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15 Commits
main ... Lab2

Author SHA1 Message Date
c3bb9c66cc Всё сделано, Lab2 сдана 2023-11-29 21:08:42 +04:00
ec08a44682 Всё сделано в усложненной лабе 2023-11-26 22:01:52 +04:00
52dd126a68 Создан интерфейс для прорисовки IDrawningEngines 2023-11-26 17:20:02 +04:00
00d9cfc7d1 Полностью перенесена базовая лаба 2023-11-26 17:03:12 +04:00
64b0091916 Создание классов, дополнения классов (как во второй базовой) 2023-11-26 16:39:03 +04:00
dd3c707953 Обновленный класс прорисовки «продвинутого» объекта + fix in EntityAirBomber 2023-11-26 16:04:12 +04:00
127a35dea6 Обновленный класс-сущность «продвинутого» объекта 2023-11-26 15:49:30 +04:00
610206aade Создание DrawningAirPlane 2023-11-26 15:45:04 +04:00
bfcdcb08c6 Начало Lab2. Создание класса базовой сущности EntityAirPlane 2023-11-26 15:11:56 +04:00
72e1051113 Lab1: правки в генерации случайного кол-ва двигателей 2023-11-26 13:06:12 +04:00
08e1a6549e Правки Lab1: удаление закоменченного кода и ненужной "pen" 2023-11-26 12:52:04 +04:00
1e36d10d47 Всё выполнено в Lab1 2023-11-25 23:11:41 +04:00
829c70eb5b Создание класса DrawningAirBomber (пока без усложненных двигателей) 2023-11-25 17:54:56 +04:00
9e08b356b5 Создание класса DirectionType 2023-11-25 17:47:09 +04:00
97a19d085b Создание класса-сущности EntityAirBomber 2023-11-25 17:45:38 +04:00
31 changed files with 1365 additions and 51 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(DirectionType.Left);
protected bool MoveRight() => MoveTo(DirectionType.Right);
protected bool MoveUp() => MoveTo(DirectionType.Up);
protected bool MoveDown() => MoveTo(DirectionType.Down);
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningAirBomber : DrawningAirPlane
{
public DrawningAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks, int width, int height, int engines, int enginesShape) :
base(speed, weight, bodyColor, width, height, engines, enginesShape)
{
if (EntityAirPlane != null)
{
EntityAirPlane = new EntityAirBomber(speed, weight, bodyColor, additionalColor, bombs, fuelTanks);
}
}
public override void DrawPlane(Graphics g)
{
if (EntityAirPlane is not EntityAirBomber airBomber)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(airBomber.AdditionalColor);
base.DrawPlane(g);
// bombs
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 50, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 50, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 30, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 30, 15, 15);
g.FillEllipse(additionalBrush, _startPosX + 140, _startPosY + 70, 15, 15);
g.DrawEllipse(pen, _startPosX + 140, _startPosY + 70, 15, 15);
// fueltanks
g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 34, 30, 15);
g.DrawRectangle(pen, _startPosX + 85, _startPosY + 34, 30, 15);
g.FillRectangle(additionalBrush, _startPosX + 85, _startPosY + 70, 30, 15);
g.DrawRectangle(pen, _startPosX + 85, _startPosY + 70, 30, 15);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningAirPlane
{
public EntityAirPlane? EntityAirPlane { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _airPlaneWidth = 150;
protected readonly int _airPlaneHeight = 118;
private IDrawningEngines drawningEngines;
public DrawningAirPlane(int speed, double weight, Color bodyColor, int width, int height, int engines, int enginesShape)
{
if (width < _airPlaneWidth || height < _airPlaneHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityAirPlane = new EntityAirPlane(speed, weight, bodyColor);
switch (enginesShape)
{
case 1:
drawningEngines = new DrawningEnginesCircle();
break;
case 2:
drawningEngines = new DrawningEnginesTriangle();
break;
default:
drawningEngines = new DrawningEnginesRectangle();
break;
}
drawningEngines.SetAmount(engines);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _airPlaneWidth > _pictureWidth)
{
x = _pictureWidth - _airPlaneWidth;
}
if (y < 0 || y + _airPlaneHeight > _pictureHeight)
{
y = _pictureHeight - _airPlaneHeight;
}
_startPosX = x;
_startPosY = y;
}
public virtual void DrawPlane(Graphics g)
{
if (EntityAirPlane == null)
{
return;
}
Pen pen = new(Color.Black);
Brush bodyColor = new SolidBrush(EntityAirPlane.BodyColor);
Brush wingsColor = new SolidBrush(Color.DeepPink);
g.FillPolygon(bodyColor, new Point[] //nose
{
new Point(_startPosX + 19, _startPosY + 50),
new Point(_startPosX + 19, _startPosY + 69),
new Point(_startPosX + 1, _startPosY + 59),
}
);
g.FillRectangle(bodyColor, _startPosX + 20, _startPosY + 50, 120, 20); //body
g.FillPolygon(bodyColor, new Point[] //up left wing
{
new Point(_startPosX + 36, _startPosY + 49),
new Point(_startPosX + 36, _startPosY + 1),
new Point(_startPosX + 45, _startPosY + 1),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.FillPolygon(bodyColor, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.FillPolygon(wingsColor, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.FillPolygon(wingsColor, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
g.DrawPolygon(pen, new Point[] //nose
{
new Point(_startPosX + 20, _startPosY + 49),
new Point(_startPosX + 20, _startPosY + 70),
