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main ... lab8

Author SHA1 Message Date
0814cf30f2 удалил комментарии лишние 2023-12-18 16:29:41 +04:00
9c1aac79a6 лабВОСЕМЬ) 2023-12-18 16:26:08 +04:00
869f48fa15 сделал понятнее 2023-12-18 15:18:31 +04:00
fe7d84e1cb лаб7 2023-12-18 15:13:53 +04:00
5d123cc9cb Ой, случайно загрузил в гит файл сейв) 2023-12-03 15:10:45 +04:00
7c9431a20e лабик6 2023-12-03 15:02:10 +04:00
ca794a942e фиксы) 2023-11-24 15:30:37 +04:00
88da6bb762 Проверял себя и опять та же ситуация, в 4 лабе удалил неиспользуемую кнопку, а в бекапе пятой забыл! 2023-11-24 12:51:50 +04:00
7e7c8b4c19 В 4 лабе переназвал кнопки, а бекапе пятой лабы забыл) 2023-11-24 12:48:34 +04:00
3035239271 Лаба5 2023-11-24 12:12:46 +04:00
cccdcf3c7d Обнаружил неиспользуемую button1 и удалил. 2023-11-24 11:50:43 +04:00
b2b419c6bb ЛабаЧетыре 2023-11-24 11:41:50 +04:00
e7b9367168 ЛабТри 2023-10-21 14:10:32 +04:00
08e784d05a ЛабораторнаяДва 2023-09-25 14:09:42 +04:00
8b84170cd0 ПерваяЛабораторная 2023-09-25 11:15:05 +04:00
44 changed files with 3591 additions and 82 deletions

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@ -8,4 +8,31 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Abstractions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.FileExtensions" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Serilog" Version="3.1.1" />
<PackageReference Include="Serilog.Extensions.Logging" Version="8.0.0" />
<PackageReference Include="Serilog.Settings.Configuration" Version="8.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
</ItemGroup>
</Project>

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34024.191
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Cruiser", "Cruiser.csproj", "{756E194C-4DC4-4A91-A93C-3E903FABED76}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Cruiser", "Cruiser.csproj", "{4B55C43E-7DDF-4DA6-A186-7244085169A8}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,15 +11,15 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{756E194C-4DC4-4A91-A93C-3E903FABED76}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{756E194C-4DC4-4A91-A93C-3E903FABED76}.Debug|Any CPU.Build.0 = Debug|Any CPU
{756E194C-4DC4-4A91-A93C-3E903FABED76}.Release|Any CPU.ActiveCfg = Release|Any CPU
{756E194C-4DC4-4A91-A93C-3E903FABED76}.Release|Any CPU.Build.0 = Release|Any CPU
{4B55C43E-7DDF-4DA6-A186-7244085169A8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{4B55C43E-7DDF-4DA6-A186-7244085169A8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4B55C43E-7DDF-4DA6-A186-7244085169A8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{4B55C43E-7DDF-4DA6-A186-7244085169A8}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {034E99D7-3DC1-49BB-86DA-3314CC18DE34}
SolutionGuid = {45C16C6A-A71C-4A65-8704-F821496C7C82}
EndGlobalSection
EndGlobal

28
Cruiser/Direction.cs Normal file
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@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser
{
public enum Direction
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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@ -0,0 +1,221 @@
using Cruiser.Entities;
using Cruiser.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Drawing
{
public class DrawingCruiser
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityCruiser? EntityCruiser { get; set; }
/// <summary>
/// Ширина окна
/// </summary>
public int _pictureWidth;// изменил уровень доступа для починки отрисовки на форме коллекций
/// <summary>
/// Высота окна
/// </summary>
public int _pictureHeight;// изменил уровень доступа для починки отрисовки на форме коллекций
/// <summary>
/// Левая координата прорисовки Крейсера
/// </summary>
protected static int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки Крейсера
/// </summary>
protected static int _startPosY;
/// <summary>
/// Ширина прорисовки Крейсера
/// </summary>
private readonly int _cruiserWidth = 150;
/// <summary>
/// Высота прорисовки Крейсера
/// </summary>
private readonly int _cruiserHeight = 60;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _cruiserWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _cruiserHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="secColor">Элементов цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawingCruiser(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _cruiserWidth || height < _cruiserHeight)
{
_pictureHeight = _cruiserHeight + 100;
_pictureWidth = _cruiserWidth + 100;
}
_pictureWidth = width;
_pictureHeight = height;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor);//переделал конструктор, т.к. secColor не использовался в конечном результате для отрисовки
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="cruiserWidth">Ширина прорисовки крейсера</param>
/// <param name="cruiserHeight">Высота прорисовки крейсера</param>
public DrawingCruiser(int speed, double weight, Color bodyColor, int width, int height, int cruiserWidth, int cruiserHeight)
{
_pictureWidth = width;
_pictureHeight = height;
_cruiserHeight = cruiserHeight;
_cruiserWidth = cruiserWidth;
EntityCruiser = new EntityCruiser(speed, weight, bodyColor); //переделал конструктор, т.к. secColor не использовался в конечном результате для отрисовки
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new
DrawningObjectCar(this);
public void SetPosition(int x, int y)
{
if (x < 0 || y < 0)
{
return;
}
if (x > _pictureWidth || y > _pictureHeight)
{
return;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Установка цвета
/// </summary>
public void setBodyColor(Color color)
{
EntityCruiser.BodyColor = color;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(Direction direction)
{
if (EntityCruiser == null)
{
return false;
}
return direction switch
{
//влево
Direction.Left => _startPosX - EntityCruiser.Step > 0,
//вверх
Direction.Up => _startPosY - EntityCruiser.Step > 0,
// вправо
Direction.Right => _startPosX + EntityCruiser.Step + _cruiserWidth < _pictureWidth,
//вниз
Direction.Down => _startPosY + EntityCruiser.Step + _cruiserHeight < _pictureHeight,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!CanMove(direction) || EntityCruiser == null)
{
return;
}
switch (direction)
{
//влево
case Direction.Left:
_startPosX -= (int)EntityCruiser.Step;
break;
//вверх
case Direction.Up:
_startPosY -= (int)EntityCruiser.Step;
break;
// вправо
case Direction.Right:
_startPosX += (int)EntityCruiser.Step;
break;
//вниз
case Direction.Down:
_startPosY += (int)EntityCruiser.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityCruiser == null)
{
return;
}
// палуба
Point[] Paluba = new Point[5]
{
new Point(_startPosX + 10,_startPosY),
new Point(_startPosX + 110,_startPosY),
new Point(_startPosX + 160,_startPosY + 30),
new Point(_startPosX + 110,_startPosY + 60),
new Point(_startPosX + 10,_startPosY + 60)
};
Brush brush = new SolidBrush(EntityCruiser.BodyColor);
g.FillPolygon(brush, Paluba);
// элементы
Brush colForElem = new SolidBrush(Color.Black); //поменял цвет для элементов(ОСНОВНЫХ) на чёрный, т.к. secColor не использовался
Point[] Elements = new Point[8]
{
new Point(_startPosX + 50,_startPosY + 20),
new Point(_startPosX + 70,_startPosY + 20),
new Point(_startPosX + 70,_startPosY + 10),
new Point(_startPosX + 90,_startPosY + 10),
new Point(_startPosX + 90,_startPosY + 50),
new Point(_startPosX + 70,_startPosY + 50),
new Point(_startPosX + 70,_startPosY + 40),
new Point(_startPosX + 50,_startPosY + 40),
};
// шар на корабле
g.FillPolygon(colForElem, Elements);
g.FillEllipse(colForElem, _startPosX + 100, _startPosY + 20, 20, 20);
// турбины
g.FillRectangle(colForElem, _startPosX, _startPosY + 10, 10, 20);
g.FillRectangle(colForElem, _startPosX, _startPosY + 35, 10, 20);
}
}
}

