33 lines
1.2 KiB
Java
33 lines
1.2 KiB
Java
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import java.awt.*;
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public class DrawGuns implements IDrawningDeck {
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private Deck gunsCount;
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@Override
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public void SetDeckCount(int count) {
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gunsCount = Deck.GetDeck(count);
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}
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@Override
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public void DrawningDeck(float _startPosX, float _startPosY, int _warmlyShipWidth, Graphics2D g2d, Color bodyColor) {
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int count = 1;
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switch (gunsCount)
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{
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case One:
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break;
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case Two:
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count = 2;
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break;
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case Three:
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count = 3;
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break;
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}
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g2d.setColor(Color.DARK_GRAY);
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for (int i = 0; i < count; ++i)
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{
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g2d.fillPolygon(new Polygon(new int[]{(int)(_startPosX + _warmlyShipWidth / 5 * (i + 1)) + 10, (int)(_startPosX + _warmlyShipWidth / 5 * (i + 1)) + 25, (int)(_startPosX + _warmlyShipWidth / 5 * (i + 1)) + 40, (int)(_startPosX + _warmlyShipWidth / 5 * (i + 1)) + 25}, new int[]{(int)_startPosY - 20, (int)_startPosY - 10, (int)_startPosY - 30, (int)_startPosY - 40}, 4));
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g2d.fillOval((int)(_startPosX + _warmlyShipWidth / 5 * (i + 1)), (int)_startPosY - 20, 25, 20);
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}
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}
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}
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