new Point(_startPosX, _startPosY + 59),
}
);
g.DrawRectangle(pen, _startPosX + 19, _startPosY + 49, 121, 21); //body
g.DrawPolygon(pen, new Point[] //up left wing
{
new Point(_startPosX + 35, _startPosY + 49),
new Point(_startPosX + 35, _startPosY),
new Point(_startPosX + 45, _startPosY),
new Point(_startPosX + 55, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down left wing
{
new Point(_startPosX + 36, _startPosY + 71),
new Point(_startPosX + 36, _startPosY + 116),
new Point(_startPosX + 45, _startPosY + 116),
new Point(_startPosX + 54, _startPosY + 71),
}
);
g.DrawPolygon(pen, new Point[] //up right wing
{
new Point(_startPosX + 120, _startPosY + 49),
new Point(_startPosX + 120, _startPosY + 42),
new Point(_startPosX + 140, _startPosY + 7),
new Point(_startPosX + 140, _startPosY + 49),
}
);
g.DrawPolygon(pen, new Point[] //down right wing
{
new Point(_startPosX + 120, _startPosY + 70),
new Point(_startPosX + 120, _startPosY + 77),
new Point(_startPosX + 140, _startPosY + 112),
new Point(_startPosX + 140, _startPosY + 70),
}
);
drawningEngines.DrawEngines(g, _startPosX, _startPosY);
}
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _airPlaneWidth;
public int GetHeight => _airPlaneHeight;
public bool CanMove(DirectionType direction)
{
if (EntityAirPlane == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityAirPlane.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityAirPlane.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityAirPlane.Step + _airPlaneWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityAirPlane.Step + _airPlaneHeight < _pictureHeight,
_ => false,
};
}
public void MovePlane(DirectionType direction)
{
if (!CanMove(direction) || EntityAirPlane == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
_startPosX -= (int)EntityAirPlane.Step;
break;
case DirectionType.Up:
_startPosY -= (int)EntityAirPlane.Step;
break;
case DirectionType.Right:
_startPosX += (int)EntityAirPlane.Step;
break;
case DirectionType.Down:
_startPosY += (int)EntityAirPlane.Step;
break;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningEnginesCircle : IDrawningEngines
{
private Engines amount;
public void SetAmount(int a)
{
if (a <= 2)
{
amount = Engines.Two;
}
else if (a == 4)
{
amount = Engines.Four;
}
else if (a >= 6)
{
amount = Engines.Six;
}
}
public void DrawEngines(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[] //two up
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 28, 13, 13);
g.FillPolygon(enginesColor, new Point[] //two down
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 78, 13, 13);
if (amount == Engines.Four || amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //four up
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 16, 13, 13);
g.FillPolygon(enginesColor, new Point[] //four down
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 90, 13, 13);
}
if (amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //six up
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 4, 13, 13);
g.FillPolygon(enginesColor, new Point[] //six down
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
g.FillEllipse(enginesColor, _startPosX + 71, _startPosY + 102, 13, 13);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningEnginesRectangle : IDrawningEngines
{
private Engines amount;
public void SetAmount(int a)
{
if (a <= 2)
{
amount = Engines.Two;
}
else if (a == 4)
{
amount = Engines.Four;
}
else if (a >= 6)
{
amount = Engines.Six;
}
}
public void DrawEngines(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[] //two up
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillPolygon(enginesColor, new Point[] //two down
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
if (amount == Engines.Four || amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //four up
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillPolygon(enginesColor, new Point[] //four down
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
}
if (amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //six up
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillPolygon(enginesColor, new Point[] //six down
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningEnginesTriangle : IDrawningEngines
{
private Engines amount;
public void SetAmount(int a)
{
if (a <= 2)
{
amount = Engines.Two;
}
else if (a == 4)
{
amount = Engines.Four;
}
else if (a >= 6)
{
amount = Engines.Six;
}
}
public void DrawEngines(Graphics g, int _startPosX, int _startPosY)
{
Brush enginesColor = new SolidBrush(Color.Black);
g.FillPolygon(enginesColor, new Point[] //two up
{
new Point(_startPosX + 51, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 30),
new Point(_startPosX + 75, _startPosY + 40),
new Point(_startPosX + 53, _startPosY + 40),
}
);
g.FillPolygon(enginesColor, new Point[] //two up TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 33),
new Point(_startPosX + 80, _startPosY + 28),
new Point(_startPosX + 80, _startPosY + 41),
}
);
g.FillPolygon(enginesColor, new Point[] //two down
{
new Point(_startPosX + 52, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 80),