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@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Entities;
namespace Cruiser.Drawing
{
public class DrawingProCruiser : DrawingCruiser
{
/// <summary>
/// установка цвета про лайнера
/// </summary>
public void setElementColor(Color color)
{
(EntityCruiser as EntityProCruiser).ElementsColor = color;
}
public DrawingProCruiser(int speed, double weight, Color bodyColor, Color elemColor, bool rocketMines, bool helipad, int width, int height) :
base (speed, weight, bodyColor, width, height, 150, 60)
{
if (EntityCruiser != null)
{
EntityCruiser = new EntityProCruiser(speed, weight, bodyColor, elemColor, rocketMines, helipad);
// по тем же причинам, что и для обычного, фиксим конструктор класса отрисовки для улучшенного
}
}
public override void DrawTransport(Graphics g)
{
if (EntityCruiser is not EntityProCruiser cruiser)
{
return;
}
base.DrawTransport(g);
Brush DopBrush = new SolidBrush(cruiser.ElementsColor);
// шахты
if (cruiser.RocketMines)
{
g.FillRectangle(DopBrush, _startPosX + 15, _startPosY + 10, 10, 15);
g.FillRectangle(DopBrush, _startPosX + 30, _startPosY + 10, 10, 15);
}
// верт площадка
if (cruiser.Helipad)
{
g.FillEllipse(DopBrush, _startPosX + 15, _startPosY + 25, 25, 25);
}
}
}
}

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@ -0,0 +1,64 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
using Cruiser.Entities;
namespace Cruiser.Drawing
{
/// <summary>
/// Расширение для класса EntityCruiser
/// </summary>
public static class ExtentionDrawningCruiser
{
/// <summary>
/// Создание объекта из строки
/// </summary>
/// <param name="info">Строка с данными для создания объекта</param>
/// <param name="separatorForObject">Разделитель даннных</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
/// <returns>Объект</returns>
public static DrawingCruiser? CreateDrawingCruiser(this string info, char separatorForObject, int width, int height)
{
string[] strs = info.Split(separatorForObject);
if (strs.Length == 3)
{
return new DrawingCruiser(Convert.ToInt32(strs[0]), Convert.ToInt32(strs[1]), Color.FromName(strs[2]), width, height);
}
if (strs.Length == 6)
{
return new DrawingProCruiser(Convert.ToInt32(strs[0]),
Convert.ToInt32(strs[1]),
Color.FromName(strs[2]),
Color.FromName(strs[3]),
Convert.ToBoolean(strs[4]),
Convert.ToBoolean(strs[5]), width, height);
}
return null;
}
/// <summary>
/// Получение данных для сохранения в файл
/// </summary>
/// <param name="drawingCruiser">Сохраняемый объект</param>
/// <param name="separatorForObject">Разделитель даннных</param>
/// <returns>Строка с данными по объекту</returns>
public static string GetDataForSave(this DrawingCruiser drawingCruiser, char separatorForObject)
{
var cruiser = drawingCruiser.EntityCruiser;
if (cruiser == null)
{
return string.Empty;
}
var str = $"{cruiser.Speed}{separatorForObject}{cruiser.Weight}{separatorForObject}{cruiser.BodyColor.Name}";
if (cruiser is not EntityProCruiser proCruiser)
{
return str;
}
return $"{str}{separatorForObject}{proCruiser.ElementsColor.Name}{separatorForObject}{proCruiser.RocketMines}{separatorForObject}{proCruiser.Helipad}";
}
}
}

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@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Entities
{
/// <summary>
/// Класс-сущность "Крейсер"
/// </summary>
public class EntityCruiser
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; set; }
/// <summary>
/// Шаг перемещения Крейсера
/// </summary>
// убрал secColor т.к. у обычного крейсера должен быть один цвет + не использовался для отрисовки
public double Step => (double)Speed * 100 / Weight;
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес Крейсера</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="secColor">Второстепенный цвет</param>
public EntityCruiser(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor; // переделал конструктор и убрал secondColor, т.к. у обычного крейсера должен быть один цвет + не использовался для отрисовки
}
}
}

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Entities
{
public class EntityProCruiser : EntityCruiser
{
/// <summary>
/// Элементов цвет
/// </summary>
public Color ElementsColor { get; set; }
/// <summary>
/// Признак (опция) наличия ракетных шахт
/// </summary>
public bool RocketMines { get; private set; }
/// <summary>
/// Признак (опция) наличия вертолётной площадки
/// </summary>
public bool Helipad { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного крейсера
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес Крейсера</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="elemColor">Элементов цвет</param>
/// <param name="rocketMines">Признак наличия ракетных шахт</param>
/// <param name="helipad">Признак наличия вертолётной площадки</param>
public EntityProCruiser(int speed, double weight, Color bodyColor, Color elemColor, bool rocketMines, bool helipad) :
base(speed, weight, bodyColor)
{
RocketMines = rocketMines;
Helipad = helipad;
ElementsColor = elemColor; // по тем же причинам, что и для обычного, фиксим конструктор класса для улучшенного
}
}
}

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@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Exceptions
{
internal class CruiserNotFoundException : ApplicationException
{
public CruiserNotFoundException(int i) : base($"Не найден объект по позиции { i}") { }
public CruiserNotFoundException() : base() { }
public CruiserNotFoundException(string message) : base(message) { }
public CruiserNotFoundException(string message, Exception exception) : base(message, exception) { }
protected CruiserNotFoundException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}
}

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@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Exceptions
{
[Serializable]
internal class StorageOverflowException : ApplicationException
{
public StorageOverflowException(int count) : base($"В наборе превышено допустимое количество: { count}") { }
public StorageOverflowException() : base() { }
public StorageOverflowException(string message) : base(message) { }
public StorageOverflowException(string message, Exception exception) : base(message, exception) { }
protected StorageOverflowException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}
}

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@ -1,39 +0,0 @@
namespace Cruiser
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace Cruiser
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

182
Cruiser/FormCruiser.Designer.cs generated Normal file
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@ -0,0 +1,182 @@
namespace Cruiser
{
partial class FormCruiser
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxCruiser = new PictureBox();
buttonCreateLiner = new Button();
buttonRight = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonUp = new Button();
buttonCreateProLiner = new Button();
comboBoxStrategy = new ComboBox();
ButtonStep = new Button();
buttonSelectCruiser = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).BeginInit();
SuspendLayout();
//
// pictureBoxCruiser
//
pictureBoxCruiser.Dock = DockStyle.Fill;
pictureBoxCruiser.Location = new Point(0, 0);
pictureBoxCruiser.Name = "pictureBoxCruiser";
pictureBoxCruiser.Size = new Size(800, 450);
pictureBoxCruiser.TabIndex = 0;
pictureBoxCruiser.TabStop = false;
//
// buttonCreateLiner
//
buttonCreateLiner.Location = new Point(12, 396);
buttonCreateLiner.Name = "buttonCreateLiner";
buttonCreateLiner.Size = new Size(125, 48);
buttonCreateLiner.TabIndex = 1;
buttonCreateLiner.Text = "Создать Лайнер";
buttonCreateLiner.UseVisualStyleBackColor = true;
buttonCreateLiner.Click += buttonCreateLiner_Click;
//
// buttonRight
//
buttonRight.BackgroundImage = Properties.Resources.Right;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(758, 408);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 2;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.BackgroundImage = Properties.Resources.Down;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(722, 408);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.BackgroundImage = Properties.Resources.Left;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(686, 408);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 4;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.BackgroundImage = Properties.Resources.Up;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(722, 372);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonCreateProLiner
//
buttonCreateProLiner.Location = new Point(143, 396);
buttonCreateProLiner.Name = "buttonCreateProLiner";
buttonCreateProLiner.Size = new Size(125, 48);
buttonCreateProLiner.TabIndex = 6;
buttonCreateProLiner.Text = "Создать Лютый Лайнер";
buttonCreateProLiner.UseVisualStyleBackColor = true;
buttonCreateProLiner.Click += buttonCreateProLiner_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
comboBoxStrategy.Location = new Point(667, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// ButtonStep
//
ButtonStep.Location = new Point(713, 41);
ButtonStep.Name = "ButtonStep";
ButtonStep.Size = new Size(75, 23);
ButtonStep.TabIndex = 8;
ButtonStep.Text = "Шаг";
ButtonStep.UseVisualStyleBackColor = true;
ButtonStep.Click += ButtonStep_Click;
//
// buttonSelectCruiser
//
buttonSelectCruiser.Location = new Point(274, 396);
buttonSelectCruiser.Name = "buttonSelectCruiser";
buttonSelectCruiser.Size = new Size(127, 48);
buttonSelectCruiser.TabIndex = 9;
buttonSelectCruiser.Text = "Выбрать этот лайнер";
buttonSelectCruiser.UseVisualStyleBackColor = true;
buttonSelectCruiser.Click += ButtonSelectCruiser_Click;
//
// FormCruiser
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonSelectCruiser);
Controls.Add(ButtonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateProLiner);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonCreateLiner);
Controls.Add(pictureBoxCruiser);
Name = "FormCruiser";
Text = "Cruiser";
Load += FormCruiser_Load;
((System.ComponentModel.ISupportInitialize)pictureBoxCruiser).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxCruiser;
private Button buttonCreateLiner;
private Button buttonRight;
private Button buttonDown;
private Button buttonLeft;
private Button buttonUp;
private Button buttonCreateProLiner;
private ComboBox comboBoxStrategy;
private Button ButtonStep;
private Button buttonSelectCruiser;
}
}

