPosY.Value + 75, 25, 25);
g.DrawArc(pen, rect2, 270, 180);
g.DrawLine(pen, _startPosX.Value + 40, _startPosY.Value + 100, _startPosX.Value + 90, _startPosY.Value + 100);
g.FillEllipse(br, _startPosX.Value + 33, _startPosY.Value + 78, 18, 18);
g.FillEllipse(br, _startPosX.Value + 78, _startPosY.Value + 78, 18, 18);
g.FillEllipse(br, _startPosX.Value + 51, _startPosY.Value + 89, 7, 7);
g.FillEllipse(br, _startPosX.Value + 61, _startPosY.Value + 89, 7, 7);
g.FillEllipse(br, _startPosX.Value + 71, _startPosY.Value + 89, 7, 7);
g.FillEllipse(br, _startPosX.Value + 57, _startPosY.Value + 81, 4, 4);
g.FillEllipse(br, _startPosX.Value + 69, _startPosY.Value + 81, 4, 4);
g.DrawEllipse(pen, _startPosX.Value + 33, _startPosY.Value + 78, 18, 18);
g.DrawEllipse(pen, _startPosX.Value + 78, _startPosY.Value + 78, 18, 18);
g.DrawEllipse(pen, _startPosX.Value + 51, _startPosY.Value + 89, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 61, _startPosY.Value + 89, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 71, _startPosY.Value + 89, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 57, _startPosY.Value + 81, 4, 4);
g.DrawEllipse(pen, _startPosX.Value + 69, _startPosY.Value + 81, 4, 4);
// Корпус
Point[] pointBody1 =
{
new Point(_startPosX.Value + 30, _startPosY.Value + 75),
new Point(_startPosX.Value + 30, _startPosY.Value + 50),
new Point(_startPosX.Value + 70, _startPosY.Value + 50),
new Point(_startPosX.Value + 70, _startPosY.Value + 20),
new Point(_startPosX.Value + 100, _startPosY.Value + 20),
new Point(_startPosX.Value + 100, _startPosY.Value + 75),
new Point(_startPosX.Value + 30, _startPosY.Value + 75),
};
g.FillPolygon(br, pointBody1);
g.DrawPolygon(pen, pointBody1);
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
g.FillRectangle(br, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value + 25, 10, 25);
// Окно
Brush brLBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brLBlue, _startPosX.Value + 72, _startPosY.Value + 22, 26, 26);
g.DrawRectangle(pen, _startPosX.Value + 72, _startPosY.Value + 22, 26, 26);
// Опоры
if (EntityExcavator.Supports)
{
Point[] pointSupport1 =
{
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
new Point(_startPosX.Value + 20, _startPosY.Value + 100),
new Point(_startPosX.Value + 50, _startPosY.Value + 70),
new Point(_startPosX.Value + 50, _startPosY.Value + 60),
new Point(_startPosX.Value + 30, _startPosY.Value + 60),
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
};
g.FillPolygon(additionalBrush, pointSupport1);
g.DrawPolygon(pen, pointSupport1);
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 30, 5);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 30, 5);
Point[] pointSupport2 =
{
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
new Point(_startPosX.Value + 110, _startPosY.Value + 100),
new Point(_startPosX.Value + 80, _startPosY.Value + 70),
new Point(_startPosX.Value + 80, _startPosY.Value + 60),
new Point(_startPosX.Value + 100, _startPosY.Value + 60),
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
};
g.FillPolygon(additionalBrush, pointSupport2);
g.DrawPolygon(pen, pointSupport2);
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
}
}
}

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using System.Net.Sockets;
using System.Security.Cryptography.X509Certificates;
using Excavator.Drawnings;
using Excavator.Entities;
namespace Excavator.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningExcavator : DrawningSimpleExcavator
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="supports">Признак наличия обвеса</param>
/// <param name="bucket">Признак наличия антикрыла</param>
public DrawningExcavator(int speed, double weight, Color bodyColor, Color additionalColor,bool supports, bool bucket) : base(145, 100)
{
EntitySimpleExcavator = new EntityExcavator(speed, weight, bodyColor, additionalColor, supports, bucket);
}
public override void DrawTransport(Graphics g)
{
if (EntitySimpleExcavator == null || EntitySimpleExcavator is not EntityExcavator excavator || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(excavator.AdditionalColor);
// Ковш
if (excavator.Bucket)
{
Point[] pointBucket1 =
{
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
new Point(_startPosX.Value + 90, _startPosY.Value),
new Point(_startPosX.Value + 135, _startPosY.Value),