new Point(_startPosX + 75, _startPosY + 90),
new Point(_startPosX + 50, _startPosY + 90),
}
);
g.FillPolygon(enginesColor, new Point[] //two down TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 83),
new Point(_startPosX + 80, _startPosY + 78),
new Point(_startPosX + 80, _startPosY + 91),
}
);
if (amount == Engines.Four || amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //four up
{
new Point(_startPosX + 48, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 18),
new Point(_startPosX + 75, _startPosY + 28),
new Point(_startPosX + 50, _startPosY + 28),
}
);
g.FillPolygon(enginesColor, new Point[] //four up TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 23),
new Point(_startPosX + 80, _startPosY + 16),
new Point(_startPosX + 80, _startPosY + 27),
}
);
g.FillPolygon(enginesColor, new Point[] //four down
{
new Point(_startPosX + 49, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 92),
new Point(_startPosX + 75, _startPosY + 102),
new Point(_startPosX + 47, _startPosY + 102),
}
);
g.FillPolygon(enginesColor, new Point[] //four down TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 97),
new Point(_startPosX + 80, _startPosY + 92),
new Point(_startPosX + 80, _startPosY + 105),
}
);
}
if (amount == Engines.Six)
{
g.FillPolygon(enginesColor, new Point[] //six up
{
new Point(_startPosX + 46, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 6),
new Point(_startPosX + 75, _startPosY + 16),
new Point(_startPosX + 48, _startPosY + 16),
}
);
g.FillPolygon(enginesColor, new Point[] //six up TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 11),
new Point(_startPosX + 80, _startPosY + 5),
new Point(_startPosX + 80, _startPosY + 17),
}
);
g.FillPolygon(enginesColor, new Point[] //six down
{
new Point(_startPosX + 47, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 104),
new Point(_startPosX + 75, _startPosY + 114),
new Point(_startPosX + 45, _startPosY + 114),
}
);
g.FillPolygon(enginesColor, new Point[] //six down TRIANGLE SHAPE
{
new Point(_startPosX + 73, _startPosY + 109),
new Point(_startPosX + 80, _startPosY + 103),
new Point(_startPosX + 80, _startPosY + 115),
}
);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class DrawningObjectAirPlane : IMoveableObject
{
private readonly DrawningAirPlane? _drawningAirPlane = null;
public DrawningObjectAirPlane(DrawningAirPlane drawningAirPlane)
{
_drawningAirPlane = drawningAirPlane;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningAirPlane == null || _drawningAirPlane.EntityAirPlane == null)
{
return null;
}
return new ObjectParameters(_drawningAirPlane.GetPosX, _drawningAirPlane.GetPosY, _drawningAirPlane.GetWidth, _drawningAirPlane.GetHeight);
}
}
public int GetStep => (int)(_drawningAirPlane?.EntityAirPlane?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) => _drawningAirPlane?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) => _drawningAirPlane?.MovePlane(direction);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public enum Engines
{
Two,
Four,
Six
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class EntityAirBomber : EntityAirPlane
{
public Color AdditionalColor { get; private set; }
public bool Bombs { get; private set; }
public bool FuelTanks { get; private set; }
public EntityAirBomber(int speed, double weight, Color bodyColor, Color additionalColor, bool bombs, bool fuelTanks) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Bombs = bombs;
FuelTanks = fuelTanks;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class EntityAirPlane
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityAirPlane(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -1,39 +0,0 @@
namespace AirBomber
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace AirBomber
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,175 @@
namespace AirBomber
{
partial class FormAirBomber
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
buttonCreateAirBomber = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
pictureBoxAirBomber = new PictureBox();
buttonCreateAirPlane = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).BeginInit();
SuspendLayout();
//
// buttonCreateAirBomber
//
buttonCreateAirBomber.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirBomber.Location = new Point(40, 343);
buttonCreateAirBomber.Name = "buttonCreateAirBomber";
buttonCreateAirBomber.Size = new Size(186, 66);
buttonCreateAirBomber.TabIndex = 0;
buttonCreateAirBomber.Text = "Создать бомбардировщик";
buttonCreateAirBomber.UseVisualStyleBackColor = true;
buttonCreateAirBomber.Click += buttonCreateAirBomber_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(581, 364);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(45, 45);
buttonLeft.TabIndex = 1;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight1;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(706, 364);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(45, 45);