183
Cruiser/FormCruiser.cs Normal file
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@ -0,0 +1,183 @@
using System;
using Cruiser.Drawing;
using Cruiser.Entities;
using Cruiser.MovementStrategy;
namespace Cruiser
{
public partial class FormCruiser : Form
{
Bitmap bmp;
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawingCruiser? _drawningCruiser;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Âûáðàííûé ëàéíåð
/// </summary>
public DrawingCruiser? SelectedCruiser { get; private set; }
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormCruiser()
{
InitializeComponent();
bmp = new(pictureBoxCruiser.Width, pictureBoxCruiser.Width);
_abstractStrategy = null;
SelectedCruiser = null;
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè êðåéñåðà
/// </summary>
private void Draw()
{
if (_drawningCruiser == null)
{
return;
}
Graphics gr = Graphics.FromImage(bmp);
gr.Clear(Color.White);
_drawningCruiser.DrawTransport(gr);
pictureBoxCruiser.Image = bmp;
}
/// <summary>
/// Èçìåíåíèå ïîëîæåíèÿ àâòîìîáèëÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningCruiser.MoveTransport(Direction.Up);
break;
case "buttonDown":
_drawningCruiser.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_drawningCruiser.MoveTransport(Direction.Left);
break;
case "buttonRight":
_drawningCruiser.MoveTransport(Direction.Right);
break;
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningCruiser == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectCar(_drawningCruiser), pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void buttonCreateLiner_Click(object sender, EventArgs e)
{
Random random = new();
Color colorFirst = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
colorFirst = dialog.Color;
}
_drawningCruiser = new DrawingCruiser(random.Next(100, 300),
random.Next(1000, 3000),
colorFirst, // âñ¸ åù¸ ôèêñ êîíñòðóêòîðîâ
pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateProLiner_Click(object sender, EventArgs e)
{
Random random = new();
Color colorFirst = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
colorFirst = dialog.Color;
}
Color colorSecond = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
if (dialog.ShowDialog() == DialogResult.OK)
{
colorSecond = dialog.Color;
}
_drawningCruiser = new DrawingProCruiser(random.Next(100, 300),
random.Next(1000, 3000),
colorFirst,
colorSecond, // âñ¸ åù¸ ôèêñ êîíñòðóêòîðîâ
Convert.ToBoolean(random.Next(1, 2)),
Convert.ToBoolean(random.Next(1, 2)),
pictureBoxCruiser.Width,
pictureBoxCruiser.Height);
_drawningCruiser.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Âûáîð ëàéíåð
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSelectCruiser_Click(object sender, EventArgs e)
{
SelectedCruiser = _drawningCruiser;
DialogResult = DialogResult.OK;
}
private void FormCruiser_Load(object sender, EventArgs e)
{
}
}
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

271
Cruiser/FormCruiserCollection.Designer.cs generated Normal file
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namespace Cruiser
{
partial class FormCruiserCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonDeleteCruiser = new Button();
textBoxNumber = new TextBox();
buttonAddCruiser = new Button();
buttonRefreshCollection = new Button();
pictureBoxCollection = new PictureBox();
groupBoxStorage = new GroupBox();
listBoxStorages = new ListBox();
buttonDelObject = new Button();
textBoxStorageName = new TextBox();
buttonAddObject = new Button();
menuStripCruiser = new MenuStrip();
FileToolStripMenuItem = new ToolStripMenuItem();
SaveToolStripMenuItem = new ToolStripMenuItem();
UploadToolStripMenuItem = new ToolStripMenuItem();
openFileDialog = new OpenFileDialog();
saveFileDialog = new SaveFileDialog();
buttonSortColor = new Button();
buttonSortType = new Button();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
groupBoxStorage.SuspendLayout();
menuStripCruiser.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonDeleteCruiser);
groupBoxTools.Controls.Add(textBoxNumber);
groupBoxTools.Controls.Add(buttonAddCruiser);
groupBoxTools.Location = new Point(653, 1);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(148, 140);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonDeleteCruiser
//
buttonDeleteCruiser.Location = new Point(15, 95);
buttonDeleteCruiser.Name = "buttonDeleteCruiser";
buttonDeleteCruiser.Size = new Size(122, 37);
buttonDeleteCruiser.TabIndex = 2;
buttonDeleteCruiser.Text = "Удалить лайнер";
buttonDeleteCruiser.UseVisualStyleBackColor = true;
buttonDeleteCruiser.Click += ButtonRemoveCar_Click;
//
// textBoxNumber
//
textBoxNumber.Location = new Point(15, 66);
textBoxNumber.Name = "textBoxNumber";
textBoxNumber.Size = new Size(122, 23);
textBoxNumber.TabIndex = 1;
//
// buttonAddCruiser
//
buttonAddCruiser.Location = new Point(15, 26);
buttonAddCruiser.Name = "buttonAddCruiser";
buttonAddCruiser.Size = new Size(122, 38);
buttonAddCruiser.TabIndex = 0;
buttonAddCruiser.Text = "Добавить лайнер";
buttonAddCruiser.UseVisualStyleBackColor = true;
buttonAddCruiser.Click += ButtonAddCruiser_Click;
//
// buttonRefreshCollection
//
buttonRefreshCollection.Location = new Point(662, 397);
buttonRefreshCollection.Name = "buttonRefreshCollection";
buttonRefreshCollection.Size = new Size(131, 41);
buttonRefreshCollection.TabIndex = 3;
buttonRefreshCollection.Text = "Обновить коллекцию";
buttonRefreshCollection.UseVisualStyleBackColor = true;
buttonRefreshCollection.Click += ButtonRefreshCollection_Click;
//
// pictureBoxCollection
//
pictureBoxCollection.Location = new Point(14, 27);
pictureBoxCollection.Name = "pictureBoxCollection";
pictureBoxCollection.Size = new Size(642, 422);
pictureBoxCollection.TabIndex = 1;
pictureBoxCollection.TabStop = false;
//
// groupBoxStorage
//
groupBoxStorage.Controls.Add(buttonSortType);
groupBoxStorage.Controls.Add(buttonSortColor);
groupBoxStorage.Controls.Add(listBoxStorages);
groupBoxStorage.Controls.Add(buttonDelObject);
groupBoxStorage.Controls.Add(textBoxStorageName);
groupBoxStorage.Controls.Add(buttonAddObject);
groupBoxStorage.Location = new Point(662, 139);
groupBoxStorage.Name = "groupBoxStorage";
groupBoxStorage.Size = new Size(136, 252);
groupBoxStorage.TabIndex = 2;
groupBoxStorage.TabStop = false;
groupBoxStorage.Text = "Наборы";
//
// listBoxStorages
//
listBoxStorages.FormattingEnabled = true;
listBoxStorages.ItemHeight = 15;
listBoxStorages.Location = new Point(10, 117);
listBoxStorages.Name = "listBoxStorages";
listBoxStorages.Size = new Size(120, 64);
listBoxStorages.TabIndex = 7;
listBoxStorages.SelectedIndexChanged += ListBoxObjects_SelectedIndexChanged;
//
// buttonDelObject
//
buttonDelObject.Location = new Point(8, 86);
buttonDelObject.Name = "buttonDelObject";
buttonDelObject.Size = new Size(122, 25);
buttonDelObject.TabIndex = 2;
buttonDelObject.Text = "Удалить набор";
buttonDelObject.UseVisualStyleBackColor = true;
buttonDelObject.Click += ButtonDelObject_Click;
//
// textBoxStorageName
//
textBoxStorageName.Location = new Point(8, 22);
textBoxStorageName.Name = "textBoxStorageName";
textBoxStorageName.Size = new Size(122, 23);
textBoxStorageName.TabIndex = 1;
//
// buttonAddObject
//
buttonAddObject.Location = new Point(8, 52);
buttonAddObject.Name = "buttonAddObject";
buttonAddObject.Size = new Size(122, 28);
buttonAddObject.TabIndex = 0;
buttonAddObject.Text = "Добавить набор";
buttonAddObject.UseVisualStyleBackColor = true;
buttonAddObject.Click += ButtonAddObject_Click;
//
// menuStripCruiser
//
menuStripCruiser.Items.AddRange(new ToolStripItem[] { FileToolStripMenuItem });
menuStripCruiser.Location = new Point(0, 0);
menuStripCruiser.Name = "menuStripCruiser";
menuStripCruiser.Size = new Size(800, 24);
menuStripCruiser.TabIndex = 4;
menuStripCruiser.Text = "menuStrip1";
//
// FileToolStripMenuItem
//
FileToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { SaveToolStripMenuItem, UploadToolStripMenuItem });
FileToolStripMenuItem.Name = "FileToolStripMenuItem";
FileToolStripMenuItem.Size = new Size(48, 20);
FileToolStripMenuItem.Text = "Файл";
//
// SaveToolStripMenuItem
//
SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
SaveToolStripMenuItem.Size = new Size(133, 22);
SaveToolStripMenuItem.Text = "Сохранить";
SaveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
//
// UploadToolStripMenuItem
//
UploadToolStripMenuItem.Name = "UploadToolStripMenuItem";
UploadToolStripMenuItem.Size = new Size(133, 22);
UploadToolStripMenuItem.Text = "Загрузить";
UploadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
//
// openFileDialog
//
openFileDialog.FileName = "openFileDialog";
openFileDialog.Filter = "txt file | *.txt";
//
// saveFileDialog
//
saveFileDialog.FileName = "saveFileDialog";
saveFileDialog.Filter = "txt file | *.txt";
//
// buttonSortColor
//
buttonSortColor.Location = new Point(6, 216);
buttonSortColor.Name = "buttonSortColor";
buttonSortColor.Size = new Size(122, 30);
buttonSortColor.TabIndex = 8;
buttonSortColor.Text = "Сорт. по цвету";
buttonSortColor.UseVisualStyleBackColor = true;
buttonSortColor.Click += ButtonSortByColor_Click;
//
// buttonSortType
//
buttonSortType.Location = new Point(6, 184);
buttonSortType.Name = "buttonSortType";
buttonSortType.Size = new Size(120, 26);
buttonSortType.TabIndex = 9;
buttonSortType.Text = "Сорт. по типу";
buttonSortType.UseVisualStyleBackColor = true;
buttonSortType.Click += ButtonSortByType_Click;
//
// FormCruiserCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(menuStripCruiser);
Controls.Add(buttonRefreshCollection);
Controls.Add(groupBoxStorage);
Controls.Add(pictureBoxCollection);
Controls.Add(groupBoxTools);
MainMenuStrip = menuStripCruiser;
Name = "FormCruiserCollection";
Text = "Набор Крейсеров";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
groupBoxStorage.ResumeLayout(false);
groupBoxStorage.PerformLayout();
menuStripCruiser.ResumeLayout(false);
menuStripCruiser.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private TextBox textBoxNumber;
private Button buttonAddCruiser;
private Button buttonRefreshCollection;
private Button buttonDeleteCruiser;
private PictureBox pictureBoxCollection;
private GroupBox groupBoxStorage;
private Button buttonDelObject;
private TextBox textBoxStorageName;
private Button buttonAddObject;
private ListBox listBoxStorages;
private MenuStrip menuStripCruiser;
private ToolStripMenuItem FileToolStripMenuItem;
private ToolStripMenuItem SaveToolStripMenuItem;
private ToolStripMenuItem UploadToolStripMenuItem;
private OpenFileDialog openFileDialog;
private SaveFileDialog saveFileDialog;
private Button buttonSortType;
private Button buttonSortColor;
}
}