new Point(_startPosX.Value + 135, _startPosY.Value + 30),
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
new Point(_startPosX.Value + 125, _startPosY.Value + 10),
new Point(_startPosX.Value + 105, _startPosY.Value + 10),
new Point(_startPosX.Value + 105, _startPosY.Value + 45),
new Point(_startPosX.Value + 100, _startPosY.Value + 50),
new Point(_startPosX.Value + 90, _startPosY.Value + 50),
};
g.FillPolygon(additionalBrush, pointBucket1);
g.DrawPolygon(pen, pointBucket1);
Point[] pointBucket2 =
{
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
new Point(_startPosX.Value + 135, _startPosY.Value+ 30),
new Point(_startPosX.Value + 145, _startPosY.Value + 40),
new Point(_startPosX.Value + 145, _startPosY.Value + 60),
new Point(_startPosX.Value + 140, _startPosY.Value + 70),
new Point(_startPosX.Value + 120, _startPosY.Value + 70),
new Point(_startPosX.Value + 125, _startPosY.Value + 60),
new Point(_startPosX.Value + 125, _startPosY.Value + 30),
};
Brush br1 = new SolidBrush(Color.FromArgb(100, 100, 100));
g.FillPolygon(br1, pointBucket2);
g.DrawPolygon(pen, pointBucket2);
}
// Опоры
if (excavator.Supports)
{
Point[] pointSupport1 =
{
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
new Point(_startPosX.Value + 20, _startPosY.Value + 100),
new Point(_startPosX.Value + 50, _startPosY.Value + 70),
new Point(_startPosX.Value + 50, _startPosY.Value + 60),
new Point(_startPosX.Value + 30, _startPosY.Value + 60),
new Point(_startPosX.Value + 10, _startPosY.Value + 100),
};
g.FillPolygon(additionalBrush, pointSupport1);
g.DrawPolygon(pen, pointSupport1);
g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 95, 30, 5);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 95, 30, 5);
Point[] pointSupport2 =
{
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
new Point(_startPosX.Value + 110, _startPosY.Value + 100),
new Point(_startPosX.Value + 80, _startPosY.Value + 70),
new Point(_startPosX.Value + 80, _startPosY.Value + 60),
new Point(_startPosX.Value + 100, _startPosY.Value + 60),
new Point(_startPosX.Value + 120, _startPosY.Value + 100),
};
g.FillPolygon(additionalBrush, pointSupport2);
g.DrawPolygon(pen, pointSupport2);
g.FillRectangle(additionalBrush, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value + 95, 30, 5);
}
_startPosY += 20;
_startPosX += 30;
base.DrawTransport(g);
_startPosY -= 20;
_startPosX -= 30;
}
}

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using Excavator.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.Drawnings;
public class DrawningSimpleExcavator
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntitySimpleExcavator? EntitySimpleExcavator { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки экскаваторя
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки экскаваторя
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorWidth = 70;
/// <summary>
/// Высота прорисовки экскаватора
/// </summary>
private readonly int _drawningExcavatorHeight = 80;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningSimpleExcavator()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningSimpleExcavator(int speed, double weight, Color bodyColor) : this()
{
EntitySimpleExcavator = new EntitySimpleExcavator(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningExcavatorWidth">Ширина прорисовки экскаватора</param>
/// <param name="drawningExcavatorHeight">Высота прорисовки экскаватора</param>
public DrawningSimpleExcavator(int drawningExcavatorWidth, int drawningExcavatorHeight) : this()
{
_drawningExcavatorWidth = drawningExcavatorWidth;
_drawningExcavatorHeight = drawningExcavatorHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width > _drawningExcavatorWidth && height > _drawningExcavatorHeight)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX != null && _startPosY != null)
{
if (_startPosX.Value + _drawningExcavatorWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_startPosY.Value + _drawningExcavatorHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
_startPosX = x;
_startPosY = y;
if (_drawningExcavatorWidth + _startPosX > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningExcavatorWidth;
}
if (_drawningExcavatorHeight + _startPosY > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningExcavatorHeight;
}
if (_startPosX < 0)
{
_startPosX = 0;
}
if (_startPosY < 0)
{