buttonRight.TabIndex = 2;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += buttonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(644, 301);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(45, 45);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += buttonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(644, 364);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(45, 45);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += buttonMove_Click;
//
// pictureBoxAirBomber
//
pictureBoxAirBomber.Dock = DockStyle.Fill;
pictureBoxAirBomber.Location = new Point(0, 0);
pictureBoxAirBomber.Name = "pictureBoxAirBomber";
pictureBoxAirBomber.Size = new Size(800, 450);
pictureBoxAirBomber.TabIndex = 5;
pictureBoxAirBomber.TabStop = false;
//
// buttonCreateAirPlane
//
buttonCreateAirPlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateAirPlane.Location = new Point(248, 343);
buttonCreateAirPlane.Name = "buttonCreateAirPlane";
buttonCreateAirPlane.Size = new Size(186, 66);
buttonCreateAirPlane.TabIndex = 6;
buttonCreateAirPlane.Text = "Создать самолёт";
buttonCreateAirPlane.UseVisualStyleBackColor = true;
buttonCreateAirPlane.Click += buttonCreateAirPlane_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToBorder" });
comboBoxStrategy.Location = new Point(590, 21);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(182, 33);
comboBoxStrategy.TabIndex = 7;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Location = new Point(660, 70);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(112, 34);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// FormAirBomber
//
AutoScaleDimensions = new SizeF(10F, 25F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateAirPlane);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateAirBomber);
Controls.Add(pictureBoxAirBomber);
Name = "FormAirBomber";
Text = "Бомбардировщик";
((System.ComponentModel.ISupportInitialize)pictureBoxAirBomber).EndInit();
ResumeLayout(false);
}
#endregion
private Button buttonCreateAirBomber;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private PictureBox pictureBoxAirBomber;
private Button buttonCreateAirPlane;
private ComboBox comboBoxStrategy;
private Button buttonStep;
}
}

View File

@ -0,0 +1,104 @@
namespace AirBomber
{
public partial class FormAirBomber : Form
{
private DrawningAirPlane? _drawningAirPlane;
private AbstractStrategy? _abstractStrategy;
public FormAirBomber()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningAirPlane == null)
{
return;
}
Bitmap bmp = new(pictureBoxAirBomber.Width, pictureBoxAirBomber.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningAirPlane.DrawPlane(gr);
pictureBoxAirBomber.Image = bmp;
}
private void buttonCreateAirBomber_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirPlane = new DrawningAirBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height, random.Next(1, 4) * 2, random.Next(0, 4));
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateAirPlane_Click(object sender, EventArgs e)
{
Random random = new();
_drawningAirPlane = new DrawningAirPlane(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxAirBomber.Width, pictureBoxAirBomber.Height, random.Next(1, 4) * 2, random.Next(0, 4));
_drawningAirPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningAirPlane == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningAirPlane.MovePlane(DirectionType.Up);
break;
case "buttonDown":
_drawningAirPlane.MovePlane(DirectionType.Down);
break;
case "buttonLeft":
_drawningAirPlane.MovePlane(DirectionType.Left);
break;
case "buttonRight":
_drawningAirPlane.MovePlane(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningAirPlane == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new DrawningObjectAirPlane(_drawningAirPlane), pictureBoxAirBomber.Width,
pictureBoxAirBomber.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
internal interface IDrawningEngines
{
public void SetAmount(int a);
public void DrawEngines(Graphics g, int _startPosX, int _startPosY);
}
}

View File

@ -0,0 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
bool CheckCanMove(DirectionType direction);
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null) return;
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
}
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int LeftBorder => _x;
public int TopBorder => _y;
public int RightBorder => _x + _width;
public int DownBorder => _y + _height;
public int ObjectMiddleHorizontal => _x + _width / 2;
public int ObjectMiddleVertical => _y + _height / 2;
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -1,4 +1,4 @@
namespace AirBomber
namespace AirBomber
{
internal static class Program
{
@ -11,7 +11,7 @@ namespace AirBomber
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormAirBomber());
}
}
}

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@ -0,0 +1,113 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace AirBomber.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AirBomber.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight1 {
get {
object obj = ResourceManager.GetObject("arrowRight1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,20 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}