import java.awt.*; public class SimpleMap extends AbstractMap { private Color barrierColor = Color.BLACK; private Color roadColor = Color.GRAY; @Override protected void DrawBarrierPart(Graphics2D g, int i, int j) { g.setPaint(barrierColor); g.fillRect((int)(j * _size_x), (int)(i * _size_y), (int)Math.ceil(_size_x), (int)Math.ceil(_size_y)); } @Override protected void DrawRoadPart(Graphics2D g, int i, int j) { g.setPaint(roadColor); g.fillRect((int)(j * _size_x), (int)(i * _size_y), (int)Math.ceil(_size_x), (int)Math.ceil(_size_y)); } @Override protected void GenerateMap() { _map = new int[100][100]; _size_x = (float)_width / _map.length; _size_y = (float)_height / _map[0].length; int counter = 0; for (int i = 0; i < _map.length; ++i) { for (int j = 0; j < _map[0].length; ++j) { _map[i][j] = _freeRoad; } } while (counter < 50) { int x = _random.nextInt(0, 100); int y = _random.nextInt(0, 100); if (_map[x][y] == _freeRoad) { _map[x][y] = _barrier; counter++; } } } }