56 lines
2.0 KiB
C#
56 lines
2.0 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Cruiser
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{
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public class EntityCruiser
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Второстепенный цвет
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/// </summary>
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public Color SecondColor { get; private set; }
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/// <summary>
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/// Признак (опция) наличия ракетных шахт
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/// </summary>
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public bool RocketMines { get; private set; }
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/// <summary>
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/// Признак (опция) наличия вертолётной площадки
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/// </summary>
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public bool Helipad { get; private set; }
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/// <summary>
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/// Шаг перемещения Крейсера
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/// </summary>
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public double Step => (double)Speed * 100 / Weight;
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес Крейсера</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="secColor">Второстепенный цвет</param>
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/// <param name="rocketMines">Признак наличия ракетных шахт</param>
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/// <param name="helipad">Признак наличия вертолётной площадки</param>
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public void Init(int speed, double weight, Color bodyColor, Color secColor, bool rocketMines, bool helipad)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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SecondColor = secColor;
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RocketMines = rocketMines;
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Helipad = helipad;
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}
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}
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}
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