View File

@ -0,0 +1,297 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Reflection.Metadata.Ecma335;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Cruiser.Drawing;
using Cruiser.Generics;
using Cruiser.MovementStrategy;
using Cruiser.Exceptions;
using Microsoft.Extensions.Logging;
using System.Xml.Linq;
namespace Cruiser
{
/// <summary>
/// Форма для работы с набором объектов класса DrawingCruiser
/// </summary>
public partial class FormCruiserCollection : Form
{
/// <summary>
/// Набор объектов
/// </summary>
private readonly CruisersGenericStorage _storage;
/// <summary>
/// Логер
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>
public FormCruiserCollection(ILogger<FormCruiserCollection> logger)
{
InitializeComponent();
_storage = new CruisersGenericStorage(pictureBoxCollection.Width, pictureBoxCollection.Height);
_logger = logger;
}
/// <summary>
/// Заполнение listBoxObjects
/// </summary>
private void ReloadObjects()
{
int index = listBoxStorages.SelectedIndex;
listBoxStorages.Items.Clear();
for (int i = 0; i < _storage.Keys.Count; i++)
{
listBoxStorages.Items.Add(_storage.Keys[i].Name);
}
if (listBoxStorages.Items.Count > 0 && (index == -1 || index >= listBoxStorages.Items.Count))
{
listBoxStorages.SelectedIndex = 0;
}
else if (listBoxStorages.Items.Count > 0 && index > -1 && index < listBoxStorages.Items.Count)
{
listBoxStorages.SelectedIndex = index;
}
}
/// <summary>
/// Добавление набора в коллекцию
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddObject_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxStorageName.Text))
{
MessageBox.Show("Придумайте имя набору", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
_storage.AddSet(textBoxStorageName.Text);
ReloadObjects();
_logger.LogInformation($"Добавлен набор:{textBoxStorageName.Text}");
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonDelObject_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
if (MessageBox.Show($"Удалить объект{listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.Yes)
{
string name = listBoxStorages.SelectedItem.ToString() ?? string.Empty; //добавил для удаления повторяющегося кода
_storage.DelSet(name);
ReloadObjects();
_logger.LogInformation($"Удален набор: {name}");
}
}
/// <summary>
/// Выбор набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ListBoxObjects_SelectedIndexChanged(object sender,
EventArgs e)
{
pictureBoxCollection.Image = _storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowCruiser();
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void AddCruiser(DrawingCruiser cruiser)
{
if (listBoxStorages.SelectedIndex == -1)
{
_logger.LogWarning($"Добавление круизера не удалось (индекс вне границ)");
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
_logger.LogWarning($"Добавление круизера не удалось (нет хранилища)");
return;
}
try
{
if ((obj + cruiser))
{
MessageBox.Show("Объект добавлен");
_logger.LogInformation($"Добавление круизера успешно {listBoxStorages.SelectedItem.ToString()}");
pictureBoxCollection.Image = obj.ShowCruiser();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
catch (ApplicationException ex)
{
MessageBox.Show(ex.Message);
}
catch (ArgumentException ex)
{
MessageBox.Show(ex.Message);
_logger.LogWarning($"Не удалось добавить объект: {ex.Message}");
}
}
/// <summary>
/// Удаление объекта из набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveCar_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
_logger.LogWarning($"Удаление круизера не удалось (индекс вне границ)");
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
_logger.LogWarning($"Удаление круизера не удалось (нет хранилища)");
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
_logger.LogWarning($"Удаление круизера не удалось (выбран вариант 'Нет')");
return;
}
int pos = Convert.ToInt32(textBoxNumber.Text);
try
{
if (obj - pos != null)
{
_logger.LogInformation($"Удаление круизера успешно {listBoxStorages.SelectedItem.ToString()} {pos}");
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = obj.ShowCruiser();
}
else
{
_logger.LogWarning($"Удаление круизера не удалось(обьект не найден)");
MessageBox.Show("Не удалось удалить объект");
}
}
catch (CruiserNotFoundException ex)
{
_logger.LogWarning($"Удаление круизера не удалось {ex.Message}");
MessageBox.Show(ex.Message);
}
}
/// <summary>
/// Обновление рисунка по набору
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
pictureBoxCollection.Image = obj.ShowCruiser();
}
/// <summary>
/// Добавление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddCruiser_Click(object sender, EventArgs e)
{
var formCruiserConfig = new FormCruiserConfig();
formCruiserConfig.Show();
formCruiserConfig.AddEvent(AddCruiser);
}
/// <summary>
/// Обработка нажатия "Сохранение"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storage.SaveData(saveFileDialog.FileName))
{
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
}
else
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/// <summary>
/// Обработка нажатия "Загрузка"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
if (_storage.LoadData(openFileDialog.FileName))
{
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
ReloadObjects();
}
else
{
MessageBox.Show("Не загрузилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
}
}
/// <summary>
/// Сортировка по типу
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByType_Click(object sender, EventArgs e) => CompareCruiser(new CruiserCompareByType());
/// <summary>
/// Сортировка по цвету
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSortByColor_Click(object sender, EventArgs e) => CompareCruiser(new CruiserCompareByColor());
/// <summary>
/// Сортировка по сравнителю
/// </summary>
/// <param name="comparer"></param>
private void CompareCruiser(IComparer<DrawingCruiser?> comparer)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
return;
}
obj.Sort(comparer);
pictureBoxCollection.Image = obj.ShowCruiser();
}
}
}

