using Cruiser.MovementStrategy; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Cruiser.Drawing; namespace Cruiser.Generics { /// /// Параметризованный класс для набора объектов DrawingCruiser /// /// /// internal class CarsGenericCollection where T : DrawingCruiser where U : IMoveableObject { /// /// Ширина окна прорисовки /// private readonly int _pictureWidth; /// /// Высота окна прорисовки /// private readonly int _pictureHeight; /// /// Размер занимаемого объектом места (ширина) /// private readonly int _placeSizeWidth = 160; /// /// Размер занимаемого объектом места (высота) /// private readonly int _placeSizeHeight = 60; /// /// Набор объектов /// private readonly SetGeneric _collection; /// /// Конструктор /// /// /// public CarsGenericCollection(int picWidth, int picHeight) { int width = picWidth / _placeSizeWidth; int height = picHeight / _placeSizeHeight; _pictureWidth = picWidth; _pictureHeight = picHeight; _collection = new SetGeneric(width * height); } /// /// Перегрузка оператора сложения /// /// /// /// public static bool operator +(CarsGenericCollection collect, T? obj) { if (obj == null) { return false; } return collect._collection.Insert(obj); } /// /// Перегрузка оператора вычитания /// /// /// /// public static T? operator -(CarsGenericCollection collect, int pos) { T? obj = collect._collection[pos]; if (obj != null) { collect._collection.Remove(pos); } return obj; } /// /// Получение объекта IMoveableObject /// /// /// public U? GetU(int pos) { return (U?)_collection[pos]?.GetMoveableObject; } /// /// Вывод всего набора объектов /// /// public Bitmap ShowCruiser() { Bitmap bmp = new(_pictureWidth, _pictureHeight); Graphics gr = Graphics.FromImage(bmp); DrawObjects(gr); DrawBackground(gr); return bmp; } /// /// Метод отрисовки фона /// /// private void DrawBackground(Graphics g) { Pen pen = new(Color.Black, 3); for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++) { for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++) { g.DrawRectangle(pen, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight); } } } /// /// /// Метод прорисовки объектов /// /// private void DrawObjects(Graphics g) { int Ix = 0; int Iy = 0; int i = 0; foreach (var cruiser in _collection.GetCruisers()) { _collection[i]?.SetPosition(Ix, Iy); _collection[i]?.DrawTransport(g); Ix += _placeSizeWidth; if (Ix + _placeSizeHeight > _pictureWidth) { Ix = 0; Iy = _placeSizeHeight; } i++; } } } }