Добавление стратегии

This commit is contained in:
nezui1 2024-03-10 20:04:31 +04:00
parent 2f34b4bdcf
commit 692f1a21c1
13 changed files with 527 additions and 7 deletions

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@ -4,6 +4,10 @@
/// </summary> /// </summary>
public enum DirectionType public enum DirectionType
{ {
/// <summary>
/// Неизвестное напрвление
/// </summary>
Unknow = -1,
/// <summary> /// <summary>
/// Вверх /// Вверх
/// </summary> /// </summary>

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@ -37,13 +37,32 @@ public class DrawningWarPlane
/// <summary> /// <summary>
/// Ширина прорисовки самолета /// Ширина прорисовки самолета
/// </summary> /// </summary>
private int? _drawningWarPlaneWidth = 120; private readonly int _drawningWarPlaneWidth = 120;
/// <summary> /// <summary>
/// Высота прорисовки самолета /// Высота прорисовки самолета
/// </summary> /// </summary>
private int? _drawningWarPlaneHeight = 140; private readonly int _drawningWarPlaneHeight = 140;
/// <summary>
/// Координаты X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координаты Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningWarPlaneHeight;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWigdth => _drawningWarPlaneWidth;
private DrawningWarPlane() { private DrawningWarPlane() {
_pictureHeight = null; _pictureHeight = null;
_pictureWidth = null; _pictureWidth = null;

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@ -35,6 +35,8 @@
buttonDown = new Button(); buttonDown = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonCreateWarPlane = new Button(); buttonCreateWarPlane = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxAirFighter).BeginInit();
SuspendLayout(); SuspendLayout();
// //
@ -121,11 +123,33 @@
buttonCreateWarPlane.UseVisualStyleBackColor = true; buttonCreateWarPlane.UseVisualStyleBackColor = true;
buttonCreateWarPlane.Click += buttonCreateWarPlane_Click; buttonCreateWarPlane.Click += buttonCreateWarPlane_Click;
// //
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(791, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(829, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormAirFighter // FormAirFighter
// //
AutoScaleDimensions = new SizeF(7F, 15F); AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font; AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(924, 557); ClientSize = new Size(924, 557);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateWarPlane); Controls.Add(buttonCreateWarPlane);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
@ -149,5 +173,7 @@
private Button buttonDown; private Button buttonDown;
private Button buttonRight; private Button buttonRight;
private Button buttonCreateWarPlane; private Button buttonCreateWarPlane;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
} }
} }

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@ -9,6 +9,7 @@ using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using ProjectAirFighter.Drawning; using ProjectAirFighter.Drawning;
using ProjectAirFighter.Entities; using ProjectAirFighter.Entities;
using ProjectAirFighter.MovementStrategy;
namespace ProjectAirFighter namespace ProjectAirFighter
{ {
@ -18,18 +19,17 @@ namespace ProjectAirFighter
{ {
private DrawningWarPlane? _drawningWarPlane; private DrawningWarPlane? _drawningWarPlane;
/// <summary> /// <summary>
/// Стратегия перемещения /// Стратегия перемещения
/// </summary> /// </summary>
//private AbstractStrategy? _strategy; private AbstractStrategy? _strategy;
/// <summary> /// <summary>
/// Конструктор формы /// Конструктор формы
/// </summary> /// </summary>
public FormAirFighter() public FormAirFighter()
{ {
InitializeComponent(); InitializeComponent();
//_strategy = null; _strategy = null;
} }
/// <summary> /// <summary>
/// Метод прорисовки /// Метод прорисовки
@ -70,6 +70,8 @@ namespace ProjectAirFighter
_drawningWarPlane.SetPictureSize(pictureBoxAirFighter.Width, _drawningWarPlane.SetPictureSize(pictureBoxAirFighter.Width,
pictureBoxAirFighter.Height); pictureBoxAirFighter.Height);
_drawningWarPlane.SetPosition(random.Next(10, 100), random.Next(10, 100)); _drawningWarPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw(); Draw();
} }
private void ButtonCreate_Click(object sender, EventArgs e) private void ButtonCreate_Click(object sender, EventArgs e)
@ -127,6 +129,41 @@ namespace ProjectAirFighter
} }
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningWarPlane == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetDate(new MoveableWarPlane(_drawningWarPlane), pictureBoxAirFighter.Width, pictureBoxAirFighter.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
} }
} }

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@ -0,0 +1,123 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещенный объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
public void SetDate(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,22 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int x = objParams.RightBorder;
if (x + GetStep() < FieldWidth) MoveRight();
int y = objParams.DownBorder;
if (y + GetStep() < FieldHeight) MoveDown();
}
}

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@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,67 @@
using ProjectAirFighter.Drawning;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// класс реализация IMoveableObject с исользованием DrawningWarPlane
/// </summary>
public class MoveableWarPlane: IMoveableObject
{
/// <summary>
/// Полк объекта DrawningWarPlane или его наследника
/// </summary>
private readonly DrawningWarPlane? _warPlane = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="warPlane">Объект класса DrawningWarPlane</param>
public MoveableWarPlane(DrawningWarPlane warPlane)
{
_warPlane = warPlane;
}
public ObjectParameters? GetObjectPosition {
get
{
if (_warPlane == null || _warPlane.EntityWarPlane == null || !_warPlane.GetPosX.HasValue || !_warPlane.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_warPlane.GetPosX.Value, _warPlane.GetPosY.Value, _warPlane.GetWigdth, _warPlane.GetHeight);
}
}
public int GetStep => (int)(_warPlane?.EntityWarPlane?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_warPlane == null || _warPlane.EntityWarPlane == null)
{
return false;
}
return _warPlane.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
public class ObjectParameters {
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectAirFighter.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

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@ -2,7 +2,7 @@
<PropertyGroup> <PropertyGroup>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework> <TargetFramework>net8.0-windows7.0</TargetFramework>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms> <UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>