_startPosY = 0;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntitySimpleExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntitySimpleExcavator.Step > 0)
{
_startPosX -= (int)EntitySimpleExcavator.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntitySimpleExcavator.Step > 0)
{
_startPosY -= (int)EntitySimpleExcavator.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + _drawningExcavatorWidth + EntitySimpleExcavator.Step < _pictureWidth)
{
_startPosX += (int)EntitySimpleExcavator.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + _drawningExcavatorHeight + EntitySimpleExcavator.Step < _pictureHeight)
{
_startPosY += (int)EntitySimpleExcavator.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntitySimpleExcavator == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
// Гусеницы
Brush brGrey = new SolidBrush(Color.FromArgb(100, 100, 100));
Brush br = new SolidBrush(EntitySimpleExcavator.BodyColor);
g.FillEllipse(brGrey, _startPosX.Value, _startPosY.Value + 55, 25, 25);
g.FillEllipse(brGrey, _startPosX.Value + 45, _startPosY.Value + 55, 25, 25);
g.FillRectangle(brGrey, _startPosX.Value + 10, _startPosY.Value + 55, 50, 25);
Rectangle rect1 = new Rectangle(_startPosX.Value, _startPosY.Value + 55, 25, 25);
g.DrawArc(pen, rect1, 90, 180);
Rectangle rect2 = new Rectangle(_startPosX.Value + 45, _startPosY.Value + 55, 25, 25);
g.DrawArc(pen, rect2, 270, 180);
g.DrawLine(pen, _startPosX.Value + 10, _startPosY.Value + 80, _startPosX.Value + 60, _startPosY.Value + 80);
g.FillEllipse(br, _startPosX.Value + 3, _startPosY.Value + 58, 18, 18);
g.FillEllipse(br, _startPosX.Value + 48, _startPosY.Value + 58, 18, 18);
g.FillEllipse(br, _startPosX.Value + 21, _startPosY.Value + 69, 7, 7);
g.FillEllipse(br, _startPosX.Value + 31, _startPosY.Value + 69, 7, 7);
g.FillEllipse(br, _startPosX.Value + 41, _startPosY.Value + 69, 7, 7);
g.FillEllipse(br, _startPosX.Value + 27, _startPosY.Value + 61, 4, 4);
g.FillEllipse(br, _startPosX.Value + 39, _startPosY.Value + 61, 4, 4);
g.DrawEllipse(pen, _startPosX.Value + 3, _startPosY.Value + 58, 18, 18);
g.DrawEllipse(pen, _startPosX.Value + 48, _startPosY.Value + 58, 18, 18);
g.DrawEllipse(pen, _startPosX.Value + 21, _startPosY.Value + 69, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 31, _startPosY.Value + 69, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 41, _startPosY.Value + 69, 7, 7);
g.DrawEllipse(pen, _startPosX.Value + 27, _startPosY.Value + 61, 4, 4);
g.DrawEllipse(pen, _startPosX.Value + 39, _startPosY.Value + 61, 4, 4);
// Корпус
Point[] pointBody1 =
{
new Point(_startPosX.Value, _startPosY.Value + 55),
new Point(_startPosX.Value, _startPosY.Value + 30),
new Point(_startPosX.Value + 40, _startPosY.Value + 30),
new Point(_startPosX.Value + 40, _startPosY.Value),
new Point(_startPosX.Value + 70, _startPosY.Value),
new Point(_startPosX.Value + 70, _startPosY.Value + 55),
new Point(_startPosX.Value, _startPosY.Value + 55),
};
g.FillPolygon(br, pointBody1);
g.DrawPolygon(pen, pointBody1);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 5, 10, 25);
// Окно
Brush brLBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brLBlue, _startPosX.Value + 42, _startPosY.Value + 2, 26, 26);
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value + 2, 26, 26);
}
}

View File

@ -1,25 +1,11 @@
namespace Excavator; namespace Excavator.Entities;
/// <summary> /// <summary>
/// Класс-сущность "Экскаватор" /// Класс-сущность "Экскаватор"
/// </summary> /// </summary>
public class EntityExcavator public class EntityExcavator : EntitySimpleExcavator
{ {
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary> /// <summary>
/// Дополнительный цвет (для опциональных элементов) /// Дополнительный цвет (для опциональных элементов)
/// </summary> /// </summary>
@ -36,16 +22,17 @@ public class EntityExcavator
public bool Bucket { get; private set; } public bool Bucket { get; private set; }
/// <summary> /// <summary>
/// Шаг перемещения экскаватора /// Конструктор сущности
/// </summary> /// </summary>
public double Step => Speed * 100 / Weight; /// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool supports, bool bucket) /// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="supports">Опоры</param>
/// <param name="bucket">Ковш</param>
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool supports, bool bucket) : base(speed, weight, bodyColor)
