Bondarenko M.S. Lab Work 2 #6
@ -17,10 +17,9 @@ namespace WarmlyShip
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private readonly int _warmlyShipHeight = 50; //Высота отрисовки корабля
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//Инициализация
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public void Init(int speed, float weight, Color bodyColor)
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public DrawingWarmlyShip(int speed, float weight, Color bodyColor)
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{
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warmlyShip = new EntityWarmlyShip();
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warmlyShip.Init(speed, weight, bodyColor);
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warmlyShip = new EntityWarmlyShip(speed, weight, bodyColor);
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}
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//Начальные коордитанты
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@ -14,7 +14,7 @@ namespace WarmlyShip
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public float Step => Speed * 100 / Weight; //Шаг при перемещении
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//Инициализация
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public void Init(int speed, float weight, Color bodyColor)
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public EntityWarmlyShip(int speed, float weight, Color bodyColor)
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{
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Random random = new Random();
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Speed = speed <= 0 ? random.Next(50, 150) : speed;
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@ -20,8 +20,7 @@ namespace WarmlyShip
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private void ButtonCreate_Click(object sender, EventArgs e)
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{
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Random random = new Random();
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_warmlyShip = new DrawingWarmlyShip();
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_warmlyShip.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
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_warmlyShip = new DrawingWarmlyShip(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
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_warmlyShip.SetPosition(random.Next(10, 100), random.Next(10, 100), pictureBox.Width, pictureBox.Height);
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toolStripStatusSpeed.Text = $"Ñêîðîñòü: {_warmlyShip.warmlyShip?.Speed}";
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toolStripStatusWeight.Text = $"Âåñ: {_warmlyShip.warmlyShip?.Weight}";
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