View File

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStripCruiser.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>163, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>296, 17</value>
</metadata>
</root>

379
Cruiser/FormCruiserConfig.Designer.cs generated Normal file
View File

@ -0,0 +1,379 @@
namespace Cruiser
{
partial class FormCruiserConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxForTools = new GroupBox();
buttonCancel = new Button();
buttonAddCruiser = new Button();
labelDopColor = new Label();
labelColor = new Label();
panelToCruiser = new Panel();
pictureBoxToCruiser = new PictureBox();
labelProCruiser = new Label();
labelCruiser = new Label();
groupBoxColors = new GroupBox();
panelColorGold = new Panel();
panelColorCrimson = new Panel();
panelColorPlum = new Panel();
panelColorDodgerBlue = new Panel();
panelColorAquamarine = new Panel();
panelColorForestGreen = new Panel();
panelColorSienna = new Panel();
panelColorRed = new Panel();
checkBoxHelipad = new CheckBox();
checkBoxRockMines = new CheckBox();
numericUpDownWeight = new NumericUpDown();
numericUpDownSpeed = new NumericUpDown();
labelWeight = new Label();
labelSpeed = new Label();
groupBoxForTools.SuspendLayout();
panelToCruiser.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBoxToCruiser).BeginInit();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
SuspendLayout();
//
// groupBoxForTools
//
groupBoxForTools.Controls.Add(buttonCancel);
groupBoxForTools.Controls.Add(buttonAddCruiser);
groupBoxForTools.Controls.Add(labelDopColor);
groupBoxForTools.Controls.Add(labelColor);
groupBoxForTools.Controls.Add(panelToCruiser);
groupBoxForTools.Controls.Add(labelProCruiser);
groupBoxForTools.Controls.Add(labelCruiser);
groupBoxForTools.Controls.Add(groupBoxColors);
groupBoxForTools.Controls.Add(checkBoxHelipad);
groupBoxForTools.Controls.Add(checkBoxRockMines);
groupBoxForTools.Controls.Add(numericUpDownWeight);
groupBoxForTools.Controls.Add(numericUpDownSpeed);
groupBoxForTools.Controls.Add(labelWeight);
groupBoxForTools.Controls.Add(labelSpeed);
groupBoxForTools.Location = new Point(15, 8);
groupBoxForTools.Name = "groupBoxForTools";
groupBoxForTools.Size = new Size(641, 250);
groupBoxForTools.TabIndex = 0;
groupBoxForTools.TabStop = false;
groupBoxForTools.Text = "Tools";
//
// buttonCancel
//
buttonCancel.Location = new Point(403, 208);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(206, 26);
buttonCancel.TabIndex = 14;
buttonCancel.Text = "Cancel";
buttonCancel.UseVisualStyleBackColor = true;
//
// buttonAddCruiser
//
buttonAddCruiser.Location = new Point(403, 176);
buttonAddCruiser.Name = "buttonAddCruiser";
buttonAddCruiser.Size = new Size(206, 26);
buttonAddCruiser.TabIndex = 13;
buttonAddCruiser.Text = "AddCruiser";
buttonAddCruiser.UseVisualStyleBackColor = true;
buttonAddCruiser.Click += buttonAdd_Click;
//
// labelDopColor
//
labelDopColor.AllowDrop = true;
labelDopColor.BorderStyle = BorderStyle.FixedSingle;
labelDopColor.Location = new Point(509, 19);
labelDopColor.Name = "labelDopColor";
labelDopColor.Size = new Size(100, 30);
labelDopColor.TabIndex = 12;
labelDopColor.Text = "DopColor";
labelDopColor.TextAlign = ContentAlignment.MiddleCenter;
labelDopColor.DragDrop += labelColor_DragDrop;
labelDopColor.DragEnter += labelColor_DragEnter;
labelDopColor.MouseDown += LabelObject_MouseDown;
//
// labelColor
//
labelColor.AllowDrop = true;
labelColor.BorderStyle = BorderStyle.FixedSingle;
labelColor.Location = new Point(403, 19);
labelColor.Name = "labelColor";
labelColor.Size = new Size(100, 30);
labelColor.TabIndex = 11;
labelColor.Text = "Color";
labelColor.TextAlign = ContentAlignment.MiddleCenter;
labelColor.DragDrop += labelColor_DragDrop;
labelColor.DragEnter += labelColor_DragEnter;
labelColor.MouseDown += LabelObject_MouseDown;
//
// panelToCruiser
//
panelToCruiser.AllowDrop = true;
panelToCruiser.Controls.Add(pictureBoxToCruiser);
panelToCruiser.Location = new Point(403, 52);
panelToCruiser.Name = "panelToCruiser";
panelToCruiser.Size = new Size(206, 118);
panelToCruiser.TabIndex = 10;
panelToCruiser.DragDrop += PanelObject_DragDrop;
panelToCruiser.DragEnter += PanelObject_DragEnter;
panelToCruiser.MouseDown += LabelObject_MouseDown;
//
// pictureBoxToCruiser
//
pictureBoxToCruiser.Location = new Point(3, 3);
pictureBoxToCruiser.Name = "pictureBoxToCruiser";
pictureBoxToCruiser.Size = new Size(200, 112);
pictureBoxToCruiser.TabIndex = 9;
pictureBoxToCruiser.TabStop = false;
//
// labelProCruiser
//
labelProCruiser.AllowDrop = true;
labelProCruiser.BorderStyle = BorderStyle.FixedSingle;
labelProCruiser.Location = new Point(270, 155);
labelProCruiser.Name = "labelProCruiser";
labelProCruiser.Size = new Size(100, 30);
labelProCruiser.TabIndex = 8;
labelProCruiser.Text = "ProCruiser";
labelProCruiser.TextAlign = ContentAlignment.MiddleCenter;
labelProCruiser.MouseDown += LabelObject_MouseDown;
//
// labelCruiser
//
labelCruiser.AllowDrop = true;
labelCruiser.BorderStyle = BorderStyle.FixedSingle;
labelCruiser.Location = new Point(155, 155);
labelCruiser.Name = "labelCruiser";
labelCruiser.Size = new Size(100, 30);
labelCruiser.TabIndex = 7;
labelCruiser.Text = "Cruiser";
labelCruiser.TextAlign = ContentAlignment.MiddleCenter;
labelCruiser.MouseDown += LabelObject_MouseDown;
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelColorGold);
groupBoxColors.Controls.Add(panelColorCrimson);
groupBoxColors.Controls.Add(panelColorPlum);
groupBoxColors.Controls.Add(panelColorDodgerBlue);
groupBoxColors.Controls.Add(panelColorAquamarine);
groupBoxColors.Controls.Add(panelColorForestGreen);
groupBoxColors.Controls.Add(panelColorSienna);
groupBoxColors.Controls.Add(panelColorRed);
groupBoxColors.Location = new Point(152, 19);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(224, 126);
groupBoxColors.TabIndex = 6;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Colors";
//
// panelColorGold
//
panelColorGold.AllowDrop = true;
panelColorGold.BackColor = Color.Gold;
panelColorGold.Location = new Point(173, 76);
panelColorGold.Name = "panelColorGold";
panelColorGold.Size = new Size(37, 35);
panelColorGold.TabIndex = 6;
panelColorGold.MouseDown += panelColor_MouseDown;
//
// panelColorCrimson
//
panelColorCrimson.AllowDrop = true;
panelColorCrimson.BackColor = Color.Crimson;
panelColorCrimson.Location = new Point(118, 76);
panelColorCrimson.Name = "panelColorCrimson";
panelColorCrimson.Size = new Size(37, 35);
panelColorCrimson.TabIndex = 4;
panelColorCrimson.MouseDown += panelColor_MouseDown;
//
// panelColorPlum
//
panelColorPlum.AllowDrop = true;
panelColorPlum.BackColor = Color.Plum;
panelColorPlum.Location = new Point(66, 76);
panelColorPlum.Name = "panelColorPlum";
panelColorPlum.Size = new Size(37, 35);
panelColorPlum.TabIndex = 5;
panelColorPlum.MouseDown += panelColor_MouseDown;
//
// panelColorDodgerBlue
//
panelColorDodgerBlue.AllowDrop = true;
panelColorDodgerBlue.BackColor = Color.DodgerBlue;
panelColorDodgerBlue.Location = new Point(12, 76);
panelColorDodgerBlue.Name = "panelColorDodgerBlue";
panelColorDodgerBlue.Size = new Size(37, 35);
panelColorDodgerBlue.TabIndex = 3;
panelColorDodgerBlue.MouseDown += panelColor_MouseDown;
//
// panelColorAquamarine
//
panelColorAquamarine.AllowDrop = true;
panelColorAquamarine.BackColor = Color.Aquamarine;
panelColorAquamarine.Location = new Point(173, 23);
panelColorAquamarine.Name = "panelColorAquamarine";
panelColorAquamarine.Size = new Size(37, 35);
panelColorAquamarine.TabIndex = 2;
panelColorAquamarine.MouseDown += panelColor_MouseDown;
//
// panelColorForestGreen
//
panelColorForestGreen.AllowDrop = true;
panelColorForestGreen.BackColor = Color.ForestGreen;
panelColorForestGreen.Location = new Point(118, 23);
panelColorForestGreen.Name = "panelColorForestGreen";
panelColorForestGreen.Size = new Size(37, 35);
panelColorForestGreen.TabIndex = 1;
panelColorForestGreen.MouseDown += panelColor_MouseDown;
//
// panelColorSienna
//
panelColorSienna.AllowDrop = true;
panelColorSienna.BackColor = Color.Sienna;
panelColorSienna.Location = new Point(66, 23);
panelColorSienna.Name = "panelColorSienna";
panelColorSienna.Size = new Size(37, 35);
panelColorSienna.TabIndex = 1;
panelColorSienna.MouseDown += panelColor_MouseDown;
//
// panelColorRed
//
panelColorRed.AllowDrop = true;
panelColorRed.BackColor = Color.Red;
panelColorRed.Location = new Point(12, 23);
panelColorRed.Name = "panelColorRed";
panelColorRed.Size = new Size(37, 35);
panelColorRed.TabIndex = 0;
panelColorRed.MouseDown += panelColor_MouseDown;
//
// checkBoxHelipad
//
checkBoxHelipad.AutoSize = true;
checkBoxHelipad.Location = new Point(6, 161);
checkBoxHelipad.Name = "checkBoxHelipad";
checkBoxHelipad.Size = new Size(67, 19);
checkBoxHelipad.TabIndex = 5;
checkBoxHelipad.Text = "Helipad";
checkBoxHelipad.UseVisualStyleBackColor = true;
//
// checkBoxRockMines
//
checkBoxRockMines.AutoSize = true;
checkBoxRockMines.Location = new Point(6, 136);
checkBoxRockMines.Name = "checkBoxRockMines";
checkBoxRockMines.Size = new Size(94, 19);
checkBoxRockMines.TabIndex = 4;
checkBoxRockMines.Text = "RocketMines";
checkBoxRockMines.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(6, 95);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(120, 23);
numericUpDownWeight.TabIndex = 3;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(6, 37);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(120, 23);
numericUpDownSpeed.TabIndex = 2;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(6, 77);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(45, 15);
labelWeight.TabIndex = 1;
labelWeight.Text = "Weight";
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(6, 19);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(39, 15);
labelSpeed.TabIndex = 0;
labelSpeed.Text = "Speed";
//
// FormCruiserConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(684, 261);
Controls.Add(groupBoxForTools);
Name = "FormCruiserConfig";
Text = "FormCruiserConfig";
groupBoxForTools.ResumeLayout(false);
groupBoxForTools.PerformLayout();
panelToCruiser.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)pictureBoxToCruiser).EndInit();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxForTools;
private Label labelWeight;
private Label labelSpeed;
private CheckBox checkBox3;
private CheckBox checkBox2;
private CheckBox checkBoxRockMines;
private CheckBox checkBoxHelipad;
private NumericUpDown numericUpDownWeight;
private NumericUpDown numericUpDownSpeed;
private GroupBox groupBoxColors;
private Panel panelColorGold;
private Panel panelColorCrimson;
private Panel panelColorPlum;
private Panel panelColorDodgerBlue;
private Panel panelColorAquamarine;
private Panel panelColorForestGreen;
private Panel panelColorSienna;
private Panel panelColorRed;
private PictureBox pictureBoxToCruiser;
private Label labelProCruiser;
private Label labelCruiser;
private Panel panelToCruiser;
private Button buttonCancel;
private Button buttonAddCruiser;
private Label labelDopColor;
private Label labelColor;
}
}