{ {
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor; AdditionalColor = additionalColor;
Supports = supports; Supports = supports;
Bucket = bucket; Bucket = bucket;

View File

@ -0,0 +1,47 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace Excavator.Entities;
/// <summary>
/// Класс-сущность "Экскаватор"
/// </summary>
public class EntitySimpleExcavator
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения экскаватора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="bodyColor"></param>
public EntitySimpleExcavator(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -34,6 +34,7 @@
buttonUp = new Button(); buttonUp = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonCreateSimpleExcavator = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxExcavator).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -51,9 +52,9 @@
buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left; buttonCreateExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateExcavator.Location = new Point(12, 562); buttonCreateExcavator.Location = new Point(12, 562);
buttonCreateExcavator.Name = "buttonCreateExcavator"; buttonCreateExcavator.Name = "buttonCreateExcavator";
buttonCreateExcavator.Size = new Size(75, 23); buttonCreateExcavator.Size = new Size(217, 23);
buttonCreateExcavator.TabIndex = 1; buttonCreateExcavator.TabIndex = 1;
buttonCreateExcavator.Text = "Создать"; buttonCreateExcavator.Text = "Создать экскаватор с обвесами";
buttonCreateExcavator.UseVisualStyleBackColor = true; buttonCreateExcavator.UseVisualStyleBackColor = true;
buttonCreateExcavator.Click += ButtonCreateExcavator_Click; buttonCreateExcavator.Click += ButtonCreateExcavator_Click;
// //
@ -62,7 +63,7 @@
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft; buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch; buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(740, 535); buttonLeft.Location = new Point(749, 535);
buttonLeft.Name = "buttonLeft"; buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(50, 50); buttonLeft.Size = new Size(50, 50);
buttonLeft.TabIndex = 2; buttonLeft.TabIndex = 2;
@ -74,7 +75,7 @@
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp; buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch; buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(796, 479); buttonUp.Location = new Point(805, 479);
buttonUp.Name = "buttonUp"; buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(50, 50); buttonUp.Size = new Size(50, 50);
buttonUp.TabIndex = 3; buttonUp.TabIndex = 3;
@ -86,7 +87,7 @@
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown; buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch; buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(796, 535); buttonDown.Location = new Point(805, 535);
buttonDown.Name = "buttonDown"; buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(50, 50); buttonDown.Size = new Size(50, 50);
buttonDown.TabIndex = 4; buttonDown.TabIndex = 4;
@ -98,18 +99,30 @@
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight; buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch; buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(852, 535); buttonRight.Location = new Point(861, 535);
buttonRight.Name = "buttonRight"; buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(50, 50); buttonRight.Size = new Size(50, 50);
buttonRight.TabIndex = 5; buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true; buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click; buttonRight.Click += ButtonMove_Click;
// //
// buttonCreateSimpleExcavator
//
buttonCreateSimpleExcavator.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateSimpleExcavator.Location = new Point(235, 562);
buttonCreateSimpleExcavator.Name = "buttonCreateSimpleExcavator";
buttonCreateSimpleExcavator.Size = new Size(217, 23);
buttonCreateSimpleExcavator.TabIndex = 6;
buttonCreateSimpleExcavator.Text = "Создать экскаватор ";
buttonCreateSimpleExcavator.UseVisualStyleBackColor = true;
buttonCreateSimpleExcavator.Click += ButtonCreateSimpleExcavator_Click;
//
// FormExcavator // FormExcavator
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(923, 597); ClientSize = new Size(923, 597);
Controls.Add(buttonCreateSimpleExcavator);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonUp); Controls.Add(buttonUp);
