146 lines
5.0 KiB
C#
146 lines
5.0 KiB
C#
using Cruiser.MovementStrategy;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Cruiser.Drawing;
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namespace Cruiser.Generics
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{
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/// <summary>
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/// Параметризованный класс для набора объектов DrawingCruiser
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <typeparam name="U"></typeparam>
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internal class CarsGenericCollection<T, U>
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where T : DrawingCruiser
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where U : IMoveableObject
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{
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/// <summary>
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/// Получение объектов коллекции
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/// </summary>
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public IEnumerable<T?> GetCruisers => _collection.GetCruisers();
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/// <summary>
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/// Ширина окна прорисовки
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/// </summary>
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private readonly int _pictureWidth;
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/// <summary>
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/// Высота окна прорисовки
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/// </summary>
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private readonly int _pictureHeight;
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/// <summary>
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/// Размер занимаемого объектом места (ширина)
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/// </summary>
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private readonly int _placeSizeWidth = 160;
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/// <summary>
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/// Размер занимаемого объектом места (высота)
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/// </summary>
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private readonly int _placeSizeHeight = 60;
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/// <summary>
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/// Набор объектов
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/// </summary>
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private readonly SetGeneric<T> _collection;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth"></param>
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/// <param name="picHeight"></param>
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public CarsGenericCollection(int picWidth, int picHeight)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = new SetGeneric<T>(width * height);
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}
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/// <summary>
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/// Перегрузка оператора сложения
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="obj"></param>
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/// <returns></returns>
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public static bool operator +(CarsGenericCollection<T, U> collect, T? obj)
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{
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if (obj == null)
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{
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return false;
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}
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return collect._collection.Insert(obj);
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}
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/// <summary>
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/// Перегрузка оператора вычитания
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/// </summary>
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/// <param name="collect"></param>
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/// <param name="pos"></param>
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/// <returns></returns>
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public static T? operator -(CarsGenericCollection<T, U> collect, int pos)
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{
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T? obj = collect._collection[pos];
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if (obj != null)
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{
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collect._collection.Remove(pos);
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}
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return obj;
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}
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/// <summary>
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/// Получение объекта IMoveableObject
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/// </summary>
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/// <param name="pos"></param>
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/// <returns></returns>
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public U? GetU(int pos)
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{
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return (U?)_collection[pos]?.GetMoveableObject;
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}
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/// <summary>
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/// Вывод всего набора объектов
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/// </summary>
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/// <returns></returns>
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public Bitmap ShowCruiser()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawObjects(gr);
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DrawBackground(gr);
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return bmp;
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}
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/// <summary>
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/// Метод отрисовки фона
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/// </summary>
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/// <param name="g"></param>
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
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{
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g.DrawRectangle(pen, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight);
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}
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}
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}
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/// <summary>
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/// /// Метод прорисовки объектов
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/// </summary>
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/// <param name="g"></param>
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private void DrawObjects(Graphics g)
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{
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int Ix = 0;
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int Iy = 0;
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foreach (var cruiser in _collection.GetCruisers())
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{
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cruiser?.SetPosition(Ix, Iy); // починил, для починки удаления
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cruiser?.DrawTransport(g);
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Ix += _placeSizeWidth;
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if (Ix + _placeSizeHeight > _pictureWidth)
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{
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Ix = 0;
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Iy += _placeSizeHeight; // починил, т.к. отрисовывалось максимум 8 кораблей
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}
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}
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}
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}
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}
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