View File

@ -0,0 +1,160 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Cruiser.Drawing;
namespace Cruiser
{
public partial class FormCruiserConfig : Form
{
/// <summary>
/// Переменная-выбранная лайнера
/// </summary>
DrawingCruiser? _cruiser = null;
/// <summary>
/// Событие
/// </summary>
private event Action<DrawingCruiser>? EventAddCruiser;
/// <summary>
/// Конструктор
/// </summary>
public FormCruiserConfig()
{
InitializeComponent();
panelColorRed.MouseDown += panelColor_MouseDown;
panelColorSienna.MouseDown += panelColor_MouseDown;
panelColorForestGreen.MouseDown += panelColor_MouseDown;
panelColorAquamarine.MouseDown += panelColor_MouseDown;
panelColorCrimson.MouseDown += panelColor_MouseDown;
panelColorDodgerBlue.MouseDown += panelColor_MouseDown;
panelColorGold.MouseDown += panelColor_MouseDown;
panelColorPlum.MouseDown += panelColor_MouseDown;
buttonCancel.Click += (s, e) => Close();
}
/// <summary>
/// Отрисовать лайнер
/// </summary>
private void DrawCruiser()
{
Bitmap bmp = new(pictureBoxToCruiser.Width, pictureBoxToCruiser.Height);
Graphics gr = Graphics.FromImage(bmp);
_cruiser?.SetPosition(15, 15);
_cruiser?.DrawTransport(gr);
pictureBoxToCruiser.Image = bmp;
}
/// Добавление события
/// </summary>
/// <param name="ev">Привязанный метод</param>
public void AddEvent(Action<DrawingCruiser> ev)
{
if (EventAddCruiser == null)
{
EventAddCruiser = ev;
}
else
{
EventAddCruiser += ev;
}
}
/// <summary>
/// Добавление лайнера
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonAdd_Click(object sender, EventArgs e)
{
EventAddCruiser?.Invoke(_cruiser);
Close();
}
/// <summary>
/// Передаем информацию при нажатии на Label
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name, DragDropEffects.Move | DragDropEffects.Copy);
}
/// <summary>
/// Проверка получаемой информации (ее типа на соответствие требуемому)
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(DataFormats.Text) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
/// <summary>
/// Действия при приеме перетаскиваемой информации
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text).ToString())
{
case "labelCruiser": //переделал из за изменения конструкторов (см. комментарии там)
_cruiser = new DrawingCruiser((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value,
Color.Orchid,
pictureBoxToCruiser.Width,
pictureBoxToCruiser.Height);
break;
case "labelProCruiser": //переделал из за изменения конструкторов (см. комментарии там)
_cruiser = new DrawingProCruiser((int)numericUpDownSpeed.Value, (int)numericUpDownWeight.Value,
Color.Orchid, Color.Aquamarine,
checkBoxRockMines.Checked, checkBoxHelipad.Checked,
pictureBoxToCruiser.Width,
pictureBoxToCruiser.Height);
break;
}
DrawCruiser();
}
private void panelColor_MouseDown(object sender, MouseEventArgs e)
{
(sender as Panel)?.DoDragDrop((sender as Panel)?.BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
private void labelColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void labelColor_DragDrop(object sender, DragEventArgs e)
{
if (_cruiser == null)
return;
switch (((Label)sender).Name)
{
case "labelColor":
_cruiser.setBodyColor((Color)e.Data.GetData(typeof(Color)));
break;
case "labelDopColor":
if (!(_cruiser is DrawingProCruiser))
return;
(_cruiser as DrawingProCruiser).setElementColor((Color)e.Data.GetData(typeof(Color)));
break;
}
DrawCruiser();
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
</root>

