Сохранил изменения
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@ -8,9 +8,9 @@ namespace WarmlyShip
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{
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internal class DrawingWarmlyShip
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{
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public EntityWarmlyShip warmlyShip { private set; get; } //Класс-сущность
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public float _startPosX; //Координаты отрисовки по оси x
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public float _startPosY; //Координаты отрисовки по оси y
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public EntityWarmlyShip warmlyShip { protected set; get; } //Класс-сущность
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protected float _startPosX; //Координаты отрисовки по оси x
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protected float _startPosY; //Координаты отрисовки по оси y
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private int? _pictureWidth = null; //Ширина окна
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private int? _pictureHeight = null; //Высота окна
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private readonly int _warmlyShipWidth = 125; //Ширина отрисовки корабля
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@ -21,6 +21,12 @@ namespace WarmlyShip
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warmlyShip = new EntityWarmlyShip(speed, weight, bodyColor);
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}
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protected DrawingWarmlyShip(int speed, float weight, Color bodyColor, int warmlyWidth, int warmlyHeight) : this(speed, weight, bodyColor)
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{
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_warmlyShipWidth = warmlyWidth;
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_warmlyShipHeight = warmlyHeight;
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}
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public void SetPosition(int x, int y, int width, int height)
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{
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if (width < _warmlyShipWidth || height < _warmlyShipHeight) return;
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@ -51,7 +57,7 @@ namespace WarmlyShip
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}
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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25
WarmlyShip/WarmlyShip/DrawningMotorShip.cs
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25
WarmlyShip/WarmlyShip/DrawningMotorShip.cs
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@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal class DrawningMotorShip : DrawingWarmlyShip
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{
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public DrawningMotorShip(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) : base(speed, weight, bodyColor, 110, 60)
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{
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warmlyShip = new EntityMotorShip(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
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}
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public override void DrawTransport(Graphics g)
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{
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if (warmlyShip is not EntityMotorShip sportCar)
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{
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return;
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}
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}
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}
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}
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WarmlyShip/WarmlyShip/EntityMotorShip.cs
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WarmlyShip/WarmlyShip/EntityMotorShip.cs
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@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace WarmlyShip
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{
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internal class EntityMotorShip : EntityWarmlyShip
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{
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public Color DopColor { get; private set; }
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public bool BodyKit { get; private set; }
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public bool Wing { get; private set; }
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public bool SportLine { get; private set; }
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public EntityMotorShip(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) : base(speed, weight, bodyColor)
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{
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DopColor = dopColor;
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BodyKit = bodyKit;
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Wing = wing;
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SportLine = sportLine;
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}
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}
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}
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