@ -130,5 +143,6 @@
private Button buttonUp; private Button buttonUp;
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonCreateSimpleExcavator;
} }
} }

View File

@ -1,4 +1,6 @@
namespace Excavator; using Excavator.Drawnings;
namespace Excavator;
/// <summary> /// <summary>
/// Форма работы с объектом "Экскаватор" /// Форма работы с объектом "Экскаватор"
@ -8,7 +10,7 @@ public partial class FormExcavator : Form
/// <summary> /// <summary>
/// Поле-объект для прорисовки объекта /// Поле-объект для прорисовки объекта
/// </summary> /// </summary>
private DrawningExcavator? _drawningExcavator; private DrawningSimpleExcavator? _drawningSimpleExcavator;
/// <summary> /// <summary>
/// Конструктор формы /// Конструктор формы
@ -17,39 +19,72 @@ public partial class FormExcavator : Form
{ {
InitializeComponent(); InitializeComponent();
} }
/// <summary> /// <summary>
/// Метод прорисовки экскаватора /// Метод прорисовки экскаватора
/// </summary> /// </summary>
private void Draw() private void Draw()
{ {
if (_drawningExcavator == null) if (_drawningSimpleExcavator == null)
{ {
return; return;
} }
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height); Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
Graphics gr = Graphics.FromImage(bmp); Graphics gr = Graphics.FromImage(bmp);
_drawningExcavator.DrawTransport(gr); _drawningSimpleExcavator.DrawTransport(gr);
pictureBoxExcavator.Image = bmp; pictureBoxExcavator.Image = bmp;
} }
/// <summary> /// <summary>
/// Обработка нажатия кнопки "Создать" /// Создание объекта
/// </summary>
/// <param name="type"></param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningSimpleExcavator):
_drawningSimpleExcavator = new DrawningSimpleExcavator(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningExcavator):
_drawningSimpleExcavator = new DrawningExcavator(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(1, 2)), Convert.ToBoolean(random.Next(1, 2)));
break;
default:
return;
}
_drawningSimpleExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
_drawningSimpleExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
//_strategy = null;
//comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать экскаватор с обвесами"
/// </summary> /// </summary>
/// <param name="sender"></param> /// <param name="sender"></param>
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonCreateExcavator_Click(object sender, EventArgs e) private void ButtonCreateExcavator_Click(object sender, EventArgs e)
{ {
Random random = new(); CreateObject(nameof(DrawningExcavator));
_drawningExcavator = new DrawningExcavator(); }
_drawningExcavator.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), /// <summary>
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), /// Обработка нажатия кнопки "Создать экскаватор"
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2))); /// </summary>
_drawningExcavator.SetPictureSize(pictureBoxExcavator.Width, pictureBoxExcavator.Height); /// <param name="sender"></param>
_drawningExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100)); /// <param name="e"></param>
Draw(); private void ButtonCreateSimpleExcavator_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningSimpleExcavator));
} }
/// <summary> /// <summary>
@ -59,7 +94,7 @@ public partial class FormExcavator : Form
/// <param name="e"></param> /// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {
if (_drawningExcavator == null) if (_drawningSimpleExcavator == null)
{ {
return; return;
} }
@ -69,16 +104,16 @@ public partial class FormExcavator : Form
switch (name) switch (name)
{ {
case "buttonUp": case "buttonUp":
result = _drawningExcavator.MoveTransport(DirectionType.Up); result = _drawningSimpleExcavator.MoveTransport(DirectionType.Up);
break; break;
case "buttonDown": case "buttonDown":
result = _drawningExcavator.MoveTransport(DirectionType.Down); result = _drawningSimpleExcavator.MoveTransport(DirectionType.Down);
break; break;
case "buttonLeft": case "buttonLeft":
result = _drawningExcavator.MoveTransport(DirectionType.Left); result = _drawningSimpleExcavator.MoveTransport(DirectionType.Left);
break; break;
case "buttonRight": case "buttonRight":
result = _drawningExcavator.MoveTransport(DirectionType.Right); result = _drawningSimpleExcavator.MoveTransport(DirectionType.Right);
break; break;
} }