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Generics
{
internal class CruiserCollectionInfo : IEquatable<CruiserCollectionInfo>
{
public string Name { get; private set; }
public string Description { get; private set; }
public CruiserCollectionInfo(string name, string description)
{
Name = name;
Description = description;
}
public bool Equals(CruiserCollectionInfo? other)
{
if (Name == other?.Name)
return true;
return false;
}
public override int GetHashCode()
{
return Name.GetHashCode();
}
}
}

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using Cruiser.Entities;
using Cruiser.Drawing;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Generics
{
internal class CruiserCompareByColor : IComparer<DrawingCruiser?>
{
public int Compare(DrawingCruiser? x, DrawingCruiser? y)
{
if (x == null || x.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(x));
}
if (y == null || y.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(y));
}
var bodyColorCompare = x.EntityCruiser.BodyColor.Name.CompareTo(y.EntityCruiser.BodyColor.Name);
if (bodyColorCompare != 0)
{
return bodyColorCompare;
}
if (x.EntityCruiser is EntityProCruiser _cruiserProX && y.EntityCruiser is EntityProCruiser _cruiserProY)
{
var ElementsColorCompare = _cruiserProX.ElementsColor.Name.CompareTo(_cruiserProY.ElementsColor.Name);
if (ElementsColorCompare != 0)
{
return ElementsColorCompare;
}
}
var speedCompare = x.EntityCruiser.Speed.CompareTo(y.EntityCruiser.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityCruiser.Weight.CompareTo(y.EntityCruiser.Weight);
}
}
}

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using Cruiser.Drawing;
using Cruiser.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Generics
{
internal class CruiserCompareByType : IComparer<DrawingCruiser?>
{
public int Compare(DrawingCruiser? x, DrawingCruiser? y)
{
if (x == null || x.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(x));
}
if (y == null || y.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(y));
}
if (x.GetType().Name != y.GetType().Name)
{
return x.GetType().Name.CompareTo(y.GetType().Name);
}
var speedCompare = x.EntityCruiser.Speed.CompareTo(y.EntityCruiser.Speed);
if (speedCompare != 0)
{
return speedCompare;
}
return x.EntityCruiser.Weight.CompareTo(y.EntityCruiser.Weight);
}
}
}

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using Cruiser.MovementStrategy;
using Cruiser.Generics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
namespace Cruiser.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawingCruiser
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class CarsGenericCollection<T, U>
where T : DrawingCruiser
where U : IMoveableObject
{
/// <summary>
/// Получение объектов коллекции
/// </summary>
public IEnumerable<T?> GetCruisers => _collection.GetCruisers();
/// <summary>
/// Сортировка
/// </summary>
/// <param name="comparer"></param>
public void Sort(IComparer<T?> comparer) => _collection.SortSet(comparer);
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 160;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 60;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public CarsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static bool operator +(CarsGenericCollection<T, U> collect, T? obj)
{
if (obj == null)
{
return false;
}
return collect._collection.Insert(obj, new DrawiningCruiserEqutables());
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static T? operator -(CarsGenericCollection<T, U> collect, int pos)
{
T? obj = collect._collection[pos];
if (obj != null)
{
collect._collection.Remove(pos);
}
return obj;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection[pos]?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowCruiser()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawObjects(gr);
DrawBackground(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight; j++)
{
g.DrawRectangle(pen, i * _placeSizeWidth, j * _placeSizeHeight, _placeSizeWidth, _placeSizeHeight);
}
}
}
/// <summary>
/// /// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int Ix = 0;
int Iy = 0;
foreach (var cruiser in _collection.GetCruisers())
{
cruiser?.SetPosition(Ix, Iy); // починил, для починки удаления
cruiser?.DrawTransport(g);
Ix += _placeSizeWidth;
if (Ix + _placeSizeHeight > _pictureWidth)
{
Ix = 0;
Iy += _placeSizeHeight; // починил, т.к. отрисовывалось максимум 8 кораблей
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
using Cruiser.MovementStrategy;
using System.IO;
namespace Cruiser.Generics
{
internal class CruisersGenericStorage
{
/// <summary>
/// Разделитель для записи ключа и значения элемента словаря
/// </summary>
private static readonly char _separatorForKeyValue = '|';
/// <summary>
/// Разделитель для записей коллекции данных в файл
/// </summary>
private readonly char _separatorRecords = ';';
/// <summary>
/// Разделитель для записи информации по объекту в файл
/// </summary>
private static readonly char _separatorForObject = ':';
/// <summary>
/// Словарь (хранилище)
/// </summary>
readonly Dictionary<CruiserCollectionInfo, CarsGenericCollection<DrawingCruiser, DrawningObjectCar>> _cruiserStorages;
/// <summary>
/// Возвращение списка названий наборов
/// </summary>
public List<CruiserCollectionInfo> Keys => _cruiserStorages.Keys.ToList();
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth"></param>
/// <param name="pictureHeight"></param>
public CruisersGenericStorage(int pictureWidth, int pictureHeight)
{
_cruiserStorages = new Dictionary<CruiserCollectionInfo, CarsGenericCollection<DrawingCruiser, DrawningObjectCar>>();
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
}
/// <summary>
/// Добавление набора
/// </summary>
/// <param name="name">Название набора</param>
public void AddSet(string name)
{
if (_cruiserStorages.ContainsKey(new CruiserCollectionInfo(name, string.Empty))) return;
_cruiserStorages[new CruiserCollectionInfo(name, string.Empty)] = new CarsGenericCollection<DrawingCruiser, DrawningObjectCar>(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="name">Название набора</param>
public void DelSet(string name)
{
if (!_cruiserStorages.ContainsKey(new CruiserCollectionInfo(name, string.Empty))) return;
_cruiserStorages.Remove(new CruiserCollectionInfo(name, string.Empty));
}
/// <summary>
/// Доступ к набору
/// </summary>
/// <param name="ind"></param>
/// <returns></returns>
public CarsGenericCollection<DrawingCruiser, DrawningObjectCar>?
this[string ind]
{
get
{
if (_cruiserStorages.ContainsKey(new CruiserCollectionInfo(ind, string.Empty))) return _cruiserStorages[new CruiserCollectionInfo(ind, string.Empty)];
return null;
}
}
/// <summary>
/// Сохранение информации по автомобилям в хранилище в файл
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
public bool SaveData(string filename)
{
if (File.Exists(filename))
{
File.Delete(filename);
}
StringBuilder data = new();
foreach (KeyValuePair<CruiserCollectionInfo, CarsGenericCollection<DrawingCruiser, DrawningObjectCar>> record in _cruiserStorages)
{
StringBuilder records = new();
foreach (DrawingCruiser? elem in record.Value.GetCruisers)
{
records.Append($"{elem?.GetDataForSave(_separatorForObject)}{_separatorRecords}");
}
data.AppendLine($"{record.Key}{_separatorForKeyValue}{records}");
}
if (data.Length == 0)
{
throw new Exception("Невалиданя операция, нет данных для сохранения");
}
string dataStr = data.ToString();
using (StreamWriter writer = new StreamWriter(filename))
{
writer.WriteLine("CruiserStorage");
writer.WriteLine(dataStr);
}
return true;
}
/// <summary>
/// Загрузка информации по крейсеру в хранилище из файла
/// </summary>
/// <param name="filename">Путь и имя файла</param>
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
public bool LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new FileNotFoundException("Файл не найден");
}
using (StreamReader reader = new StreamReader(filename))
{
string checker = reader.ReadLine();
if (checker == null)
{
throw new NullReferenceException("Нет данных для загрузки");
}
if (!checker.StartsWith("CruiserStorage"))
{
throw new FormatException("Неверный формат данных");
}
_cruiserStorages.Clear();
string strs;
bool firstinit = true;
while ((strs = reader.ReadLine()) != null)
{
if (strs == null && firstinit)
return false;
if (strs == null)
break;
if (strs == string.Empty)
break;
firstinit = false;
string name = strs.Split('|')[0];
CarsGenericCollection<DrawingCruiser, DrawningObjectCar> collection = new(_pictureWidth, _pictureHeight);
foreach (string data in strs.Split('|')[1].Split(';').Reverse())
{
DrawingCruiser? cruiser = data?.CreateDrawingCruiser(_separatorForObject, _pictureWidth, _pictureHeight);
if (cruiser != null)
{
try
{
bool? tmp = collection + cruiser;
}
catch (ApplicationException ex)
{
throw new ApplicationException($"Ошибка добавления в коллекцию: {ex.Message}");
}
}
}
_cruiserStorages.Add(new CruiserCollectionInfo(name, string.Empty), collection);
}
return true;
}
}
}
}

