Фикс 3 лабы

This commit is contained in:
Макс Бондаренко 2022-10-18 23:48:38 +04:00
parent cb66cd7938
commit 98ce97ea6f
7 changed files with 195 additions and 3 deletions

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace WarmlyShip
{
internal enum Direction //Направление при перемещении
public enum Direction //Направление при перемещении
{
None = 0,
Left = 1, //Влево

View File

@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace WarmlyShip
{
internal class DrawingWarmlyShip
public class DrawingWarmlyShip
{
public EntityWarmlyShip warmlyShip { protected set; get; } //Класс-сущность
protected float _startPosX; //Координаты отрисовки по оси x

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@ -6,7 +6,7 @@ using System.Threading.Tasks;
namespace WarmlyShip
{
internal class EntityWarmlyShip
public class EntityWarmlyShip
{
public int Speed { get; private set; } //Скорость
public float Weight { get; private set; } //Вес

View File

@ -39,6 +39,7 @@
this.buttonDown = new System.Windows.Forms.Button();
this.ButtonCreate = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.buttonSelectShip = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
this.statusStrip.SuspendLayout();
this.SuspendLayout();
@ -154,11 +155,22 @@
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.ButtonCreateModif_Click);
//
// buttonSelectShip
//
this.buttonSelectShip.Location = new System.Drawing.Point(522, 402);
this.buttonSelectShip.Name = "buttonSelectShip";
this.buttonSelectShip.Size = new System.Drawing.Size(75, 23);
this.buttonSelectShip.TabIndex = 9;
this.buttonSelectShip.Text = "Выбрать";
this.buttonSelectShip.UseVisualStyleBackColor = true;
this.buttonSelectShip.Click += new System.EventHandler(this.ButtonSelectShip_Click);
//
// FormClass
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.buttonSelectShip);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.ButtonCreate);
this.Controls.Add(this.buttonDown);
@ -190,5 +202,6 @@
private Button buttonDown;
private Button ButtonCreate;
private Button buttonCreateModif;
private Button buttonSelectShip;
}
}

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@ -4,6 +4,8 @@ namespace WarmlyShip
{
private DrawingWarmlyShip _warmlyShip;
public DrawingWarmlyShip SelectedShip { get; private set; }
public FormClass()
{
InitializeComponent();
@ -71,5 +73,11 @@ namespace WarmlyShip
SetData();
Draw();
}
private void ButtonSelectShip_Click(object sender, EventArgs e)
{
SelectedShip = _warmlyShip;
DialogResult = DialogResult.OK;
}
}
}

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@ -0,0 +1,122 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class MapWithSetShipGeneric<T, U>
where T : class, IDrawningObject
where U : AbstractMap
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 210;
private readonly int _placeSizeHeight = 90;
private readonly SetShipGeneric<T> _setShips;
private readonly U _map;
public MapWithSetShipGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setShips = new SetShipGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
public static bool operator +(MapWithSetShipGeneric<T, U> map, T ship)
{
return map._setShips.Insert(ship);
}
public static bool operator -(MapWithSetShipGeneric<T, U> map, int position)
{
return map._setShips.Remove(position);
}
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawShips(gr);
return bmp;
}
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setShips.Count; i++)
{
var ship = _setShips.Get(i);
if (ship != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, ship);
}
}
return new(_pictureWidth, _pictureHeight);
}
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
private void Shaking()
{
int j = _setShips.Count - 1;
for (int i = 0; i < _setShips.Count; i++)
{
if (_setShips.Get(i) == null)
{
for (; j > i; j--)
{
var ship = _setShips.Get(j);
if (ship != null)
{
_setShips.Insert(ship, i);
_setShips.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i *
_placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth,
(_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
private void DrawShips(Graphics g)
{
for (int i = 0; i < _setShips.Count; i++)
{
// TODO установка позиции
_setShips.Get(i)?.DrawningObject(g);
}
}
}
}

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@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WarmlyShip
{
internal class SetShipGeneric<T>
where T : class
{
private readonly T[] _places;
public int Count => _places.Length;
public SetShipGeneric(int count)
{
_places = new T[count];
}
public bool Insert(T ship)
{
// TODO вставка в начало набора
return true;
}
public bool Insert(T ship, int position)
{
// TODO проверка позиции
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// проверка, что после вставляемого элемента в массиве есть пустой элемент
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
// TODO вставка по позиции
_places[position] = ship;
return true;
}
public bool Remove(int position)
{
// TODO проверка позиции
// TODO удаление объекта из массива, присовив элементу массива значение null
return true;
}
public T Get(int position)
{
// TODO проверка позиции
return _places[position];
}
}
}