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using Cruiser.Entities;
using Cruiser.Drawing;
using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Generics
{
internal class DrawiningCruiserEqutables : IEqualityComparer<DrawingCruiser?>
{
public bool Equals(DrawingCruiser? x, DrawingCruiser? y)
{
if (x == null || x.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(x));
}
if (y == null || y.EntityCruiser == null)
{
throw new ArgumentNullException(nameof(y));
}
if (x.GetType().Name != y.GetType().Name)
{
return false;
}
if (x.EntityCruiser.Speed != y.EntityCruiser.Speed)
{
return false;
}
if (x.EntityCruiser.Weight != y.EntityCruiser.Weight)
{
return false;
}
if (x.EntityCruiser.BodyColor != y.EntityCruiser.BodyColor)
{
return false;
}
if (x is DrawingProCruiser && y is DrawingProCruiser)
{
EntityProCruiser _cruiserX = (EntityProCruiser)x.EntityCruiser;
EntityProCruiser _cruiserY = (EntityProCruiser)y.EntityCruiser;
if (_cruiserX.Helipad != _cruiserY.Helipad)
{
return false;
}
if (_cruiserX.RocketMines != _cruiserY.RocketMines)
{
return false;
}
if (_cruiserX.ElementsColor != _cruiserY.ElementsColor)
{
return false;
}
}
return true;
}
public int GetHashCode([DisallowNull] DrawingCruiser obj)
{
return obj.GetHashCode();
}
}
}

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using Cruiser.Exceptions;
using System;
using System.Collections.Generic;
using System.Diagnostics.Eventing.Reader;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _places;
/// <summary>
/// Количество объектов в списке
/// </summary>
public int Count => _places.Count;
/// <summary>
/// Максимальное количество объектов в списке
/// </summary>
private readonly int _maxCount;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_maxCount = count;
_places = new List<T?>(count);
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="cruiser">Добавляемый лайнер</param>
/// <returns></returns>
public bool Insert(T cruiser, IEqualityComparer<T?>? equal = null) //починил код, работал неправильно
{
if (_places.Count >= _maxCount)
{
throw new StorageOverflowException(_places.Count);
}
return Insert(cruiser, 0, equal);
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < 0 || position > _places.Count)
{
throw new CruiserNotFoundException(position);
}
_places[position] = null;
return true;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="cruiser">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public bool Insert(T cruiser, int position, IEqualityComparer<T?>? equal = null) //починил код, работал неправильно
{
if (position < 0 || position > Count)
throw new CruiserNotFoundException(position);
if (Count >= _maxCount)
throw new StorageOverflowException(_maxCount);
if (equal != null && _places.Contains(cruiser, equal))
throw new ArgumentException("Круизер уже имеется");
_places.Insert(position, cruiser);
return true;
}
public T? this[int position]
{
get
{
if (position < 0 || position > _maxCount)
{ return null; }
return _places[position];
}
set
{
if (position < 0 || position > _maxCount)
return;
_places[position] = value;
}
}
public IEnumerable<T?> GetCruisers(int? maxCruisers = null)
{
for (int i = 0; i < _places.Count; ++i)
{
yield return _places[i];
if (maxCruisers.HasValue && i == maxCruisers.Value)
{
yield break;
}
}
}
public void SortSet(IComparer<T?> comparer) => _places.Sort(comparer);
}
}

View File

@ -0,0 +1,138 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
namespace Cruiser.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -
/// неудача)</returns>
protected bool MoveLeft() => MoveTo(Direction.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,
///false - неудача)</returns>
protected bool MoveRight() => MoveTo(Direction.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,
///false - неудача)</returns>
protected bool MoveUp() => MoveTo(Direction.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,
///false - неудача)</returns>
protected bool MoveDown() => MoveTo(Direction.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false -
/// неудача)</returns>
private bool MoveTo(Direction direction)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(direction) ?? false)
{
_moveableObject.MoveObject(direction);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
namespace Cruiser.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
/// </summary>
public class DrawningObjectCar : IMoveableObject
{
private readonly DrawingCruiser? _drawningCruiser = null;
public DrawningObjectCar(DrawingCruiser drawningCar)
{
_drawningCruiser = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCruiser == null || _drawningCruiser.EntityCruiser ==
null)
{
return null;
}
return new ObjectParameters(_drawningCruiser.GetPosX,
_drawningCruiser.GetPosY, _drawningCruiser.GetWidth, _drawningCruiser.GetHeight);
}
}
public int GetStep => (int)(_drawningCruiser?.EntityCruiser?.Step ?? 0);
public bool CheckCanMove(Direction direction) =>
_drawningCruiser?.CanMove(direction) ?? false;
public void MoveObject(Direction direction) =>
_drawningCruiser?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,31 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Cruiser.Drawing;
namespace Cruiser.MovementStrategy
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(Direction direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cruiser.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}

View File

@ -1,3 +1,8 @@
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Serilog;
namespace Cruiser
{
internal static class Program
@ -10,8 +15,29 @@ namespace Cruiser
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
var services = new ServiceCollection();
ConfigureServices(services);
using (ServiceProvider serviceProvider = services.BuildServiceProvider())
{
Application.Run(serviceProvider.GetRequiredService<FormCruiserCollection>());
}
static void ConfigureServices(ServiceCollection services)
{
services.AddSingleton<FormCruiserCollection>().AddLogging(option =>
{
string[] path = Directory.GetCurrentDirectory().Split('\\');
string pathNeed = "";
for (int i = 0; i < path.Length - 3; i++)
{
pathNeed += path[i] + "\\";
}
var configuration = new ConfigurationBuilder().SetBasePath(Directory.GetCurrentDirectory()).AddJsonFile(path: $"{pathNeed}appsettings.json", optional: false, reloadOnChange: true).Build();
var logger = new LoggerConfiguration().ReadFrom.Configuration(configuration).CreateLogger();
option.SetMinimumLevel(LogLevel.Information);
option.AddSerilog(logger);
});
}
}
}
}

103
Cruiser/Properties/Resources.Designer.cs generated Normal file
View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Cruiser.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Cruiser.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Down {
get {
object obj = ResourceManager.GetObject("Down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Left {
get {
object obj = ResourceManager.GetObject("Left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Right {
get {
object obj = ResourceManager.GetObject("Right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Up {
get {
object obj = ResourceManager.GetObject("Up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\Left.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\Down.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\Up.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\resources\Right.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

20
Cruiser/appsettings.json Normal file
View File

@ -0,0 +1,20 @@
{
"Serilog": {
"Using": [ "Serilog.Sinks.File" ],
"MinimumLevel": "Information",
"WriteTo": [
{
"Name": "File",
"Args": {
"path": "Logs/log_.log",
"rollingInterval": "Day",
"outputTemplate": "[{Timestamp:HH:mm:ss.fff}]{Level:u4}: {Message:lj}{NewLine}{Exception}"
}
}
],
"Enrich": [ "FromLogContext", "WithMachineName", "WithThreadId" ],
"Properties": {
"Application": "Cruiser"
}
}
}

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@ -0,0 +1,31 @@
private void Form1_Load(object sender, EventArgs e)
{
}
private void pictureBoxCruiser_Click(object sender, EventArgs e)
{
}
#region buttonsClick
private void buttonLeft_Click(object sender, EventArgs e)
{
}
private void buttonDown_Click(object sender, EventArgs e)
{
}
private void buttonUp_Click(object sender, EventArgs e)
{
}
private void buttonRight_Click(object sender, EventArgs e)
{
}
#endregion;